Commit graph

1237 commits

Author SHA1 Message Date
terminx
9122c35836 git-svn-id: https://svn.eduke32.com/eduke32@153 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-06 05:28:28 +00:00
terminx
414d486de5 Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 22:39:34 +00:00
terminx
d6530ed294 Add support for color codes to gametext_() and in various places in supporting code and increase quote length to 128
git-svn-id: https://svn.eduke32.com/eduke32@151 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 07:10:36 +00:00
terminx
1409799e0e Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 01:20:19 +00:00
terminx
c26cc6fad6 More death messages. Apparently, I think I'm funny. :p
git-svn-id: https://svn.eduke32.com/eduke32@149 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 23:51:11 +00:00
terminx
d059a59772 Autovote option for the menu
git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 04:18:55 +00:00
terminx
1230ad3914 Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 03:14:49 +00:00
terminx
834d2c9a9b Add a message into the chat buffer whenever a player is killed, as well as define some dummy names for the fake AI players
git-svn-id: https://svn.eduke32.com/eduke32@146 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:49:54 +00:00
terminx
4a380c2b4a Add dummy options for some Rancidmeat parameters we want to ignore, as well as add detection of APIPA addresses
git-svn-id: https://svn.eduke32.com/eduke32@145 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:16:08 +00:00
terminx
2f99dd111b Increase vertical aiming precision
git-svn-id: https://svn.eduke32.com/eduke32@142 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 21:36:09 +00:00
terminx
93dd018a61 Add -keepaddr command line option to disable external address lookup as well as a couple of potential fixes for a multiplayer issue
git-svn-id: https://svn.eduke32.com/eduke32@141 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 08:12:15 +00:00
terminx
3ff229d5a6 Fix a couple of things
git-svn-id: https://svn.eduke32.com/eduke32@140 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 05:20:36 +00:00
terminx
19a7ae03e6 Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@139 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:51:06 +00:00
terminx
0709b4ba67 Yeah, it might help to do this crap in the right order, heh.
git-svn-id: https://svn.eduke32.com/eduke32@138 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:36:19 +00:00
terminx
51b54cf6ad Only get the external IP if no peers have internal IPs and the IP we're using is a LAN IP
git-svn-id: https://svn.eduke32.com/eduke32@137 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:12:44 +00:00
terminx
bf48c4c4dc Get the interface's external IP when using Rancidmeat configuration files if none of the peers have a LAN IP
git-svn-id: https://svn.eduke32.com/eduke32@136 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 02:57:11 +00:00
terminx
34241c8514 Fixes
git-svn-id: https://svn.eduke32.com/eduke32@135 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 22:49:09 +00:00
terminx
b82b776b9e Use the port specified on the interface line in the Rancidmeat configuration text as the local port
git-svn-id: https://svn.eduke32.com/eduke32@134 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 17:33:40 +00:00
terminx
8b9523640a git-svn-id: https://svn.eduke32.com/eduke32@133 1a8010ca-5511-0410-912e-c29ae57300e0 2006-05-01 07:38:13 +00:00
terminx
106f0efd24 This pretty much works now.
git-svn-id: https://svn.eduke32.com/eduke32@131 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 06:30:33 +00:00
terminx
111c923844 Revert some of the aim changes as well as add the start of support for loading Duke3d_w32 network configuration files. The wrapper application reformats a Duke3d_w32 command line sent from Dukester X into something EDuke32 can work with.
Still left to be done: sort IPs (they aren't in the same order on all machines in Rancidmeat config files) and construct a proper string of network parameters for Ken's netcode.


git-svn-id: https://svn.eduke32.com/eduke32@130 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 05:03:44 +00:00
terminx
7d8048482a Peer-to-peer multiplayer with > 2 players now works, some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@129 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 21:14:12 +00:00
terminx
301a6eefd5 Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 01:39:58 +00:00
terminx
7567925e87 Fix a few issues reported by aaBlueDragon
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 02:23:07 +00:00
terminx
a1db735f69 Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 00:46:09 +00:00
terminx
e316013c1d *yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 17:48:43 +00:00
terminx
37493f57ee Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 22:50:57 +00:00
terminx
65697dbd4f Some more config file fixes
git-svn-id: https://svn.eduke32.com/eduke32@113 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 05:01:27 +00:00
terminx
2308af760d Config file fixes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@112 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 04:35:39 +00:00
terminx
e09d8d7cd9 Yep
git-svn-id: https://svn.eduke32.com/eduke32@111 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 02:33:21 +00:00
terminx
0aa8fffdf7 Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls.
git-svn-id: https://svn.eduke32.com/eduke32@110 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 01:56:24 +00:00
terminx
0d411e468e Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 19:04:22 +00:00
terminx
fe5671e812 Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 18:52:29 +00:00
terminx
b6f86cc379 Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 04:57:04 +00:00
terminx
225605f79a Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 01:54:58 +00:00
terminx
ee521c4d58 Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 00:49:44 +00:00
terminx
7563c7ec1f Fixes
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 08:23:40 +00:00
terminx
0f36d845b5 Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 07:16:16 +00:00
terminx
e51efc7b73 Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:44:19 +00:00
terminx
d99888e472 git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-23 03:14:44 +00:00
terminx
8d6f8eecda Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:20:42 +00:00
terminx
2455734c76 Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 22:33:52 +00:00
terminx
59649efc87 git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-22 08:22:07 +00:00
terminx
428bff1b34 Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 07:00:31 +00:00
terminx
0df6714942 More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 06:10:28 +00:00
terminx
04cdedb53d I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 02:33:36 +00:00
terminx
bbd659e7d4 This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 01:12:48 +00:00
terminx
1d56c7d041 Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 00:17:55 +00:00
terminx
5b0143d540 Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 14:09:14 +00:00
terminx
d43afd43f8 A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:50:04 +00:00
terminx
75896562df Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:34:05 +00:00
terminx
bff34ebbfb A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:58:24 +00:00
terminx
bfa1604208 This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:19:26 +00:00
terminx
c405c95774 Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:11:57 +00:00
terminx
cf079dd918 Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 22:18:56 +00:00
terminx
5d97323553 Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 19:21:40 +00:00
terminx
478b2abc4f A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 09:03:44 +00:00
terminx
86689e4397 Allow toggling fullscreen via pressing Alt + Enter
git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 03:17:01 +00:00
terminx
4276901071 Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 23:48:43 +00:00
terminx
73eb097921 Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 21:00:41 +00:00
terminx
a1f78582ea More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 20:32:23 +00:00
terminx
611017bb1d Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:00:09 +00:00
terminx
e5419eb172 Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 06:23:19 +00:00
terminx
293c9593e0 Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 05:48:44 +00:00
terminx
8524a949c4 A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 04:24:06 +00:00
terminx
c3d382dd25 Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 22:59:54 +00:00
terminx
d8334b5444 CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:18:30 +00:00
terminx
078fcb3cae Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:47:45 +00:00
terminx
3d4ac88590 This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:23:53 +00:00
terminx
5aa9e74e61 Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:47:29 +00:00
terminx
4af83bd423 Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:51:52 +00:00
terminx
93c14a6984 Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:01:16 +00:00
terminx
2ad240b034 Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 01:15:02 +00:00
terminx
570e66d2ab Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:43:32 +00:00
terminx
ea46fa145e Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 22:02:10 +00:00
terminx
972e60b5f8 Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 20:51:00 +00:00
terminx
5289668252 <insert profanity here>
git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 07:53:31 +00:00
terminx
e8c8ead3d3 More menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 23:36:04 +00:00
terminx
65a7a943a0 Slight menu organization changes & bug fix
git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 22:44:08 +00:00
terminx
6a83968dd7 Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:25:14 +00:00
terminx
b11595ad2e Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 03:42:36 +00:00
terminx
e3d40c7b51 Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 00:39:49 +00:00
terminx
c3f75571a5 Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:56:06 +00:00
terminx
f296ec24e5 Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:12:08 +00:00
Plagman
09f0c239b6 Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:47:06 +00:00
Plagman
c9e58ed4e5 Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:43:19 +00:00
Plagman
d7c9b7db00 git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-13 20:34:38 +00:00