Commit graph

971 commits

Author SHA1 Message Date
hendricks266
13024a8d79 Normalize the general versions of the pragmas in pragmas.h with any improvements found in duplicates spread throughout the architecture specific files.
Note: One change made here is the elimination of unnecessary verbose upcasts.

git-svn-id: https://svn.eduke32.com/eduke32@6045 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:21:18 +00:00
hendricks266
777d764702 Don't define getangle as __fastcall under Lunatic in order to avoid "Warning: resolving _getangle by linking to @getangle@8".
git-svn-id: https://svn.eduke32.com/eduke32@6023 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:03 +00:00
terminx
652b467389 Remove red/blue 3d mode from Polymost. This hadn't been enabled in a long time and I'm not sure if it even worked anymore. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6014 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:51 +00:00
hendricks266
93edc7a241 Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.
git-svn-id: https://svn.eduke32.com/eduke32@5999 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:00 +00:00
hendricks266
d67b3edd06 buildtypes.h: Replace the *TYPE macros with a StructName concatenation function.
git-svn-id: https://svn.eduke32.com/eduke32@5998 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:57 +00:00
hendricks266
e9ac1401c3 Lunatic: Fix build, part 2. clip.h needs to know about usectortype and uwalltype.
git-svn-id: https://svn.eduke32.com/eduke32@5985 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:11 +00:00
hendricks266
fa37e062b1 Fix some int/int32_t confusion where linking to external libraries is concerned, at least as exposed by building with devkitPPC r28.
git-svn-id: https://svn.eduke32.com/eduke32@5980 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:35 +00:00
hendricks266
0a14982d4e Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t.
git-svn-id: https://svn.eduke32.com/eduke32@5979 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-01 13:23:29 +00:00
hendricks266
b107d3e0de sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5976 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-29 02:57:33 +00:00
hendricks266
d0611405e9 Windows: Refactor keyboard layout switching code into winbits.c and clean it up. No functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5970 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:45 +00:00
hendricks266
5c17259a71 Add newlines at EOF to files that need them.
git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266
e258ca51f8 Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
terminx
872d506d95 Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
hendricks266
a7cc4e8419 Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
terminx
be6069fc6d Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx
466f3aca30 Support building without a startup window through the Makefile. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
terminx
f79993a7c9 Mapster32: support sprite blending mode and statnum in clipboard.
git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
hendricks266
b74c0abd8d Engine: Add vox_undefine().
git-svn-id: https://svn.eduke32.com/eduke32@5914 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:50 +00:00
hendricks266
da6bc22d35 Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5910 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:34 +00:00
hendricks266
86201254bd sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
git-svn-id: https://svn.eduke32.com/eduke32@5903 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:17 +00:00
hendricks266
8169365820 Bump PSKYOFF_MAX from 4 to 8.
git-svn-id: https://svn.eduke32.com/eduke32@5898 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:56 +00:00
hendricks266
8a1f1f2ede GL .blend support.
Consult me if you are interested in this feature.

TODO: Polymer.

git-svn-id: https://svn.eduke32.com/eduke32@5888 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:23 +00:00
hendricks266
07d759234d Some float optimizations in the engine.
git-svn-id: https://svn.eduke32.com/eduke32@5877 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:48 +00:00
terminx
543e7f67c2 Change default unfiltered texture mode to 0 (no mipmaps)
git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:21 +00:00
terminx
c2d8a66c3a Fix a couple of gcc 6.x warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5837 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:12 +00:00
terminx
d7d6623364 More readability cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5835 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:01 +00:00
terminx
c6617a98b2 More cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5830 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:33 +00:00
terminx
4575148c02 Use size_t or ssize_t in for loops where possible
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11 Further cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090 Continued cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
52f678a743 Massive readability cleanup of game code part 1. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
95f7cf0982 "return" is not a function.
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
951ad678c4 Usual cleanup type stuff involving vectors and variable scopes.
git-svn-id: https://svn.eduke32.com/eduke32@5802 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:29 +00:00
terminx
0e713e698f Separate art tile related functions out from engine.c and into tiles.c
git-svn-id: https://svn.eduke32.com/eduke32@5801 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:25 +00:00
terminx
03daded192 Vectorize a few more things.
git-svn-id: https://svn.eduke32.com/eduke32@5800 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:18 +00:00
terminx
29a9b93517 FORCE_INLINE a couple of Polymost support functions.
git-svn-id: https://svn.eduke32.com/eduke32@5799 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:10 +00:00
terminx
5800cd588c tsectortype -> usectortype
twalltype -> uwalltype
tspritetype -> uspritetype

No other changes.

git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f More changes similar to the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
terminx
dd1d02a0e7 Change a bunch of engine functions that access sprites, walls, and sectors in a read-only fashion to use the untracked versions of those structs.
git-svn-id: https://svn.eduke32.com/eduke32@5794 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:39 +00:00
terminx
3b7aa279b1 Clipping function tweaks. Fixes building without HAVE_CLIPSHAPE_FEATURE.
git-svn-id: https://svn.eduke32.com/eduke32@5793 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:35 +00:00
terminx
32450bdd68 Relocate maphack related code into mhk.c.
This commit also relocates clipping related code into clip.c and makes a few other minor changes, because I fucked up and merged the commits together. God damn it.

git-svn-id: https://svn.eduke32.com/eduke32@5792 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:30 +00:00
terminx
3eb979f8da Split 2d mode editor stuff that remained in engine.c into 2d.c.
git-svn-id: https://svn.eduke32.com/eduke32@5790 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:14 +00:00
terminx
205a757109 Move palette related functionality from engine.c to palette.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5789 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:06 +00:00
terminx
cdcc983a22 Move hash table stuff out of engine.c and into hash.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5788 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:53 +00:00
terminx
42ece182e4 Pragma tweaks
git-svn-id: https://svn.eduke32.com/eduke32@5784 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:37 +00:00
hendricks266
e06cabb8aa Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions.
This fixes a crash in the editor's 2D mode, reported by Paul B.

git-svn-id: https://svn.eduke32.com/eduke32@5781 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:48 +00:00
hendricks266
8ef2032035 Makefile: Revamp setup of all things SDL.
Highlights:
*Building with msys2 can now take advantage of sdl-config and sdl2-config if present.
*Add a header check to error out if SDL_mixer's major version does not match SDL.
*Building with frameworks on OS X works again.

Notes:
*Those cross compiling, particularly targeting Windows, may need to invoke make with SDLCONFIG='' to avoid bringing in libs and headers from the host.

git-svn-id: https://svn.eduke32.com/eduke32@5778 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:35 +00:00
hendricks266
3adda0cbd3 Polymer: Revert part of r5481. We can't rely on the sprite trackers to tell us when tsprites change.
git-svn-id: https://svn.eduke32.com/eduke32@5774 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-10 18:23:22 +00:00
hendricks266
0434a87e3a Remove trailing whitespace from anything we don't need to rebase from an upstream.
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
128719189f sdlayer: Clean up creation of SDL_Renderer and provide information about the process to the log.
git-svn-id: https://svn.eduke32.com/eduke32@5759 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:21 +00:00