terminx
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acf477c09d
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Sorting and formatting for [names|sound]dyn.[cpp|h]
git-svn-id: https://svn.eduke32.com/eduke32@7187 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:09:58 +00:00 |
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terminx
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e513e1ceae
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Cleanup includes
git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:09:48 +00:00 |
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terminx
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9c0ee3d557
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Use references in G_UpdatePlayerFromMenu() and G_BackToMenu() for readability
git-svn-id: https://svn.eduke32.com/eduke32@7184 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:09:09 +00:00 |
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terminx
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89fe17e673
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This does nothing but fix indentation of a single block of code
git-svn-id: https://svn.eduke32.com/eduke32@7183 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:09:04 +00:00 |
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terminx
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52eed46aa9
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Remove dead code that once opened a browser to the store page for Duke Nukem 3D: Megaton Edition on Steam
git-svn-id: https://svn.eduke32.com/eduke32@7182 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:59 +00:00 |
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terminx
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5164ab4a25
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More control/input cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7181 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:53 +00:00 |
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terminx
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a4182305d0
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Clean up some of the remaining stuff in duke3d/src/config.cpp a bit. Not very meaningful changes... just things I saw when trying to decide how to tackle some of this mess.
git-svn-id: https://svn.eduke32.com/eduke32@7180 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:44 +00:00 |
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terminx
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c927da7687
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Remove the "ConsoleKeys[]" array from osdcmds.cpp in favor of accessing mact's sctokeylut[]
git-svn-id: https://svn.eduke32.com/eduke32@7179 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:38 +00:00 |
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terminx
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b97074eece
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Remove several unused player struct members and bump BYTEVERSION
git-svn-id: https://svn.eduke32.com/eduke32@7177 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:26 +00:00 |
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terminx
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741d362228
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Split some of the title screen display stuff into separate functions
git-svn-id: https://svn.eduke32.com/eduke32@7176 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:20 +00:00 |
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terminx
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e06962460b
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More premap cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7175 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:14 +00:00 |
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terminx
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9f81e7150c
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This is starting to feel like distilling diarrhea into grey water
git-svn-id: https://svn.eduke32.com/eduke32@7174 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:08 +00:00 |
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terminx
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635a25db72
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Add the formats supported by libxmp-lite to the list of extensions to check for in G_SetupFilenameBasedMusic()
git-svn-id: https://svn.eduke32.com/eduke32@7173 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:08:02 +00:00 |
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terminx
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949feae240
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Introduce some more meaningful function names and structure to the code touched in the last commit
git-svn-id: https://svn.eduke32.com/eduke32@7172 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:07:57 +00:00 |
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terminx
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3aaa5e04aa
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Clean up some of the level initialization and player value reset functions that live in premap.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7171 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:07:51 +00:00 |
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terminx
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86496a8126
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CON structure member access readability cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7169 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:07:38 +00:00 |
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terminx
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17c63da906
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Replace A_ResetVars() with a simpler version and tweak GAMEVAR_Q16PTR handling in VM_GAMEVAR_OPERATOR macro. The other couple things aren't functional changes at all.
git-svn-id: https://svn.eduke32.com/eduke32@7168 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:07:30 +00:00 |
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terminx
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369c671632
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OSD warning fix
git-svn-id: https://svn.eduke32.com/eduke32@7165 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:07:15 +00:00 |
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terminx
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e6955694e2
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Fix a null pointer dereference in G_GameExit() so we don't crash while we're crashing
git-svn-id: https://svn.eduke32.com/eduke32@7162 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:58 +00:00 |
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terminx
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cde7529e39
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This bounds check is useless
git-svn-id: https://svn.eduke32.com/eduke32@7161 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:53 +00:00 |
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terminx
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22e1c21f47
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Just cleaning up a dump(er)
git-svn-id: https://svn.eduke32.com/eduke32@7158 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:38 +00:00 |
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terminx
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3cfda9858d
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Use tabledivide64() in Gv_GetArrayCountFromFile()
git-svn-id: https://svn.eduke32.com/eduke32@7157 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:33 +00:00 |
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terminx
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1cae4ce7e3
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Same shit, different diff
git-svn-id: https://svn.eduke32.com/eduke32@7156 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:27 +00:00 |
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terminx
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f7fac7d9e0
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"using osdcmdptr_t = osdfuncparm_t const * const" because I'm tired of seeing it everywhere
git-svn-id: https://svn.eduke32.com/eduke32@7154 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:15 +00:00 |
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terminx
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ff410796a1
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More incremental improvements to horrible decade-old OSD code
git-svn-id: https://svn.eduke32.com/eduke32@7153 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:06:07 +00:00 |
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terminx
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60e9bca926
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Reduced buffer size used for scanning GRPs to display in the startup window from 8MB to 64K, in line with the previous commit that changed osdfunc_fileinfo(). I benchmarked this several times and could not find a case in which the 8MB buffer was faster.
git-svn-id: https://svn.eduke32.com/eduke32@7151 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:05:56 +00:00 |
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terminx
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14f1ea1c05
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Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:05:45 +00:00 |
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terminx
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0ea33b1775
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Small cleanups to OSD and game keybinding code before larger changes. Everything still works at this point.
git-svn-id: https://svn.eduke32.com/eduke32@7147 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:05:32 +00:00 |
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terminx
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7f54981f4f
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Improve P_GetInput() a little
git-svn-id: https://svn.eduke32.com/eduke32@7144 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:05:15 +00:00 |
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terminx
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04e477557a
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Remove some effectively dead code that handled loading from duke3d.cfg if eduke32.cfg was not found. This has been useless for about a decade.
git-svn-id: https://svn.eduke32.com/eduke32@7141 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-11-18 18:04:57 +00:00 |
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hendricks266
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696ddec8a8
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Fix a big fail in my implementation of CON_DIVR and CON_DIVRU.
git-svn-id: https://svn.eduke32.com/eduke32@7137 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-29 06:34:19 +00:00 |
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terminx
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7c4ba73bfd
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Move CONTROL_ProcessBinds() call to P_GetInput()
git-svn-id: https://svn.eduke32.com/eduke32@7135 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:34:08 +00:00 |
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terminx
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7edcdb0ae4
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Fix usages of tab characters that slipped into menus.h at some point, and fix declaration of function Menu_Change() to match its definition
git-svn-id: https://svn.eduke32.com/eduke32@7134 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:34:03 +00:00 |
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terminx
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69a1d8d953
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Very (very) slightly less terrible G_CheckPlayerColor() function.
git-svn-id: https://svn.eduke32.com/eduke32@7133 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:33:58 +00:00 |
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terminx
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fecbe7ad8b
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Using automatic typing here improves the readability of this code.
git-svn-id: https://svn.eduke32.com/eduke32@7131 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:33:47 +00:00 |
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terminx
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ad7d61baa1
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Use range-based loops for simplicity
git-svn-id: https://svn.eduke32.com/eduke32@7130 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:33:40 +00:00 |
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terminx
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cbb9018728
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This precaching stuff doesn't belong in EDUKE32_STANDALONE builds
git-svn-id: https://svn.eduke32.com/eduke32@7125 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:33:09 +00:00 |
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terminx
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16c9a58daa
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Lower DEFAULTMOUSESENSITIVITY to 4
git-svn-id: https://svn.eduke32.com/eduke32@7123 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:32:57 +00:00 |
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terminx
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ed2f9f247b
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Rework volume control to not completely suck
git-svn-id: https://svn.eduke32.com/eduke32@7122 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:32:50 +00:00 |
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terminx
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1c007c56c5
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More sound work
git-svn-id: https://svn.eduke32.com/eduke32@7119 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:32:29 +00:00 |
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terminx
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374a09536d
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Add per-sound volume support to audiolib. This allows you to control the volume of sounds independently from the distance-based system exposed through CON. To use this, you must define your sounds via the .def syntax and set the "volume" property--default is 1.0.
git-svn-id: https://svn.eduke32.com/eduke32@7117 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:32:14 +00:00 |
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terminx
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98f42cba6f
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Add support for defining all sound parameters through the .def syntax, instead of just the filename
git-svn-id: https://svn.eduke32.com/eduke32@7116 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:32:05 +00:00 |
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terminx
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b16d7a412b
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Don't use size_t for loop iterators (or other things not counted in bytes, realistically)
git-svn-id: https://svn.eduke32.com/eduke32@7114 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:31:54 +00:00 |
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terminx
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71c06d5d95
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Savegame cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7112 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:31:45 +00:00 |
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terminx
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59196c42ea
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This commit is useless
git-svn-id: https://svn.eduke32.com/eduke32@7109 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:31:30 +00:00 |
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terminx
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cee9a65970
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userbytever is uint32_t and needs %u instead of %d
git-svn-id: https://svn.eduke32.com/eduke32@7107 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:31:20 +00:00 |
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terminx
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797a724069
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Fix derpy menu bug
git-svn-id: https://svn.eduke32.com/eduke32@7106 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:31:15 +00:00 |
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terminx
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c0889dab31
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Untabify minidumper
git-svn-id: https://svn.eduke32.com/eduke32@7100 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:30:46 +00:00 |
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terminx
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2b01ea19b1
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Shut up a warning about potentially passing a null ptr to strlen() by way of a bad FILE ptr. The condition wasn't actually possible, but this is just as or more correct than it was before. This sure is a long commit message for something that only adds an 'else'.
git-svn-id: https://svn.eduke32.com/eduke32@7099 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:30:41 +00:00 |
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terminx
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a6021590f7
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Remember to free library in minidumper
git-svn-id: https://svn.eduke32.com/eduke32@7098 1a8010ca-5511-0410-912e-c29ae57300e0
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2018-10-25 23:30:37 +00:00 |
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