raze-gles/polymer/eduke32/build/include
2016-12-01 04:06:40 +00:00
..
msvc
a.h Fix a couple of gcc 6.x warnings. 2016-08-27 01:42:12 +00:00
baselayer.h Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it. 2016-11-15 21:55:30 +00:00
build.h Engine: Add vox_undefine(). 2016-10-25 05:43:50 +00:00
buildtypes.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
cache1d.h More cleanup. DONT_BUILD. 2016-08-27 01:41:33 +00:00
clip.h More cleanup. DONT_BUILD. 2016-08-27 01:41:33 +00:00
colmatch.h
common.h
compat.h Amend previous commit. DONT_BUILD. 2016-05-22 21:01:12 +00:00
crc32.h
dxdidf.h
dxtfilter.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
dynamicgtk.h
editor.h Mapster32: support sprite blending mode and statnum in clipboard. 2016-11-01 01:35:41 +00:00
glbuild.h GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers. 2016-03-28 05:16:14 +00:00
glext.h
gtkbits.h
gtkpixdata.h
gtkpixdata_shim.h
hash.h Move hash table stuff out of engine.c and into hash.c/h. 2016-06-21 00:32:53 +00:00
hightile.h Polymost: Allow compressed ART tiles (r_texcompr 2) to be cached. 2016-05-04 00:25:17 +00:00
jwzgles.h
jwzglesI.h
kplib.h
libdivide.h libdivide.h: Silence "warning: non-constant-expression cannot be narrowed from type 'uint64_t' (aka 'unsigned long long') to 'long long' in initializer list in C++11 [-Wc++11-narrowing]". 2016-05-23 04:46:07 +00:00
lunatic.h
lz4.h
m32script.h Massive readability cleanup of game code part 1. DONT_BUILD. 2016-08-27 01:40:35 +00:00
md4.h
mdsprite.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
mmulti.h
mutex.h
osd.h Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet. 2016-12-01 04:06:40 +00:00
osxbits.h
osxmain.h
palette.h GL .blend support. 2016-10-09 07:55:23 +00:00
polymer.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
polymost.h Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting. 2016-10-24 21:30:34 +00:00
pragmas.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_arm.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_ppc.h "return" is not a function. 2016-06-21 00:34:41 +00:00
pragmas_x86_gcc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
pragmas_x86_msvc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
prlights.h
rawinput.h
renderlayer.h Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD. 2016-11-28 04:35:27 +00:00
scancodes.h
scriptfile.h
sdl_inc.h Makefile: Revamp setup of all things SDL. 2016-06-15 07:08:35 +00:00
sdlappicon.h
sdlayer.h sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro. 2016-10-20 06:26:17 +00:00
startwin.editor.h
texcache.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
tracker.hpp
tracker_operator.hpp
tracker_operators.hpp
wiibits.h
winbits.h
winlayer.h
xxhash.h