Commit Graph

1031 Commits

Author SHA1 Message Date
terminx e65fb8ab2a Switch fadepal() and fadepaltile() over to using I_CheckAllInput()/I_ClearAllInput() instead of checking for the spacebar exclusively
git-svn-id: https://svn.eduke32.com/eduke32@7855 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:47 +02:00
pogokeen 5377b128a9 Fix rendering skyboxes to a tile by altering renderSetTarget() & renderRestoreTarget() to set & reset xdim & ydim so that G_ShowView() can render while a render target is set,
and additionally modifying G_SetupCamTile() to call EVENT_DISPLAYROOMSCAMERATILE after calling renderSetTarget()

git-svn-id: https://svn.eduke32.com/eduke32@7852 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:41 +02:00
hendricks266 fdaee03dfb ext loading
git-svn-id: https://svn.eduke32.com/eduke32@7850 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:26:44 +02:00
terminx ae36202ac7 Fix for emerging from TROR water
git-svn-id: https://svn.eduke32.com/eduke32@7848 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:26:24 +02:00
terminx 56604e5e25 Make it easier to jump into vents
git-svn-id: https://svn.eduke32.com/eduke32@7841 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:55 +02:00
terminx 7c88548074 Remember to delete .esv.ext file when deleting .esv file itself
git-svn-id: https://svn.eduke32.com/eduke32@7840 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:52 +02:00
terminx 28c778c8a3 Automatic source file dependency generation for GNUmakefile
This automatically saves the dependencies used for a given object file during the first compilation, then uses the generated data for each subsequent compile to determine if the object needs to be rebuilt. Why? Because if I see one more warning about the C++ One Definition Rule, I'm going to fucking snap.

git-svn-id: https://svn.eduke32.com/eduke32@7839 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:50 +02:00
terminx 686a906c78 Move RCtrl keybind for gamefunc_Fire to slot 1 instead of 2
git-svn-id: https://svn.eduke32.com/eduke32@7837 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:45 +02:00
terminx bf573ff2c9 Fix issue with the autorun key when resetting controls to defaults, and give gamefunc_Last_Used_Weapon a default key binding of X
git-svn-id: https://svn.eduke32.com/eduke32@7836 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:43 +02:00
terminx 6d2ca41b9c Fix clipping issue with jumping
git-svn-id: https://svn.eduke32.com/eduke32@7833 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:36 +02:00
terminx 2bb93967e1 Fix an issue where looping sound effects would play at full volume for a tic after playback began, regardless of distance to the sound
git-svn-id: https://svn.eduke32.com/eduke32@7821 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:05 +02:00
hendricks266 dc87150f2a update esv exts
git-svn-id: https://svn.eduke32.com/eduke32@7817 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:18:01 +02:00
hendricks266 3a1e4a445f new special purpose gamevar flag
git-svn-id: https://svn.eduke32.com/eduke32@7816 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:57 +02:00
hendricks266 66032defbb Don't lock out cheats in skill 4 if FURY
git-svn-id: https://svn.eduke32.com/eduke32@7815 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:53 +02:00
hendricks266 36bde42d8c This may be my worst commit ever.
git-svn-id: https://svn.eduke32.com/eduke32@7814 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:49 +02:00
terminx 165b320f64 Amend r7805
'Murica.

git-svn-id: https://svn.eduke32.com/eduke32@7811 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:40 +02:00
terminx 763b4b8d7f Throw a warning when attempting to use CON_DEFINESOUND with a sound index that has already been defined
git-svn-id: https://svn.eduke32.com/eduke32@7810 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:37 +02:00
terminx 48f602ae68 Rename IONMAIDEN -> FURY
git-svn-id: https://svn.eduke32.com/eduke32@7808 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:31 +02:00
terminx 97390c1ff4 Fix another bunch of improperly sized bitmap arrays
git-svn-id: https://svn.eduke32.com/eduke32@7806 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:17:25 +02:00
pogokeen 3d63d1b720 Add updatesectorneighbour() and updatesectorneighbourz() and make them accessible to CON to allow searching for nearby neighbouring sectors from a known sector.
These updatesector counterparts are more performant for tasks that require determining whether nearby sectors exist at a point as they will not exhaustively search the map.
This also leads to more correct behaviour when sectors are disjoint, as queries will breadth-first search neighbouring sectors rather than risk accidentally stumbling first across accomodating disjoint sectors.

git-svn-id: https://svn.eduke32.com/eduke32@7805 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
2019-09-20 15:16:47 +02:00
hendricks266 844ec0bd63 Expose the current episode and skill selection in ud.m_volume_number and ud.m_player_skill while in their respective menus
git-svn-id: https://svn.eduke32.com/eduke32@7804 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:33 +02:00
pogokeen 1ec5547a9c Fix edge case where mirrors & TROR could interact and render over skyboxes in the classic software renderer
git-svn-id: https://svn.eduke32.com/eduke32@7803 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:31 +02:00
hendricks266 83e1a6902d Implement "usermap" music definition slot
git-svn-id: https://svn.eduke32.com/eduke32@7802 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:29 +02:00
hendricks266 ba7c266f89 CON_MUSIC: Accept "." as meaning "do nothing to this slot"
git-svn-id: https://svn.eduke32.com/eduke32@7801 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:27 +02:00
hendricks266 d1b43acc06 Use std::numeric_limits instead of float.h
git-svn-id: https://svn.eduke32.com/eduke32@7799 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:23 +02:00
hendricks266 6b4d64bde5 Tweak previous commit so clipmove takes precedence over getzrange
git-svn-id: https://svn.eduke32.com/eduke32@7795 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:11:01 +02:00
hendricks266 df609ccfbc Fix an OG Duke bug where projectiles would bounce off the tops of sprites instead of registering a hit
git-svn-id: https://svn.eduke32.com/eduke32@7794 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:59 +02:00
terminx 2313e3d374 Rename "autosaves" to "checkpoints" in menu
git-svn-id: https://svn.eduke32.com/eduke32@7790 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:18 +02:00
terminx b4d3a76793 Fix stupid bug with sprite shadows in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7789 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:16 +02:00
pogokeen 07df3ffc42 osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state
git-svn-id: https://svn.eduke32.com/eduke32@7784 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:05 +02:00
terminx c233d58cf8 QOL change: print save filename to console for manual savegames, too, not just ones generated through the script
git-svn-id: https://svn.eduke32.com/eduke32@7779 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:40:15 +02:00
terminx c96ec9d440 This is just syntax and formatting
No functional changes.

git-svn-id: https://svn.eduke32.com/eduke32@7776 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:09 +02:00
terminx fa5ff547c8 Rename stupid structure member I probably named when I was high
git-svn-id: https://svn.eduke32.com/eduke32@7775 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:06 +02:00
terminx 19e54dc1ad Stop trying to make CTRL-ALT-DEL happen
It's not going to happen.

git-svn-id: https://svn.eduke32.com/eduke32@7774 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:03 +02:00
terminx cf7ac8f16e Untie EVENT_ALTFIRE from the conditions required to trigger EVENT_FIRE
git-svn-id: https://svn.eduke32.com/eduke32@7772 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:54 +02:00
terminx 4c290ab4ec Add gamefunc_Alt_Weapon and EVENT_ALTWEAPON back in
git-svn-id: https://svn.eduke32.com/eduke32@7771 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:50 +02:00
terminx bf94922b27 Even more minor fix to previous commit
git-svn-id: https://svn.eduke32.com/eduke32@7769 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:45 +02:00
terminx 8e8a1334e9 Minor fix to last commit
git-svn-id: https://svn.eduke32.com/eduke32@7768 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:42 +02:00
terminx 7e7f19b5fd Add tilehasmodelorvoxel() function and fix instances where voxels for multi-sided sprites would get flipped based on the viewing angle
git-svn-id: https://svn.eduke32.com/eduke32@7767 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:40 +02:00
terminx 31f66f7de4 Fix audio position updating in automap mode
git-svn-id: https://svn.eduke32.com/eduke32@7766 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:38 +02:00
terminx 465403a199 Prevent addlogvar from accepting constants, which causes a crash
git-svn-id: https://svn.eduke32.com/eduke32@7765 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:36 +02:00
terminx 5cfcb96768 Swap indexes for gamefunc_AutoRun and gamefunc_Alt_Fire
Normally I wouldn't be in favor of changing indexes that are already exposed to scripts around, but gamefunc_AutoRun is a locally handled key that doesn't have any script events associated with it, and gamefunc_Alt_Fire is pretty important to have up near the top wherever gamefuncs are listed.

git-svn-id: https://svn.eduke32.com/eduke32@7762 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:30 +02:00
terminx 4e81b4e2f0 Replace gamefunc_Alt_Weapon with a gamefunc_Alt_Fire that works as expected
git-svn-id: https://svn.eduke32.com/eduke32@7761 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:28 +02:00
terminx 130649b017 Move cacheAllSounds() out of G_CacheMapData() and into G_Startup()
git-svn-id: https://svn.eduke32.com/eduke32@7758 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:21 +02:00
pogokeen 13615565fd game.cpp: temporarily limit A_Spawn() owner changes from r7738 to locators
git-svn-id: https://svn.eduke32.com/eduke32@7751 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:17:57 +02:00
terminx c1d261965f Clarify incompatible savegame log message
git-svn-id: https://svn.eduke32.com/eduke32@7745 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:15:03 +02:00
pogokeen 458124a237 actors.cpp: Change demo camera path following behaviour to search for locators based on a hitag channel to avoid locator lotag contention.
Now, destination and subject locators should be assigned one hitag channel.  Destination locators will be visited starting from lotag 0 and counting upward.
Subject locators can have any lotag within the same hitag channel, and may also be a destination if the lotag is not separated from the destination locator ids.
Destination locators must now specify their subject locator in their owner field by lotag.

git-svn-id: https://svn.eduke32.com/eduke32@7739 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:04:38 +02:00
pogokeen cfa0ea2a65 game.cpp: When A_Spawn() is spawning from an already existing sprite, do not reset the owner field if it has been overridden from the default.
git-svn-id: https://svn.eduke32.com/eduke32@7738 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:04:36 +02:00
pogokeen 8cbdf3a0c4 Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.

git-svn-id: https://svn.eduke32.com/eduke32@7736 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/kenbuild/src/game.cpp
2019-09-20 14:04:29 +02:00
pogokeen c2340dd409 Add EVENT_RESETGOTPICS which gives scripts the chance to reset gotpics (and similar effects trackers) for effects that run in EVENT_DISPLAYROOMS.
EVENT_RESETGOTPICS is called after the last call to EVENT_DISPLAYROOMS in a frame, but before any engine-side calls to renderDrawRoomsQ16()

git-svn-id: https://svn.eduke32.com/eduke32@7734 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:59:20 +02:00