raze-gles/source
Christoph Oelckers 065721c62b - simplified the button state maintenance
This removes all unused parts of the implementation and moves the rest to the InputState class for easier replacement later. All MACT is doing now here is to call the UpdateStatus function, the internal workings are no longer relevant.
2019-10-28 07:00:31 +01:00
..
audiolib - converted the 3 new CVARs in the audio code. 2019-10-25 02:01:36 +02:00
blood - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
build - fixed the compile errors and consolidated the key binding CCMDs. 2019-10-28 06:47:49 +01:00
common - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
duke3d - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - game starts again. 2019-10-26 13:16:32 +02:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
platform - fixed compilation. 2019-10-23 18:36:48 +02:00
rr - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
sw - simplified the button state maintenance 2019-10-28 07:00:31 +01:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - fixed the compile errors and consolidated the key binding CCMDs. 2019-10-28 06:47:49 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00