terminx
71292bb5f1
git-svn-id: https://svn.eduke32.com/eduke32@825 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 18:33:04 +00:00
terminx
4348140d55
git-svn-id: https://svn.eduke32.com/eduke32@824 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 11:01:58 +00:00
terminx
88120b45eb
git-svn-id: https://svn.eduke32.com/eduke32@823 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:25:06 +00:00
terminx
ef2683418e
Keyboard configuration menu <-> binds
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git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx
1783253ccd
git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 07:30:48 +00:00
terminx
5d2b147658
added support for removing aliases
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git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
2b6f413f9c
git-svn-id: https://svn.eduke32.com/eduke32@819 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:32:05 +00:00
terminx
f6999157f7
More alias shit
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git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
d3e54859c2
Support for console aliases
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git-svn-id: https://svn.eduke32.com/eduke32@817 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 22:37:30 +00:00
terminx
5aadb6c114
git-svn-id: https://svn.eduke32.com/eduke32@816 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 21:01:07 +00:00
terminx
6c078cfab6
Convert cfg file entries to binds on cfg load
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git-svn-id: https://svn.eduke32.com/eduke32@815 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 13:35:52 +00:00
terminx
b60e2a57dc
git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:53:18 +00:00
terminx
ef183706e6
read/write binds to/from binds.cfg
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git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx
f003af45dc
make repeating binds the default and added "bind norepeat"
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binds which call console commands should use norepeat
git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx
586ad8bab4
git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:59:43 +00:00
terminx
9ea5b3febf
osdcmd_unbind()
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git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx
3c51265878
Formatting changes to jmact
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git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:41:01 +00:00
terminx
2fa3153a84
Better keybinding... still needs some work but seems to be functional
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Example:
bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit
git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
hnt_ts
5308a328c5
Fixed CON error with the "readgamevar".
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http://forums.3drealms.com/vb/showpost.php?p=717842&postcount=742
git-svn-id: https://svn.eduke32.com/eduke32@807 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-23 22:01:24 +00:00
qbix79
8ac9ff3ff0
Clear memory before using it. (the buffer is read to get the old value before adding a voice to it and clipping it)
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git-svn-id: https://svn.eduke32.com/eduke32@806 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-20 13:29:45 +00:00
hnt_ts
88c8e0681f
Fixed crash that happened with WW2GI. Thanks to supergoofy for helping me to find the problem.
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The problem was there(GAME.CON)
// loading screen
onevent EVENT_GETLOADTILE
{
sound AAVE // uses spritesound and crashes
}
endevent
Note: the sound was supposed to be played once but with my approach it plays several sounds simultaneously and that's bad. I have chosen not to limit the sound command usage for WW2GI compatibility. I doubt whether I should commit this and decided that it's better to do after all.
If you have a better approach, you're welcome.
git-svn-id: https://svn.eduke32.com/eduke32@805 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-18 08:46:20 +00:00
terminx
03b98ea54c
git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-14 09:25:22 +00:00
qbix79
2a78af4558
negative array acces. ny00123
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git-svn-id: https://svn.eduke32.com/eduke32@803 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 15:16:14 +00:00
qbix79
d8ea4c5350
doesn't work that :)
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git-svn-id: https://svn.eduke32.com/eduke32@802 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 14:40:28 +00:00
qbix79
8bef3fed96
fix memleak due to new md2-md3 conversion code.
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git-svn-id: https://svn.eduke32.com/eduke32@801 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:03:30 +00:00
qbix79
8107341e87
mem leakie in helpsystem.
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git-svn-id: https://svn.eduke32.com/eduke32@800 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:00:34 +00:00
terminx
9c81fa155c
suppress video mode switch messages when alt-tabbing out of fullscreen
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git-svn-id: https://svn.eduke32.com/eduke32@799 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 18:52:39 +00:00
terminx
fbc4633fef
winlayer fullscreen polymost alt-tab mouse cursor fix
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git-svn-id: https://svn.eduke32.com/eduke32@798 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 09:25:58 +00:00
hnt_ts
fa46b7d155
Added a new CON command:
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getticks <VAR>
It's isn't synced and should be using for animation and profiling(=speed measure). Using it for gameplay will desync multiplayer game.
git-svn-id: https://svn.eduke32.com/eduke32@797 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:35:30 +00:00
hnt_ts
2922adb278
Improved formating of the help.
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Known problem: due to using color markers(^14, ^O) the max length of the line is reduced by 3 symbols per marker.
I think the keyboard commands should be sorted. I mean they should be split into smaller groups. There is no need anymore to keep the order which was in the source code.
git-svn-id: https://svn.eduke32.com/eduke32@796 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:06:10 +00:00
terminx
0fe0777ab3
Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
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git-svn-id: https://svn.eduke32.com/eduke32@795 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 02:33:23 +00:00
qbix79
21519fddff
64 bit fixes for weaponstuff, gamevars, vars readable from con, warnings
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git-svn-id: https://svn.eduke32.com/eduke32@794 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:32:14 +00:00
qbix79
567288d392
Fix warnings
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git-svn-id: https://svn.eduke32.com/eduke32@793 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:29:57 +00:00
qbix79
b23047f722
Fix 64 bit game saving and loading.
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git-svn-id: https://svn.eduke32.com/eduke32@792 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:28:56 +00:00
qbix79
e61ca5120a
Fix a 64 bit warning. Possibly a crash.
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git-svn-id: https://svn.eduke32.com/eduke32@791 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:27:39 +00:00
qbix79
bd039f617e
argh forgot one
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git-svn-id: https://svn.eduke32.com/eduke32@790 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:23:55 +00:00
qbix79
22085fa9d3
General warning fixes and regular fixes. (64 bit only)
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git-svn-id: https://svn.eduke32.com/eduke32@789 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:23:13 +00:00
qbix79
9f361fd293
When doing pointer math use intptr_t
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git-svn-id: https://svn.eduke32.com/eduke32@788 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:21:16 +00:00
qbix79
5a4ccf69af
leng is now int again. remove some warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@787 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:19:30 +00:00
qbix79
5000ff0f52
polymost 64 bit zbuffer modifications.
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git-svn-id: https://svn.eduke32.com/eduke32@786 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:18:45 +00:00
terminx
3d2820f1bc
Help file... needs a lot of work
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git-svn-id: https://svn.eduke32.com/eduke32@785 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 05:56:34 +00:00
terminx
fa6cb48383
use ^P instead of blank lines to designate a new page in help files
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git-svn-id: https://svn.eduke32.com/eduke32@784 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:40:06 +00:00
terminx
41cfe16a61
git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:29:58 +00:00
terminx
b6b3716373
git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 23:41:54 +00:00
hnt_ts
5edc3d6096
Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
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qgetsysstr <quoteID> <strID>
<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION
The list of strings may need some additions and renaming.
onevent EVENT_DISPLAYMENU
qgetsysstr 2 STR_MAPNAME
minitext 10 10 2 0 0
qgetsysstr 2 STR_MAPFILENAME
minitext 10 20 2 0 0
qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
minitext 10 30 2 0 0
qgetsysstr 2 STR_VERSION
minitext 10 40 2 0 0
endevent
git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00
plagman
b3ac01c04d
Skybox VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@780 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:43:12 +00:00
plagman
77a2adbd62
Skyboxes.
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git-svn-id: https://svn.eduke32.com/eduke32@779 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:25:47 +00:00
plagman
9dd9ccfa46
Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
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git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 02:36:45 +00:00
terminx
8fbe6b54b6
git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 23:03:22 +00:00
hnt_ts
3f14c6aaad
Fixed name conflict with mods
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git-svn-id: https://svn.eduke32.com/eduke32@776 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 17:18:07 +00:00