pogokeen
2765ebec87
Fix depth buffer issue causing translucent sprites to not render properly in Polymost.
...
Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency.
Optimize sprite rendering when in Polymost by only sorting sprites with translucency.
git-svn-id: https://svn.eduke32.com/eduke32@7612 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-19 14:56:47 +02:00
terminx
60ea578a8c
Add support for returning the closest point in the sector to getsectordist()
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git-svn-id: https://svn.eduke32.com/eduke32@7609 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:37 +02:00
terminx
8d85e8d934
Add new findwallbetweensectors() function and change sectoradjacent() to use it
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git-svn-id: https://svn.eduke32.com/eduke32@7608 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:35 +02:00
terminx
e25a197f3e
Piddly fart bullshit changes that don't really do anything
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git-svn-id: https://svn.eduke32.com/eduke32@7606 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:31 +02:00
terminx
301ac48ccd
Utilize the types added in the previous commit
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This patch is a bit large.
git-svn-id: https://svn.eduke32.com/eduke32@7603 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/include/mdsprite.h
# source/build/src/build.cpp
# source/build/src/polymer.cpp
# source/build/src/polymost.cpp
# source/build/src/voxmodel.cpp
2019-09-19 14:46:31 +02:00
terminx
ab857c4e8f
This should fix updatesector/updatesectorz performance while retaining the benefits of breadth-first search
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git-svn-id: https://svn.eduke32.com/eduke32@7601 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:06 +02:00
terminx
a89c260592
Add optional output parameter to getwalldist(), to return the coordinates of the closest point on the wall
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git-svn-id: https://svn.eduke32.com/eduke32@7600 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:04 +02:00
terminx
1fae340426
Fix a bunch of improperly defined bitmap arrays
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git-svn-id: https://svn.eduke32.com/eduke32@7594 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
2019-09-19 14:36:54 +02:00
terminx
a628b8d9f7
Add bounds checking for renderSetTarget()
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I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.
git-svn-id: https://svn.eduke32.com/eduke32@7593 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:44 +02:00
terminx
80d77f64cf
This version of equation() compiles into fewer instructions
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git-svn-id: https://svn.eduke32.com/eduke32@7592 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:42 +02:00
terminx
413d68f1f8
Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()
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This commit also adds a getsectordist() but we aren't using it anywhere yet.
git-svn-id: https://svn.eduke32.com/eduke32@7591 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:40 +02:00
terminx
e5bd221746
auto/const/constexpr bullshit
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git-svn-id: https://svn.eduke32.com/eduke32@7587 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:49 +02:00
terminx
f9e866d32d
Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7586 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:48 +02:00
terminx
5a814eb261
Make getceilzofslopeptr/getflorzofslopeptr/getzsofslopeptr not invoke the structure trackers
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git-svn-id: https://svn.eduke32.com/eduke32@7583 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:41 +02:00
terminx
76d7fec2ff
Expose yax_getclosestpointonwall() for use outside of engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7581 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:38 +02:00
terminx
a32597464f
Use uwalltype in inside() to avoid invoking the struct trackers
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git-svn-id: https://svn.eduke32.com/eduke32@7578 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:32 +02:00
terminx
c754ac6e62
Limit lastwall() to 'numwalls' iterations instead of MAXWALLS
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git-svn-id: https://svn.eduke32.com/eduke32@7569 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:15 +02:00
terminx
c8eb1d0368
Simplify conditions in bfirst_search_try()
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git-svn-id: https://svn.eduke32.com/eduke32@7568 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:14 +02:00
terminx
030f0b7013
Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS
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git-svn-id: https://svn.eduke32.com/eduke32@7549 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:53 +02:00
terminx
7abfcd28be
Add clipupdatesector(), a special version of updatesector() that only searches and returns results that are already in clipsectorlist[]
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git-svn-id: https://svn.eduke32.com/eduke32@7546 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:47 +02:00
terminx
52ccd82c17
Fucking tabs
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git-svn-id: https://svn.eduke32.com/eduke32@7544 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:42 +02:00
hendricks266
2081eff083
Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost
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Includes "Fix screen tilt regression on mirror rendering"
git-svn-id: https://svn.eduke32.com/eduke32@7493 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:42 +02:00
terminx
0edbd45145
Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions
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git-svn-id: https://svn.eduke32.com/eduke32@7484 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
# source/build/src/polymer.cpp
2019-09-19 13:52:32 +02:00
terminx
2591c69b44
Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has
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git-svn-id: https://svn.eduke32.com/eduke32@7482 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:55 +02:00
terminx
8c6ddcc137
Minor cleanup for updatesectorbreadth()
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git-svn-id: https://svn.eduke32.com/eduke32@7479 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:48 +02:00
terminx
631863ab67
const correctness for parameters passed to the updatesector family of functions
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git-svn-id: https://svn.eduke32.com/eduke32@7478 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:46 +02:00
terminx
83999ee6e4
Minor cleanup of breadth-first search functions
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git-svn-id: https://svn.eduke32.com/eduke32@7476 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:41 +02:00
pogokeen
9b0573f0f2
engine.cpp: lintersect(): use klabs() instead of abs()
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git-svn-id: https://svn.eduke32.com/eduke32@7474 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:37 +02:00
pogokeen
f7f62c4466
engine.cpp: lintersect(): fix integer overflow and negative case issue
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git-svn-id: https://svn.eduke32.com/eduke32@7472 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:33 +02:00
pogokeen
a82eb1d6fe
Re-introduce earlier lintersect() work that was reverted.
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engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
This reverts r7290.
git-svn-id: https://svn.eduke32.com/eduke32@7471 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:32 +02:00
terminx
decce5bc70
Make updatesectorz() fall back to updatesector() in cases where it would have returned -1
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Note that both functions will still return -1 when x or y coordinates are out of bounds.
git-svn-id: https://svn.eduke32.com/eduke32@7456 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:25 +02:00
terminx
5986dbf6e1
Fix crash in situations where rendering a scene would overrun all of the MAXBUNCHES sized arrays in both classic and polymost
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git-svn-id: https://svn.eduke32.com/eduke32@7447 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:24:11 +02:00
Christoph Oelckers
51dc82b6a6
- merged in the changes RedNukem made to the Build code.
2019-09-19 00:19:02 +02:00
Christoph Oelckers
318009fd69
- added a centralized drawer and converted the main geometry drawer to use it.
2019-09-16 19:35:04 +02:00
terminx
ff8e54432b
"This adds masked texture rendering support for slopes in classic renderer"
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git-svn-id: https://svn.eduke32.com/eduke32@7418 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:09:03 +00:00
terminx
7ccbd22013
Move some clipping related stuff out of engine.cpp and into clip.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7417 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:59 +00:00
terminx
25cd73d99a
Patch from Nuke.YKT to use the shade tables for distance shading in Polymost
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This makes the shading in Polymost more or less 1:1 with classic mode.
git-svn-id: https://svn.eduke32.com/eduke32@7412 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:39 +00:00
terminx
798eaeb980
Allow passing a null pointer to spriteheightofsptr() for the height return value
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git-svn-id: https://svn.eduke32.com/eduke32@7405 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:12 +00:00
terminx
f1ea04e7da
Another Polymost TROR patch from Nuke.YKT
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This one should bring Polymost TROR into parity with classic mode.
git-svn-id: https://svn.eduke32.com/eduke32@7400 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:53 +00:00
terminx
e9d53fce0a
Optimize nonpow2_mhline and nonpow2_thline by replacing divide operation by cheaper multiplication
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Patch from Nuke.YKT.
git-svn-id: https://svn.eduke32.com/eduke32@7362 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:05 +00:00
hendricks266
7414f29348
Add buildvfs, abstraction layer for file I/O.
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Currently it passes calls through to the system libraries as before.
Also adds an incomplete implementation on PhysFS.
git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
terminx
8433d133b4
Patch from Fox:
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Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90.
New userdef "fov". Equals the FOV in 360 degrees.
Update Polymost projection hack, so it compensates for the FOV or height of the game view.
Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.
git-svn-id: https://svn.eduke32.com/eduke32@7329 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-18 22:02:33 +00:00
terminx
975126edf4
Fix a couple minor issues with 90 degree wall texture rotation
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git-svn-id: https://svn.eduke32.com/eduke32@7325 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-02 23:24:32 +00:00
terminx
8e50f47aa4
rotatesprite hack from Fox
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git-svn-id: https://svn.eduke32.com/eduke32@7321 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-30 00:19:56 +00:00
terminx
ea86e5520b
Revert "engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments."
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This reverts r6886.
git-svn-id: https://svn.eduke32.com/eduke32@7290 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:40:31 +00:00
seventyfive
87cf4495bf
- Packet code implementation (merge from private c/s repo), world updates are now synced through snapshots. See tag SVN_SyncPoint_Dec2018 on master of the other repo.
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- "Scratch pad" sprites implementation, to avoid desyncs in sprite indexes, clients will insert temporary sprites which are cleared out when they receive the next snapshot from the server.
- Patches from Striker which fix player stomping frag counts, the accept button when hosting a game through the menu, and a "noffire" command line parameter.
- Patches from NY00123: t_data sync optimizations to improve some jittery behavior on the client side.
git-svn-id: https://svn.eduke32.com/eduke32@7242 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-08 00:40:39 +00:00
terminx
252fb58321
Fix oversight with wall texture rotation on tile 0
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git-svn-id: https://svn.eduke32.com/eduke32@7240 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 21:17:59 +00:00
terminx
4861d1fc3d
WIP wall texture rotation bit
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git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
terminx
6618883d7e
Fix crash when attempting to load a corrupt map
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git-svn-id: https://svn.eduke32.com/eduke32@7206 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:11:50 +00:00
terminx
e513e1ceae
Cleanup includes
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git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00