terminx
|
8d6f8eecda
|
Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:20:42 +00:00 |
|
terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 22:33:52 +00:00 |
|
terminx
|
59649efc87
|
git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 08:22:07 +00:00 |
|
terminx
|
428bff1b34
|
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 07:00:31 +00:00 |
|
terminx
|
0df6714942
|
More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 06:10:28 +00:00 |
|
terminx
|
04cdedb53d
|
I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 02:33:36 +00:00 |
|
terminx
|
bbd659e7d4
|
This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 01:12:48 +00:00 |
|
terminx
|
1d56c7d041
|
Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 00:17:55 +00:00 |
|
Plagman
|
8c33b56045
|
Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 17:10:30 +00:00 |
|
terminx
|
5b0143d540
|
Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 14:09:14 +00:00 |
|
terminx
|
d43afd43f8
|
A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:50:04 +00:00 |
|
terminx
|
75896562df
|
Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:34:05 +00:00 |
|
terminx
|
bff34ebbfb
|
A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:58:24 +00:00 |
|
terminx
|
bfa1604208
|
This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:19:26 +00:00 |
|
terminx
|
c405c95774
|
Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:11:57 +00:00 |
|
terminx
|
cf079dd918
|
Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 22:18:56 +00:00 |
|
terminx
|
5d97323553
|
Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 19:21:40 +00:00 |
|
terminx
|
478b2abc4f
|
A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 09:03:44 +00:00 |
|
terminx
|
86689e4397
|
Allow toggling fullscreen via pressing Alt + Enter
git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 03:17:01 +00:00 |
|
terminx
|
4276901071
|
Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 23:48:43 +00:00 |
|
terminx
|
73eb097921
|
Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 21:00:41 +00:00 |
|
terminx
|
a1f78582ea
|
More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 20:32:23 +00:00 |
|
terminx
|
2d32d2c298
|
More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 08:32:15 +00:00 |
|
terminx
|
611017bb1d
|
Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 08:00:09 +00:00 |
|
terminx
|
e5419eb172
|
Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 06:23:19 +00:00 |
|
terminx
|
293c9593e0
|
Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 05:48:44 +00:00 |
|
terminx
|
8524a949c4
|
A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 04:24:06 +00:00 |
|
terminx
|
736c6abd8d
|
Tiny little fix to weapon switching behavior
git-svn-id: https://svn.eduke32.com/eduke32@65 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 01:27:34 +00:00 |
|
terminx
|
de75701da5
|
A packet rate of 26 seems to work better for me than 40
git-svn-id: https://svn.eduke32.com/eduke32@64 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 01:27:07 +00:00 |
|
terminx
|
c3d382dd25
|
Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 22:59:54 +00:00 |
|
terminx
|
d8334b5444
|
CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:18:30 +00:00 |
|
terminx
|
0d3b0ed600
|
Fix for textured 2d map palette issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:17:45 +00:00 |
|
terminx
|
078fcb3cae
|
Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:47:45 +00:00 |
|
terminx
|
3d4ac88590
|
This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:23:53 +00:00 |
|
terminx
|
f47d670028
|
Mommy, am I going to hell for using goto? :(
git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 17:34:47 +00:00 |
|
terminx
|
5aa9e74e61
|
Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:47:29 +00:00 |
|
terminx
|
5fcd240827
|
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:30:15 +00:00 |
|
terminx
|
4af83bd423
|
Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:51:52 +00:00 |
|
terminx
|
bfe939946d
|
Further work on "player setup" menu; it's shaping up very nicely.
git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:40:09 +00:00 |
|
terminx
|
93c14a6984
|
Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:01:16 +00:00 |
|
terminx
|
9c0062d54e
|
Slight math simplification for 2D editor sprite display
git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:00:45 +00:00 |
|
terminx
|
2771daa775
|
Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 03:11:38 +00:00 |
|
terminx
|
d8aa1a588f
|
More whitespace... I really need to remember to run "astyle" /before/ committing
git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:02:52 +00:00 |
|
terminx
|
17ed65d29d
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:01:48 +00:00 |
|
terminx
|
2ad240b034
|
Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 01:15:02 +00:00 |
|
terminx
|
570e66d2ab
|
Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:43:32 +00:00 |
|
terminx
|
257b446320
|
Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:24:24 +00:00 |
|
terminx
|
9e711bc90c
|
Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 23:36:02 +00:00 |
|
terminx
|
ea46fa145e
|
Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 22:02:10 +00:00 |
|
terminx
|
972e60b5f8
|
Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 20:51:00 +00:00 |
|