terminx
|
51fdffe93e
|
git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-04-01 09:06:29 +00:00 |
|
terminx
|
0e3fbdf05e
|
Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@650 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-21 20:18:45 +00:00 |
|
terminx
|
74d7485a19
|
OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-08 05:23:15 +00:00 |
|
terminx
|
f13385cf86
|
git-svn-id: https://svn.eduke32.com/eduke32@630 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-29 04:37:37 +00:00 |
|
terminx
|
c45bd7dd53
|
git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-18 08:10:54 +00:00 |
|
terminx
|
fad541b377
|
Part 1 of 64-bit patch from Stephen Anthony
git-svn-id: https://svn.eduke32.com/eduke32@618 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-16 22:27:08 +00:00 |
|
terminx
|
9e834f8e7f
|
git-svn-id: https://svn.eduke32.com/eduke32@609 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-06 08:23:09 +00:00 |
|
terminx
|
cd085abf8d
|
Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@606 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-02 16:38:30 +00:00 |
|
terminx
|
31a901b7eb
|
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-12 17:42:14 +00:00 |
|
terminx
|
2376ac3806
|
git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 05:26:38 +00:00 |
|
terminx
|
92ef761289
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
|
terminx
|
f0264b1140
|
git-svn-id: https://svn.eduke32.com/eduke32@568 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 05:02:43 +00:00 |
|
terminx
|
eec7e1b2e0
|
dynamically allocated script buffers
this is still broken
git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 04:01:21 +00:00 |
|
terminx
|
826f786dcc
|
per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 23:11:49 +00:00 |
|
terminx
|
19c34b09ef
|
dynamically allocated player structs
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 06:46:31 +00:00 |
|
terminx
|
a2f4bdb2c8
|
Wanna buy some crack?
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 00:20:15 +00:00 |
|
terminx
|
d651d1d895
|
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-26 11:28:32 +00:00 |
|
terminx
|
b5a81483f2
|
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-25 01:05:00 +00:00 |
|
terminx
|
33985f1650
|
This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-28 09:12:41 +00:00 |
|
terminx
|
e96c05767e
|
This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-11 00:49:03 +00:00 |
|
terminx
|
fd4dfeb6a5
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-08 04:19:39 +00:00 |
|
terminx
|
169e0c824b
|
Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 06:49:01 +00:00 |
|
terminx
|
c45445f8aa
|
Null pointer checks for music filenames
git-svn-id: https://svn.eduke32.com/eduke32@389 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-06 23:14:49 +00:00 |
|
terminx
|
57042cd9a7
|
This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 22:05:30 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
cbade0ca16
|
git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-10 23:04:38 +00:00 |
|
terminx
|
4f021f4736
|
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-19 23:02:33 +00:00 |
|
terminx
|
b68ea8f84f
|
Fix for a bug with multiplayer demos causing the game to remain in a multiplayer mode after loading a single player savegame
git-svn-id: https://svn.eduke32.com/eduke32@256 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-04 01:13:31 +00:00 |
|
terminx
|
1230ad3914
|
Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-04 03:14:49 +00:00 |
|
terminx
|
a1db735f69
|
Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-28 00:46:09 +00:00 |
|
terminx
|
37493f57ee
|
Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-25 22:50:57 +00:00 |
|
terminx
|
fe5671e812
|
Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 18:52:29 +00:00 |
|
terminx
|
2fa4b89f17
|
CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 05:42:29 +00:00 |
|
terminx
|
b6f86cc379
|
Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 04:57:04 +00:00 |
|
terminx
|
8d6f8eecda
|
Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:20:42 +00:00 |
|
terminx
|
b11595ad2e
|
Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 03:42:36 +00:00 |
|
Plagman
|
09f0c239b6
|
Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:47:06 +00:00 |
|
Plagman
|
c9e58ed4e5
|
Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:43:19 +00:00 |
|
Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:34:38 +00:00 |
|