mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
EDuke32 Wii: Ready for action!
git-svn-id: https://svn.eduke32.com/eduke32@2685 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
d015c4acdc
commit
f303ac2f2a
11 changed files with 110 additions and 21 deletions
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@ -78,10 +78,9 @@ ifeq ($(PLATFORM),WINDOWS)
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endif
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else
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ifeq ($(PLATFORM),LINUX)
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LIBS+= -ldl -pthread
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else
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LIBS+= -pthread
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LIBS+= -ldl
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endif
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LIBS+= -pthread
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ifneq (0,$(PROFILER))
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ifneq ($(PLATFORM),DARWIN)
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LIBS+= -lprofiler
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@ -199,8 +198,6 @@ ifeq ($(PLATFORM),LINUX)
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endif
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ifeq ($(PLATFORM),WII)
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STRIP=powerpc-eabi-strip
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OURCFLAGS += -g -mcpu=750 -meabi -mhard-float -msdata -O2 -I$(LIBOGC_INC) -I$(PORTLIBS)/include -DGEKKO
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LIBS += -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib -lvorbisidec -lfreetype -lfat -lwiiuse -lbte -logc -lm -lwiikeyboard
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endif
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@ -296,7 +293,8 @@ ifneq (0,$(PROFILER))
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OURLDFLAGS+=-pg
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endif
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ifeq ($(PLATFORM),WII)
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MISCLINKOPTS+= -g -mrvl -meabi -mhard-float -msdata -Wl,--gc-sections -Wl,-Map,$(notdir $@).map
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OURLDFLAGS+= -mrvl -meabi -mhard-float -Wl,--gc-sections -Wl,-Map,$(notdir $@).map
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# -msdata=eabi
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endif
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ifeq ($(PRETTY_OUTPUT),1)
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@ -304,14 +302,23 @@ ifeq ($(PRETTY_OUTPUT),1)
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endif
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.PHONY: clean all engine $(EOBJ)/$(ENGINELIB) $(EOBJ)/$(EDITORLIB) $(JAUDIOLIBDIR)/$(JAUDIOLIB) $(ENETDIR)/$(ENETLIB)
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EDUKE32_TARGET:=eduke32$(EXESUFFIX)
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ifneq ($(PLATFORM),WII)
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MAPSTER32_TARGET:=mapster32$(EXESUFFIX)
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endif
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# TARGETS
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all: notice eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) $(EBACKTRACEDLL_TARGET)
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all: notice $(EDUKE32_TARGET) $(MAPSTER32_TARGET) $(EBACKTRACEDLL_TARGET)
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all:
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$(BUILD_FINISHED)
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@ls -l eduke32$(EXESUFFIX)
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@ls -l mapster32$(EXESUFFIX)
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ifneq (,$(EDUKE32_TARGET))
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@ls -l $(EDUKE32_TARGET)
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endif
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ifneq (,$(MAPSTER32_TARGET))
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@ls -l $(MAPSTER32_TARGET)
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endif
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notice:
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$(BUILD_STARTED)
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@ -321,13 +328,15 @@ eduke32$(EXESUFFIX): $(GAMEOBJS) $(EOBJ)/$(ENGINELIB) $(JAUDIOLIBDIR)/$(JAUDIOLI
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if $(CC) $(OURCONLYFLAGS) $(OURCFLAGS) -o $@ $^ $(OURLDFLAGS) $(LIBS) $(STATICSTDCPP) $(STDCPPLIB); then $(LINK_OK); else $(LINK_FAILED); fi
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ifeq (1,$(RELEASE))
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ifeq (0,$(DEBUGANYWAY))
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$(STRIP) eduke32$(EXESUFFIX)
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ifneq ($(PLATFORM),WII)
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$(STRIP) $(EDUKE32_TARGET)
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endif
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endif
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endif
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ifeq ($(PLATFORM),DARWIN)
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cp -RPf "Apple/bundles/EDuke32.app" "./"
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mkdir -p "EDuke32.app/Contents/MacOS"
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cp -f "eduke32$(EXESUFFIX)" "EDuke32.app/Contents/MacOS/"
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cp -f "$(EDUKE32_TARGET)" "EDuke32.app/Contents/MacOS/"
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endif
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mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)/$(EDITORLIB) $(EOBJ)/$(ENGINELIB) $(JAUDIOLIBDIR)/$(JAUDIOLIB)
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@ -335,13 +344,15 @@ mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)/$(EDITORLIB) $(EOBJ)/$(ENGINELIB) $
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if $(CC) $(OURCONLYFLAGS) $(OURCFLAGS) -o $@ $^ $(OURLDFLAGS) $(LIBS) $(STATICSTDCPP) $(STDCPPLIB); then $(LINK_OK); else $(LINK_FAILED); fi
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ifeq (1,$(RELEASE))
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ifeq (0,$(DEBUGANYWAY))
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$(STRIP) mapster32$(EXESUFFIX)
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ifneq ($(PLATFORM),WII)
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$(STRIP) $(MAPSTER32_TARGET)
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endif
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endif
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endif
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ifeq ($(PLATFORM),DARWIN)
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cp -RPf "Apple/bundles/Mapster32.app" "./"
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mkdir -p "Mapster32.app/Contents/MacOS"
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cp -f "mapster32$(EXESUFFIX)" "Mapster32.app/Contents/MacOS/"
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cp -f "$(MAPSTER32_TARGET)" "Mapster32.app/Contents/MacOS/"
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endif
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include Makefile.deps
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@ -91,6 +91,11 @@ BASECXXFLAGS= -fno-exceptions -fno-rtti
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BASEASFLAGS=-s #-g
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BASELDFLAGS=
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ifeq ($(PLATFORM),WII)
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override USE_LIBPNG = 0
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override USE_LIBVPX = 0
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endif
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LIBS=-lm
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ifneq (0,$(USE_LIBPNG))
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LIBS+= -lpng -lz
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@ -105,6 +110,8 @@ ifneq ($(RELEASE)$(DEBUGANYWAY),10)
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# debug build or DEBUGANYWAY=1 --> -g flag
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ifneq (0,$(CLANG))
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debug=-g
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else ifeq ($(PLATFORM), WII)
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debug=-g
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else
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debug=-ggdb
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endif
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BIN
polymer/eduke32/Wii/apps/eduke32/icon.png
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BIN
polymer/eduke32/Wii/apps/eduke32/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.7 KiB |
4
polymer/eduke32/Wii/meta_1.xml
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4
polymer/eduke32/Wii/meta_1.xml
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<app version="1">
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<name>EDuke32 Wii</name>
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<coder>EDuke32 Team</coder>
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6
polymer/eduke32/Wii/meta_2.xml
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6
polymer/eduke32/Wii/meta_2.xml
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@ -0,0 +1,6 @@
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<short_description>Duke Nukem 3D</short_description>
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<long_description>EDuke32 is an awesome, free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3D--Duke3D for short. We've added thousands of cool and useful features and upgrades for regular players and additional editing capabilities and scripting extensions for homebrew developers and mod creators. EDuke32 is completely free, open source software. EDuke32 is licensed under the GNU GPL and the BUILD license. http://eduke32.com/</long_description>
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<arguments>
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<arg></arg>
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</arguments>
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</app>
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@ -162,10 +162,24 @@ ifeq ($(PLATFORM),SKYOS)
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LIBS+= -lSDL -lnet
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endif
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ifeq ($(PLATFORM),WII)
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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RANLIB=powerpc-eabi-ranlib
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STRIP=powerpc-eabi-strip
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RENDERTYPE=SDL
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EXESUFFIX=.elf
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override USE_OPENGL=0
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override NOASM=1
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override WITHOUT_GTK=1
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BUILDCFLAGS+= -g -mcpu=750 -meabi -mhard-float -msdata -O2 -DGEKKO -DHAVE_INTTYPES -D__POWERPC__ -I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL
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# -msdata=eabi
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BUILDCFLAGS+= -g -mtune=750 -meabi -mhard-float \
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-DGEKKO -DHAVE_INTTYPES -D__POWERPC__ \
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-I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL -I$(PORTLIBS)/include
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SDLCONFIG=
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LIBS+= -lSDL_mixer -lsmpeg -lSDL -laesnd
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endif
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ifneq ($(PLATFORM),WINDOWS)
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LIBS+= -ldl -pthread
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ifneq ($(PLATFORM),WII)
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LIBS+= -ldl
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endif
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LIBS+= -pthread
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endif
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ifeq ($(PLATFORM),WINDOWS)
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@ -248,7 +248,10 @@ static int32_t osdcmd_restartvid(const osdfuncparm_t *parm)
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static int32_t osdcmd_vidmode(const osdfuncparm_t *parm)
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{
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int32_t newx = xdim, newy = ydim, newbpp = bpp, newfullscreen = fullscreen, tmp;
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int32_t newx = xdim, newy = ydim, newbpp = bpp, newfullscreen = fullscreen;
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#ifdef USE_OPENGL
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int32_t tmp;
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#endif
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switch (parm->numparms)
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{
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@ -7766,7 +7766,11 @@ static inline int32_t raytrace(int32_t x3, int32_t y3, int32_t *x4, int32_t *y4)
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// Exported Engine Functions
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//
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#if !defined _WIN32 && defined DEBUGGINGAIDS
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#if !defined _WIN32 && defined DEBUGGINGAIDS && !defined GEKKO
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#ifdef GEKKO
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#define __rtems__
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#define _POSIX_REALTIME_SIGNALS
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#endif
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#include <signal.h>
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static void sighandler(int32_t sig, const siginfo_t *info, void *ctx)
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{
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{
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int32_t i, j;
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#if !defined _WIN32 && defined DEBUGGINGAIDS
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#if !defined _WIN32 && defined DEBUGGINGAIDS && !defined GEKKO
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struct sigaction sigact, oldact;
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memset(&sigact, 0, sizeof(sigact));
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sigact.sa_sigaction = (void *)sighandler;
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BIN
polymer/eduke32/psd/wii-hbc-icon.xcf
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BIN
polymer/eduke32/psd/wii-hbc-icon.xcf
Normal file
Binary file not shown.
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@ -2685,12 +2685,12 @@ void G_DisplayRest(int32_t smoothratio)
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{
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if (pp->palette == WATERPAL)
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{
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static palette_t wp = { 224, 192, 255, 0 };
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static const palette_t wp = { 224, 192, 255, 0 };
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Bmemcpy(&hictinting[MAXPALOOKUPS-1], &wp, sizeof(palette_t));
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}
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else if (pp->palette == SLIMEPAL)
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{
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static palette_t sp = { 208, 255, 192, 0 };
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static const palette_t sp = { 208, 255, 192, 0 };
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Bmemcpy(&hictinting[MAXPALOOKUPS-1], &sp, sizeof(palette_t));
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}
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else
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// stdin -> OSD input for dedicated server
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if (g_networkMode == NET_DEDICATED_SERVER)
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{
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int32_t nb, flag = 1;
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int32_t nb;
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char ch;
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static uint32_t bufpos = 0;
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static char buf[128];
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#ifndef GEKKO
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int32_t flag = 1;
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ioctl(0, FIONBIO, &flag);
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#endif
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36
polymer/eduke32/wiibuild.bat
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36
polymer/eduke32/wiibuild.bat
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@echo off
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setlocal ENABLEEXTENSIONS DISABLEDELAYEDEXPANSION
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set PATH=C:\devkitPro\devkitPPC\bin;C:\devkitPro\msys\bin;C:\MinGW\bin;C:\MinGW\msys\1.0\bin;%PATH%
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:: Detect versioning systems and pull the revision number:
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for /f "delims=" %%G in ('svn info 2^>^&1 ^| grep Revision ^| cut -d " " -f 2') do @set rev=r%%G
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if not "%rev%"=="" set vc=svn
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if "%rev%"=="" for /f "delims=" %%G in ('git svn info 2^>^&1 ^| grep Revision ^| cut -d " " -f 2') do @set rev=r%%G
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if not "%rev%"=="" set vc=git
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if "%rev%"=="" set vc=none
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if not "%rev%"=="" echo const char *s_buildRev = "%rev%";>source\rev.h
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if "%rev%"=="" set rev=rXXXX
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:: Get the current date:
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for /f "delims=" %%G in ('"C:\MinGW\msys\1.0\bin\date.exe" +%%Y%%m%%d') do @set currentdate=%%G
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:: Build:
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set buildparameters=PLATFORM=WII %*
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make veryclean %buildparameters%
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make OPTLEVEL=2 LTO=0 %buildparameters%
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:: Package data:
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xcopy /e /q /y Wii\apps apps\
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for %%G in (eduke32) do for %%H in (.elf) do if exist "%%~G%%~H" move /y "%%~G%%~H" "apps\%%~G\boot%%~H"
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for %%G in (eduke32) do for %%H in (.elf.map) do if exist "%%~G%%~H" del /f /q "%%~G%%~H"
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"echo.exe" -e " <version>%rev%</version>\n <release_date>%currentdate%</release_date>" | "cat.exe" Wii\meta_1.xml - Wii\meta_2.xml >"apps\eduke32\meta.xml"
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if exist "*.txt" copy /y "*.txt" "apps\eduke32\"
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"ls.exe" -l -R apps
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:: Clean up revision number:
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if "%vc%"=="svn" svn revert source\rev.h
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if "%vc%"=="git" git checkout source\rev.h
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endlocal
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