raze-gles/Common.mak

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# OS package maintainers: Please try invoking make with PACKAGE_REPOSITORY=1 to see if that meets your needs before patching out our optimizations entirely.
PACKAGE_REPOSITORY ?= 0
# Are we running from synthesis?
SYNTHESIS := 0
##### Makefile Swiss army knife
override empty :=
override space := $(empty) $(empty)
override comma := ,
##### Detect platform
ifndef HOSTPLATFORM
HOSTPLATFORM := UNKNOWN
ifeq ($(findstring Windows,$(OS)),Windows)
HOSTPLATFORM := WINDOWS
else
uname := $(strip $(shell uname -s))
ifeq ($(findstring Linux,$(uname)),Linux)
HOSTPLATFORM := LINUX
else ifeq ($(findstring BSD,$(uname)),BSD)
HOSTPLATFORM := BSD
else ifeq ($(findstring MINGW,$(uname)),MINGW)
HOSTPLATFORM := WINDOWS
else ifeq ($(findstring MSYS,$(uname)),MSYS)
HOSTPLATFORM := WINDOWS
else ifeq ($(findstring Darwin,$(uname)),Darwin)
HOSTPLATFORM := DARWIN
else ifeq ($(findstring BeOS,$(uname)),BeOS)
HOSTPLATFORM := BEOS
else ifeq ($(findstring skyos,$(uname)),skyos)
HOSTPLATFORM := SKYOS
else ifeq ($(findstring QNX,$(uname)),QNX)
HOSTPLATFORM := QNX
else ifeq ($(findstring SunOS,$(uname)),SunOS)
HOSTPLATFORM := SUNOS
else ifeq ($(findstring syllable,$(uname)),syllable)
HOSTPLATFORM := SYLLABLE
endif
endif
endif
ifndef PLATFORM
PLATFORM := $(HOSTPLATFORM)
endif
ifndef SUBPLATFORM
SUBPLATFORM :=
ifeq ($(PLATFORM),$(filter $(PLATFORM),LINUX DINGOO GCW CAANOO))
SUBPLATFORM := LINUX
endif
endif
ifeq ($(HOSTPLATFORM),DARWIN)
DARWINVERSION := $(word 1,$(subst ., ,$(strip $(shell uname -r))))
DARWIN9 := 0
DARWIN10 := 0
ifneq (,$(filter 0 1 2 3 4 5 6 7 8 9 10,$(DARWINVERSION)))
DARWIN10 := 1
ifneq (,$(filter 0 1 2 3 4 5 6 7 8 9,$(DARWINVERSION)))
DARWIN9 := 1
endif
endif
endif
HOSTEXESUFFIX :=
ifeq ($(HOSTPLATFORM),WINDOWS)
HOSTEXESUFFIX := .exe
endif
EXESUFFIX :=
DLLSUFFIX := .so
DOLSUFFIX := .dol
ifeq ($(PLATFORM),DARWIN)
DLLSUFFIX := .dylib
endif
ifeq ($(PLATFORM),WII)
EXESUFFIX := .elf
endif
ifeq ($(PLATFORM),SKYOS)
EXESUFFIX := .app
endif
ifeq ($(PLATFORM),WINDOWS)
EXESUFFIX := .exe
DLLSUFFIX := .dll
endif
##### Makefile meta-settings
PRETTY_OUTPUT := 1
NULLSTREAM := /dev/null
ifeq ($(HOSTPLATFORM),WINDOWS)
# MSYS2 lets you create files named NUL but has a /dev/null. Go figure.
ifeq (,$(wildcard /dev/null))
NULLSTREAM := NUL
endif
endif
DONT_PRINT := > $(NULLSTREAM) 2>&1
DONT_PRINT_STDERR := 2> $(NULLSTREAM)
DONT_FAIL := ; exit 0
HAVE_SH := 1
# when no sh.exe is found in PATH on Windows, no path is prepended to it
ifeq (sh.exe,$(SHELL))
HAVE_SH := 0
endif
define LL
ls -l $1
endef
define MKDIR
mkdir -p $1
endef
define RM
rm -f $(filter-out / *,$1)
endef
define RMDIR
rm -rf $(filter-out / *,$1)
endef
ifeq (0,$(HAVE_SH))
DONT_FAIL := & rem
define LL
dir $(subst /,\,$1)
endef
define MKDIR
if not exist $(subst /,\,$1) mkdir $(subst /,\,$1)
endef
define RM
del /f /q $(subst /,\,$(filter-out / *,$1)) $(DONT_PRINT_STDERR) $(DONT_FAIL)
endef
define RMDIR
rmdir /s /q $(subst /,\,$(filter-out / *,$1)) $(DONT_PRINT_STDERR) $(DONT_FAIL)
endef
# if, printf, exit, and ; are unavailable without sh
PRETTY_OUTPUT := 0
endif
##### Toolchain setup
CROSS :=
CROSS_SUFFIX :=
CCFULLPATH = $(CC)
ifeq ($(PLATFORM),WII)
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC := <path to>devkitPPC")
endif
ifeq ($(HOSTPLATFORM),WINDOWS)
override DEVKITPRO := $(subst /c/,C:/,$(DEVKITPRO))
override DEVKITPPC := $(subst /c/,C:/,$(DEVKITPPC))
endif
export PATH := $(DEVKITPPC)/bin:$(PATH)
CROSS := powerpc-eabi-
CCFULLPATH = $(DEVKITPPC)/bin/$(CC)
endif
CC := $(CROSS)gcc$(CROSS_SUFFIX)
CXX := $(CROSS)g++$(CROSS_SUFFIX)
ifeq ($(PLATFORM),DARWIN)
CC := $(CROSS)clang$(CROSS_SUFFIX)
CXX := $(CROSS)clang++$(CROSS_SUFFIX)
endif
COBJC := $(CC) -x objective-c
COBJCXX := $(CXX) -x objective-c++
L_CC := $(CC)
L_CXX := $(CXX)
AR := $(CROSS)ar$(CROSS_SUFFIX)
RC := $(CROSS)windres$(CROSS_SUFFIX)
RANLIB := $(CROSS)ranlib$(CROSS_SUFFIX)
STRIP := $(CROSS)strip$(CROSS_SUFFIX)
AS := nasm
# LuaJIT standalone interpreter executable:
LUAJIT := luajit$(HOSTEXESUFFIX)
PKG_CONFIG := pkg-config
ELF2DOL := elf2dol
# Override defaults that absolutely will not work.
ifeq ($(CC),cc)
override CC := gcc
endif
ifeq ($(AS),as)
override AS := nasm
endif
ifeq ($(PLATFORM),$(filter $(PLATFORM),DINGOO GCW))
CROSS := mipsel-linux-
endif
CLANG := 0
ifeq ($(findstring clang,$(CC) $(MAKECMDGOALS)),clang)
override CLANG := 1
CLANGNAME := $(CC)
else
CLANGNAME := clang
endif
# detect clang symlinked as gcc, as in OS X
CLANG_POTENTIAL_VERSION := $(shell $(CCFULLPATH) --version)
ifeq ($(findstring clang,$(CLANG_POTENTIAL_VERSION)),clang)
override CLANG := 1
ifeq ($(findstring Apple,$(CLANG_POTENTIAL_VERSION)),Apple)
override APPLE_CLANG := 1
APPLE_CLANG_VER := $(word 4,$(CLANG_POTENTIAL_VERSION))
override APPLE_CLANG_VER_SPLIT := $(subst ., ,$(APPLE_CLANG_VER))
APPLE_CLANG_MAJOR := $(word 1,$(APPLE_CLANG_VER_SPLIT))
APPLE_CLANG_MINOR := $(word 2,$(APPLE_CLANG_VER_SPLIT))
else
CLANG_VER := $(word 3,$(CLANG_POTENTIAL_VERSION))
override CLANG_VER_SPLIT := $(subst ., ,$(CLANG_VER))
CLANG_MAJOR := $(word 1,$(CLANG_VER_SPLIT))
CLANG_MINOR := $(word 2,$(CLANG_VER_SPLIT))
endif
endif
ifneq (0,$(CLANG))
CLANGXXNAME := $(subst clang,clang++,$(CLANGNAME))
override CC := $(CLANGNAME) -x c
override CXX := $(CLANGXXNAME) -x c++
override COBJC := $(CLANGNAME) -x objective-c
override COBJCXX := $(CLANGXXNAME) -x objective-c++
override L_CC := $(CLANGNAME)
override L_CXX := $(CLANGXXNAME)
endif
GCC_VER :=
ifeq (0,$(CLANG))
GCC_VER := $(strip $(shell $(CCFULLPATH) -dumpversion 2>&1))
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
ifeq (,$(GCC_VER))
GCC_VER := 4.9.0
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
override GCC_VER_SPLIT := $(subst ., ,$(GCC_VER))
GCC_MAJOR := $(word 1,$(GCC_VER_SPLIT))
GCC_MINOR := $(word 2,$(GCC_VER_SPLIT))
GCC_PREREQ_4 := 1
ifneq (,$(filter 1 2 3,$(GCC_MAJOR)))
ifeq (0,$(CLANG))
GCC_PREREQ_4 := 0
$(error How do you still have an old GCC in $$(CURRENT_YEAR)?)
endif
endif
##### Detect machine architecture
BITS := 32
ifeq ($(PLATFORM),WINDOWS)
ifndef COMPILERTARGET
COMPILERTARGET := $(strip $(shell $(CC) -dumpmachine))
endif
IMPLICIT_ARCH := i386
ifeq ($(findstring x86_64,$(COMPILERTARGET)),x86_64)
IMPLICIT_ARCH := x86_64
BITS := 64
endif
else ifeq ($(PLATFORM),WII)
IMPLICIT_ARCH := ppc
else
ifneq ($(ARCH),)
override ARCH := $(subst i486,i386,$(subst i586,i386,$(subst i686,i386,$(strip $(ARCH)))))
IMPLICIT_ARCH := $(ARCH)
else
IMPLICIT_ARCH := $(subst i486,i386,$(subst i586,i386,$(subst i686,i386,$(strip $(shell uname -m)))))
endif
ifeq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
BITS := 64
endif
endif
##### Toggles
# CPLUSPLUS - 1 := enable C++ building
# RELEASE - 1 := no debugging
# FORCEDEBUG:
# 1 := Include debug symbols even when generating release code.
# 2 := Also enable sanitizers with Clang. On the C side, make 'sprite' etc. be real arrays.
# KRANDDEBUG - 1 := include logging of krand() calls for debugging the demo system
# MEMMAP - 1 := produce .memmap file when linking
# OPTLEVEL - 0..3 := GCC optimization strategy
# LTO - 1 := enable link-time optimization
# Optional overrides for text
APPNAME :=
APPBASENAME :=
# Build toggles
RELEASE := 1
NOASM := 0
# EXPERIMENTAL, unfinished x86_64 assembly routines. DO NOT ENABLE.
USE_ASM64 := 0
MEMMAP := 0
CPLUSPLUS := 1
# Feature toggles
STANDALONE := 0
NETCODE := 1
STARTUP_WINDOW := 1
SIMPLE_MENU := 0
POLYMER := 1
USE_OPENGL := 1
LUNATIC := 0
USE_LUAJIT_2_1 := 0
# Library toggles
HAVE_GTK2 := 1
USE_LIBVPX := 1
HAVE_VORBIS := 1
HAVE_FLAC := 1
HAVE_XMP := 1
RENDERTYPE := SDL
MIXERTYPE := SDL
SDL_TARGET := 2
USE_PHYSFS := 0
ifneq (0,$(USE_PHYSFS))
# PhysFS requires this to be off
override CPLUSPLUS := 0
endif
# Debugging/Build options
FORCEDEBUG := 0
KRANDDEBUG := 0
PROFILER := 0
# Make allocache() a wrapper around malloc()? Useful for debugging
# allocache()-allocated memory accesses with e.g. Valgrind.
# For debugging with Valgrind + GDB, see
# http://valgrind.org/docs/manual/manual-core-adv.html#manual-core-adv.gdbserver
ALLOCACHE_AS_MALLOC := 0
##### Settings overrides and implicit cascades
ifneq (0,$(KRANDDEBUG))
RELEASE := 0
endif
ifneq (100,$(RELEASE)$(PROFILER)$(ALLOCACHE_AS_MALLOC))
# so that we have debug symbols
FORCEDEBUG := 1
endif
ifeq ($(PLATFORM),WINDOWS)
MIXERTYPE := WIN
ifneq ($(RENDERTYPE),SDL)
ifeq ($(MIXERTYPE),SDL)
override MIXERTYPE := WIN
endif
endif
override HAVE_GTK2 := 0
else ifeq ($(PLATFORM),DARWIN)
HAVE_GTK2 := 0
else ifeq ($(PLATFORM),WII)
override USE_OPENGL := 0
override NETCODE := 0
override HAVE_GTK2 := 0
override HAVE_FLAC := 0
SDL_TARGET := 1
else ifeq ($(PLATFORM),$(filter $(PLATFORM),DINGOO GCW QNX SUNOS SYLLABLE))
override USE_OPENGL := 0
override NOASM := 1
else ifeq ($(PLATFORM),$(filter $(PLATFORM),BEOS SKYOS))
override NOASM := 1
endif
ifneq (i386,$(strip $(IMPLICIT_ARCH)))
override NOASM := 1
endif
ifeq (0,$(USE_OPENGL))
override POLYMER := 0
override USE_LIBVPX := 0
endif
ifeq ($(RELEASE),0)
override STRIP :=
endif
ifneq ($(FORCEDEBUG),0)
override STRIP :=
endif
ifeq ($(RELEASE),0)
OPTLEVEL := 0
# see if we can use -Og
ifeq (1,$(APPLE_CLANG))
# Apple clang >= 9.0
ifeq (,$(filter 0 1 2 3 4 5 6 7 8,$(APPLE_CLANG_MAJOR)))
OPTLEVEL := g
endif
else ifeq (1,$(CLANG))
# clang >= 4.0
ifeq (,$(filter 0 1 2 3,$(CLANG_MAJOR)))
OPTLEVEL := g
endif
else
# GCC >= 4.8
ifeq (,$(filter 0 1 2 3 4,$(GCC_MAJOR)))
OPTLEVEL := g
else ifeq (4,$(GCC_MAJOR))
ifeq (,$(filter 0 1 2 3 4 5 6 7,$(GCC_MINOR)))
OPTLEVEL := g
endif
endif
endif
LTO := 0
else
OPTLEVEL := 2
LTO := 1
endif
ifneq (0,$(CLANG))
ifeq ($(PLATFORM),WINDOWS)
LTO := 0
endif
endif
ifneq ($(LUNATIC),0)
# FIXME: Lunatic builds with LTO don't start up properly as the required
# symbol names are apparently not exported.
override LTO := 0
endif
ifeq (0,$(CLANG))
ifeq (0,$(GCC_PREREQ_4))
override LTO := 0
endif
ifeq (4,$(GCC_MAJOR))
ifeq ($(PLATFORM),WII)
ifneq (,$(filter 0 1 2 3 4 5 6 7,$(GCC_MINOR)))
override LTO := 0
endif
else
ifneq (,$(filter 0 1 2 3 4 5,$(GCC_MINOR)))
override LTO := 0
endif
endif
endif
endif
########## End Toggles, Begin Construction ##########
##### Instantiate variables
COMMONFLAGS :=
COMPILERFLAGS := -funsigned-char
CSTD := -std=gnu99
CXXSTD := -std=gnu++11
ifneq (0,$(CLANG))
CSTD := $(subst gnu,c,$(CSTD))
CXXSTD := $(subst gnu,c,$(CXXSTD))
endif
CONLYFLAGS := $(CSTD)
CXXONLYFLAGS := $(CXXSTD) -fno-exceptions -fno-rtti
ASFLAGS := -s #-g
LUAJIT_BCOPTS :=
LINKERFLAGS :=
L_CXXONLYFLAGS :=
LIBS :=
GUI_LIBS :=
LIBDIRS :=
##### Mandatory platform parameters
ASFORMAT := elf$(BITS)
# Options to "luajit -b" for synthesis. Since it runs on Linux, we need to tell
# the native LuaJIT to emit PE object files.
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq ($(PLATFORM),WINDOWS)
LINKERFLAGS += -static-libgcc -static
ifeq (0,$(CLANG))
L_CXXONLYFLAGS += -static-libstdc++
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
ifeq (0,$(CLANG))
GUI_LIBS += -mwindows
endif
COMPILERFLAGS += -DUNDERSCORES
ASFORMAT := win$(BITS)
ASFLAGS += -DUNDERSCORES
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifneq ($(findstring x86_64,$(COMPILERTARGET)),x86_64)
LINKERFLAGS += -Wl,--large-address-aware
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
LINKERFLAGS += -Wl,--enable-auto-import
LUAJIT_BCOPTS := -o windows
ifeq (32,$(BITS))
LUAJIT_BCOPTS += -a x86
endif
ifeq (64,$(BITS))
LUAJIT_BCOPTS += -a x64
endif
else ifeq ($(PLATFORM),DARWIN)
ifneq ($(ARCH),)
ifneq ($(findstring -arch,$(ARCH)),-arch)
override ARCH := -arch $(ARCH)
endif
endif
COMMONFLAGS += $(ARCH)
ifneq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
LINKERFLAGS += -read_only_relocs suppress
endif
COMPILERFLAGS += -DUNDERSCORES
ASFORMAT := macho
ASFLAGS += -DUNDERSCORES
ifeq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
ASFORMAT += 64
endif
else ifeq ($(PLATFORM),WII)
LIBOGC_INC := $(DEVKITPRO)/libogc/include
LIBOGC_LIB := $(DEVKITPRO)/libogc/lib/wii
COMMONFLAGS += -mrvl -mcpu=750 -meabi -mhard-float
LINKERFLAGS += -Wl,--gc-sections
# -msdata=eabiexport
COMPILERFLAGS += -DGEKKO -D__POWERPC__ -I$(LIBOGC_INC)
LIBDIRS += -L$(LIBOGC_LIB)
else ifeq ($(PLATFORM),$(filter $(PLATFORM),DINGOO GCW))
COMPILERFLAGS += -D__OPENDINGUX__
else ifeq ($(PLATFORM),SKYOS)
COMPILERFLAGS += -DUNDERSCORES
endif
ASFLAGS += -f $(ASFORMAT)
COMPILERFLAGS += -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0
##### Optimizations
ifndef OPTOPT
ifeq ($(findstring x86_64, $(IMPLICIT_ARCH)),x86_64)
ifeq ($(findstring x86_64h, $(IMPLICIT_ARCH)),x86_64h)
OPTOPT := -march=haswell -mmmx -msse -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -mpopcnt -mpclmul -mavx -mrdrnd -mf16c -mfsgsbase -mavx2 -maes -mfma -mbmi -mbmi2
# -mcrc32 -mmovbe
else
ifeq ($(PLATFORM),DARWIN)
OPTOPT := -march=core2 -mmmx -msse -msse2 -msse3 -mssse3
endif
endif
endif
ifeq ($(findstring i386, $(IMPLICIT_ARCH)),i386)
ifeq ($(PLATFORM),DARWIN)
OPTOPT := -march=nocona -mmmx -msse -msse2 -msse3
else
OPTOPT := -march=pentium3
ifneq (0,$(GCC_PREREQ_4))
OPTOPT += -mtune=generic
# -mstackrealign
endif
OPTOPT += -mmmx
# -msse2 -mfpmath=sse,387 -malign-double
endif
endif
ifeq ($(PLATFORM),WII)
OPTOPT := -mtune=750
endif
endif
ifeq ($(PACKAGE_REPOSITORY),0)
COMMONFLAGS += -O$(OPTLEVEL) $(OPTOPT)
endif
ifneq (0,$(LTO))
COMPILERFLAGS += -DUSING_LTO
COMMONFLAGS += -flto
endif
##### Debugging
ifneq ($(RELEASE)$(FORCEDEBUG),10)
ifeq ($(PACKAGE_REPOSITORY),0)
COMMONFLAGS += -g
ifeq (0,$(CLANG))
ifneq ($(PLATFORM),WII)
COMMONFLAGS += -fno-omit-frame-pointer
endif
endif
endif
ifeq ($(SUBPLATFORM),LINUX)
# This option is needed to allow obtaining backtraces from within a program.
LIBS += -rdynamic
endif
endif
ifneq ($(ALLOCACHE_AS_MALLOC),0)
COMPILERFLAGS += -DDEBUG_ALLOCACHE_AS_MALLOC
endif
# See https://clang.llvm.org/docs/UndefinedBehaviorSanitizer.html
# and https://gcc.gnu.org/onlinedocs/gcc/Instrumentation-Options.html
# for a list of possible ASan and UBsan options.
ASAN_FLAGS := -fsanitize=address -fsanitize=bounds,enum,float-cast-overflow
ASAN_FLAGS := $(ASAN_FLAGS),signed-integer-overflow,unsigned-integer-overflow
ASAN_FLAGS := $(ASAN_FLAGS),undefined,return,null,pointer-overflow,float-divide-by-zero
#ASAN_FLAGS := $(ASAN_FLAGS) -fsanitize-undefined-trap-on-error
ifeq (0,$(FORCEDEBUG))
COMPILERFLAGS += -DNDEBUG
else
COMPILERFLAGS += -DDEBUGGINGAIDS=$(FORCEDEBUG)
ifeq (2,$(FORCEDEBUG))
ifneq (0,$(CLANG))
COMMONFLAGS += $(ASAN_FLAGS)
else ifneq (,$(filter 1 2 3 4 5 6,$(GCC_MAJOR)))
ifneq (,$(filter 0 1,$(GCC_MINOR)))
COMMONFLAGS += $(ASAN_FLAGS)
endif
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
endif
endif
ifneq (0,$(KRANDDEBUG))
COMPILERFLAGS += -DKRANDDEBUG=1
endif
ifneq (0,$(PROFILER))
ifneq ($(PLATFORM),DARWIN)
LIBS += -lprofiler
endif
COMMONFLAGS += -pg
endif
##### -f stuff
ifneq (0,$(GCC_PREREQ_4))
F_NO_STACK_PROTECTOR := -fno-stack-protector
ifeq (0,$(CLANG))
F_JUMP_TABLES := -fjump-tables
endif
endif
ifeq ($(PLATFORM),DARWIN)
ifeq (1,$(DARWIN9))
F_JUMP_TABLES :=
endif
ifeq ($(findstring ppc,$(IMPLICIT_ARCH))$(findstring i386,$(IMPLICIT_ARCH)),)
F_NO_STACK_PROTECTOR :=
endif
endif
ifeq (0,$(RELEASE))
F_NO_STACK_PROTECTOR :=
else
ifeq (0,$(CLANG))
COMMONFLAGS += -funswitch-loops
endif
ifeq (0,$(FORCEDEBUG))
COMMONFLAGS += -fomit-frame-pointer
endif
endif
ifneq (0,$(KRANDDEBUG))
COMMONFLAGS += -fno-inline -fno-inline-functions -fno-inline-functions-called-once
endif
COMMONFLAGS += -fno-strict-aliasing -fno-threadsafe-statics $(F_JUMP_TABLES) $(F_NO_STACK_PROTECTOR)
##### Warnings
W_STRICT_OVERFLOW := -Wno-strict-overflow
ifeq ($(PLATFORM),DARWIN)
ifneq (0,$(DARWIN9))
W_STRICT_OVERFLOW :=
endif
endif
W_UNINITIALIZED := -Wuninitialized
W_GCC_4_1 := -Wno-attributes
W_GCC_4_2 := $(W_STRICT_OVERFLOW)
W_GCC_4_4 := -Wno-unused-result
W_GCC_4_5 := -Wlogical-op -Wcast-qual
W_CLANG := -Wno-unused-value -Wno-parentheses -Wno-unknown-warning-option
ifeq (0,$(CLANG))
W_CLANG :=
ifeq (0,$(GCC_PREREQ_4))
W_GCC_4_5 :=
W_GCC_4_4 :=
ifeq (0,$(OPTLEVEL))
W_UNINITIALIZED :=
endif
W_GCC_4_2 :=
W_GCC_4_1 :=
endif
ifeq (4,$(GCC_MAJOR))
ifneq (,$(filter 0 1 2 3 4,$(GCC_MINOR)))
W_GCC_4_5 :=
ifneq (,$(filter 0 1 2 3,$(GCC_MINOR)))
W_GCC_4_4 :=
ifeq (0,$(OPTLEVEL))
W_UNINITIALIZED :=
endif
ifneq (,$(filter 0 1,$(GCC_MINOR)))
W_GCC_4_2 :=
ifeq (0,$(GCC_MINOR))
W_GCC_4_1 :=
endif
endif
endif
endif
endif
endif
CONLYWARNS := -Wimplicit -Werror-implicit-function-declaration
CWARNS := -W -Wall \
-Wextra \
-Wpointer-arith \
-Wno-char-subscripts \
-Wno-missing-braces \
-Wwrite-strings \
$(W_UNINITIALIZED) \
$(W_GCC_4_1) \
$(W_GCC_4_2) \
$(W_GCC_4_4) \
$(W_GCC_4_5) \
$(W_CLANG) \
#-Wstrict-prototypes \
#-Waggregate-return \
#-Wcast-align \
#-Waddress
##### Features
ifneq (,$(APPNAME))
COMPILERFLAGS += -DAPPNAME=\"$(APPNAME)\"
endif
ifneq (,$(APPBASENAME))
COMPILERFLAGS += -DAPPBASENAME=\"$(APPBASENAME)\"
endif
ifneq (0,$(NOASM))
COMPILERFLAGS += -DNOASM
endif
ifneq (0,$(USE_ASM64))
COMPILERFLAGS += -DUSE_ASM64
endif
ifneq (0,$(MEMMAP))
ifeq ($(PLATFORM),DARWIN)
LINKERFLAGS += -Wl,-map -Wl,$@.memmap
else
LINKERFLAGS += -Wl,-Map=$@.memmap
endif
endif
COMPILERFLAGS += -DRENDERTYPE$(RENDERTYPE)=1 -DMIXERTYPE$(MIXERTYPE)=1
ifeq (0,$(NETCODE))
COMPILERFLAGS += -DNETCODE_DISABLE
endif
ifneq (0,$(STARTUP_WINDOW))
COMPILERFLAGS += -DSTARTUP_WINDOW
endif
ifneq (0,$(SIMPLE_MENU))
COMPILERFLAGS += -DEDUKE32_SIMPLE_MENU
endif
ifneq (0,$(STANDALONE))
COMPILERFLAGS += -DEDUKE32_STANDALONE
endif
ifneq (0,$(USE_OPENGL))
COMPILERFLAGS += -DUSE_OPENGL
endif
ifneq (0,$(POLYMER))
COMPILERFLAGS += -DPOLYMER
endif
##### External library paths
ifeq ($(PLATFORM),WINDOWS)
COMPILERFLAGS += -Iplatform/Windows/include
LIBDIRS += -Lplatform/Windows/lib/$(BITS)
else ifeq ($(PLATFORM),DARWIN)
ifneq ($(shell port --version &>/dev/null; echo $$?),127)
LIBDIRS += -L/opt/local/lib
COMPILERFLAGS += -I/opt/local/include
endif
ifneq ($(shell brew --version &>/dev/null; echo $$?),127)
LIBDIRS += -L/usr/local/lib
COMPILERFLAGS += -I/usr/local/include
endif
ifneq ($(shell fink --version &>/dev/null; echo $$?),127)
LIBDIRS += -L/sw/lib
COMPILERFLAGS += -I/sw/include
endif
else ifeq ($(PLATFORM),BSD)
COMPILERFLAGS += -I/usr/local/include
else ifeq ($(PLATFORM),WII)
COMPILERFLAGS += -I$(PORTLIBS)/include -Iplatform/Wii/include
LIBDIRS += -L$(PORTLIBS)/lib -Lplatform/Wii/lib
endif
##### External libraries
ifneq ($(LUNATIC),0)
ifneq ($(USE_LUAJIT_2_1),0)
COMPILERFLAGS += -DUSE_LUAJIT_2_1
endif
ifeq ($(PLATFORM),WINDOWS)
LIBS += -lluajit
else
LIBS += -lluajit-5.1
endif
endif
ifneq (0,$(USE_LIBVPX))
COMPILERFLAGS += -DUSE_LIBVPX
LIBS += -lvpx
endif
ifneq (0,$(HAVE_VORBIS))
COMPILERFLAGS += -DHAVE_VORBIS
endif
ifneq (0,$(HAVE_FLAC))
COMPILERFLAGS += -DHAVE_FLAC
endif
ifneq (0,$(HAVE_XMP))
COMPILERFLAGS += -DHAVE_XMP
endif
ifeq ($(RENDERTYPE),SDL)
ifeq ($(SDL_TARGET),2)
SDLCONFIG := sdl2-config
SDLNAME := SDL2
else ifeq ($(SDL_TARGET),1)
SDLCONFIG := sdl-config
SDLNAME := SDL
ifeq (0,$(RELEASE))
COMPILERFLAGS += -DNOSDLPARACHUTE
endif
endif
ifeq ($(PLATFORM),WII)
SDLCONFIG :=
else ifeq ($(PLATFORM),SKYOS)
COMPILERFLAGS += -I/boot/programs/sdk/include/sdl
SDLCONFIG :=
endif
ifneq ($(strip $(SDLCONFIG)),)
ifeq ($(strip $(shell $(SDLCONFIG) --version $(DONT_PRINT_STDERR))),)
override SDLCONFIG :=
endif
endif
COMPILERFLAGS += -DSDL_TARGET=$(SDL_TARGET)
SDL_FRAMEWORK := 0
ifneq ($(SDL_FRAMEWORK),0)
ifeq ($(PLATFORM),DARWIN)
APPLE_FRAMEWORKS := /Library/Frameworks
LIBDIRS += -F$(APPLE_FRAMEWORKS)
ifeq ($(MIXERTYPE),SDL)
COMPILERFLAGS += -I$(APPLE_FRAMEWORKS)/$(SDLNAME)_mixer.framework/Headers
LIBS += -Wl,-framework,$(SDLNAME)_mixer
endif
COMPILERFLAGS += -I$(APPLE_FRAMEWORKS)/$(SDLNAME).framework/Headers
LIBS += -Wl,-framework,$(SDLNAME) -Wl,-rpath -Wl,"@loader_path/../Frameworks"
endif
else
ifeq ($(MIXERTYPE),SDL)
LIBS += -l$(SDLNAME)_mixer
endif
ifneq ($(SDLCONFIG),)
SDLCONFIG_CFLAGS := $(strip $(subst -Dmain=SDL_main,,$(shell $(SDLCONFIG) --cflags)))
SDLCONFIG_LIBS := $(strip $(subst -mwindows,,$(shell $(SDLCONFIG) --libs)))
COMPILERFLAGS += $(SDLCONFIG_CFLAGS)
LIBS += $(SDLCONFIG_LIBS)
else
ifeq ($(SDL_TARGET),1)
COMPILERFLAGS += -D_GNU_SOURCE=1
endif
COMPILERFLAGS += -D_REENTRANT -DSDL_USEFOLDER
LIBS += -l$(SDLNAME)
endif
endif
endif
ifneq (0,$(HAVE_GTK2))
ifneq (No,$(shell $(PKG_CONFIG) --exists gtk+-2.0 || echo No))
COMPILERFLAGS += -DHAVE_GTK2 $(shell $(PKG_CONFIG) --cflags gtk+-2.0)
else
override HAVE_GTK2 := 0
endif
endif
##### System libraries
ifeq ($(PLATFORM),WINDOWS)
ifneq (0,$(GCC_PREREQ_4))
L_SSP := -lssp
endif
LIBS += -lmingwex -lgdi32 -lpthread
ifeq ($(RENDERTYPE),WIN)
LIBS += -ldxguid
else ifeq ($(SDL_TARGET),1)
LIBS += -ldxguid -lmingw32 -limm32 -lole32 -loleaut32 -lversion
else
LIBS += -ldxguid_sdl -lmingw32 -limm32 -lole32 -loleaut32 -lversion
endif
LIBS += -lcomctl32 -lwinmm $(L_SSP) -lwsock32 -lws2_32 -lshlwapi
# -lshfolder
else ifeq ($(PLATFORM),SKYOS)
LIBS += -lnet
else ifeq ($(PLATFORM),QNX)
LIBS += -lsocket
else ifeq ($(PLATFORM),SUNOS)
LIBS += -lsocket -lnsl
else ifeq ($(PLATFORM),WII)
LIBS += -laesnd_tueidj -lfat -lwiiuse -lbte -lwiikeyboard -logc
else ifeq ($(SUBPLATFORM),LINUX)
LIBS += -lrt
endif
ifeq (,$(filter $(PLATFORM),WINDOWS WII))
ifneq ($(PLATFORM),BSD)
LIBS += -ldl
endif
ifneq ($(PLATFORM),DARWIN)
LIBS += -pthread
endif
endif
LIBS += -lm
##### Detect version control revision, if applicable
VC_REV :=
-include EDUKE32_REVISION.mak
ifeq (,$(VC_REV))
VC_REV := $(word 2,$(subst :, ,$(filter Revision:%,$(subst : ,:,$(strip $(shell svn info 2>&1))))))
endif
ifeq (,$(VC_REV))
GIT_SVN_URL := $(strip $(shell git config --local svn-remote.svn.url))
GIT_SVN_FETCH := $(strip $(shell git config --local svn-remote.svn.fetch))
VC_REV := $(word 2,$(subst @, ,$(filter git-svn-id:$(GIT_SVN_URL)@%,$(subst : ,:,$(shell git log -1 $(GIT_SVN_FETCH::%=%))))))
endif
ifneq (,$(VC_REV)$(VC_REV_CUSTOM))
REVFLAG := -DREV="\"r$(VC_REV)$(VC_REV_CUSTOM)\""
endif
##### Allow standard environment variables to take precedence, to help package maintainers.
ifneq (,$(CFLAGS))
COMMONFLAGS += $(CFLAGS)
endif
ifneq (,$(CXXFLAGS))
CXXONLYFLAGS += $(CXXFLAGS)
endif
ifneq (,$(LDFLAGS))
LINKERFLAGS += $(LDFLAGS)
endif
##### Final assembly of commands
COMPILER_C=$(CC) $(CONLYFLAGS) $(COMMONFLAGS) $(CWARNS) $(CONLYWARNS) $(COMPILERFLAGS) $(CUSTOMOPT)
COMPILER_CXX=$(CXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(CWARNS) $(COMPILERFLAGS) $(CUSTOMOPT)
COMPILER_OBJC=$(COBJC) $(CONLYFLAGS) $(COMMONFLAGS) $(CWARNS) $(CONLYWARNS) $(COMPILERFLAGS) $(CUSTOMOPT)
COMPILER_OBJCXX=$(COBJCXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(CWARNS) $(COMPILERFLAGS) $(CUSTOMOPT)
LINKER=$(L_CXX) $(CXXONLYFLAGS) $(L_CXXONLYFLAGS) $(COMMONFLAGS) $(LINKERFLAGS) $(CUSTOMOPT)
ifneq ($(CPLUSPLUS),0)
COMPILER_C=$(COMPILER_CXX)
COMPILER_OBJC=$(COMPILER_OBJCXX)
endif
##### Pretty-printing
ifeq ($(PRETTY_OUTPUT),1)
RECIPE_IF = if
BUILD_STARTED = printf "\033[K\033[1;36mBuilding: \033[0;36m$(MAKE) $(MAKECMDGOALS) -$(MAKEFLAGS)\033[0m\n"
COMPILE_STATUS = printf "\033[K\033[0mBuilding object \033[1m$@\033[0m...\033[0m\r"
COMPILE_OK = printf "\033[K\033[0;32mBuilt object \033[1;32m$@\033[0;32m \033[0m\n"
COMPILE_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
RECIPE_RESULT_COMPILE = ; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
ONESTEP_STATUS = printf "\033[K\033[0mBuilding \033[1m$@\033[0m...\033[0m\r"
ONESTEP_OK = printf "\033[K\033[0;32mBuilt \033[1;32m$@\033[0;32m \033[0m\n"
ONESTEP_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
RECIPE_RESULT_ONESTEP = ; then $(ONESTEP_OK); else $(ONESTEP_FAILED); fi
ARCHIVE_STATUS = printf "\033[K\033[0mCreating library archive \033[1m$@\033[0m...\033[0m\r"
ARCHIVE_OK = printf "\033[K\033[0;32mCreated library archive \033[1;32m$@\033[0;32m \033[0m\n"
ARCHIVE_FAILED = printf "\033[K\033[0;31mFailed creating library archive \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
RECIPE_RESULT_ARCHIVE = ; then $(ARCHIVE_OK); else $(ARCHIVE_FAILED); fi
LINK_STATUS = printf "\033[K\033[0;0mLinking \033[1m$@\033[0;0m...\033[0m\r"
LINK_OK = printf "\033[K\033[0;32mLinked \033[1;32m$@\033[0;32m \033[0m\n"
LINK_FAILED = printf "\033[K\033[0;31mFailed linking \033[1;31m$@\033[0;31m!\nIf the build options, environment, or system packages have changed, run \'\033[1;31mmake clean\033[0;31m\' and try again.\033[0m\n"; exit 1
RECIPE_RESULT_LINK = ; then $(LINK_OK); else $(LINK_FAILED); fi
else
RECIPE_IF =
BUILD_STARTED =
COMPILE_STATUS =
COMPILE_OK = true
COMPILE_FAILED = false; exit 1
RECIPE_RESULT_COMPILE =
ONESTEP_STATUS =
ONESTEP_OK = true
ONESTEP_FAILED = false; exit 1
RECIPE_RESULT_ONESTEP =
ARCHIVE_STATUS =
ARCHIVE_OK = true
ARCHIVE_FAILED = false; exit 1
RECIPE_RESULT_ARCHIVE =
LINK_STATUS =
LINK_OK = true
LINK_FAILED = false; exit 1
RECIPE_RESULT_LINK =
endif