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//-------------------------------------------------------------------------
/*
Copyright ( C ) 1996 , 2003 - 3 D Realms Entertainment
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Copyright ( C ) 2004 , 2007 - EDuke32 developers
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This file is part of EDuke32
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EDuke32 is free software ; you can redistribute it and / or
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modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
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See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
//-------------------------------------------------------------------------
# include "compat.h"
# include "build.h"
# include "editor.h"
# include "pragmas.h"
# include "baselayer.h"
# include "names.h"
# include "osd.h"
# include "osdfuncs.h"
# include "cache1d.h"
# include "mapster32.h"
# include "keys.h"
# include "types.h"
# include "keyboard.h"
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# include "scriptfile.h"
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# define VERSION " 1.1.0 svn"
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static int floor_over_floor ;
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static char * startwin_labeltext = " Starting Mapster32... " ;
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static char setupfilename [ BMAX_PATH ] = " mapster32.cfg " ;
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static char defaultduke3dgrp [ BMAX_PATH ] = " duke3d.grp " ;
static char * duke3dgrp = defaultduke3dgrp ;
static int usecwd = 0 ;
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static int fixmapbeforesaving = 1 ;
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static struct strllist
{
struct strllist * next ;
char * str ;
}
* CommandPaths = NULL ;
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# define MAXHELP2D (signed int)(sizeof(Help2d) / sizeof(Help2d[0]))
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static char * Help2d [ ] = {
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" 'A = Autosave toggle " ,
" 'J = Jump to location " ,
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" 'L = Adjust sprite/wall coords " ,
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" 'S = Sprite size " ,
" '3 = Caption mode " ,
" '7 = Swap tags " ,
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" 'F = Special functions " ,
" X = Horiz. flip selected sects " ,
" Y = Vert. flip selected sects " ,
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" F5 = Item count " ,
" F6 = Actor count/SE help " ,
" F7 = Edit sector " ,
" F8 = Edit wall/sprite " ,
" F9 = Sector tag help " ,
" Ctrl-S = Quick save " ,
" Alt-F7 = Search sector lotag " ,
" Alt-F8 = Search wall/sprite tags " ,
" [ = Search forward " ,
" ] = Search backward " ,
} ;
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static char * SpriteMode [ ] = {
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" NONE " ,
" SECTORS " ,
" WALLS " ,
" SPRITES " ,
" ALL " ,
" ITEMS ONLY " ,
" CURRENT SPRITE ONLY " ,
" ONLY SECTOREFFECTORS AND SECTORS " ,
" NO SECTOREFFECTORS OR SECTORS "
} ;
# define MAXSKILL 5
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static char * SKILLMODE [ MAXSKILL ] = {
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" Actor skill display: PIECE OF CAKE " ,
" Actor skill display: LET'S ROCK " ,
" Actor skill display: COME GET SOME " ,
" Actor skill display: DAMN I'M GOOD " ,
" Actor skill display: ALL SKILL LEVELS "
} ;
# define MAXNOSPRITES 4
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static char * SPRDSPMODE [ MAXNOSPRITES ] = {
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" Sprite display: DISPLAY ALL SPRITES " ,
" Sprite display: NO EFFECTORS " ,
" Sprite display: NO ACTORS " ,
" Sprite display: NO EFFECTORS OR ACTORS "
} ;
# define MAXHELP3D (signed int)(sizeof(Help3d) / sizeof(Help3d[0]))
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static char * Help3d [ ] = {
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" Mapster32 3D mode help " ,
" " ,
" F1 = TOGGLE THIS HELP DISPLAY " ,
" F2 = TOGGLE CLIPBOARD " ,
" F3 = MOUSELOOK " ,
" F6 = AUTOMATIC SECTOREFFECTOR HELP " ,
" F7 = AUTOMATIC SECTOR TAG HELP " ,
" " ,
" ' A = TOGGLE AUTOSAVE " ,
" ' D = CYCLE SPRITE SKILL DISPLAY " ,
" ' G = TOGGLE CLIPBOARD GRAPHIC DISPLAY " ,
" ' R = TOGGLE FRAMERATE DISPLAY " ,
" ' W = TOGGLE SPRITE DISPLAY " ,
" ' X = SPRITE SHADE PREVIEW " ,
" ' Y = TOGGLE PURPLE BACKGROUND " ,
" " ,
" ' T = CHANGE LOTAG " ,
" ' H = CHANGE HITAG " ,
" ' S = CHANGE SHADE " ,
" ' M = CHANGE EXTRA " ,
" ' V = CHANGE VISIBILITY " ,
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" ' L = CHANGE OBJECT COORDINATES " ,
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" ' C = CHANGE GLOBAL SHADE " ,
" " ,
" ' ENTER = PASTE GRAPHIC ONLY " ,
" ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS " ,
" ; V = SET VISIBILITY ON ALL SELECTED SECTORS " ,
" ' DEL = CSTAT=0 " ,
" CTRL-S = SAVE BOARD " ,
" HOME = PGUP/PGDN MODIFIER (256 UNITS) " ,
" END = PGUP/PGDN MODIFIER (512 UNITS) " ,
} ;
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static CACHE1D_FIND_REC * finddirs = NULL , * findfiles = NULL , * finddirshigh = NULL , * findfileshigh = NULL ;
static int numdirs = 0 , numfiles = 0 ;
static int currentlist = 0 ;
static void clearfilenames ( void )
{
klistfree ( finddirs ) ;
klistfree ( findfiles ) ;
finddirs = findfiles = NULL ;
numfiles = numdirs = 0 ;
}
static int getfilenames ( const char * path , char kind [ ] )
{
CACHE1D_FIND_REC * r ;
clearfilenames ( ) ;
finddirs = klistpath ( path , " * " , CACHE1D_FIND_DIR ) ;
findfiles = klistpath ( path , kind , CACHE1D_FIND_FILE ) ;
for ( r = finddirs ; r ; r = r - > next ) numdirs + + ;
for ( r = findfiles ; r ; r = r - > next ) numfiles + + ;
finddirshigh = finddirs ;
findfileshigh = findfiles ;
currentlist = 0 ;
if ( findfileshigh ) currentlist = 1 ;
return ( 0 ) ;
}
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void ExtLoadMap ( const char * mapname )
{
long i ;
long sky = 0 ;
int j ;
// PreCache Wall Tiles
/*
for ( j = 0 ; j < numwalls ; j + + )
if ( waloff [ wall [ j ] . picnum ] = = 0 )
{
loadtile ( wall [ j ] . picnum ) ;
if ( bpp ! = 8 )
polymost_precache ( wall [ j ] . picnum , wall [ j ] . pal , 0 ) ;
}
for ( j = 0 ; j < numsectors ; j + + )
if ( waloff [ sector [ j ] . floorpicnum ] = = 0 | | waloff [ sector [ j ] . ceilingpicnum ] = = 0 )
{
loadtile ( sector [ j ] . floorpicnum ) ;
loadtile ( sector [ j ] . ceilingpicnum ) ;
if ( bpp ! = 8 )
{
polymost_precache ( sector [ j ] . floorpicnum , sector [ j ] . floorpal , 0 ) ;
polymost_precache ( sector [ j ] . floorpicnum , sector [ j ] . floorpal , 0 ) ;
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}
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}
for ( j = 0 ; j < numsprites ; j + + )
if ( waloff [ sprite [ j ] . picnum ] = = 0 )
{
loadtile ( sprite [ j ] . picnum ) ;
if ( bpp ! = 8 )
polymost_precache ( sprite [ j ] . picnum , sprite [ j ] . pal , 1 ) ;
}
*/
// Presize Sprites
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for ( j = 0 ; j < MAXSPRITES ; j + + )
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{
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if ( tilesizx [ sprite [ j ] . picnum ] = = 0 | | tilesizy [ sprite [ j ] . picnum ] = = 0 )
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sprite [ j ] . picnum = 0 ;
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if ( sprite [ j ] . picnum > = 20 & & sprite [ j ] . picnum < = 59 )
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{
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if ( sprite [ j ] . picnum = = 26 )
{
sprite [ j ] . xrepeat = 8 ;
sprite [ j ] . yrepeat = 8 ;
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}
else
{
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sprite [ j ] . xrepeat = 32 ;
sprite [ j ] . yrepeat = 32 ;
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}
}
}
Bstrcpy ( levelname , mapname ) ;
pskyoff [ 0 ] = 0 ;
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for ( i = 0 ; i < 8 ; i + + ) pskyoff [ i ] = 0 ;
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for ( i = 0 ; i < numsectors ; i + + )
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{
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switch ( sector [ i ] . ceilingpicnum )
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{
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case MOONSKY1 :
case BIGORBIT1 : // orbit
case LA : // la city
sky = sector [ i ] . ceilingpicnum ;
break ;
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}
}
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switch ( sky )
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{
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case MOONSKY1 :
// earth mountian mountain sun
pskyoff [ 6 ] = 1 ;
pskyoff [ 1 ] = 2 ;
pskyoff [ 4 ] = 2 ;
pskyoff [ 2 ] = 3 ;
break ;
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case BIGORBIT1 : // orbit
// earth1 2 3 moon/sun
pskyoff [ 5 ] = 1 ;
pskyoff [ 6 ] = 2 ;
pskyoff [ 7 ] = 3 ;
pskyoff [ 2 ] = 4 ;
break ;
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case LA : // la city
// earth1 2 3 moon/sun
pskyoff [ 0 ] = 1 ;
pskyoff [ 1 ] = 2 ;
pskyoff [ 2 ] = 1 ;
pskyoff [ 3 ] = 3 ;
pskyoff [ 4 ] = 4 ;
pskyoff [ 5 ] = 0 ;
pskyoff [ 6 ] = 2 ;
pskyoff [ 7 ] = 3 ;
break ;
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}
pskybits = 3 ;
parallaxtype = 0 ;
Bsprintf ( tempbuf , " Mapster32 " VERSION " - %s " , mapname ) ;
wm_setapptitle ( tempbuf ) ;
}
void ExtSaveMap ( const char * mapname )
{
saveboard ( " backup.map " , & posx , & posy , & posz , & ang , & cursectnum ) ;
}
const char * ExtGetSectorCaption ( short sectnum )
{
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if ( qsetmode ! = 200 & & ( ! ( onnames = = 1 | | onnames = = 4 | | onnames = = 7 ) | | ( onnames = = 8 ) ) )
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{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
if ( qsetmode ! = 200 & & ( sector [ sectnum ] . lotag | sector [ sectnum ] . hitag ) = = 0 )
{
tempbuf [ 0 ] = 0 ;
}
else
{
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switch ( sector [ sectnum ] . lotag )
{
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case 1 :
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Bsprintf ( lo , " 1 WATER (SE 7) " ) ;
break ;
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case 2 :
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Bsprintf ( lo , " 2 UNDERWATER (SE 7) " ) ;
break ;
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case 9 :
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Bsprintf ( lo , " 9 STAR TREK DOORS " ) ;
break ;
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case 15 :
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Bsprintf ( lo , " 15 ELEVATOR TRANSPORT (SE 17) " ) ;
break ;
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case 16 :
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Bsprintf ( lo , " 16 ELEVATOR PLATFORM DOWN " ) ;
break ;
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case 17 :
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Bsprintf ( lo , " 17 ELEVATOR PLATFORM UP " ) ;
break ;
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case 18 :
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Bsprintf ( lo , " 18 ELEVATOR DOWN " ) ;
break ;
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case 19 :
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Bsprintf ( lo , " 19 ELEVATOR UP " ) ;
break ;
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case 20 :
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Bsprintf ( lo , " 20 CEILING DOOR " ) ;
break ;
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case 21 :
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Bsprintf ( lo , " 21 FLOOR DOOR " ) ;
break ;
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case 22 :
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Bsprintf ( lo , " 22 SPLIT DOOR " ) ;
break ;
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case 23 :
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Bsprintf ( lo , " 23 SWING DOOR (SE 11) " ) ;
break ;
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case 25 :
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Bsprintf ( lo , " 25 SLIDE DOOR (SE 15) " ) ;
break ;
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case 26 :
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Bsprintf ( lo , " 26 SPLIT STAR TREK DOOR " ) ;
break ;
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case 27 :
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Bsprintf ( lo , " 27 BRIDGE (SE 20) " ) ;
break ;
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case 28 :
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Bsprintf ( lo , " 28 DROP FLOOR (SE 21) " ) ;
break ;
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case 29 :
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Bsprintf ( lo , " 29 TEETH DOOR (SE 22) " ) ;
break ;
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case 30 :
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Bsprintf ( lo , " 30 ROTATE RISE BRIDGE " ) ;
break ;
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case 31 :
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Bsprintf ( lo , " 31 2 WAY TRAIN (SE=30) " ) ;
break ;
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case 32767 :
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Bsprintf ( lo , " 32767 SECRET ROOM " ) ;
break ;
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case - 1 :
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Bsprintf ( lo , " 65535 END OF LEVEL " ) ;
break ;
default :
Bsprintf ( lo , " %hu " , sector [ sectnum ] . lotag ) ;
break ;
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}
if ( sector [ sectnum ] . lotag > 10000 & & sector [ sectnum ] . lotag < 32767 )
Bsprintf ( lo , " %d 1 TIME SOUND " , sector [ sectnum ] . lotag ) ;
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if ( qsetmode ! = 200 )
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Bsprintf ( tempbuf , " %hu,%s " , sector [ sectnum ] . hitag , lo ) ;
else Bstrcpy ( tempbuf , lo ) ;
}
return ( tempbuf ) ;
}
const char * ExtGetWallCaption ( short wallnum )
{
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if ( ! ( onnames = = 2 | | onnames = = 4 ) )
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{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
// HERE
if ( ( wall [ wallnum ] . lotag | wall [ wallnum ] . hitag ) = = 0 )
{
tempbuf [ 0 ] = 0 ;
}
else
{
Bsprintf ( tempbuf , " %hu,%hu " , wall [ wallnum ] . hitag , wall [ wallnum ] . lotag ) ;
}
return ( tempbuf ) ;
} //end
const char * SectorEffectorText ( short spritenum )
{
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switch ( sprite [ spritenum ] . lotag )
{
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case 0 :
Bsprintf ( tempbuf , " SE: ROTATED SECTOR " ) ;
break ;
case 1 :
Bsprintf ( tempbuf , " SE: PIVOT SPRITE FOR SE 0 " ) ;
break ;
case 2 :
Bsprintf ( tempbuf , " SE: EARTHQUAKE " ) ;
break ;
case 3 :
Bsprintf ( tempbuf , " SE: RANDOM LIGHTS AFTER SHOT OUT " ) ;
break ;
case 4 :
Bsprintf ( tempbuf , " SE: RANDOM LIGHTS " ) ;
break ;
case 6 :
Bsprintf ( tempbuf , " SE: SUBWAY " ) ;
break ;
case 7 :
Bsprintf ( tempbuf , " SE: TRANSPORT " ) ;
break ;
case 8 :
Bsprintf ( tempbuf , " SE: UP OPEN DOOR LIGHTS " ) ;
break ;
case 9 :
Bsprintf ( tempbuf , " SE: DOWN OPEN DOOR LIGHTS " ) ;
break ;
case 10 :
Bsprintf ( tempbuf , " SE: DOOR AUTO CLOSE (H=DELAY) " ) ;
break ;
case 11 :
Bsprintf ( tempbuf , " SE: ROTATE SECTOR DOOR " ) ;
break ;
case 12 :
Bsprintf ( tempbuf , " SE: LIGHT SWITCH " ) ;
break ;
case 13 :
Bsprintf ( tempbuf , " SE: EXPLOSIVE " ) ;
break ;
case 14 :
Bsprintf ( tempbuf , " SE: SUBWAY CAR " ) ;
break ;
case 15 :
Bsprintf ( tempbuf , " SE: SLIDE DOOR (ST 25) " ) ;
break ;
case 16 :
Bsprintf ( tempbuf , " SE: ROTATE REACTOR SECTOR " ) ;
break ;
case 17 :
Bsprintf ( tempbuf , " SE: ELEVATOR TRANSPORT (ST 15) " ) ;
break ;
case 18 :
Bsprintf ( tempbuf , " SE: INCREMENTAL SECTOR RISE/FALL " ) ;
break ;
case 19 :
Bsprintf ( tempbuf , " SE: CEILING FALL ON EXPLOSION " ) ;
break ;
case 20 :
Bsprintf ( tempbuf , " SE: BRIDGE (ST 27) " ) ;
break ;
case 21 :
Bsprintf ( tempbuf , " SE: DROP FLOOR (ST 28) " ) ;
break ;
case 22 :
Bsprintf ( tempbuf , " SE: TEETH DOOR (ST 29) " ) ;
break ;
case 23 :
Bsprintf ( tempbuf , " SE: 1-WAY SE7 DESTINATION (H=SE 7) " ) ;
break ;
case 24 :
Bsprintf ( tempbuf , " SE: CONVAYER BELT " ) ;
break ;
case 25 :
Bsprintf ( tempbuf , " SE: ENGINE " ) ;
break ;
case 28 :
Bsprintf ( tempbuf , " SE: LIGHTNING (H= TILE#4890) " ) ;
break ;
case 27 :
Bsprintf ( tempbuf , " SE: CAMERA FOR PLAYBACK " ) ;
break ;
case 29 :
Bsprintf ( tempbuf , " SE: FLOAT " ) ;
break ;
case 30 :
Bsprintf ( tempbuf , " SE: 2 WAY TRAIN (ST=31) " ) ;
break ;
case 31 :
Bsprintf ( tempbuf , " SE: FLOOR RISE " ) ;
break ;
case 32 :
Bsprintf ( tempbuf , " SE: CEILING FALL " ) ;
break ;
case 33 :
Bsprintf ( tempbuf , " SE: SPAWN JIB W/QUAKE " ) ;
break ;
case 36 :
Bsprintf ( tempbuf , " SE: SKRINK RAY SHOOTER " ) ;
break ;
default :
SpriteName ( spritenum , tempbuf ) ;
break ;
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}
return ( tempbuf ) ;
}
const char * ExtGetSpriteCaption ( short spritenum )
{
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if ( ( onnames ! = 5 & & onnames ! = 6 & & ( ! ( onnames = = 3 | | onnames = = 4 | | onnames = = 7 | | onnames = = 8 ) ) ) | | ( onnames = = 7 & & sprite [ spritenum ] . picnum ! = 1 ) )
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{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
if ( onnames = = 5 )
{
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switch ( sprite [ spritenum ] . picnum )
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{
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case FIRSTGUNSPRITE :
case CHAINGUNSPRITE :
case RPGSPRITE :
case FREEZESPRITE :
case SHRINKERSPRITE :
case HEAVYHBOMB :
case TRIPBOMBSPRITE :
case SHOTGUNSPRITE :
case DEVISTATORSPRITE :
case FREEZEAMMO :
case AMMO :
case BATTERYAMMO :
case DEVISTATORAMMO :
case RPGAMMO :
case GROWAMMO :
case CRYSTALAMMO :
case HBOMBAMMO :
case AMMOLOTS :
case SHOTGUNAMMO :
case COLA :
case SIXPAK :
case FIRSTAID :
case SHIELD :
case STEROIDS :
case AIRTANK :
case JETPACK :
case HEATSENSOR :
case ACCESSCARD :
case BOOTS :
break ;
default :
{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
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}
}
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if ( onnames = = 6 & & sprite [ spritenum ] . picnum ! = sprite [ cursprite ] . picnum )
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{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
tempbuf [ 0 ] = 0 ;
if ( ( sprite [ spritenum ] . lotag | sprite [ spritenum ] . hitag ) = = 0 )
{
SpriteName ( spritenum , lo ) ;
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if ( lo [ 0 ] ! = 0 )
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{
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if ( sprite [ spritenum ] . pal = = 1 ) Bsprintf ( tempbuf , " %s (MULTIPLAYER) " , lo ) ;
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else Bsprintf ( tempbuf , " %s " , lo ) ;
}
}
else
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if ( sprite [ spritenum ] . picnum = = SECTOREFFECTOR )
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{
if ( onnames = = 8 )
tempbuf [ 0 ] = 0 ;
else
{
Bsprintf ( lo , " %s: %hu " , SectorEffectorText ( spritenum ) , sprite [ spritenum ] . lotag ) ;
Bsprintf ( tempbuf , " %s, %hu " , lo , sprite [ spritenum ] . hitag ) ;
}
}
else
{
SpriteName ( spritenum , lo ) ;
if ( sprite [ spritenum ] . extra ! = - 1 )
Bsprintf ( tempbuf , " %hu,%hu,%d %s " , sprite [ spritenum ] . hitag , sprite [ spritenum ] . lotag , sprite [ spritenum ] . extra , lo ) ;
else
Bsprintf ( tempbuf , " %hu,%hu %s " , sprite [ spritenum ] . hitag , sprite [ spritenum ] . lotag , lo ) ;
}
return ( tempbuf ) ;
} //end
//printext16 parameters:
//printext16(long xpos, long ypos, short col, short backcol,
// char name[82], char fontsize)
// xpos 0-639 (top left)
// ypos 0-479 (top left)
// col 0-15
// backcol 0-15, -1 is transparent background
// name
// fontsize 0=8*8, 1=3*5
//drawline16 parameters:
// drawline16(long x1, long y1, long x2, long y2, char col)
// x1, x2 0-639
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
// col 0-15
void ExtShowSectorData ( short sectnum ) //F5
{
short statnum = 0 ;
int x , x2 , y ;
int nexti ;
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int i ;
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int secrets = 0 ;
int totalactors1 = 0 , totalactors2 = 0 , totalactors3 = 0 , totalactors4 = 0 ;
int totalrespawn = 0 ;
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if ( qsetmode = = 200 )
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return ;
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for ( i = 0 ; i < numsectors ; i + + )
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{
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if ( sector [ i ] . lotag = = 32767 ) secrets + + ;
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}
statnum = 0 ;
i = headspritestat [ statnum ] ;
while ( i ! = - 1 )
{
nexti = nextspritestat [ i ] ;
i = nexti ;
{
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switch ( sprite [ i ] . picnum )
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{
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case RECON :
case DRONE :
case LIZTROOPONTOILET :
case LIZTROOPSTAYPUT :
case LIZTROOPSHOOT :
case LIZTROOPJETPACK :
case LIZTROOPDUCKING :
case LIZTROOPRUNNING :
case LIZTROOP :
case OCTABRAIN :
case OCTABRAINSTAYPUT :
case COMMANDER :
case COMMANDERSTAYPUT :
case EGG :
case PIGCOP :
case PIGCOPSTAYPUT :
case PIGCOPDIVE :
case LIZMAN :
case LIZMANSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case ORGANTIC :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case GREENSLIME :
case ROTATEGUN :
case TANK :
case NEWBEAST :
case BOSS4 :
if ( sprite [ i ] . lotag < = 1 ) totalactors1 + + ;
if ( sprite [ i ] . lotag < = 2 ) totalactors2 + + ;
if ( sprite [ i ] . lotag < = 3 ) totalactors3 + + ;
if ( sprite [ i ] . lotag < = 4 ) totalactors4 + + ;
break ;
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case RESPAWN :
totalrespawn + + ;
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default :
break ;
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}
}
}
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for ( i = 0 ; i < MAXSPRITES ; i + + ) numsprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) multisprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
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{
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if ( sprite [ i ] . statnum = = 0 )
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{
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if ( sprite [ i ] . pal ! = 0 ) multisprite [ sprite [ i ] . picnum ] + + ;
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else numsprite [ sprite [ i ] . picnum ] + + ;
}
}
clearmidstatbar16 ( ) ; //Clear middle of status bar
Bsprintf ( tempbuf , " Level %s " , levelname ) ;
printmessage16 ( tempbuf ) ;
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x = 1 ;
x2 = 14 ;
y = 4 ;
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begindrawing ( ) ;
printext16 ( x * 8 , ydim16 + y * 8 , 11 , - 1 , " Item Count " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " 10%health= " , numsprite [ COLA ] , x , y + 2 , 11 ) ;
PrintStatus ( " " , multisprite [ COLA ] , x2 , y + 2 , 1 ) ;
PrintStatus ( " 30%health= " , numsprite [ SIXPAK ] , x , y + 3 , 11 ) ;
PrintStatus ( " " , multisprite [ SIXPAK ] , x2 , y + 3 , 1 ) ;
PrintStatus ( " Med-Kit = " , numsprite [ FIRSTAID ] , x , y + 4 , 11 ) ;
PrintStatus ( " " , multisprite [ FIRSTAID ] , x2 , y + 4 , 1 ) ;
PrintStatus ( " Atom = " , numsprite [ ATOMICHEALTH ] , x , y + 5 , 11 ) ;
PrintStatus ( " " , multisprite [ ATOMICHEALTH ] , x2 , y + 5 , 1 ) ;
PrintStatus ( " Shields = " , numsprite [ SHIELD ] , x , y + 6 , 11 ) ;
PrintStatus ( " " , multisprite [ SHIELD ] , x2 , y + 6 , 1 ) ;
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x = 17 ;
x2 = 30 ;
y = 4 ;
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begindrawing ( ) ;
printext16 ( x * 8 , ydim16 + y * 8 , 11 , - 1 , " Inventory " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " Steroids = " , numsprite [ STEROIDS ] , x , y + 2 , 11 ) ;
PrintStatus ( " " , multisprite [ STEROIDS ] , x2 , y + 2 , 1 ) ;
PrintStatus ( " Airtank = " , numsprite [ AIRTANK ] , x , y + 3 , 11 ) ;
PrintStatus ( " " , multisprite [ AIRTANK ] , x2 , y + 3 , 1 ) ;
PrintStatus ( " Jetpack = " , numsprite [ JETPACK ] , x , y + 4 , 11 ) ;
PrintStatus ( " " , multisprite [ JETPACK ] , x2 , y + 4 , 1 ) ;
PrintStatus ( " Goggles = " , numsprite [ HEATSENSOR ] , x , y + 5 , 11 ) ;
PrintStatus ( " " , multisprite [ HEATSENSOR ] , x2 , y + 5 , 1 ) ;
PrintStatus ( " Boots = " , numsprite [ BOOTS ] , x , y + 6 , 11 ) ;
PrintStatus ( " " , multisprite [ BOOTS ] , x2 , y + 6 , 1 ) ;
PrintStatus ( " HoloDuke = " , numsprite [ HOLODUKE ] , x , y + 7 , 11 ) ;
PrintStatus ( " " , multisprite [ HOLODUKE ] , x2 , y + 7 , 1 ) ;
PrintStatus ( " Multi D = " , numsprite [ APLAYER ] , x , y + 8 , 11 ) ;
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x = 33 ;
x2 = 46 ;
y = 4 ;
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begindrawing ( ) ;
printext16 ( x * 8 , ydim16 + y * 8 , 11 , - 1 , " Weapon Count " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " Pistol = " , numsprite [ FIRSTGUNSPRITE ] , x , y + 2 , 11 ) ;
PrintStatus ( " " , multisprite [ FIRSTGUNSPRITE ] , x2 , y + 2 , 1 ) ;
PrintStatus ( " Shotgun = " , numsprite [ SHOTGUNSPRITE ] , x , y + 3 , 11 ) ;
PrintStatus ( " " , multisprite [ SHOTGUNSPRITE ] , x2 , y + 3 , 1 ) ;
PrintStatus ( " Chaingun = " , numsprite [ CHAINGUNSPRITE ] , x , y + 4 , 11 ) ;
PrintStatus ( " " , multisprite [ CHAINGUNSPRITE ] , x2 , y + 4 , 1 ) ;
PrintStatus ( " RPG = " , numsprite [ RPGSPRITE ] , x , y + 5 , 11 ) ;
PrintStatus ( " " , multisprite [ RPGSPRITE ] , x2 , y + 5 , 1 ) ;
PrintStatus ( " Pipe Bomb= " , numsprite [ HEAVYHBOMB ] , x , y + 6 , 11 ) ;
PrintStatus ( " " , multisprite [ HEAVYHBOMB ] , x2 , y + 6 , 1 ) ;
PrintStatus ( " Shrinker = " , numsprite [ SHRINKERSPRITE ] , x , y + 7 , 11 ) ;
PrintStatus ( " " , multisprite [ SHRINKERSPRITE ] , x2 , y + 7 , 1 ) ;
PrintStatus ( " Devastatr= " , numsprite [ DEVISTATORSPRITE ] , x , y + 8 , 11 ) ;
PrintStatus ( " " , multisprite [ DEVISTATORSPRITE ] , x2 , y + 8 , 1 ) ;
PrintStatus ( " Trip mine= " , numsprite [ TRIPBOMBSPRITE ] , x , y + 9 , 11 ) ;
PrintStatus ( " " , multisprite [ TRIPBOMBSPRITE ] , x2 , y + 9 , 1 ) ;
PrintStatus ( " Freezeray= " , numsprite [ FREEZESPRITE ] , x , y + 10 , 11 ) ;
PrintStatus ( " " , multisprite [ FREEZESPRITE ] , x2 , y + 10 , 1 ) ;
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x = 49 ;
x2 = 62 ;
y = 4 ;
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begindrawing ( ) ;
printext16 ( x * 8 , ydim16 + y * 8 , 11 , - 1 , " Ammo Count " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " Pistol = " , numsprite [ AMMO ] , x , y + 2 , 11 ) ;
PrintStatus ( " " , multisprite [ AMMO ] , x2 , y + 2 , 1 ) ;
PrintStatus ( " Shot = " , numsprite [ SHOTGUNAMMO ] , x , y + 3 , 11 ) ;
PrintStatus ( " " , multisprite [ SHOTGUNAMMO ] , x2 , y + 3 , 1 ) ;
PrintStatus ( " Chain = " , numsprite [ BATTERYAMMO ] , x , y + 4 , 11 ) ;
PrintStatus ( " " , multisprite [ BATTERYAMMO ] , x2 , y + 4 , 1 ) ;
PrintStatus ( " RPG Box = " , numsprite [ RPGAMMO ] , x , y + 5 , 11 ) ;
PrintStatus ( " " , multisprite [ RPGAMMO ] , x2 , y + 5 , 1 ) ;
PrintStatus ( " Pipe Bomb= " , numsprite [ HBOMBAMMO ] , x , y + 6 , 11 ) ;
PrintStatus ( " " , multisprite [ HBOMBAMMO ] , x2 , y + 6 , 1 ) ;
PrintStatus ( " Shrinker = " , numsprite [ CRYSTALAMMO ] , x , y + 7 , 11 ) ;
PrintStatus ( " " , multisprite [ CRYSTALAMMO ] , x2 , y + 7 , 1 ) ;
PrintStatus ( " Devastatr= " , numsprite [ DEVISTATORAMMO ] , x , y + 8 , 11 ) ;
PrintStatus ( " " , multisprite [ DEVISTATORAMMO ] , x2 , y + 8 , 1 ) ;
PrintStatus ( " Expander = " , numsprite [ GROWAMMO ] , x , y + 9 , 11 ) ;
PrintStatus ( " " , multisprite [ GROWAMMO ] , x2 , y + 9 , 1 ) ;
PrintStatus ( " Freezeray= " , numsprite [ FREEZEAMMO ] , x , y + 10 , 11 ) ;
PrintStatus ( " " , multisprite [ FREEZEAMMO ] , x2 , y + 10 , 1 ) ;
begindrawing ( ) ;
printext16 ( 65 * 8 , ydim16 + 4 * 8 , 11 , - 1 , " MISC " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " Secrets = " , secrets , 65 , 6 , 11 ) ;
begindrawing ( ) ;
printext16 ( 65 * 8 , ydim16 + 8 * 8 , 11 , - 1 , " ACTORS " , 0 ) ;
enddrawing ( ) ;
PrintStatus ( " Skill 1 = " , totalactors1 , 65 , 10 , 11 ) ;
PrintStatus ( " Skill 2 = " , totalactors2 , 65 , 11 , 11 ) ;
PrintStatus ( " Skill 3 = " , totalactors3 , 65 , 12 , 11 ) ;
PrintStatus ( " Skill 4 = " , totalactors4 , 65 , 13 , 11 ) ;
PrintStatus ( " Respawn = " , totalrespawn , 65 , 14 , 11 ) ;
} // end ExtShowSectorData
void ExtShowWallData ( short wallnum ) //F6
{
int i , nextfreetag = 0 , total = 0 ;
char x , y ;
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if ( qsetmode = = 200 )
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return ;
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for ( i = 0 ; i < MAXSPRITES ; i + + )
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{
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if ( sprite [ i ] . statnum = = 0 )
switch ( sprite [ i ] . picnum )
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{
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//LOTAG
case ACTIVATOR :
case ACTIVATORLOCKED :
case TOUCHPLATE :
case MASTERSWITCH :
case RESPAWN :
case ACCESSSWITCH :
case SLOTDOOR :
case LIGHTSWITCH :
case SPACEDOORSWITCH :
case SPACELIGHTSWITCH :
case FRANKENSTINESWITCH :
case MULTISWITCH :
case DIPSWITCH :
case DIPSWITCH2 :
case TECHSWITCH :
case DIPSWITCH3 :
case ACCESSSWITCH2 :
case POWERSWITCH1 :
case LOCKSWITCH1 :
case POWERSWITCH2 :
case PULLSWITCH :
case ALIENSWITCH :
if ( sprite [ i ] . lotag > nextfreetag ) nextfreetag = 1 + sprite [ i ] . lotag ;
break ;
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//HITAG
case SEENINE :
case OOZFILTER :
case SECTOREFFECTOR :
if ( sprite [ i ] . lotag = = 10 | | sprite [ i ] . lotag = = 27 | | sprite [ i ] . lotag = = 28 | | sprite [ i ] . lotag = = 29 )
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break ;
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else
if ( sprite [ i ] . hitag > nextfreetag ) nextfreetag = 1 + sprite [ i ] . hitag ;
break ;
default :
break ;
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}
} // end sprite loop
//Count Normal Actors
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for ( i = 0 ; i < MAXSPRITES ; i + + ) numsprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) multisprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
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{
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if ( sprite [ i ] . statnum = = 0 )
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{
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if ( sprite [ i ] . pal ! = 0 )
switch ( sprite [ i ] . picnum )
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{
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case LIZTROOP :
case LIZTROOPRUNNING :
case LIZTROOPSTAYPUT :
case LIZTROOPSHOOT :
case LIZTROOPJETPACK :
case LIZTROOPONTOILET :
case LIZTROOPDUCKING :
numsprite [ LIZTROOP ] + + ;
break ;
case BOSS1 :
case BOSS1STAYPUT :
case BOSS1SHOOT :
case BOSS1LOB :
case BOSSTOP :
multisprite [ BOSS1 ] + + ;
break ;
case BOSS2 :
multisprite [ BOSS2 ] + + ;
break ;
case BOSS3 :
multisprite [ BOSS3 ] + + ;
break ;
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default :
break ;
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}
else
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switch ( sprite [ i ] . picnum )
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{
case LIZTROOP :
case LIZTROOPRUNNING :
case LIZTROOPSTAYPUT :
case LIZTROOPSHOOT :
case LIZTROOPJETPACK :
case LIZTROOPONTOILET :
case LIZTROOPDUCKING :
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numsprite [ LIZTROOP ] + + ;
break ;
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case PIGCOP :
case PIGCOPSTAYPUT :
case PIGCOPDIVE :
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numsprite [ PIGCOP ] + + ;
break ;
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case LIZMAN :
case LIZMANSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
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numsprite [ LIZMAN ] + + ;
break ;
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case BOSS1 :
case BOSS1STAYPUT :
case BOSS1SHOOT :
case BOSS1LOB :
case BOSSTOP :
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numsprite [ BOSS1 ] + + ;
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break ;
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case COMMANDER :
case COMMANDERSTAYPUT :
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numsprite [ COMMANDER ] + + ;
break ;
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case OCTABRAIN :
case OCTABRAINSTAYPUT :
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numsprite [ OCTABRAIN ] + + ;
break ;
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case RECON :
case DRONE :
case ROTATEGUN :
case EGG :
case ORGANTIC :
case GREENSLIME :
case BOSS2 :
case BOSS3 :
case TANK :
case NEWBEAST :
case BOSS4 :
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numsprite [ sprite [ i ] . picnum ] + + ;
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default :
break ;
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} // end switch
} // end if
} //end for
total = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) if ( numsprite [ i ] ! = 0 ) total + = numsprite [ i ] ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) if ( multisprite [ i ] ! = 0 ) total + = multisprite [ i ] ;
clearmidstatbar16 ( ) ;
Bsprintf ( tempbuf , " Level %s next tag %d " , levelname , nextfreetag ) ;
printmessage16 ( tempbuf ) ;
x = 2 ;
y = 4 ;
PrintStatus ( " Normal Actors = " , total , x , y , 11 ) ;
PrintStatus ( " Liztroop = " , numsprite [ LIZTROOP ] , x , y + 1 , 11 ) ;
PrintStatus ( " Lizman = " , numsprite [ LIZMAN ] , x , y + 2 , 11 ) ;
PrintStatus ( " Commander = " , numsprite [ COMMANDER ] , x , y + 3 , 11 ) ;
PrintStatus ( " Octabrain = " , numsprite [ OCTABRAIN ] , x , y + 4 , 11 ) ;
PrintStatus ( " PigCop = " , numsprite [ PIGCOP ] , x , y + 5 , 11 ) ;
PrintStatus ( " Recon Car = " , numsprite [ RECON ] , x , y + 6 , 11 ) ;
PrintStatus ( " Drone = " , numsprite [ DRONE ] , x , y + 7 , 11 ) ;
PrintStatus ( " Turret = " , numsprite [ ROTATEGUN ] , x , y + 8 , 11 ) ;
PrintStatus ( " Egg = " , numsprite [ EGG ] , x , y + 9 , 11 ) ;
x + = 17 ;
PrintStatus ( " Slimer = " , numsprite [ GREENSLIME ] , x , y + 1 , 11 ) ;
PrintStatus ( " Boss1 = " , numsprite [ BOSS1 ] , x , y + 2 , 11 ) ;
PrintStatus ( " MiniBoss1 = " , multisprite [ BOSS1 ] , x , y + 3 , 11 ) ;
PrintStatus ( " Boss2 = " , numsprite [ BOSS2 ] , x , y + 4 , 11 ) ;
PrintStatus ( " Boss3 = " , numsprite [ BOSS3 ] , x , y + 5 , 11 ) ;
PrintStatus ( " Riot Tank = " , numsprite [ TANK ] , x , y + 6 , 11 ) ;
PrintStatus ( " Newbeast = " , numsprite [ NEWBEAST ] , x , y + 7 , 11 ) ;
PrintStatus ( " Boss4 = " , numsprite [ BOSS4 ] , x , y + 8 , 11 ) ;
//Count Respawn Actors
for ( i = 0 ; i < MAXSPRITES ; i + + ) numsprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) multisprite [ i ] = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . statnum = = 0 & & sprite [ i ] . picnum = = RESPAWN )
{
switch ( sprite [ i ] . hitag )
{
case LIZTROOP :
case LIZTROOPRUNNING :
case LIZTROOPSTAYPUT :
case LIZTROOPSHOOT :
case LIZTROOPJETPACK :
case LIZTROOPONTOILET :
case LIZTROOPDUCKING :
numsprite [ LIZTROOP ] + + ;
break ;
case PIGCOP :
case PIGCOPSTAYPUT :
case PIGCOPDIVE :
numsprite [ PIGCOP ] + + ;
break ;
case LIZMAN :
case LIZMANSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
numsprite [ LIZMAN ] + + ;
break ;
case BOSS1 :
case BOSS1STAYPUT :
case BOSS1SHOOT :
case BOSS1LOB :
case BOSSTOP :
if ( sprite [ i ] . pal ! = 0 ) multisprite [ BOSS1 ] + + ;
else numsprite [ BOSS1 ] + + ;
break ;
case COMMANDER :
case COMMANDERSTAYPUT :
numsprite [ COMMANDER ] + + ;
break ;
case OCTABRAIN :
case OCTABRAINSTAYPUT :
numsprite [ OCTABRAIN ] + + ;
break ;
case RECON :
case DRONE :
case ROTATEGUN :
case EGG :
case ORGANTIC :
case GREENSLIME :
case BOSS2 :
case BOSS3 :
case TANK :
case NEWBEAST :
case BOSS4 :
numsprite [ sprite [ i ] . hitag ] + + ;
default :
break ;
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} //end switch
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} // end if
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} // end for
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total = 0 ;
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for ( i = 0 ; i < MAXSPRITES ; i + + ) if ( numsprite [ i ] ! = 0 ) total + = numsprite [ i ] ;
for ( i = 0 ; i < MAXSPRITES ; i + + ) if ( multisprite [ i ] ! = 0 ) total + = multisprite [ i ] ;
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x = 36 ;
y = 4 ;
PrintStatus ( " Respawn " , total , x , y , 11 ) ;
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PrintStatus ( " Liztroop = " , numsprite [ LIZTROOP ] , x , y + 1 , 11 ) ;
PrintStatus ( " Lizman = " , numsprite [ LIZMAN ] , x , y + 2 , 11 ) ;
PrintStatus ( " Commander = " , numsprite [ COMMANDER ] , x , y + 3 , 11 ) ;
PrintStatus ( " Octabrain = " , numsprite [ OCTABRAIN ] , x , y + 4 , 11 ) ;
PrintStatus ( " PigCop = " , numsprite [ PIGCOP ] , x , y + 5 , 11 ) ;
PrintStatus ( " Recon Car = " , numsprite [ RECON ] , x , y + 6 , 11 ) ;
PrintStatus ( " Drone = " , numsprite [ DRONE ] , x , y + 7 , 11 ) ;
PrintStatus ( " Turret = " , numsprite [ ROTATEGUN ] , x , y + 8 , 11 ) ;
PrintStatus ( " Egg = " , numsprite [ EGG ] , x , y + 9 , 11 ) ;
x + = 17 ;
PrintStatus ( " Slimer = " , numsprite [ GREENSLIME ] , x , y + 1 , 11 ) ;
PrintStatus ( " Boss1 = " , numsprite [ BOSS1 ] , x , y + 2 , 11 ) ;
PrintStatus ( " MiniBoss1 = " , multisprite [ BOSS1 ] , x , y + 3 , 11 ) ;
PrintStatus ( " Boss2 = " , numsprite [ BOSS2 ] , x , y + 4 , 11 ) ;
PrintStatus ( " Boss3 = " , numsprite [ BOSS3 ] , x , y + 5 , 11 ) ;
PrintStatus ( " Riot Tank = " , numsprite [ TANK ] , x , y + 6 , 11 ) ;
PrintStatus ( " Newbeast = " , numsprite [ NEWBEAST ] , x , y + 7 , 11 ) ;
PrintStatus ( " Boss4 = " , numsprite [ BOSS4 ] , x , y + 8 , 11 ) ;
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} // end ExtShowWallData
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2006-12-10 06:49:01 +00:00
static void Show2dText ( char * name )
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{
int fp , t ;
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unsigned char x = 0 , y = 4 , xmax = 0 , xx = 0 , col = 0 ;
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clearmidstatbar16 ( ) ;
if ( ( fp = kopen4load ( name , 0 ) ) = = - 1 )
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{
begindrawing ( ) ;
printext16 ( 1 * 4 , ydim16 + 4 * 8 , 11 , - 1 , " ERROR: file not found. " , 0 ) ;
enddrawing ( ) ;
return ;
}
t = 65 ;
begindrawing ( ) ;
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while ( t ! = EOF & & col < 5 )
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{
t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 )
t = EOF ;
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while ( t ! = EOF & & t ! = ' \n ' & & x < 250 )
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{
tempbuf [ x ] = t ;
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t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 ) t = EOF ;
x + + ;
if ( x > xmax ) xmax = x ;
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}
tempbuf [ x ] = 0 ;
printext16 ( xx * 4 , ydim16 + ( y * 6 ) + 2 , 11 , - 1 , tempbuf , 1 ) ;
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x = 0 ;
y + + ;
if ( y > 18 )
{
col + + ;
y = 6 ;
xx + = xmax ;
xmax = 0 ;
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}
}
enddrawing ( ) ;
kclose ( fp ) ;
} // end Show2dText
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static void Show3dText ( char * name )
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{
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int fp , t ;
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unsigned char x = 0 , y = 4 , xmax = 0 , xx = 0 , col = 0 ;
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if ( ( fp = kopen4load ( name , 0 ) ) = = - 1 )
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{
begindrawing ( ) ;
printext256 ( 1 * 4 , 4 * 8 , whitecol , - 1 , " ERROR: file not found. " , 0 ) ;
enddrawing ( ) ;
return ;
}
t = 65 ;
begindrawing ( ) ;
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while ( t ! = EOF & & col < 5 )
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{
t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 )
t = EOF ;
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while ( t ! = EOF & & t ! = ' \n ' & & x < 250 )
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{
tempbuf [ x ] = t ;
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t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 ) t = EOF ;
x + + ;
if ( x > xmax ) xmax = x ;
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}
tempbuf [ x ] = 0 ;
printext256 ( xx * 4 , ( y * 6 ) + 2 , whitecol , - 1 , tempbuf , 1 ) ;
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x = 0 ;
y + + ;
if ( y > 18 )
{
col + + ;
y = 6 ;
xx + = xmax ;
xmax = 0 ;
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}
}
enddrawing ( ) ;
kclose ( fp ) ;
} // end Show3dText
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static void ShowHelpText ( char * name )
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{
BFILE * fp ;
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char x = 0 , y = 4 ;
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if ( ( fp = fopenfrompath ( " helpdoc.txt " , " rb " ) ) = = NULL )
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{
begindrawing ( ) ;
printext256 ( 1 * 4 , 4 * 8 , whitecol , - 1 , " ERROR: file not found. " , 0 ) ;
enddrawing ( ) ;
return ;
}
/*
Bfgets ( tempbuf , 80 , fp ) ;
while ( ! Bfeof ( fp ) & & Bstrcmp ( tempbuf , " SectorEffector " ) )
{
Bfgets ( tempbuf , 80 , fp ) ;
}
*/
y = 2 ;
Bfgets ( tempbuf , 80 , fp ) ;
Bstrcat ( tempbuf , " \n " ) ;
begindrawing ( ) ;
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while ( ! Bfeof ( fp ) & & ! ( Bstrcmp ( tempbuf , " SectorEffector " ) = = 0 ) )
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{
Bfgets ( tempbuf , 80 , fp ) ;
Bstrcat ( tempbuf , " \n " ) ;
printext256 ( x * 4 , ( y * 6 ) + 2 , whitecol , - 1 , tempbuf , 1 ) ;
y + + ;
}
enddrawing ( ) ;
Bfclose ( fp ) ;
} // end ShowHelpText
void ExtShowSpriteData ( short spritenum ) //F6
{
if ( qsetmode ! = 200 )
Show2dText ( " sehelp.hlp " ) ;
/* if (qsetmode == 200) // In 3D mode
return ;
while ( KEY_PRESSED ( KEYSC_F6 ) ) ;
ResetKeys ( ) ;
ContextHelp ( spritenum ) ; // Get context sensitive help */
} // end ExtShowSpriteData
// Floor Over Floor (duke3d)
// If standing in sector with SE42 or SE44
// then draw viewing to SE41 and raise all =hi SE43 cielings.
// If standing in sector with SE43 or SE45
// then draw viewing to SE40 and lower all =hi SE42 floors.
int fofsizex = - 1 ;
int fofsizey = - 1 ;
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static void ResetFOFSize ( )
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{
if ( fofsizex ! = - 1 ) tilesizx [ FOF ] = fofsizex ;
if ( fofsizey ! = - 1 ) tilesizy [ FOF ] = fofsizey ;
}
static void ExtSE40Draw ( int spnum , long x , long y , long z , short a , short h )
{
static long tempsectorz [ MAXSECTORS ] ;
static long tempsectorpicnum [ MAXSECTORS ] ;
int i = 0 , j = 0 , k = 0 ;
int floor1 = 0 , floor2 = 0 , ok = 0 , fofmode = 0 , draw_both = 0 ;
long offx , offy , offz ;
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if ( sprite [ spnum ] . ang ! = 512 ) return ;
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// Things are a little different now, as we allow for masked transparent
// floors and ceilings. So the FOF textures is no longer required
// if (!(gotpic[FOF>>3]&(1<<(FOF&7))))
// return;
// gotpic[FOF>>3] &= ~(1<<(FOF&7));
if ( tilesizx [ 562 ] )
{
fofsizex = tilesizx [ 562 ] ;
tilesizx [ 562 ] = 0 ;
}
if ( tilesizy [ 562 ] )
{
fofsizey = tilesizy [ 562 ] ;
tilesizy [ 562 ] = 0 ;
}
floor1 = spnum ;
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if ( sprite [ spnum ] . lotag = = 42 ) fofmode = 40 ;
if ( sprite [ spnum ] . lotag = = 43 ) fofmode = 41 ;
if ( sprite [ spnum ] . lotag = = 44 ) fofmode = 40 ;
if ( sprite [ spnum ] . lotag = = 45 ) fofmode = 41 ;
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// fofmode=sprite[spnum].lotag-2;
// sectnum=sprite[j].sectnum;
// sectnum=cursectnum;
ok + + ;
/* recursive?
for ( j = 0 ; j < MAXSPRITES ; j + + )
{
if (
sprite [ j ] . sectnum = = sectnum & &
sprite [ j ] . picnum = = 1 & &
sprite [ j ] . lotag = = 110
) { DrawFloorOverFloor ( j ) ; break ; }
}
*/
// if(ok==0) { Message("no fof",RED); return; }
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for ( j = 0 ; j < MAXSPRITES ; j + + )
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{
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if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = fofmode & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
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{
floor1 = j ;
fofmode = sprite [ j ] . lotag ;
ok + + ;
break ;
}
}
// if(ok==1) { Message("no floor1",RED); return; }
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if ( fofmode = = 40 ) k = 41 ;
else k = 40 ;
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for ( j = 0 ; j < MAXSPRITES ; j + + )
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{
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if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = k & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
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{
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floor2 = j ;
ok + + ;
break ;
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}
}
i = floor1 ;
offx = sprite [ floor2 ] . x - sprite [ floor1 ] . x ;
offy = sprite [ floor2 ] . y - sprite [ floor1 ] . y ;
offz = 0 ;
if ( sprite [ floor2 ] . ang > = 1024 )
offz = sprite [ floor2 ] . z ;
else if ( fofmode = = 41 )
offz = sector [ sprite [ floor2 ] . sectnum ] . floorz ;
else
offz = sector [ sprite [ floor2 ] . sectnum ] . ceilingz ;
if ( sprite [ floor1 ] . ang > = 1024 )
offz - = sprite [ floor1 ] . z ;
else if ( fofmode = = 40 )
offz - = sector [ sprite [ floor1 ] . sectnum ] . floorz ;
else
offz - = sector [ sprite [ floor1 ] . sectnum ] . ceilingz ;
// if(ok==2) { Message("no floor2",RED); return; }
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for ( j = 0 ; j < MAXSPRITES ; j + + ) // raise ceiling or floor
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{
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if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = k + 2 & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
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{
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if ( k = = 40 )
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{
tempsectorz [ sprite [ j ] . sectnum ] = sector [ sprite [ j ] . sectnum ] . floorz ;
sector [ sprite [ j ] . sectnum ] . floorz + = ( ( ( z - sector [ sprite [ j ] . sectnum ] . floorz ) / 32768 ) + 1 ) * 32768 ;
tempsectorpicnum [ sprite [ j ] . sectnum ] = sector [ sprite [ j ] . sectnum ] . floorpicnum ;
sector [ sprite [ j ] . sectnum ] . floorpicnum = 562 ;
}
else
{
tempsectorz [ sprite [ j ] . sectnum ] = sector [ sprite [ j ] . sectnum ] . ceilingz ;
sector [ sprite [ j ] . sectnum ] . ceilingz + = ( ( ( z - sector [ sprite [ j ] . sectnum ] . ceilingz ) / 32768 ) - 1 ) * 32768 ;
tempsectorpicnum [ sprite [ j ] . sectnum ] = sector [ sprite [ j ] . sectnum ] . ceilingpicnum ;
sector [ sprite [ j ] . sectnum ] . ceilingpicnum = 562 ;
}
draw_both = 1 ;
}
}
drawrooms ( x + offx , y + offy , z + offz , a , h , sprite [ floor2 ] . sectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
if ( draw_both )
{
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for ( j = 0 ; j < MAXSPRITES ; j + + ) // restore ceiling or floor for the draw both sectors
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{
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if ( sprite [ j ] . picnum = = 1 & &
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sprite [ j ] . lotag = = k + 2 & &
sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
{
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if ( k = = 40 )
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{
sector [ sprite [ j ] . sectnum ] . floorz = tempsectorz [ sprite [ j ] . sectnum ] ;
sector [ sprite [ j ] . sectnum ] . floorpicnum = tempsectorpicnum [ sprite [ j ] . sectnum ] ;
}
else
{
sector [ sprite [ j ] . sectnum ] . ceilingz = tempsectorz [ sprite [ j ] . sectnum ] ;
sector [ sprite [ j ] . sectnum ] . ceilingpicnum = tempsectorpicnum [ sprite [ j ] . sectnum ] ;
}
} // end if
} // end for
// Now re-draw
drawrooms ( x + offx , y + offy , z + offz , a , h , sprite [ floor2 ] . sectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
}
} // end SE40
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static void SE40Code ( long x , long y , long z , long a , long h )
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{
int i ;
i = 0 ;
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while ( i < MAXSPRITES )
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{
int t = sprite [ i ] . lotag ;
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switch ( t )
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{
2006-11-16 03:02:42 +00:00
// case 40:
// case 41:
// ExtSE40Draw(i,x,y,z,a,h);
// break;
case 42 :
case 43 :
case 44 :
case 45 :
if ( cursectnum = = sprite [ i ] . sectnum )
ExtSE40Draw ( i , x , y , z , a , h ) ;
break ;
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}
i + + ;
}
}
void ExtEditSectorData ( short sectnum ) //F7
{
// if (qsetmode != 200) Show2dText("sthelp.hlp");
if ( qsetmode = = 200 )
return ;
if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
keystatus [ 67 ] = 0 ;
wallsprite = 0 ;
curwall = 0 ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
cursector_lotag = sector [ sectnum ] . lotag ;
cursector_lotag = getnumber16 ( " Enter search sector lotag : " , cursector_lotag , 65536L , 0 ) ;
Bsprintf ( tempbuf , " Search sector lotag %d " , cursector_lotag ) ;
printmessage16 ( tempbuf ) ;
}
else EditSectorData ( sectnum ) ;
} // end ExtEditSectorData
void ExtEditWallData ( short wallnum ) //F8
{
2006-11-13 23:12:47 +00:00
if ( qsetmode = = 200 )
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return ;
if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
wallsprite = 1 ;
curwall = wallnum ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
search_lotag = wall [ curwall ] . lotag ;
search_hitag = wall [ curwall ] . hitag ;
search_lotag = getnumber16 ( " Enter wall search lotag : " , search_lotag , 65536L , 0 ) ;
search_hitag = getnumber16 ( " Enter wall search hitag : " , search_hitag , 65536L , 0 ) ;
// Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d",
// curwall,wall[curwall].lotag,wall[curwall].hitag);
Bsprintf ( tempbuf , " Search wall lo=%d hi=%d " , search_lotag , search_hitag ) ;
printmessage16 ( tempbuf ) ;
}
else EditWallData ( wallnum ) ;
}
void ExtEditSpriteData ( short spritenum ) //F8
{
2006-11-13 23:12:47 +00:00
if ( qsetmode = = 200 )
2006-04-13 20:47:06 +00:00
return ;
if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
wallsprite = 2 ;
cursearchsprite = spritenum ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
search_lotag = sprite [ cursearchsprite ] . lotag ;
search_hitag = sprite [ cursearchsprite ] . hitag ;
search_lotag = getnumber16 ( " Enter sprite search lotag : " , search_lotag , 65536L , 0 ) ;
search_hitag = getnumber16 ( " Enter sprite search hitag : " , search_hitag , 65536L , 0 ) ;
Bsprintf ( tempbuf , " Search sprite lo=%d hi=%d " , search_lotag , search_hitag ) ;
printmessage16 ( tempbuf ) ;
}
else EditSpriteData ( spritenum ) ;
}
2006-12-10 06:49:01 +00:00
static void PrintStatus ( char * string , int num , char x , char y , char color )
2006-04-13 20:47:06 +00:00
{
Bsprintf ( tempbuf , " %s %d " , string , num ) ;
begindrawing ( ) ;
printext16 ( x * 8 , ydim16 + y * 8 , color , - 1 , tempbuf , 0 ) ;
enddrawing ( ) ;
}
2006-12-10 06:49:01 +00:00
static inline void SpriteName ( short spritenum , char * lo2 )
2006-04-13 20:47:06 +00:00
{
Bsprintf ( lo2 , names [ sprite [ spritenum ] . picnum ] ) ;
} // end SpriteName
2006-12-10 06:49:01 +00:00
static void ReadPaletteTable ( )
2006-04-13 20:47:06 +00:00
{
int i , j , fp ;
char lookup_num ;
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if ( ( fp = kopen4load ( " lookup.dat " , 0 ) ) = = - 1 )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if ( ( fp = kopen4load ( " lookup.dat " , 1 ) ) = = - 1 )
2006-04-13 20:47:06 +00:00
{
initprintf ( " LOOKUP.DAT not found, creating dummy palette lookups \n " ) ;
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for ( i = 0 ; i < 256 ; i + + )
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tempbuf [ i ] = ( ( i + 32 ) & 255 ) ; //remap colors for screwy palette sectors
makepalookup ( MAXPALOOKUPS , tempbuf , 0 , 0 , 0 , 1 ) ;
return ;
}
}
initprintf ( " Loading palette lookups... " ) ;
kread ( fp , & num_tables , 1 ) ;
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for ( j = 0 ; j < num_tables ; j + + )
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{
kread ( fp , & lookup_num , 1 ) ;
kread ( fp , tempbuf , 256 ) ;
makepalookup ( lookup_num , tempbuf , 0 , 0 , 0 , 1 ) ;
}
for ( j = 0 ; j < 256 ; j + + )
tempbuf [ j ] = j ;
num_tables + + ;
makepalookup ( num_tables , tempbuf , 15 , 15 , 15 , 1 ) ;
2006-12-10 06:49:01 +00:00
makepalookup ( num_tables + 1 , tempbuf , 15 , 0 , 0 , 1 ) ;
makepalookup ( num_tables + 2 , tempbuf , 0 , 15 , 0 , 1 ) ;
makepalookup ( num_tables + 3 , tempbuf , 0 , 0 , 15 , 1 ) ;
2006-04-13 20:47:06 +00:00
kread ( fp , WATERpalette , 768 ) ;
kread ( fp , SLIMEpalette , 768 ) ;
kread ( fp , TITLEpalette , 768 ) ;
kread ( fp , REALMSpalette , 768 ) ;
kread ( fp , BOSS1palette , 768 ) ;
kclose ( fp ) ;
initprintf ( " success. \n " ) ;
} // end ReadPaletteTable
2006-12-10 06:49:01 +00:00
static void ReadGamePalette ( )
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{
int i , fp ;
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if ( ( fp = kopen4load ( " palette.dat " , 0 ) ) = = - 1 )
if ( ( fp = kopen4load ( " palette.dat " , 1 ) ) = = - 1 )
2006-04-13 20:47:06 +00:00
{
initprintf ( " !!! PALETTE.DAT NOT FOUND !!! \n " ) ;
Bstrcpy ( tempbuf , " Mapster32 " VERSION " " ) ;
wm_msgbox ( tempbuf , " palette.dat not found " ) ;
exit ( 0 ) ;
}
initprintf ( " Loading game palette... " ) ;
kread ( fp , GAMEpalette , 768 ) ;
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < 768 ; + + i ) GAMEpalette [ i ] = GAMEpalette [ i ] ;
2006-04-13 20:47:06 +00:00
kclose ( fp ) ;
initprintf ( " success. \n " ) ;
ReadPaletteTable ( ) ;
}
2006-12-10 06:49:01 +00:00
static inline void _message ( char message [ 162 ] )
2006-04-13 20:47:06 +00:00
{
2007-02-11 00:49:03 +00:00
Bstrcpy ( getmessage , message ) ;
2006-04-13 20:47:06 +00:00
getmessageleng = strlen ( getmessage ) ;
getmessagetimeoff = totalclock + 120 * 5 ;
}
2006-12-10 06:49:01 +00:00
static void message ( char message [ 162 ] )
2006-04-13 20:47:06 +00:00
{
2006-05-12 21:55:05 +00:00
char tmpbuf [ 2048 ] ;
2006-04-13 20:47:06 +00:00
_message ( message ) ;
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Bstrcpy ( tmpbuf , message ) ;
Bstrcat ( tmpbuf , " \n " ) ;
OSD_Printf ( tmpbuf ) ;
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lastmessagetime = totalclock ;
}
static char lockbyte4094 ;
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static long lastupdate , mousecol , mouseadd = 1 , bstatus ;
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2006-12-10 06:49:01 +00:00
static void m32_showmouse ( void )
2006-04-13 20:47:06 +00:00
{
2007-02-26 01:46:38 +00:00
int i , col ;
2006-04-13 20:47:06 +00:00
2006-11-13 23:12:47 +00:00
if ( totalclock > lastupdate )
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{
mousecol + = mouseadd ;
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if ( mousecol > = 30 | | mousecol < = 0 )
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{
mouseadd = - mouseadd ;
mousecol + = mouseadd ;
}
lastupdate = totalclock + 3 ;
}
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switch ( whitecol )
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{
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case 1 : // Shadow Warrior
col = whitecol + mousecol ;
break ;
case 31 : // Duke Nukem 3D
col = whitecol - mousecol ;
break ;
default :
col = whitecol ;
break ;
2006-04-13 20:47:06 +00:00
}
2006-11-13 23:12:47 +00:00
if ( col ! = whitecol )
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{
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for ( i = ( ( xdim > 640 ) ? 3 : 2 ) ; i < = ( ( xdim > 640 ) ? 7 : 3 ) ; i + + )
2006-04-13 20:47:06 +00:00
{
plotpixel ( searchx + i , searchy , col ) ;
plotpixel ( searchx - i , searchy , col ) ;
plotpixel ( searchx , searchy - i , col ) ;
plotpixel ( searchx , searchy + i , col ) ;
}
2007-02-26 01:46:38 +00:00
for ( i = 1 ; i < = ( ( xdim > 640 ) ? 2 : 1 ) ; i + + )
2006-04-13 20:47:06 +00:00
{
plotpixel ( searchx + i , searchy , whitecol ) ;
plotpixel ( searchx - i , searchy , whitecol ) ;
plotpixel ( searchx , searchy - i , whitecol ) ;
plotpixel ( searchx , searchy + i , whitecol ) ;
}
2007-02-26 01:46:38 +00:00
i = ( ( xdim > 640 ) ? 8 : 4 ) ;
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plotpixel ( searchx + i , searchy , 0 ) ;
plotpixel ( searchx - i , searchy , 0 ) ;
plotpixel ( searchx , searchy - i , 0 ) ;
plotpixel ( searchx , searchy + i , 0 ) ;
}
2007-03-11 00:47:32 +00:00
2007-02-26 01:46:38 +00:00
if ( xdim > 640 )
{
for ( i = 1 ; i < = 4 ; i + + )
{
plotpixel ( searchx + i , searchy , whitecol ) ;
plotpixel ( searchx - i , searchy , whitecol ) ;
plotpixel ( searchx , searchy - i , whitecol ) ;
plotpixel ( searchx , searchy + i , whitecol ) ;
}
2007-03-11 00:47:32 +00:00
}
2006-04-13 20:47:06 +00:00
}
2006-12-10 06:49:01 +00:00
static int AskIfSure ( void )
2006-04-13 20:47:06 +00:00
{
2006-12-03 00:27:43 +00:00
int retval = 1 ;
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begindrawing ( ) ; //{{{
printext256 ( 0 , 0 , whitecol , 0 , " Are you sure you want to proceed? " , 0 ) ;
enddrawing ( ) ; //}}}
showframe ( 1 ) ;
while ( ( keystatus [ 1 ] | keystatus [ 0x1c ] | keystatus [ 0x39 ] | keystatus [ 0x31 ] ) = = 0 )
{
2006-11-15 01:16:55 +00:00
if ( handleevents ( ) )
{
if ( quitevent )
{
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retval = 1 ;
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break ;
}
2007-01-12 05:49:09 +00:00
}
idle ( ) ;
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if ( keystatus [ 0x15 ] ! = 0 )
{
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keystatus [ 0x15 ] = 0 ;
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retval = 0 ;
break ;
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}
}
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while ( keystatus [ 1 ] )
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{
keystatus [ 1 ] = 0 ;
retval = 1 ;
break ;
}
return ( retval ) ;
}
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static void Keys3d ( void )
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{
long i , count , rate , nexti ;
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long j , k , templong , changedir , hiz , loz ;
long hitx , hity , hitz , hihit , lohit ;
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long repeatcountx = 0 , repeatcounty = 0 ;
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char smooshyalign = 0 , repeatpanalign = 0 , buffer [ 80 ] ;
short startwall , endwall , dasector , hitsect , hitwall , hitsprite , statnum = 0 ;
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/* start Mapster32 */
if ( sidemode ! = 0 )
{
setviewback ( ) ;
rotatesprite ( 320 < < 15 , 200 < < 15 , 65536 , ( horiz - 100 ) < < 2 , 4094 , 0 , 0 , 2 + 4 , 0 , 0 , 0 , 0 ) ;
lockbyte4094 = 0 ;
searchx = ydim - 1 - searchx ;
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searchx ^ = searchy ;
searchy ^ = searchx ;
searchx ^ = searchy ;
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// overwritesprite(160L,170L,1153,0,1+2,0);
rotatesprite ( 160 < < 16 , 170 < < 16 , 65536 , ( 100 - horiz + 1024 ) < < 3 , 1153 , 0 , 0 , 2 , 0 , 0 , 0 , 0 ) ;
}
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if ( usedcount & & ! helpon )
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{
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if ( searchstat ! = 3 )
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{
count = 0 ;
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for ( i = 0 ; i < numwalls ; i + + )
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{
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if ( wall [ i ] . picnum = = temppicnum ) count + + ;
if ( wall [ i ] . overpicnum = = temppicnum ) count + + ;
if ( sector [ i ] . ceilingpicnum = = temppicnum ) count + + ;
if ( sector [ i ] . floorpicnum = = temppicnum ) count + + ;
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}
}
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if ( searchstat = = 3 )
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{
count = 0 ;
statnum = 0 ;
i = headspritestat [ statnum ] ;
while ( i ! = - 1 )
{
nexti = nextspritestat [ i ] ;
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if ( sprite [ i ] . picnum = = temppicnum ) count + + ;
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i = nexti ;
}
}
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if ( tabgraphic = = 1 )
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rotatesprite ( ( 44 + ( tilesizx [ temppicnum ] > > 3 ) ) < < 16 , ( 114 ) < < 16 , 32768 , 0 , temppicnum , tempshade , temppal , 2 , 0L , 0L , xdim - 1L , ydim - 1L ) ;
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else if ( tabgraphic = = 2 )
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rotatesprite ( ( 44 + ( tilesizx [ temppicnum ] > > 3 ) ) < < 16 , ( 114 ) < < 16 , 16384 , 0 , temppicnum , tempshade , temppal , 2 , 0L , 0L , xdim - 1L , ydim - 1L ) ;
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begindrawing ( ) ;
j = xdimgame > 640 ? 0 : 1 ;
i = ( ydimgame > > 6 ) + ( j < < 2 ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 , 0 , - 1 , " Clipboard " , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) , whitecol , - 1 , " Clipboard " , j ) ;
Bsprintf ( tempbuf , " Pic: %d %s " , temppicnum , names [ temppicnum ] ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Shd: %d " , tempshade ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Pal: %d " , temppal ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Cst: %d " , tempcstat ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Lot: %d " , templotag ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i + i + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Hit: %d " , temphitag ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i + i + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i + i + i + i + i , whitecol , - 1 , tempbuf , j ) ;
Bsprintf ( tempbuf , " Ext: %d " , tempextra ) ;
printext256 ( ( xdimgame > > 6 ) + 2 , ydimgame - ( ydimgame > > 1 ) + 2 + i + i + i + i + i + i + i + i , 0 , - 1 , tempbuf , j ) ;
printext256 ( ( xdimgame > > 6 ) , ydimgame - ( ydimgame > > 1 ) + i + i + i + i + i + i + i + i , whitecol , - 1 , tempbuf , j ) ;
enddrawing ( ) ;
} // end if usedcount
if ( ( totalclock > ( lastmessagetime + 120 * 3 ) ) )
{
char msgbuf [ 2048 ] ;
switch ( searchstat )
{
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case 0 :
case 4 :
{
long dax , day , dist ;
dax = wall [ searchwall ] . x - wall [ wall [ searchwall ] . point2 ] . x ;
day = wall [ searchwall ] . y - wall [ wall [ searchwall ] . point2 ] . y ;
dist = ksqrt ( dax * dax + day * day ) ;
Bsprintf ( msgbuf , " Wall %d: length:%ld lo:%d hi:%d " , searchwall , dist , wall [ searchwall ] . lotag , wall [ searchwall ] . hitag ) ;
_message ( msgbuf ) ;
break ;
}
case 1 :
Bsprintf ( msgbuf , " Sector %d ceiling: lo:%s hi:%d " , searchsector , ExtGetSectorCaption ( searchsector ) , sector [ searchsector ] . hitag ) ;
_message ( msgbuf ) ;
break ;
case 2 :
Bsprintf ( msgbuf , " Sector %d floor: lo:%s hi:%d " , searchsector , ExtGetSectorCaption ( searchsector ) , sector [ searchsector ] . hitag ) ;
_message ( msgbuf ) ;
break ;
case 3 :
{
if ( strlen ( names [ sprite [ searchwall ] . picnum ] ) > 0 )
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{
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if ( sprite [ searchwall ] . picnum = = SECTOREFFECTOR )
Bsprintf ( msgbuf , " Sprite %d %s: lo:%d hi:%d " , searchwall , SectorEffectorText ( searchwall ) , sprite [ searchwall ] . lotag , sprite [ searchwall ] . hitag ) ;
else Bsprintf ( msgbuf , " Sprite %d %s: lo:%d hi:%d ex:%d " , searchwall , names [ sprite [ searchwall ] . picnum ] , sprite [ searchwall ] . lotag , sprite [ searchwall ] . hitag , sprite [ searchwall ] . extra ) ;
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}
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else Bsprintf ( msgbuf , " Sprite %d picnum %d: lo:%d hi:%d ex:%d " , searchwall , sprite [ searchwall ] . picnum , sprite [ searchwall ] . lotag , sprite [ searchwall ] . hitag , sprite [ searchwall ] . extra ) ;
_message ( msgbuf ) ;
break ;
}
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}
}
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if ( keystatus [ 0x04 ] > 0 ) /* 3 (toggle floor-over-floor (cduke3d only) */
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{
floor_over_floor = ! floor_over_floor ;
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// if (!floor_over_floor) ResetFOFSize();
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keystatus [ 0x04 ] = 0 ;
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}
if ( keystatus [ KEYSC_F3 ] )
{
mlook = 1 - mlook ;
Bsprintf ( tempbuf , " Mouselook: %d " , mlook ) ;
message ( tempbuf ) ;
keystatus [ KEYSC_F3 ] = 0 ;
}
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x0e ] = = 1 ) // ' del
2006-08-10 02:10:24 +00:00
{
keystatus [ 0x0e ] = 0 ;
switch ( searchstat )
{
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case 0 :
case 4 :
wall [ searchwall ] . cstat = 0 ;
break ;
// case 1: case 2: sector[searchsector].cstat = 0; break;
case 3 :
sprite [ searchwall ] . cstat = 0 ;
break ;
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}
}
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// 'P - Will copy palette to all sectors highlighted with R-Alt key
if ( keystatus [ KEYSC_QUOTE ] & & keystatus [ KEYSC_P ] ) // ' P
{
short w , start_wall , end_wall , currsector ;
unsigned char pal ;
keystatus [ KEYSC_P ] = 0 ;
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if ( highlightsectorcnt = = - 1 )
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{
message ( " You didn't select any sectors! " ) ;
return ;
}
pal = ( unsigned char ) getnumber256 ( " Palette: " , 0 , MAXPALOOKUPS , 0 ) ;
2006-11-13 23:12:47 +00:00
if ( AskIfSure ( ) ) return ;
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
sector [ currsector ] . ceilingpal = pal ;
sector [ currsector ] . floorpal = pal ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
wall [ w ] . pal = pal ;
}
}
message ( " Palettes changed " ) ;
}
// ;P - Will copy palette to all sectors & sprites within highlighted with R-Alt key
if ( keystatus [ KEYSC_SEMI ] & & keystatus [ KEYSC_P ] ) // ; P
{
short w , start_wall , end_wall , currsector ;
unsigned char pal ;
keystatus [ KEYSC_P ] = 0 ;
2006-11-13 23:12:47 +00:00
if ( highlightsectorcnt = = - 1 )
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{
message ( " You didn't select any sectors! " ) ;
return ;
}
pal = ( unsigned char ) getnumber256 ( " Palette: " , 0 , MAXPALOOKUPS , 0 ) ;
2006-11-13 23:12:47 +00:00
if ( AskIfSure ( ) ) return ;
2006-04-13 20:47:06 +00:00
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
sector [ currsector ] . ceilingpal = pal ;
sector [ currsector ] . floorpal = pal ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
wall [ w ] . pal = pal ;
}
for ( k = 0 ; k < highlightsectorcnt ; k + + )
{
w = headspritesect [ highlightsector [ k ] ] ;
2006-11-13 23:12:47 +00:00
while ( w > = 0 )
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{
j = nextspritesect [ w ] ;
sprite [ i ] . pal = pal ;
w = j ;
}
}
}
message ( " Palettes changed " ) ;
}
if ( keystatus [ KEYSC_SEMI ] & & keystatus [ KEYSC_V ] ) // ; V
{
2006-04-22 22:33:52 +00:00
short currsector ;
2006-04-13 20:47:06 +00:00
unsigned char visval ;
keystatus [ KEYSC_V ] = 0 ;
2006-11-13 23:12:47 +00:00
if ( highlightsectorcnt = = - 1 )
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{
message ( " You didn't select any sectors! " ) ;
return ;
}
2006-11-19 08:43:27 +00:00
visval = ( unsigned char ) getnumber256 ( " Visibility of selected sectors: " , sector [ searchsector ] . visibility , 256L , 0 ) ;
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if ( AskIfSure ( ) ) return ;
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
sector [ currsector ] . visibility = visval ;
}
message ( " Visibility changed on all selected sectors " ) ;
}
if ( keystatus [ 0xd3 ] > 0 )
{
if ( searchstat = = 3 )
{
deletesprite ( searchwall ) ;
updatenumsprites ( ) ;
Bsprintf ( tempbuf , " Sprite (%d) deleted " , searchwall ) ;
message ( tempbuf ) ;
asksave = 1 ;
}
keystatus [ 0xd3 ] = 0 ;
}
if ( keystatus [ KEYSC_F6 ] > 0 ) //F6
{
keystatus [ KEYSC_F6 ] = 0 ;
autospritehelp = ! autospritehelp ;
Bsprintf ( tempbuf , " Automatic SECTOREFFECTOR help: %d " , autospritehelp ) ;
message ( tempbuf ) ;
}
if ( keystatus [ KEYSC_F7 ] > 0 ) //F7
{
keystatus [ KEYSC_F7 ] = 0 ;
autosecthelp = ! autosecthelp ;
Bsprintf ( tempbuf , " Automatic sector tag help: %d " , autosecthelp ) ;
message ( tempbuf ) ;
}
if ( ( searchstat = = 3 ) & & ( sprite [ searchwall ] . picnum = = SECTOREFFECTOR ) )
if ( autospritehelp & & helpon = = 0 ) Show3dText ( " sehelp.hlp " ) ;
if ( searchstat = = 1 | | searchstat = = 2 )
if ( autosecthelp & & helpon = = 0 ) Show3dText ( " sthelp.hlp " ) ;
if ( keystatus [ 0x33 ] > 0 ) // , Search & fix panning to the left (3D)
{
if ( searchstat = = 3 )
{
i = searchwall ;
if ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) > 0 )
sprite [ i ] . ang = ( ( sprite [ i ] . ang + 2048 - 1 ) & 2047 ) ;
else
{
sprite [ i ] . ang = ( ( sprite [ i ] . ang + 2048 - 128 ) & 2047 ) ;
keystatus [ 0x33 ] = 0 ;
}
Bsprintf ( tempbuf , " Sprite (%ld) angle: %d " , i , sprite [ i ] . ang ) ;
message ( tempbuf ) ;
}
}
if ( keystatus [ 0x34 ] > 0 ) // . Search & fix panning to the right (3D)
{
if ( ( searchstat = = 0 ) | | ( searchstat = = 4 ) )
{
AutoAlignWalls ( ( long ) searchwall , 0L ) ;
keystatus [ 0x34 ] = 0 ;
}
if ( searchstat = = 3 )
{
i = searchwall ;
if ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) > 0 )
sprite [ i ] . ang = ( ( sprite [ i ] . ang + 2048 + 1 ) & 2047 ) ;
else
{
sprite [ i ] . ang = ( ( sprite [ i ] . ang + 2048 + 128 ) & 2047 ) ;
keystatus [ 0x34 ] = 0 ;
}
Bsprintf ( tempbuf , " Sprite (%ld) angle: %d " , i , sprite [ i ] . ang ) ;
message ( tempbuf ) ;
}
}
if ( ( keystatus [ KEYSC_L ] > 0 ) & & ( keystatus [ KEYSC_QUOTE ] > 0 ) ) // ' L
{
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 1 :
strcpy ( tempbuf , " Sector ceilingz: " ) ;
sector [ searchsector ] . ceilingz = getnumber256 ( tempbuf , sector [ searchsector ] . ceilingz , 8388608 , 1 ) ;
if ( ! ( sector [ searchsector ] . ceilingstat & 2 ) )
sector [ searchsector ] . ceilingheinum = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
strcpy ( tempbuf , " Sector ceiling slope: " ) ;
2006-11-19 08:43:27 +00:00
sector [ searchsector ] . ceilingheinum = getnumber256 ( tempbuf , sector [ searchsector ] . ceilingheinum , 65536 , 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
case 2 :
strcpy ( tempbuf , " Sector floorz: " ) ;
sector [ searchsector ] . floorz = getnumber256 ( tempbuf , sector [ searchsector ] . floorz , 8388608 , 1 ) ;
if ( ! ( sector [ searchsector ] . floorstat & 2 ) )
sector [ searchsector ] . floorheinum = 0 ;
strcpy ( tempbuf , " Sector floor slope: " ) ;
2006-11-19 08:43:27 +00:00
sector [ searchsector ] . floorheinum = getnumber256 ( tempbuf , sector [ searchsector ] . floorheinum , 65536 , 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
case 3 :
strcpy ( tempbuf , " Sprite x: " ) ;
sprite [ searchwall ] . x = getnumber256 ( tempbuf , sprite [ searchwall ] . x , 131072 , 1 ) ;
strcpy ( tempbuf , " Sprite y: " ) ;
sprite [ searchwall ] . y = getnumber256 ( tempbuf , sprite [ searchwall ] . y , 131072 , 1 ) ;
strcpy ( tempbuf , " Sprite z: " ) ;
sprite [ searchwall ] . z = getnumber256 ( tempbuf , sprite [ searchwall ] . z , 8388608 , 1 ) ;
strcpy ( tempbuf , " Sprite angle: " ) ;
sprite [ searchwall ] . ang = getnumber256 ( tempbuf , sprite [ searchwall ] . ang , 2048L , 0 ) ;
break ;
2006-04-13 20:47:06 +00:00
}
if ( sector [ searchsector ] . ceilingheinum = = 0 )
sector [ searchsector ] . ceilingstat & = ~ 2 ;
else
sector [ searchsector ] . ceilingstat | = 2 ;
if ( sector [ searchsector ] . floorheinum = = 0 )
sector [ searchsector ] . floorstat & = ~ 2 ;
else
sector [ searchsector ] . floorstat | = 2 ;
asksave = 1 ;
keystatus [ KEYSC_L ] = 0 ;
}
getzrange ( posx , posy , posz , cursectnum , & hiz , & hihit , & loz , & lohit , 128L , CLIPMASK0 ) ;
2007-03-22 20:58:13 +00:00
if ( keystatus [ KEYSC_CAPS ] > 0 | | ( ( keystatus [ KEYSC_Z ] > 0 ) & & ( keystatus [ KEYSC_QUOTE ] > 0 ) ) )
2006-04-13 20:47:06 +00:00
{
zmode + + ;
if ( zmode = = 3 ) zmode = 0 ;
else if ( zmode = = 1 ) zlock = ( loz - posz ) & 0xfffffc00 ;
if ( zmode = = 0 ) message ( " Zmode = Gravity " ) ;
else if ( zmode = = 1 ) message ( " Zmode = Locked/Sector " ) ;
else if ( zmode = = 2 ) message ( " Zmode = Locked/Free " ) ;
2007-03-22 20:58:13 +00:00
keystatus [ KEYSC_CAPS ] = keystatus [ KEYSC_Z ] = 0 ;
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}
if ( keystatus [ KEYSC_M ] > 0 & & ( keystatus [ KEYSC_QUOTE ] ) > 0 ) // M
{
switch ( searchstat )
{
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case 0 :
case 4 :
strcpy ( buffer , " Wall extra: " ) ;
wall [ searchwall ] . extra = getnumber256 ( buffer , ( long ) wall [ searchwall ] . extra , 65536L , 1 ) ;
break ;
case 1 :
strcpy ( buffer , " Sector extra: " ) ;
sector [ searchsector ] . extra = getnumber256 ( buffer , ( long ) sector [ searchsector ] . extra , 65536L , 1 ) ;
break ;
case 2 :
strcpy ( buffer , " Sector extra: " ) ;
sector [ searchsector ] . extra = getnumber256 ( buffer , ( long ) sector [ searchsector ] . extra , 65536L , 1 ) ;
break ;
case 3 :
strcpy ( buffer , " Sprite extra: " ) ;
sprite [ searchwall ] . extra = getnumber256 ( buffer , ( long ) sprite [ searchwall ] . extra , 65536L , 1 ) ;
break ;
2006-04-13 20:47:06 +00:00
}
asksave = 1 ;
keystatus [ KEYSC_M ] = 0 ;
}
if ( keystatus [ KEYSC_1 ] > 0 ) // 1 (make 1-way wall)
{
if ( searchstat ! = 3 )
{
wall [ searchwall ] . cstat ^ = 32 ;
sprintf ( getmessage , " Wall (%d) 1 side masking %s " , searchwall , wall [ searchwall ] . cstat & 32 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
else
{
sprite [ searchwall ] . cstat ^ = 64 ;
i = sprite [ searchwall ] . cstat ;
if ( ( i & 48 ) = = 32 )
{
sprite [ searchwall ] . cstat & = ~ 8 ;
if ( ( i & 64 ) > 0 )
if ( posz > sprite [ searchwall ] . z )
sprite [ searchwall ] . cstat | = 8 ;
}
asksave = 1 ;
sprintf ( getmessage , " Sprite (%d) 1 sided %s " , searchwall , sprite [ searchwall ] . cstat & 64 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
}
keystatus [ KEYSC_1 ] = 0 ;
}
if ( keystatus [ KEYSC_2 ] > 0 ) // 2 (bottom wall swapping)
{
if ( searchstat ! = 3 )
{
wall [ searchwall ] . cstat ^ = 2 ;
sprintf ( getmessage , " Wall (%d) bottom texture swap %s " , searchwall , wall [ searchwall ] . cstat & 2 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
keystatus [ KEYSC_2 ] = 0 ;
}
if ( keystatus [ KEYSC_O ] > 0 ) // O (top/bottom orientation - for doors)
{
if ( ( searchstat = = 0 ) | | ( searchstat = = 4 ) )
{
wall [ searchwall ] . cstat ^ = 4 ;
asksave = 1 ;
}
if ( searchstat = = 3 ) // O (ornament onto wall) (2D)
{
asksave = 1 ;
i = searchwall ;
hitscan ( sprite [ i ] . x , sprite [ i ] . y , sprite [ i ] . z , sprite [ i ] . sectnum ,
sintable [ ( sprite [ i ] . ang + 2560 + 1024 ) & 2047 ] ,
sintable [ ( sprite [ i ] . ang + 2048 + 1024 ) & 2047 ] ,
0 ,
& hitsect , & hitwall , & hitsprite , & hitx , & hity , & hitz , CLIPMASK1 ) ;
sprite [ i ] . x = hitx ;
sprite [ i ] . y = hity ;
sprite [ i ] . z = hitz ;
changespritesect ( i , hitsect ) ;
if ( hitwall > = 0 )
sprite [ i ] . ang = ( ( getangle ( wall [ wall [ hitwall ] . point2 ] . x - wall [ hitwall ] . x , wall [ wall [ hitwall ] . point2 ] . y - wall [ hitwall ] . y ) + 512 ) & 2047 ) ;
//Make sure sprite's in right sector
if ( inside ( sprite [ i ] . x , sprite [ i ] . y , sprite [ i ] . sectnum ) = = 0 )
{
j = wall [ hitwall ] . point2 ;
sprite [ i ] . x - = ksgn ( wall [ j ] . y - wall [ hitwall ] . y ) ;
sprite [ i ] . y + = ksgn ( wall [ j ] . x - wall [ hitwall ] . x ) ;
}
}
keystatus [ KEYSC_O ] = 0 ;
}
if ( keystatus [ KEYSC_M ] > 0 ) // M (masking walls)
{
if ( searchstat ! = 3 )
{
i = wall [ searchwall ] . nextwall ;
templong = ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) ;
if ( i > = 0 )
{
wall [ searchwall ] . cstat ^ = 16 ;
sprintf ( getmessage , " Wall (%d) masking %s " , searchwall , wall [ searchwall ] . cstat & 16 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
if ( ( wall [ searchwall ] . cstat & 16 ) > 0 )
{
wall [ searchwall ] . cstat & = ~ 8 ;
if ( templong = = 0 )
{
wall [ i ] . cstat | = 8 ; //auto other-side flip
wall [ i ] . cstat | = 16 ;
wall [ i ] . overpicnum = wall [ searchwall ] . overpicnum ;
}
}
else
{
wall [ searchwall ] . cstat & = ~ 8 ;
if ( templong = = 0 )
{
wall [ i ] . cstat & = ~ 8 ; //auto other-side unflip
wall [ i ] . cstat & = ~ 16 ;
}
}
wall [ searchwall ] . cstat & = ~ 32 ;
if ( templong = = 0 ) wall [ i ] . cstat & = ~ 32 ;
asksave = 1 ;
}
}
keystatus [ KEYSC_M ] = 0 ;
}
if ( keystatus [ KEYSC_H ] > 0 ) // H (hitscan sensitivity)
{
if ( ( keystatus [ KEYSC_QUOTE ] ) > 0 )
{
switch ( searchstat )
{
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case 0 :
case 4 :
strcpy ( buffer , " Wall hitag: " ) ;
wall [ searchwall ] . hitag = getnumber256 ( buffer , ( long ) wall [ searchwall ] . hitag , 65536L , 0 ) ;
break ;
case 1 :
strcpy ( buffer , " Sector hitag: " ) ;
sector [ searchsector ] . hitag = getnumber256 ( buffer , ( long ) sector [ searchsector ] . hitag , 65536L , 0 ) ;
break ;
case 2 :
strcpy ( buffer , " Sector hitag: " ) ;
sector [ searchsector ] . hitag = getnumber256 ( buffer , ( long ) sector [ searchsector ] . hitag , 65536L , 0 ) ;
break ;
case 3 :
strcpy ( buffer , " Sprite hitag: " ) ;
sprite [ searchwall ] . hitag = getnumber256 ( buffer , ( long ) sprite [ searchwall ] . hitag , 65536L , 0 ) ;
break ;
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}
}
else
{
if ( searchstat = = 3 )
{
sprite [ searchwall ] . cstat ^ = 256 ;
sprintf ( getmessage , " Sprite (%d) hitscan sensitivity %s " , searchwall , sprite [ searchwall ] . cstat & 256 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
else
{
wall [ searchwall ] . cstat ^ = 64 ;
if ( ( wall [ searchwall ] . nextwall > = 0 ) & & ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) = = 0 ) )
{
wall [ wall [ searchwall ] . nextwall ] . cstat & = ~ 64 ;
wall [ wall [ searchwall ] . nextwall ] . cstat | = ( wall [ searchwall ] . cstat & 64 ) ;
}
sprintf ( getmessage , " Wall (%d) hitscan sensitivity %s " , searchwall , wall [ searchwall ] . cstat & 64 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
}
keystatus [ KEYSC_H ] = 0 ;
}
smooshyalign = keystatus [ 0x4c ] ;
repeatpanalign = ( keystatus [ 0x2a ] | keystatus [ 0x36 ] | ( bstatus & 2 ) ) ;
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if ( mlook = = 2 )
mlook = 0 ;
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if ( bstatus & 4 )
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{
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if ( bstatus & 1 )
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{
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mlook = 2 ;
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}
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if ( bstatus & 32 ) // -
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{
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mouseb & = ~ 32 ;
bstatus & = ~ 32 ;
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if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
if ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) > 0 ) //CTRL
{
if ( visibility < 16384 ) visibility + = visibility ;
}
else
{
if ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) = = 0 )
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k = 16 ;
else k = 1 ;
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if ( highlightsectorcnt > = 0 )
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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if ( highlightsector [ i ] = = searchsector )
{
while ( k > 0 )
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
sector [ highlightsector [ i ] ] . visibility + + ;
if ( sector [ highlightsector [ i ] ] . visibility = = 240 )
sector [ highlightsector [ i ] ] . visibility = 239 ;
}
k - - ;
}
break ;
}
while ( k > 0 )
{
sector [ searchsector ] . visibility + + ;
if ( sector [ searchsector ] . visibility = = 240 )
sector [ searchsector ] . visibility = 239 ;
k - - ;
}
asksave = 1 ;
}
}
else
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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if ( highlightsector [ i ] = = searchsector )
{
k = 1 ;
break ;
}
}
if ( k = = 0 )
{
if ( searchstat = = 0 ) wall [ searchwall ] . shade + + ;
if ( searchstat = = 1 ) sector [ searchsector ] . ceilingshade + + ;
if ( searchstat = = 2 ) sector [ searchsector ] . floorshade + + ;
if ( searchstat = = 3 ) sprite [ searchwall ] . shade + + ;
if ( searchstat = = 4 ) wall [ searchwall ] . shade + + ;
}
else
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
dasector = highlightsector [ i ] ;
sector [ dasector ] . ceilingshade + + ; //sector shade
sector [ dasector ] . floorshade + + ;
startwall = sector [ dasector ] . wallptr ; //wall shade
endwall = startwall + sector [ dasector ] . wallnum - 1 ;
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for ( j = startwall ; j < = endwall ; j + + )
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wall [ j ] . shade + + ;
j = headspritesect [ dasector ] ; //sprite shade
while ( j ! = - 1 )
{
sprite [ j ] . shade + + ;
j = nextspritesect [ j ] ;
}
}
}
asksave = 1 ;
}
}
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if ( bstatus & 16 ) // +
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{
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mouseb & = ~ 16 ;
bstatus & = ~ 16 ;
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if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
if ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) > 0 ) //CTRL
{
if ( visibility > 32 ) visibility > > = 1 ;
}
else
{
if ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) = = 0 )
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k = 16 ;
else k = 1 ;
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if ( highlightsectorcnt > = 0 )
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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if ( highlightsector [ i ] = = searchsector )
{
while ( k > 0 )
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
sector [ highlightsector [ i ] ] . visibility - - ;
if ( sector [ highlightsector [ i ] ] . visibility = = 239 )
sector [ highlightsector [ i ] ] . visibility = 240 ;
}
k - - ;
}
break ;
}
while ( k > 0 )
{
sector [ searchsector ] . visibility - - ;
if ( sector [ searchsector ] . visibility = = 239 )
sector [ searchsector ] . visibility = 240 ;
k - - ;
}
asksave = 1 ;
}
}
else
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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if ( highlightsector [ i ] = = searchsector )
{
k = 1 ;
break ;
}
}
if ( k = = 0 )
{
if ( searchstat = = 0 ) wall [ searchwall ] . shade - - ;
if ( searchstat = = 1 ) sector [ searchsector ] . ceilingshade - - ;
if ( searchstat = = 2 ) sector [ searchsector ] . floorshade - - ;
if ( searchstat = = 3 ) sprite [ searchwall ] . shade - - ;
if ( searchstat = = 4 ) wall [ searchwall ] . shade - - ;
}
else
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
dasector = highlightsector [ i ] ;
sector [ dasector ] . ceilingshade - - ; //sector shade
sector [ dasector ] . floorshade - - ;
startwall = sector [ dasector ] . wallptr ; //wall shade
endwall = startwall + sector [ dasector ] . wallnum - 1 ;
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for ( j = startwall ; j < = endwall ; j + + )
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wall [ j ] . shade - - ;
j = headspritesect [ dasector ] ; //sprite shade
while ( j ! = - 1 )
{
sprite [ j ] . shade - - ;
j = nextspritesect [ j ] ;
}
}
}
asksave = 1 ;
}
}
}
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if ( ( keystatus [ KEYSC_DASH ] | keystatus [ KEYSC_EQUAL ] | ( ( bstatus & ( 16 | 32 ) ) & & ! ( bstatus & 2 ) ) ) > 0 ) // mousewheel, -, and +, cycle picnum
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{
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j = i = ( keystatus [ KEYSC_EQUAL ] | ( bstatus & 16 ) ) ? 1 : - 1 ;
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switch ( searchstat )
{
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case 0 :
while ( ! tilesizx [ wall [ searchwall ] . picnum ] | | ! tilesizy [ wall [ searchwall ] . picnum ] | | j )
{
if ( wall [ searchwall ] . picnum + i > = MAXTILES ) wall [ searchwall ] . picnum = 0 ;
else if ( wall [ searchwall ] . picnum + i < 0 ) wall [ searchwall ] . picnum = MAXTILES - 1 ;
else wall [ searchwall ] . picnum + = i ;
j = 0 ;
}
break ;
case 1 :
while ( ! tilesizx [ sector [ searchsector ] . ceilingpicnum ] | | ! tilesizy [ sector [ searchsector ] . ceilingpicnum ] | | j )
{
if ( sector [ searchsector ] . ceilingpicnum + i > = MAXTILES ) sector [ searchsector ] . ceilingpicnum = 0 ;
else if ( sector [ searchsector ] . ceilingpicnum + i < 0 ) sector [ searchsector ] . ceilingpicnum = MAXTILES - 1 ;
else sector [ searchsector ] . ceilingpicnum + = i ;
j = 0 ;
}
break ;
case 2 :
while ( ! tilesizx [ sector [ searchsector ] . floorpicnum ] | | ! tilesizy [ sector [ searchsector ] . floorpicnum ] | | j )
{
if ( sector [ searchsector ] . floorpicnum + i > = MAXTILES ) sector [ searchsector ] . floorpicnum = 0 ;
else if ( sector [ searchsector ] . floorpicnum + i < 0 ) sector [ searchsector ] . floorpicnum = MAXTILES - 1 ;
else sector [ searchsector ] . floorpicnum + = i ;
j = 0 ;
}
break ;
case 3 :
while ( ! tilesizx [ sprite [ searchwall ] . picnum ] | | ! tilesizy [ sprite [ searchwall ] . picnum ] | | j )
{
if ( sprite [ searchwall ] . picnum + i > = MAXTILES ) sprite [ searchwall ] . picnum = 0 ;
else if ( sprite [ searchwall ] . picnum + i < 0 ) sprite [ searchwall ] . picnum = MAXTILES - 1 ;
else sprite [ searchwall ] . picnum + = i ;
j = 0 ;
}
break ;
case 4 :
while ( ! tilesizx [ wall [ searchwall ] . overpicnum ] | | ! tilesizy [ wall [ searchwall ] . overpicnum ] | | j )
{
if ( wall [ searchwall ] . overpicnum + i > = MAXTILES ) wall [ searchwall ] . overpicnum = 0 ;
else if ( wall [ searchwall ] . overpicnum + i < 0 ) wall [ searchwall ] . overpicnum = MAXTILES - 1 ;
else wall [ searchwall ] . overpicnum + = i ;
j = 0 ;
}
break ;
}
asksave = 1 ;
keystatus [ KEYSC_DASH ] = keystatus [ KEYSC_EQUAL ] = 0 ;
mouseb & = ~ ( 16 | 32 ) ;
}
if ( keystatus [ KEYSC_E ] > 0 ) // E (expand)
{
if ( searchstat = = 1 )
{
sector [ searchsector ] . ceilingstat ^ = 8 ;
sprintf ( getmessage , " Sector (%d) ceiling texture expansion %s " , searchsector , sector [ searchsector ] . ceilingstat & 8 ? " ON " : " OFF " ) ;
2006-04-13 20:47:06 +00:00
message ( getmessage ) ;
asksave = 1 ;
}
if ( searchstat = = 2 )
{
sector [ searchsector ] . floorstat ^ = 8 ;
sprintf ( getmessage , " Sector (%d) floor texture expansion %s " , searchsector , sector [ searchsector ] . floorstat & 8 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
keystatus [ KEYSC_E ] = 0 ;
}
if ( keystatus [ KEYSC_R ] > 0 ) // R (relative alignment, rotation)
{
if ( keystatus [ KEYSC_QUOTE ] > 0 ) // FRAMERATE TOGGLE
{
framerateon = ! framerateon ;
2006-11-13 23:12:47 +00:00
if ( framerateon ) message ( " Show framerate ON " ) ;
2006-04-13 20:47:06 +00:00
else message ( " Show framerate OFF " ) ;
}
else
{
if ( searchstat = = 1 )
{
sector [ searchsector ] . ceilingstat ^ = 64 ;
sprintf ( getmessage , " Sector (%d) ceiling texture relativity %s " , searchsector , sector [ searchsector ] . ceilingstat & 64 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
if ( searchstat = = 2 )
{
sector [ searchsector ] . floorstat ^ = 64 ;
sprintf ( getmessage , " Sector (%d) ceiling texture relativity %s " , searchsector , sector [ searchsector ] . floorstat & 64 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
if ( searchstat = = 3 )
{
i = sprite [ searchwall ] . cstat ;
if ( ( i & 48 ) < 32 ) i + = 16 ;
else i & = ~ 48 ;
sprite [ searchwall ] . cstat = i ;
if ( sprite [ searchwall ] . cstat & 16 )
sprintf ( getmessage , " Sprite (%d) wall aligned " , searchwall ) ;
else if ( sprite [ searchwall ] . cstat & 32 )
sprintf ( getmessage , " Sprite (%d) floor aligned " , searchwall ) ;
else
sprintf ( getmessage , " Sprite (%d) un-aligned " , searchwall ) ;
message ( getmessage ) ;
asksave = 1 ;
}
}
keystatus [ KEYSC_R ] = 0 ;
}
if ( keystatus [ KEYSC_F ] > 0 ) //F (Flip)
{
keystatus [ KEYSC_F ] = 0 ;
if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT-F (relative alignmment flip)
{
if ( searchstat ! = 3 )
{
setfirstwall ( searchsector , searchwall ) ;
asksave = 1 ;
}
}
else
{
if ( ( searchstat = = 0 ) | | ( searchstat = = 4 ) )
{
i = wall [ searchwall ] . cstat ;
i = ( ( i > > 3 ) & 1 ) + ( ( i > > 7 ) & 2 ) ; //3-x,8-y
2006-11-13 23:12:47 +00:00
switch ( i )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
i = 1 ;
break ;
case 1 :
i = 3 ;
break ;
case 2 :
i = 0 ;
break ;
case 3 :
i = 2 ;
break ;
2006-04-13 20:47:06 +00:00
}
i = ( ( i & 1 ) < < 3 ) + ( ( i & 2 ) < < 7 ) ;
wall [ searchwall ] . cstat & = ~ 0x0108 ;
wall [ searchwall ] . cstat | = i ;
asksave = 1 ;
}
if ( searchstat = = 1 ) //8-way ceiling flipping (bits 2,4,5)
{
i = sector [ searchsector ] . ceilingstat ;
i = ( i & 0x4 ) + ( ( i > > 4 ) & 3 ) ;
2006-11-13 23:12:47 +00:00
switch ( i )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
i = 6 ;
break ;
case 6 :
i = 3 ;
break ;
case 3 :
i = 5 ;
break ;
case 5 :
i = 1 ;
break ;
case 1 :
i = 7 ;
break ;
case 7 :
i = 2 ;
break ;
case 2 :
i = 4 ;
break ;
case 4 :
i = 0 ;
break ;
2006-04-13 20:47:06 +00:00
}
i = ( i & 0x4 ) + ( ( i & 3 ) < < 4 ) ;
sector [ searchsector ] . ceilingstat & = ~ 0x34 ;
sector [ searchsector ] . ceilingstat | = i ;
asksave = 1 ;
}
if ( searchstat = = 2 ) //8-way floor flipping (bits 2,4,5)
{
i = sector [ searchsector ] . floorstat ;
i = ( i & 0x4 ) + ( ( i > > 4 ) & 3 ) ;
2006-11-13 23:12:47 +00:00
switch ( i )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
i = 6 ;
break ;
case 6 :
i = 3 ;
break ;
case 3 :
i = 5 ;
break ;
case 5 :
i = 1 ;
break ;
case 1 :
i = 7 ;
break ;
case 7 :
i = 2 ;
break ;
case 2 :
i = 4 ;
break ;
case 4 :
i = 0 ;
break ;
2006-04-13 20:47:06 +00:00
}
i = ( i & 0x4 ) + ( ( i & 3 ) < < 4 ) ;
sector [ searchsector ] . floorstat & = ~ 0x34 ;
sector [ searchsector ] . floorstat | = i ;
asksave = 1 ;
}
if ( searchstat = = 3 )
{
i = sprite [ searchwall ] . cstat ;
if ( ( ( i & 48 ) = = 32 ) & & ( ( i & 64 ) = = 0 ) )
{
sprite [ searchwall ] . cstat & = ~ 0xc ;
sprite [ searchwall ] . cstat | = ( ( i & 4 ) ^ 4 ) ;
}
else
{
i = ( ( i > > 2 ) & 3 ) ;
2006-11-13 23:12:47 +00:00
switch ( i )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
i = 1 ;
break ;
case 1 :
i = 3 ;
break ;
case 2 :
i = 0 ;
break ;
case 3 :
i = 2 ;
break ;
2006-04-13 20:47:06 +00:00
}
i < < = 2 ;
sprite [ searchwall ] . cstat & = ~ 0xc ;
sprite [ searchwall ] . cstat | = i ;
}
asksave = 1 ;
}
}
}
if ( keystatus [ 0xc7 ] > 0 ) // HOME
updownunits = 256 ;
else if ( keystatus [ 0xcf ] > 0 ) // END
updownunits = 512 ;
else
updownunits = 1024 ;
2007-01-29 03:21:12 +00:00
if ( ( keystatus [ 0xc9 ] > 0 ) | | ( ( bstatus & 2 ) & & ( bstatus & 16 ) ) ) // PGUP
2006-04-13 20:47:06 +00:00
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < highlightsectorcnt ; i + + )
2006-04-13 20:47:06 +00:00
if ( highlightsector [ i ] = = searchsector )
{
k = 1 ;
break ;
}
}
if ( ( searchstat = = 0 ) | | ( searchstat = = 1 ) )
{
if ( k = = 0 )
{
i = headspritesect [ searchsector ] ;
while ( i ! = - 1 )
{
templong = getceilzofslope ( searchsector , sprite [ i ] . x , sprite [ i ] . y ) ;
templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 2 ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ searchsector ] . ceilingz - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) ceilingz = %ld " , searchsector , sector [ searchsector ] . ceilingz ) ;
message ( getmessage ) ;
}
else
{
2006-11-13 23:12:47 +00:00
for ( j = 0 ; j < highlightsectorcnt ; j + + )
2006-04-13 20:47:06 +00:00
{
i = headspritesect [ highlightsector [ j ] ] ;
while ( i ! = - 1 )
{
templong = getceilzofslope ( highlightsector [ j ] , sprite [ i ] . x , sprite [ i ] . y ) ;
templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 2 ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ highlightsector [ j ] ] . ceilingz - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) ceilingz = %ld " , * highlightsector , sector [ highlightsector [ j ] ] . ceilingz ) ;
message ( getmessage ) ;
}
}
}
if ( searchstat = = 2 )
{
if ( k = = 0 )
{
i = headspritesect [ searchsector ] ;
while ( i ! = - 1 )
{
templong = getflorzofslope ( searchsector , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ searchsector ] . floorz - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) floorz = %ld " , searchsector , sector [ searchsector ] . floorz ) ;
message ( getmessage ) ;
}
else
{
2006-11-13 23:12:47 +00:00
for ( j = 0 ; j < highlightsectorcnt ; j + + )
2006-04-13 20:47:06 +00:00
{
i = headspritesect [ highlightsector [ j ] ] ;
while ( i ! = - 1 )
{
templong = getflorzofslope ( highlightsector [ j ] , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ highlightsector [ j ] ] . floorz - = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) floorz = %ld " , * highlightsector , sector [ highlightsector [ j ] ] . floorz ) ;
message ( getmessage ) ;
}
}
}
if ( sector [ searchsector ] . floorz < sector [ searchsector ] . ceilingz )
sector [ searchsector ] . floorz = sector [ searchsector ] . ceilingz ;
if ( searchstat = = 3 )
{
if ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) > 0 ) //CTRL - put sprite on ceiling
{
sprite [ searchwall ] . z = getceilzofslope ( searchsector , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) ;
if ( sprite [ searchwall ] . cstat & 128 ) sprite [ searchwall ] . z - = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 1 ) ;
if ( ( sprite [ searchwall ] . cstat & 48 ) ! = 32 )
sprite [ searchwall ] . z + = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 2 ) ;
}
else
{
k = 0 ;
if ( highlightcnt > = 0 )
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for ( i = 0 ; i < highlightcnt ; i + + )
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if ( highlight [ i ] = = searchwall + 16384 )
{
k = 1 ;
break ;
}
if ( k = = 0 )
{
sprite [ searchwall ] . z - = updownunits ;
sprintf ( getmessage , " Sprite (%d) z = %ld " , searchwall , sprite [ searchwall ] . z ) ;
message ( getmessage ) ;
}
else
{
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for ( i = 0 ; i < highlightcnt ; i + + )
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if ( ( highlight [ i ] & 0xc000 ) = = 16384 )
sprite [ highlight [ i ] & 16383 ] . z - = updownunits ;
sprintf ( getmessage , " Sprite (%d) z = %ld " , highlight [ i ] & 16383 , sprite [ highlight [ i ] & 16383 ] . z ) ;
message ( getmessage ) ;
}
}
}
asksave = 1 ;
keystatus [ 0xc9 ] = 0 ;
2007-02-16 00:11:25 +00:00
mouseb & = ~ 16 ;
2006-04-13 20:47:06 +00:00
}
2007-01-29 03:21:12 +00:00
if ( ( keystatus [ 0xd1 ] > 0 ) | | ( ( bstatus & 2 ) & & ( bstatus & 32 ) ) ) // PGDN
2006-04-13 20:47:06 +00:00
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
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for ( i = 0 ; i < highlightsectorcnt ; i + + )
2006-04-13 20:47:06 +00:00
if ( highlightsector [ i ] = = searchsector )
{
k = 1 ;
break ;
}
}
if ( ( searchstat = = 0 ) | | ( searchstat = = 1 ) )
{
if ( k = = 0 )
{
i = headspritesect [ searchsector ] ;
while ( i ! = - 1 )
{
templong = getceilzofslope ( searchsector , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 2 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ searchsector ] . ceilingz + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) ceilingz = %ld " , searchsector , sector [ searchsector ] . ceilingz ) ;
message ( getmessage ) ;
}
else
{
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for ( j = 0 ; j < highlightsectorcnt ; j + + )
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{
i = headspritesect [ highlightsector [ j ] ] ;
while ( i ! = - 1 )
{
templong = getceilzofslope ( highlightsector [ j ] , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 2 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ highlightsector [ j ] ] . ceilingz + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) ceilingz = %ld " , * highlightsector , sector [ highlightsector [ j ] ] . ceilingz ) ;
message ( getmessage ) ;
}
}
}
if ( searchstat = = 2 )
{
if ( k = = 0 )
{
i = headspritesect [ searchsector ] ;
while ( i ! = - 1 )
{
templong = getflorzofslope ( searchsector , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ searchsector ] . floorz + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) floorz = %ld " , searchsector , sector [ searchsector ] . floorz ) ;
message ( getmessage ) ;
}
else
{
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for ( j = 0 ; j < highlightsectorcnt ; j + + )
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{
i = headspritesect [ highlightsector [ j ] ] ;
while ( i ! = - 1 )
{
templong = getflorzofslope ( highlightsector [ j ] , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 ) templong + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = templong )
sprite [ i ] . z + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ highlightsector [ j ] ] . floorz + = updownunits < < ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) < < 1 ) ; // JBF 20031128
sprintf ( getmessage , " Sector (%d) floorz = %ld " , * highlightsector , sector [ highlightsector [ j ] ] . floorz ) ;
message ( getmessage ) ;
}
}
}
if ( sector [ searchsector ] . ceilingz > sector [ searchsector ] . floorz )
sector [ searchsector ] . ceilingz = sector [ searchsector ] . floorz ;
if ( searchstat = = 3 )
{
if ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) > 0 ) //CTRL - put sprite on ground
{
sprite [ searchwall ] . z = getflorzofslope ( searchsector , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) ;
if ( sprite [ searchwall ] . cstat & 128 ) sprite [ searchwall ] . z - = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 1 ) ;
}
else
{
k = 0 ;
if ( highlightcnt > = 0 )
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < highlightcnt ; i + + )
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if ( highlight [ i ] = = searchwall + 16384 )
{
k = 1 ;
break ;
}
if ( k = = 0 )
{
sprite [ searchwall ] . z + = updownunits ;
sprintf ( getmessage , " Sprite (%d) z = %ld " , searchwall , sprite [ searchwall ] . z ) ;
message ( getmessage ) ;
}
else
{
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < highlightcnt ; i + + )
2006-04-13 20:47:06 +00:00
if ( ( highlight [ i ] & 0xc000 ) = = 16384 )
sprite [ highlight [ i ] & 16383 ] . z + = updownunits ;
sprintf ( getmessage , " Sprite (%d) z = %ld " , highlight [ i ] & 16383 , sprite [ highlight [ i ] & 16383 ] . z ) ;
message ( getmessage ) ;
}
}
}
asksave = 1 ;
keystatus [ 0xd1 ] = 0 ;
2007-02-16 00:11:25 +00:00
mouseb & = ~ 32 ;
2006-04-13 20:47:06 +00:00
}
/* end Mapster32 */
// DoWater(horiz);
i = totalclock ;
if ( i ! = clockval [ clockcnt ] )
{
rate = ( 120 < < 4 ) / ( i - clockval [ clockcnt ] ) - 1 ;
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if ( framerateon )
2006-04-13 20:47:06 +00:00
{
2007-02-23 22:27:22 +00:00
int p = 8 ;
2007-02-26 01:46:38 +00:00
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " %ld " , rate ) ;
2007-02-23 22:27:22 +00:00
if ( rate > 9 ) p + = 8 ;
if ( rate > 99 ) p + = 8 ;
if ( rate > 999 ) p + = 8 ;
if ( xdimgame < = 640 ) p > > = 1 ;
begindrawing ( ) ;
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printext256 ( xdimgame - p - 1 , 2 , 0 , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
2007-02-23 22:27:22 +00:00
printext256 ( xdimgame - p - 2 , 1 , rate < 40 ? 248 : whitecol , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
enddrawing ( ) ;
2006-04-13 20:47:06 +00:00
}
}
clockval [ clockcnt ] = i ;
clockcnt = ( ( clockcnt + 1 ) & 15 ) ;
tempbuf [ 0 ] = 0 ;
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if ( ( bstatus & 4 ) & & ( bstatus & 2 ) )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " PAN " ) ;
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else if ( bstatus & 4 )
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{
if ( bstatus & 1 ) Bsprintf ( tempbuf , " VIEW " ) ;
else Bsprintf ( tempbuf , " SHADE " ) ;
}
2006-11-13 23:12:47 +00:00
else if ( bstatus & 2 )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " Z " ) ;
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else if ( bstatus & 1 )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " LOCK " ) ;
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if ( tempbuf [ 0 ] ! = 0 )
2006-04-13 20:47:06 +00:00
{
2006-08-28 19:18:05 +00:00
i = ( Bstrlen ( tempbuf ) < < 3 ) + 6 ;
2006-11-13 23:12:47 +00:00
if ( ( searchx + i ) < ( xdim - 1 ) )
2006-08-28 19:18:05 +00:00
i = 0 ;
else i = ( searchx + i ) - ( xdim - 1 ) ;
2006-11-13 23:12:47 +00:00
if ( ( searchy + 16 ) < ( ydim - 1 ) )
2006-08-28 19:18:05 +00:00
j = 0 ;
else j = ( searchy + 16 ) - ( ydim - 1 ) ;
// printext16(searchx+6-i,searchy+6-j,11,-1,tempbuf,0);
2006-07-30 01:48:52 +00:00
printext256 ( searchx + 4 + 2 - i , searchy + 4 + 2 - j , 0 , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
printext256 ( searchx + 4 - i , searchy + 4 - j , whitecol , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
2006-08-28 19:18:05 +00:00
// printext256(searchx+4+2,searchy+4+2,0,-1,tempbuf,!(xdimgame > 640));
// printext256(searchx+4,searchy+4,whitecol,-1,tempbuf,!(xdimgame > 640));
2006-04-13 20:47:06 +00:00
}
2006-11-13 23:12:47 +00:00
if ( helpon = = 1 )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < MAXHELP3D ; i + + )
2006-04-13 20:47:06 +00:00
{
begindrawing ( ) ;
printext256 ( 0 * 8 + 2 , 8 + ( i * ( 8 + ( xdimgame > 640 ) ) ) + 2 , 0 , - 1 , Help3d [ i ] , ! ( xdimgame > 640 ) ) ;
printext256 ( 0 * 8 , 8 + ( i * ( 8 + ( xdimgame > 640 ) ) ) , whitecol , - 1 , Help3d [ i ] , ! ( xdimgame > 640 ) ) ;
enddrawing ( ) ;
2006-11-13 23:12:47 +00:00
switch ( i )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 8 :
Bsprintf ( tempbuf , " %d " , autosave ) ;
break ;
case 9 :
Bsprintf ( tempbuf , " %s " , SKILLMODE [ skill ] ) ;
break ;
case 10 :
Bsprintf ( tempbuf , " %d " , tabgraphic ) ;
break ;
case 11 :
Bsprintf ( tempbuf , " %d " , framerateon ) ;
break ;
case 12 :
Bsprintf ( tempbuf , " %s " , SPRDSPMODE [ nosprites ] ) ;
break ;
case 13 :
Bsprintf ( tempbuf , " %d " , shadepreview ) ;
break ;
case 14 :
Bsprintf ( tempbuf , " %d " , purpleon ) ;
break ;
default :
sprintf ( tempbuf , " " ) ;
break ;
2006-11-15 01:16:55 +00:00
}
begindrawing ( ) ;
2006-11-13 23:12:47 +00:00
if ( ! strcmp ( tempbuf , " 0 " ) )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " OFF " ) ;
2006-11-13 23:12:47 +00:00
else if ( ! strcmp ( tempbuf , " 1 " ) )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " ON " ) ;
2006-11-13 23:12:47 +00:00
else if ( ! strcmp ( tempbuf , " 2 " ) )
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " ON (2) " ) ;
printext256 ( ( 20 + ( ( xdimgame > 640 ) * 20 ) ) * 8 + 2 , 8 + ( i * 8 + ( xdimgame > 640 ) ) + 2 , 0 , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
printext256 ( ( 20 + ( ( xdimgame > 640 ) * 20 ) ) * 8 , 8 + ( i * 8 + ( xdimgame > 640 ) ) , whitecol , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
enddrawing ( ) ;
}
}
/* if(purpleon) {
begindrawing ( ) ;
// printext256(1*4,1*8,whitecol,-1,"Purple ON",0);
sprintf ( getmessage , " Purple ON " ) ;
message ( getmessage ) ;
enddrawing ( ) ;
}
*/
2006-11-13 23:12:47 +00:00
if ( sector [ cursectnum ] . lotag = = 2 )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if ( sector [ cursectnum ] . floorpal = = 8 ) SetBOSS1Palette ( ) ;
2006-04-13 20:47:06 +00:00
else SetWATERPalette ( ) ;
}
else SetGAMEPalette ( ) ;
//Stick this in 3D part of ExtCheckKeys
//Also choose your own key scan codes
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x20 ] = = 1 ) // ' d
2006-04-13 20:47:06 +00:00
/*
{
ShowHelpText ( " SectorEffector " ) ;
} */
{
keystatus [ 0x20 ] = 0 ;
2006-11-15 01:16:55 +00:00
skill + + ;
if ( skill > MAXSKILL - 1 ) skill = 0 ;
2006-04-13 20:47:06 +00:00
sprintf ( tempbuf , " %s " , SKILLMODE [ skill ] ) ;
// printext256(1*4,1*8,11,-1,tempbuf,0);
message ( tempbuf ) ;
}
begindrawing ( ) ;
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x22 ] = = 1 ) // ' g
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x22 ] = 0 ;
tabgraphic + + ;
if ( tabgraphic > 2 ) tabgraphic = 0 ;
2006-11-13 23:12:47 +00:00
if ( tabgraphic ) message ( " Graphics ON " ) ;
2006-04-13 20:47:06 +00:00
else message ( " Graphics OFF " ) ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x2d ] = = 1 ) // ' x
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x2d ] = 0 ;
shadepreview = ! shadepreview ;
2006-11-13 23:12:47 +00:00
if ( shadepreview ) message ( " Sprite shade preview ON " ) ;
2006-04-13 20:47:06 +00:00
else message ( " Sprite shade preview OFF " ) ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x13 ] = = 1 ) // ' r
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x13 ] = 0 ;
framerateon = ! framerateon ;
2006-11-13 23:12:47 +00:00
if ( framerateon ) message ( " Framerate ON " ) ;
2006-04-13 20:47:06 +00:00
else message ( " Framerate OFF " ) ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x11 ] = = 1 ) // ' w
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x11 ] = 0 ;
2006-11-15 01:16:55 +00:00
nosprites + + ;
if ( nosprites > 3 ) nosprites = 0 ;
2006-04-13 20:47:06 +00:00
Bsprintf ( tempbuf , " %s " , SPRDSPMODE [ nosprites ] ) ;
// printext256(1*4,1*8,whitecol,-1,tempbuf,0);
message ( tempbuf ) ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x15 ] = = 1 ) // ' y
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x15 ] = 0 ;
2006-11-15 01:16:55 +00:00
purpleon = ! purpleon ;
if ( nosprites > 3 ) nosprites = 0 ;
2006-11-13 23:12:47 +00:00
if ( purpleon ) message ( " Purple ON " ) ;
2006-04-13 20:47:06 +00:00
else message ( " Purple OFF " ) ;
}
enddrawing ( ) ;
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x2e ] = = 1 ) // ' C
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x2e ] = 0 ;
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 0 :
case 4 :
for ( i = 0 ; i < MAXWALLS ; i + + )
{
if ( wall [ i ] . picnum = = temppicnum )
wall [ i ] . shade = tempshade ;
}
break ;
case 1 :
case 2 :
for ( i = 0 ; i < MAXSECTORS ; i + + )
{
if ( searchstat = = 1 )
if ( sector [ i ] . ceilingpicnum = = temppicnum )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
sector [ i ] . ceilingshade = tempshade ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
if ( searchstat = = 2 )
if ( sector [ i ] . floorpicnum = = temppicnum )
{
sector [ i ] . floorshade = tempshade ;
}
}
break ;
case 3 :
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . picnum = = temppicnum )
{
sprite [ i ] . shade = tempshade ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
break ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x14 ] = = 1 ) // ' T
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x14 ] = 0 ;
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 0 :
case 4 :
Bstrcpy ( tempbuf , " Wall lotag: " ) ;
wall [ searchwall ] . lotag =
getnumber256 ( tempbuf , wall [ searchwall ] . lotag , 65536L , 0 ) ;
break ;
case 1 :
case 2 :
Bstrcpy ( tempbuf , " Sector lotag: " ) ;
sector [ searchsector ] . lotag =
getnumber256 ( tempbuf , sector [ searchsector ] . lotag , 65536L , 0 ) ;
break ;
case 3 :
Bstrcpy ( tempbuf , " Sprite lotag: " ) ;
sprite [ searchwall ] . lotag =
getnumber256 ( tempbuf , sprite [ searchwall ] . lotag , 65536L , 0 ) ;
break ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x23 ] = = 1 ) // ' H
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x23 ] = 0 ;
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 0 :
case 4 :
Bstrcpy ( tempbuf , " Wall hitag: " ) ;
wall [ searchwall ] . hitag =
getnumber256 ( tempbuf , wall [ searchwall ] . hitag , 65536L , 0 ) ;
break ;
case 1 :
case 2 :
Bstrcpy ( tempbuf , " Sector hitag: " ) ;
sector [ searchsector ] . hitag =
getnumber256 ( tempbuf , sector [ searchsector ] . hitag , 65536L , 0 ) ;
break ;
case 3 :
Bstrcpy ( tempbuf , " Sprite hitag: " ) ;
sprite [ searchwall ] . hitag =
getnumber256 ( tempbuf , sprite [ searchwall ] . hitag , 65536L , 0 ) ;
break ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x1f ] = = 1 ) // ' S
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x1f ] = 0 ;
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 0 :
case 4 :
Bstrcpy ( tempbuf , " Wall shade: " ) ;
wall [ searchwall ] . shade =
2006-11-19 08:43:27 +00:00
getnumber256 ( tempbuf , wall [ searchwall ] . shade , 128L , 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
case 1 :
case 2 :
Bstrcpy ( tempbuf , " Sector shade: " ) ;
if ( searchstat = = 1 )
sector [ searchsector ] . ceilingshade =
2006-11-19 08:43:27 +00:00
getnumber256 ( tempbuf , sector [ searchsector ] . ceilingshade , 128L , 1 ) ;
2006-11-16 03:02:42 +00:00
if ( searchstat = = 2 )
sector [ searchsector ] . floorshade =
2006-11-19 08:43:27 +00:00
getnumber256 ( tempbuf , sector [ searchsector ] . floorshade , 128L , 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
case 3 :
Bstrcpy ( tempbuf , " Sprite shade: " ) ;
sprite [ searchwall ] . shade =
2006-11-19 08:43:27 +00:00
getnumber256 ( tempbuf , sprite [ searchwall ] . shade , 128L , 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x2f ] = = 1 ) // ' V
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x2f ] = 0 ;
switch ( searchstat )
{
2006-11-16 03:02:42 +00:00
case 1 :
case 2 :
Bstrcpy ( tempbuf , " Sector visibility: " ) ;
sector [ searchsector ] . visibility =
2006-11-19 08:43:27 +00:00
getnumber256 ( tempbuf , sector [ searchsector ] . visibility , 256L , 0 ) ;
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ 0x3c ] > 0 ) // F2
2006-04-13 20:47:06 +00:00
{
usedcount = ! usedcount ;
keystatus [ 0x3c ] = 0 ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ 0x0f ] > 0 ) // TAB : USED
2006-04-13 20:47:06 +00:00
{
// usedcount=!usedcount;
count = 0 ;
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < numwalls ; i + + )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if ( wall [ i ] . picnum = = temppicnum ) count + + ;
if ( wall [ i ] . overpicnum = = temppicnum ) count + + ;
2006-04-13 20:47:06 +00:00
}
2006-11-13 23:12:47 +00:00
for ( i = 0 ; i < numsectors ; i + + ) // JBF 20040307: was numwalls, thanks Semicharm
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if ( sector [ i ] . ceilingpicnum = = temppicnum ) count + + ;
if ( sector [ i ] . floorpicnum = = temppicnum ) count + + ;
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}
statnum = 0 ; //status 1
i = headspritestat [ statnum ] ;
while ( i ! = - 1 )
{
nexti = nextspritestat [ i ] ;
//your code goes here
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
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if ( sprite [ i ] . picnum = = temppicnum ) count + + ;
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i = nexti ;
}
}
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if ( keystatus [ 0x3b ] = = 1 ) // F1
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{
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helpon = ! helpon ;
keystatus [ 0x23 ] = 0 ;
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keystatus [ 0x3b ] = 0 ;
}
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if ( ( keystatus [ KEYSC_G ] > 0 ) ) // G
{
switch ( searchstat )
{
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case 0 :
strcpy ( tempbuf , " Wall picnum: " ) ;
i = getnumber256 ( tempbuf , wall [ searchwall ] . picnum , MAXTILES - 1 , 0 ) ;
if ( tilesizx [ i ] ! = 0 )
wall [ searchwall ] . picnum = i ;
break ;
case 1 :
strcpy ( tempbuf , " Sector ceiling picnum: " ) ;
i = getnumber256 ( tempbuf , sector [ searchsector ] . ceilingpicnum , MAXTILES - 1 , 0 ) ;
if ( tilesizx [ i ] ! = 0 )
sector [ searchsector ] . ceilingpicnum = i ;
break ;
case 2 :
strcpy ( tempbuf , " Sector floor picnum: " ) ;
i = getnumber256 ( tempbuf , sector [ searchsector ] . floorpicnum , MAXTILES - 1 , 0 ) ;
if ( tilesizx [ i ] ! = 0 )
sector [ searchsector ] . floorpicnum = i ;
break ;
case 3 :
strcpy ( tempbuf , " Sprite picnum: " ) ;
i = getnumber256 ( tempbuf , sprite [ searchwall ] . picnum , MAXTILES - 1 , 0 ) ;
if ( tilesizx [ i ] ! = 0 )
sprite [ searchwall ] . picnum = i ;
break ;
case 4 :
strcpy ( tempbuf , " Masked wall picnum: " ) ;
i = getnumber256 ( tempbuf , wall [ searchwall ] . overpicnum , MAXTILES - 1 , 0 ) ;
if ( tilesizx [ i ] ! = 0 )
wall [ searchwall ] . overpicnum = i ;
break ;
}
asksave = 1 ;
keystatus [ KEYSC_G ] = 0 ;
}
if ( keystatus [ KEYSC_B ] > 0 ) // B (clip Blocking xor) (3D)
{
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if ( searchstat = = 3 )
{
sprite [ searchwall ] . cstat ^ = 1 ;
// sprite[searchwall].cstat &= ~256;
// sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8);
sprintf ( getmessage , " Sprite (%d) blocking %s " , searchwall , sprite [ searchwall ] . cstat & 1 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
else
{
wall [ searchwall ] . cstat ^ = 1 ;
// wall[searchwall].cstat &= ~64;
if ( ( wall [ searchwall ] . nextwall > = 0 ) & & ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) = = 0 ) )
{
wall [ wall [ searchwall ] . nextwall ] . cstat & = ~ ( 1 + 64 ) ;
wall [ wall [ searchwall ] . nextwall ] . cstat | = ( wall [ searchwall ] . cstat & 1 ) ;
}
sprintf ( getmessage , " Wall (%d) blocking %s " , searchwall , wall [ searchwall ] . cstat & 1 ? " ON " : " OFF " ) ;
message ( getmessage ) ;
asksave = 1 ;
}
keystatus [ KEYSC_B ] = 0 ;
}
if ( keystatus [ KEYSC_T ] > 0 ) // T (transluscence for sprites/masked walls)
{
if ( searchstat = = 1 ) //Set masked/transluscent ceilings/floors
{
i = ( sector [ searchsector ] . ceilingstat & ( 128 + 256 ) ) ;
sector [ searchsector ] . ceilingstat & = ~ ( 128 + 256 ) ;
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switch ( i )
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{
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case 0 :
sector [ searchsector ] . ceilingstat | = 128 ;
break ;
case 128 :
sector [ searchsector ] . ceilingstat | = 256 ;
break ;
case 256 :
sector [ searchsector ] . ceilingstat | = 384 ;
break ;
case 384 :
sector [ searchsector ] . ceilingstat | = 0 ;
break ;
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}
asksave = 1 ;
}
if ( searchstat = = 2 )
{
i = ( sector [ searchsector ] . floorstat & ( 128 + 256 ) ) ;
sector [ searchsector ] . floorstat & = ~ ( 128 + 256 ) ;
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switch ( i )
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{
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case 0 :
sector [ searchsector ] . floorstat | = 128 ;
break ;
case 128 :
sector [ searchsector ] . floorstat | = 256 ;
break ;
case 256 :
sector [ searchsector ] . floorstat | = 384 ;
break ;
case 384 :
sector [ searchsector ] . floorstat | = 0 ;
break ;
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}
asksave = 1 ;
}
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if ( ( keystatus [ KEYSC_QUOTE ] ) > 0 )
{
switch ( searchstat )
{
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case 0 :
case 4 :
strcpy ( buffer , " Wall lotag: " ) ;
wall [ searchwall ] . lotag = getnumber256 ( buffer , ( long ) wall [ searchwall ] . lotag , 65536L , 0 ) ;
break ;
case 1 :
strcpy ( buffer , " Sector lotag: " ) ;
sector [ searchsector ] . lotag = getnumber256 ( buffer , ( long ) sector [ searchsector ] . lotag , 65536L , 0 ) ;
break ;
case 2 :
strcpy ( buffer , " Sector lotag: " ) ;
sector [ searchsector ] . lotag = getnumber256 ( buffer , ( long ) sector [ searchsector ] . lotag , 65536L , 0 ) ;
break ;
case 3 :
strcpy ( buffer , " Sprite lotag: " ) ;
sprite [ searchwall ] . lotag = getnumber256 ( buffer , ( long ) sprite [ searchwall ] . lotag , 65536L , 0 ) ;
break ;
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}
}
else
{
if ( searchstat = = 3 )
{
if ( ( sprite [ searchwall ] . cstat & 2 ) = = 0 )
sprite [ searchwall ] . cstat | = 2 ;
else if ( ( sprite [ searchwall ] . cstat & 512 ) = = 0 )
sprite [ searchwall ] . cstat | = 512 ;
else
sprite [ searchwall ] . cstat & = ~ ( 2 + 512 ) ;
asksave = 1 ;
}
if ( searchstat = = 4 )
{
if ( ( wall [ searchwall ] . cstat & 128 ) = = 0 )
wall [ searchwall ] . cstat | = 128 ;
else if ( ( wall [ searchwall ] . cstat & 512 ) = = 0 )
wall [ searchwall ] . cstat | = 512 ;
else
wall [ searchwall ] . cstat & = ~ ( 128 + 512 ) ;
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if ( wall [ searchwall ] . nextwall > = 0 )
{
wall [ wall [ searchwall ] . nextwall ] . cstat & = ~ ( 128 + 512 ) ;
wall [ wall [ searchwall ] . nextwall ] . cstat | = ( wall [ searchwall ] . cstat & ( 128 + 512 ) ) ;
}
asksave = 1 ;
}
}
keystatus [ KEYSC_T ] = 0 ;
}
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x1c ] = = 1 ) // ' ENTER
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{
begindrawing ( ) ;
message ( " Pasted graphic only " ) ;
enddrawing ( ) ;
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switch ( searchstat )
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{
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case 0 :
wall [ searchwall ] . picnum = temppicnum ;
break ;
case 1 :
sector [ searchsector ] . ceilingpicnum = temppicnum ;
break ;
case 2 :
sector [ searchsector ] . floorpicnum = temppicnum ;
break ;
case 3 :
sprite [ searchwall ] . picnum = temppicnum ;
break ;
case 4 :
wall [ searchwall ] . overpicnum = temppicnum ;
break ;
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}
keystatus [ 0x1c ] = 0 ;
}
} // end 3d
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static void Keys2d ( void )
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{
short temp = 0 ;
int i = 0 , j , k ;
long radius , xp1 , yp1 ;
char col ;
long repeatcountx = 0 , repeatcounty = 0 , smooshyalign , changedir ;
/*
for ( i = 0 ; i < 0x50 ; i + + )
{ if ( keystatus [ i ] = = 1 ) { Bsprintf ( tempbuf , " key %ld " , i ) ; printmessage16 ( tempbuf ) ;
} }
*/
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Bsprintf ( tempbuf , " Mapster32 " VERSION " " ) ;
printext16 ( 9L , ydim - STATUS2DSIZ + 9L , 4 , - 1 , tempbuf , 0 ) ;
printext16 ( 8L , ydim - STATUS2DSIZ + 8L , 12 , - 1 , tempbuf , 0 ) ;
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if ( ( totalclock > getmessagetimeoff ) & & ( totalclock > ( lastpm16time + 120 * 3 ) ) )
{
updatesector ( mousxplc , mousyplc , & cursectornum ) ;
if ( pointhighlight > = 16384 )
{
char tmpbuf [ 2048 ] ;
i = pointhighlight - 16384 ;
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if ( strlen ( names [ sprite [ i ] . picnum ] ) > 0 )
{
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if ( sprite [ i ] . picnum = = SECTOREFFECTOR )
Bsprintf ( tmpbuf , " Sprite %d %s: lo:%d hi:%d " , i , SectorEffectorText ( i ) , sprite [ i ] . lotag , sprite [ i ] . hitag ) ;
else Bsprintf ( tmpbuf , " Sprite %d %s: lo:%d hi:%d ex:%d " , i , names [ sprite [ i ] . picnum ] , sprite [ i ] . lotag , sprite [ i ] . hitag , sprite [ i ] . extra ) ;
}
else Bsprintf ( tmpbuf , " Sprite %d picnum %d: lo:%d hi:%d ex:%d " , i , sprite [ i ] . picnum , sprite [ i ] . lotag , sprite [ i ] . hitag , sprite [ i ] . extra ) ;
_printmessage16 ( tmpbuf ) ;
}
else if ( ( linehighlight > = 0 ) & & ( sectorofwall ( linehighlight ) = = cursectornum ) )
{
long dax , day , dist ;
dax = wall [ linehighlight ] . x - wall [ wall [ linehighlight ] . point2 ] . x ;
day = wall [ linehighlight ] . y - wall [ wall [ linehighlight ] . point2 ] . y ;
dist = ksqrt ( dax * dax + day * day ) ;
Bsprintf ( tempbuf , " Wall %d: length:%ld lo:%d hi:%d " , linehighlight , dist , wall [ linehighlight ] . lotag , wall [ linehighlight ] . hitag ) ;
_printmessage16 ( tempbuf ) ;
}
else if ( cursectornum > = 0 )
{
Bsprintf ( tempbuf , " Sector %d: lo:%d hi:%d " , cursectornum , sector [ cursectornum ] . lotag , sector [ cursectornum ] . hitag ) ;
_printmessage16 ( tempbuf ) ;
}
else _printmessage16 ( " " ) ;
}
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begindrawing ( ) ;
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for ( i = 0 ; i < numsprites ; i + + ) // Game specific 2D sprite stuff goes here. Drawn on top of everything else.
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{
xp1 = mulscale14 ( sprite [ i ] . x - posx , zoom ) ;
yp1 = mulscale14 ( sprite [ i ] . y - posy , zoom ) ;
if ( sprite [ i ] . picnum = = 5 /*&& zoom >= 256*/ & & sprite [ i ] . sectnum ! = MAXSECTORS )
{
radius = mulscale15 ( sprite [ i ] . hitag , zoom ) ;
col = 6 ;
if ( i + 16384 = = pointhighlight )
if ( totalclock & 32 ) col + = ( 2 < < 2 ) ;
drawlinepat = 0xf0f0f0f0 ;
drawcircle16 ( halfxdim16 + xp1 , midydim16 + yp1 , radius , col ) ;
drawlinepat = 0xffffffff ;
}
}
enddrawing ( ) ;
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if ( keystatus [ 0x3b ] = = 1 | | ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x29 ] = = 1 ) ) //F1 or ' ~
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x3b ] = 0 ;
clearmidstatbar16 ( ) ;
begindrawing ( ) ;
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for ( i = 0 ; i < MAXHELP2D ; i + + )
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{
k = 0 ;
j = 0 ;
if ( i > 9 )
{
j = 256 ;
k = 90 ;
}
printext16 ( j , ydim16 + 32 + ( i * 9 ) - k , 11 , - 1 , Help2d [ i ] , 0 ) ;
}
enddrawing ( ) ;
}
getpoint ( searchx , searchy , & mousxplc , & mousyplc ) ;
ppointhighlight = getpointhighlight ( mousxplc , mousyplc ) ;
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
// sprite[ppointhighlight&16383].cstat ^= 1;
cursprite = ( ppointhighlight & 16383 ) ;
}
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if ( keystatus [ 67 ] = = 1 ) // F9 f1=3b
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{
Show2dText ( " sthelp.hlp " ) ;
}
/* start Mapster32 */
if ( keystatus [ 0x32 ] > 0 ) // M (tag)
{
keystatus [ 0x32 ] = 0 ;
if ( ( keystatus [ 0x38 ] | keystatus [ 0xb8 ] ) > 0 ) //ALT
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
Bsprintf ( tempbuf , " Sprite (%d) Extra: " , i ) ;
sprite [ i ] . extra = getnumber16 ( tempbuf , sprite [ i ] . extra , 65536L , 1 ) ;
clearmidstatbar16 ( ) ;
showspritedata ( ( short ) i ) ;
}
else if ( linehighlight > = 0 )
{
i = linehighlight ;
Bsprintf ( tempbuf , " Wall (%d) Extra: " , i ) ;
wall [ i ] . extra = getnumber16 ( tempbuf , wall [ i ] . extra , 65536L , 1 ) ;
clearmidstatbar16 ( ) ;
showwalldata ( ( short ) i ) ;
}
printmessage16 ( " " ) ;
}
else
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
Bsprintf ( tempbuf , " Sector (%d) Extra: " , i ) ;
sector [ i ] . extra = getnumber16 ( tempbuf , sector [ i ] . extra , 65536L , 1 ) ;
clearmidstatbar16 ( ) ;
showsectordata ( ( short ) i ) ;
break ;
}
printmessage16 ( " " ) ;
}
}
if ( keystatus [ 0x35 ] > 0 ) // /? Reset panning&repeat to 0
{
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
if ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) > 0 )
{
sprite [ cursprite ] . xrepeat = sprite [ cursprite ] . yrepeat ;
}
else
{
sprite [ cursprite ] . xrepeat = 64 ;
sprite [ cursprite ] . yrepeat = 64 ;
}
}
keystatus [ 0x35 ] = 0 ;
asksave = 1 ;
}
if ( ( keystatus [ 0x4b ] | keystatus [ 0x4d ] ) > 0 ) // 4 & 6 (keypad)
{
smooshyalign = keystatus [ 0x4c ] ;
if ( ( repeatcountx = = 0 ) | | ( repeatcountx > 16 ) )
{
changedir = 0 ;
if ( keystatus [ 0x4b ] > 0 ) changedir = - 1 ;
if ( keystatus [ 0x4d ] > 0 ) changedir = 1 ;
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
sprite [ cursprite ] . xrepeat = changechar ( sprite [ cursprite ] . xrepeat , changedir , smooshyalign , 1 ) ;
if ( sprite [ cursprite ] . xrepeat < 4 )
sprite [ cursprite ] . xrepeat = 4 ;
}
asksave = 1 ;
repeatcountx = max ( 1 , repeatcountx ) ;
}
repeatcountx + = synctics ;
}
else
repeatcountx = 0 ;
if ( ( keystatus [ 0x48 ] | keystatus [ 0x50 ] ) > 0 ) // 2 & 8 (keypad)
{
smooshyalign = keystatus [ 0x4c ] ;
if ( ( repeatcounty = = 0 ) | | ( repeatcounty > 16 ) )
{
changedir = 0 ;
if ( keystatus [ 0x48 ] > 0 ) changedir = - 1 ;
if ( keystatus [ 0x50 ] > 0 ) changedir = 1 ;
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
sprite [ cursprite ] . yrepeat = changechar ( sprite [ cursprite ] . yrepeat , changedir , smooshyalign , 1 ) ;
if ( sprite [ cursprite ] . yrepeat < 4 )
sprite [ cursprite ] . yrepeat = 4 ;
}
asksave = 1 ;
repeatcounty = max ( 1 , repeatcounty ) ;
}
repeatcounty + = synctics ;
//}
}
else
repeatcounty = 0 ;
if ( keystatus [ 0x13 ] > 0 ) // R (relative alignment, rotation)
{
if ( pointhighlight > = 16384 )
{
i = sprite [ cursprite ] . cstat ;
if ( ( i & 48 ) < 32 ) i + = 16 ;
else i & = ~ 48 ;
sprite [ cursprite ] . cstat = i ;
if ( sprite [ cursprite ] . cstat & 16 )
sprintf ( getmessage , " Sprite (%d) is wall aligned " , cursprite ) ;
else if ( sprite [ cursprite ] . cstat & 32 )
sprintf ( getmessage , " Sprite (%d) is floor aligned " , cursprite ) ;
else
sprintf ( getmessage , " Sprite (%d) is un-aligned " , cursprite ) ;
message ( getmessage ) ;
asksave = 1 ;
}
keystatus [ 0x13 ] = 0 ;
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ KEYSC_QUOTE ] & & keystatus [ KEYSC_S ] ) // ' S
2006-04-13 20:47:06 +00:00
{
if ( pointhighlight > = 16384 )
{
2006-04-16 03:42:36 +00:00
keystatus [ 0x1f ] = 0 ;
Bsprintf ( tempbuf , " Sprite (%d) xrepeat: " , cursprite ) ;
sprite [ cursprite ] . xrepeat = getnumber16 ( tempbuf , sprite [ cursprite ] . xrepeat , 256 , 0 ) ;
Bsprintf ( tempbuf , " Sprite (%d) yrepeat: " , cursprite ) ;
sprite [ cursprite ] . yrepeat = getnumber16 ( tempbuf , sprite [ cursprite ] . yrepeat , 256 , 0 ) ;
Bsprintf ( tempbuf , " Sprite (%d) updated " , i ) ;
printmessage16 ( tempbuf ) ;
}
2006-04-13 20:47:06 +00:00
}
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if ( keystatus [ KEYSC_QUOTE ] & & keystatus [ KEYSC_F ] ) // ' F
2006-04-13 20:47:06 +00:00
{
keystatus [ KEYSC_F ] = 0 ;
2006-07-20 05:02:55 +00:00
FuncMenu ( ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ 0x1a ] > 0 ) // [ search backward
2006-04-13 20:47:06 +00:00
{
keystatus [ 0x1a ] = 0 ;
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if ( wallsprite = = 0 )
2006-04-13 20:47:06 +00:00
{
SearchSectorsBackward ( ) ;
}
else
2006-11-13 23:12:47 +00:00
if ( wallsprite = = 1 )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if ( curwallnum > 0 ) curwallnum - - ;
for ( i = curwallnum ; i > = 0 ; i - - )
2006-04-13 20:47:06 +00:00
{
2006-11-13 23:12:47 +00:00
if (
2006-04-13 20:47:06 +00:00
( wall [ i ] . picnum = = wall [ curwall ] . picnum )
& & ( ( search_lotag = = 0 ) | |
( search_lotag ! = 0 & & search_lotag = = wall [ i ] . lotag ) )
& & ( ( search_hitag = = 0 ) | |
( search_hitag ! = 0 & & search_hitag = = wall [ i ] . hitag ) )
)
{
2006-11-14 21:35:50 +00:00
posx = ( wall [ i ] . x ) - ( ( ( wall [ i ] . x ) - ( wall [ wall [ i ] . point2 ] . x ) ) / 2 ) ;
posy = ( wall [ i ] . y ) - ( ( ( wall [ i ] . y ) - ( wall [ wall [ i ] . point2 ] . y ) ) / 2 ) ;
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printmessage16 ( " < Wall search: found " ) ;
// curwallnum--;
keystatus [ 0x1a ] = 0 ;
return ;
}
curwallnum - - ;
}
printmessage16 ( " < Wall search: none found " ) ;
}
else
2006-11-13 23:12:47 +00:00
if ( wallsprite = = 2 )
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{
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if ( cursearchspritenum > 0 ) cursearchspritenum - - ;
for ( i = cursearchspritenum ; i > = 0 ; i - - )
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{
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if (
2006-04-13 20:47:06 +00:00
( sprite [ i ] . picnum = = sprite [ cursearchsprite ] . picnum & &
2006-11-14 21:35:50 +00:00
sprite [ i ] . statnum = = 0 )
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& & ( ( search_lotag = = 0 ) | |
( search_lotag ! = 0 & & search_lotag = = sprite [ i ] . lotag ) )
& & ( ( search_hitag = = 0 ) | |
( search_hitag ! = 0 & & search_hitag = = sprite [ i ] . hitag ) )
)
{
posx = sprite [ i ] . x ;
posy = sprite [ i ] . y ;
ang = sprite [ i ] . ang ;
printmessage16 ( " < Sprite search: found " ) ;
// curspritenum--;
keystatus [ 0x1a ] = 0 ;
return ;
}
cursearchspritenum - - ;
}
printmessage16 ( " < Sprite search: none found " ) ;
}
}
2006-11-13 23:12:47 +00:00
if ( keystatus [ 0x1b ] > 0 ) // ] search forward
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{
keystatus [ 0x1b ] = 0 ;
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if ( wallsprite = = 0 )
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{
SearchSectorsForward ( ) ;
}
else
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if ( wallsprite = = 1 )
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{
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if ( curwallnum < MAXWALLS ) curwallnum + + ;
for ( i = curwallnum ; i < = MAXWALLS ; i + + )
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{
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if (
2006-04-13 20:47:06 +00:00
( wall [ i ] . picnum = = wall [ curwall ] . picnum )
& & ( ( search_lotag = = 0 ) | |
( search_lotag ! = 0 & & search_lotag = = wall [ i ] . lotag ) )
& & ( ( search_hitag = = 0 ) | |
( search_hitag ! = 0 & & search_hitag = = wall [ i ] . hitag ) )
)
{
2006-11-14 21:35:50 +00:00
posx = ( wall [ i ] . x ) - ( ( ( wall [ i ] . x ) - ( wall [ wall [ i ] . point2 ] . x ) ) / 2 ) ;
posy = ( wall [ i ] . y ) - ( ( ( wall [ i ] . y ) - ( wall [ wall [ i ] . point2 ] . y ) ) / 2 ) ;
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printmessage16 ( " > Wall search: found " ) ;
// curwallnum++;
keystatus [ 0x1b ] = 0 ;
return ;
}
curwallnum + + ;
}
printmessage16 ( " > Wall search: none found " ) ;
}
else
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if ( wallsprite = = 2 )
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{
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if ( cursearchspritenum < MAXSPRITES ) cursearchspritenum + + ;
for ( i = cursearchspritenum ; i < = MAXSPRITES ; i + + )
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{
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if (
2006-04-13 20:47:06 +00:00
( sprite [ i ] . picnum = = sprite [ cursearchsprite ] . picnum & &
2006-11-14 21:35:50 +00:00
sprite [ i ] . statnum = = 0 )
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& & ( ( search_lotag = = 0 ) | |
( search_lotag ! = 0 & & search_lotag = = sprite [ i ] . lotag ) )
& & ( ( search_hitag = = 0 ) | |
( search_hitag ! = 0 & & search_hitag = = sprite [ i ] . hitag ) )
)
{
posx = sprite [ i ] . x ;
posy = sprite [ i ] . y ;
ang = sprite [ i ] . ang ;
printmessage16 ( " > Sprite search: found " ) ;
// curspritenum++;
keystatus [ 0x1b ] = 0 ;
return ;
}
cursearchspritenum + + ;
}
printmessage16 ( " > Sprite search: none found " ) ;
}
}
if ( keystatus [ 0x22 ] > 0 ) // G (grid on/off)
{
grid + = ( ( keystatus [ 0x2a ] | keystatus [ 0x36 ] ) > 0 ? - 1 : 1 ) ;
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if ( grid = = - 1 | | grid = = 9 )
{
switch ( grid )
{
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case - 1 :
grid = 8 ;
break ;
case 9 :
grid = 0 ;
break ;
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}
}
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if ( ! grid ) sprintf ( tempbuf , " Grid off " ) ;
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else sprintf ( tempbuf , " Grid size: %d (%d units) " ,grid,2048>>grid) ;
printmessage16 ( tempbuf ) ;
keystatus [ 0x22 ] = 0 ;
}
if ( ( keystatus [ 0x26 ] > 0 ) & & ( keystatus [ KEYSC_QUOTE ] > 0 ) ) // ' L
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
Bsprintf ( tempbuf , " Sprite %d x: " , i ) ;
sprite [ i ] . x = getnumber16 ( tempbuf , sprite [ i ] . x , 131072 , 1 ) ;
Bsprintf ( tempbuf , " Sprite %d y: " , i ) ;
sprite [ i ] . y = getnumber16 ( tempbuf , sprite [ i ] . y , 131072 , 1 ) ;
Bsprintf ( tempbuf , " Sprite %d z: " , i ) ;
sprite [ i ] . z = getnumber16 ( tempbuf , sprite [ i ] . z , 8388608 , 1 ) ;
Bsprintf ( tempbuf , " Sprite %d angle: " , i ) ;
sprite [ i ] . ang = getnumber16 ( tempbuf , sprite [ i ] . ang , 2048L , 0 ) ;
Bsprintf ( tempbuf , " Sprite %d updated " , i ) ;
printmessage16 ( tempbuf ) ;
}
else if ( pointhighlight < = 16383 )
{
i = linehighlight ;
Bsprintf ( tempbuf , " Wall %d x: " , i ) ;
wall [ i ] . x = getnumber16 ( tempbuf , wall [ i ] . x , 131072 , 1 ) ;
Bsprintf ( tempbuf , " Wall %d y: " , i ) ;
wall [ i ] . y = getnumber16 ( tempbuf , wall [ i ] . y , 131072 , 1 ) ;
Bsprintf ( tempbuf , " Wall %d updated " , i ) ;
printmessage16 ( tempbuf ) ;
}
keystatus [ 0x26 ] = 0 ;
}
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x04 ] = = 1 ) // ' 3
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{
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onnames + + ;
if ( onnames > 8 ) onnames = 0 ;
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keystatus [ 0x04 ] = 0 ;
Bsprintf ( tempbuf , " Mode %d %s " , onnames , SpriteMode [ onnames ] ) ;
printmessage16 ( tempbuf ) ;
// clearmidstatbar16();
// for(i=0;i<MAXMODE32D;i++) {printext16(0*8,ydim16+32+(i*8),15,-1,SpriteMode[i],0);
}
// Ver();
/*
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x06 ] = = 1 ) // ' 5
{
keystatus [ 0x06 ] = 0 ;
sprintf ( tempbuf , " Power-Up Ammo now equals Normal " ) ;
printmessage16 ( tempbuf ) ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . picnum > = 20 & & sprite [ i ] . picnum < = 59 )
{
sprite [ i ] . xrepeat = 32 ;
sprite [ i ] . yrepeat = 32 ;
}
}
}
*/
// What the fuck is this supposed to do?
/* Motorcycle ha ha ha
if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x06 ] = = 1 ) // ' 5
{
keystatus [ 0x06 ] = 0 ;
sidemode + + ; if ( sidemode > 2 ) sidemode = 0 ;
if ( sidemode = = 1 )
{
editstatus = 0 ;
zmode = 2 ;
posz = ( ( sector [ cursectnum ] . ceilingz + sector [ cursectnum ] . floorz ) > > 1 ) ;
}
else
{
editstatus = 1 ;
zmode = 1 ;
}
}
*/
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x08 ] = = 1 ) // ' 7 : swap hilo
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{
keystatus [ 0x08 ] = 0 ;
if ( pointhighlight > = 16384 )
{
temp = sprite [ cursprite ] . lotag ;
sprite [ cursprite ] . lotag = sprite [ cursprite ] . hitag ;
sprite [ cursprite ] . hitag = temp ;
Bsprintf ( tempbuf , " Sprite %d tags swapped " , cursprite ) ;
printmessage16 ( tempbuf ) ;
}
else if ( linehighlight > = 0 )
{
temp = wall [ linehighlight ] . lotag ;
wall [ linehighlight ] . lotag = wall [ linehighlight ] . hitag ;
wall [ linehighlight ] . hitag = temp ;
Bsprintf ( tempbuf , " Wall %d tags swapped " , linehighlight ) ;
printmessage16 ( tempbuf ) ;
}
}
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x24 ] = = 1 ) // ' J
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{
posx = getnumber16 ( " X-coordinate: " , posx , 131072L , 1 ) ;
posy = getnumber16 ( " Y-coordinate: " , posy , 131072L , 1 ) ;
Bsprintf ( tempbuf , " Current pos now (%ld, %ld) " , posx , posy ) ;
printmessage16 ( tempbuf ) ;
keystatus [ 0x24 ] = 0 ;
}
} // end key2d
void ExtSetupSpecialSpriteCols ( void )
{
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int i ;
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for ( i = 0 ; i < MAXTILES ; i + + )
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switch ( i )
{
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case SECTOREFFECTOR :
case ACTIVATOR :
case TOUCHPLATE :
case ACTIVATORLOCKED :
case MUSICANDSFX :
case LOCATORS :
case CYCLER :
case MASTERSWITCH :
case RESPAWN :
case GPSPEED :
spritecol2d [ i ] [ 0 ] = 15 ;
spritecol2d [ i ] [ 1 ] = 15 ;
break ;
case APLAYER :
spritecol2d [ i ] [ 0 ] = 2 ;
spritecol2d [ i ] [ 1 ] = 2 ;
break ;
case LIZTROOP :
case LIZTROOPRUNNING :
case LIZTROOPSTAYPUT :
case LIZTROOPSHOOT :
case LIZTROOPJETPACK :
case LIZTROOPONTOILET :
case LIZTROOPDUCKING :
case PIGCOP :
case PIGCOPSTAYPUT :
case PIGCOPDIVE :
case LIZMAN :
case LIZMANSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case BOSS1 :
case BOSS1STAYPUT :
case BOSS1SHOOT :
case BOSS1LOB :
case BOSSTOP :
case COMMANDER :
case COMMANDERSTAYPUT :
case OCTABRAIN :
case OCTABRAINSTAYPUT :
case RECON :
case DRONE :
case ROTATEGUN :
case EGG :
case ORGANTIC :
case GREENSLIME :
case BOSS2 :
case BOSS3 :
case TANK :
case NEWBEAST :
case BOSS4 :
spritecol2d [ i ] [ 0 ] = 31 ;
spritecol2d [ i ] [ 1 ] = 31 ;
break ;
case FIRSTGUNSPRITE :
case CHAINGUNSPRITE :
case RPGSPRITE :
case FREEZESPRITE :
case SHRINKERSPRITE :
case HEAVYHBOMB :
case TRIPBOMBSPRITE :
case SHOTGUNSPRITE :
case DEVISTATORSPRITE :
case FREEZEAMMO :
case AMMO :
case BATTERYAMMO :
case DEVISTATORAMMO :
case RPGAMMO :
case GROWAMMO :
case CRYSTALAMMO :
case HBOMBAMMO :
case AMMOLOTS :
case SHOTGUNAMMO :
case COLA :
case SIXPAK :
case FIRSTAID :
case SHIELD :
case STEROIDS :
case AIRTANK :
case JETPACK :
case HEATSENSOR :
case ACCESSCARD :
case BOOTS :
spritecol2d [ i ] [ 0 ] = 24 ;
spritecol2d [ i ] [ 1 ] = 24 ;
break ;
default :
break ;
2006-04-13 20:47:06 +00:00
}
}
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static void InitCustomColors ( void )
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{
/* blue */
/* vgapal16[9*4+0] = 63;
vgapal16 [ 9 * 4 + 1 ] = 31 ;
vgapal16 [ 9 * 4 + 2 ] = 7 ; */
/* orange */
vgapal16 [ 31 * 4 + 0 ] = 20 ; // blue
vgapal16 [ 31 * 4 + 1 ] = 45 ; // green
vgapal16 [ 31 * 4 + 2 ] = 60 ; // red
vgapal16 [ 39 * 4 + 0 ] = 36 ;
vgapal16 [ 39 * 4 + 1 ] = 53 ;
vgapal16 [ 39 * 4 + 2 ] = 63 ;
/* light yellow */
vgapal16 [ 22 * 4 + 0 ] = 51 ;
vgapal16 [ 22 * 4 + 1 ] = 63 ;
vgapal16 [ 22 * 4 + 2 ] = 63 ;
/* grey */
vgapal16 [ 23 * 4 + 0 ] = 45 ;
vgapal16 [ 23 * 4 + 1 ] = 45 ;
vgapal16 [ 23 * 4 + 2 ] = 45 ;
/* blue */
vgapal16 [ 24 * 4 + 0 ] = 51 ;
vgapal16 [ 24 * 4 + 1 ] = 41 ;
vgapal16 [ 24 * 4 + 2 ] = 12 ;
vgapal16 [ 32 * 4 + 0 ] = 60 ;
vgapal16 [ 32 * 4 + 1 ] = 50 ;
vgapal16 [ 32 * 4 + 2 ] = 21 ;
}
void ExtPreSaveMap ( void )
{
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if ( fixmapbeforesaving )
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{
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int i , startwall , j , endwall ;
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2007-01-30 02:04:14 +00:00
for ( i = 0 ; i < numsectors ; i + + )
{
startwall = sector [ i ] . wallptr ;
for ( j = startwall ; j < numwalls ; j + + )
if ( wall [ j ] . point2 < startwall ) startwall = wall [ j ] . point2 ;
sector [ i ] . wallptr = startwall ;
}
for ( i = numsectors - 2 ; i > = 0 ; i - - )
sector [ i ] . wallnum = sector [ i + 1 ] . wallptr - sector [ i ] . wallptr ;
sector [ numsectors - 1 ] . wallnum = numwalls - sector [ numsectors - 1 ] . wallptr ;
for ( i = 0 ; i < numwalls ; i + + )
{
wall [ i ] . nextsector = - 1 ;
wall [ i ] . nextwall = - 1 ;
}
for ( i = 0 ; i < numsectors ; i + + )
{
startwall = sector [ i ] . wallptr ;
endwall = startwall + sector [ i ] . wallnum ;
for ( j = startwall ; j < endwall ; j + + )
checksectorpointer ( ( short ) j , ( short ) i ) ;
}
2006-04-13 20:47:06 +00:00
}
}
void ExtPreLoadMap ( void )
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{ }
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2007-01-22 02:35:54 +00:00
static void comlinehelp ( void )
{
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char * s = " Usage: mapster32 [OPTIONS] [FILE] \n \n "
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" -gFILE, -grp FILE \t Use extra group file FILE \n "
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" -hFILE \t \t Use definitions file FILE \n "
" -jDIR, -game_dir DIR \n \t \t Adds DIR to the file path stack \n "
2007-01-30 02:04:14 +00:00
" -nocheck \t \t Disables map pointer checking when saving \n "
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# if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
" -setup \t \t Displays the configuration dialog \n "
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# endif
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# if !defined(_WIN32)
" -usecwd \t \t Read game data and configuration file from working directory \n "
# endif
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" \n -?, -help, --help \t Display this help message and exit "
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;
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wm_msgbox ( " Mapster32 " VERSION , s ) ;
2007-01-22 02:35:54 +00:00
}
2007-01-22 03:10:09 +00:00
static void addgamepath ( const char * buffer )
{
struct strllist * s ;
s = ( struct strllist * ) calloc ( 1 , sizeof ( struct strllist ) ) ;
s - > str = strdup ( buffer ) ;
if ( CommandPaths )
{
struct strllist * t ;
for ( t = CommandPaths ; t - > next ; t = t - > next ) ;
t - > next = s ;
return ;
}
CommandPaths = s ;
}
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extern void buildaddgroup ( const char * buffer ) ;
2007-01-21 23:49:07 +00:00
static void checkcommandline ( int argc , char * * argv )
{
int i = 1 ;
char * c ;
if ( argc > 1 )
{
while ( i < argc )
{
c = argv [ i ] ;
if ( ( ( * c = = ' / ' ) | | ( * c = = ' - ' ) ) )
{
2007-01-22 05:00:57 +00:00
if ( ! Bstrcasecmp ( c + 1 , " ? " ) | | ! Bstrcasecmp ( c + 1 , " help " ) | | ! Bstrcasecmp ( c + 1 , " -help " ) )
{
comlinehelp ( ) ;
exit ( 0 ) ;
}
2007-02-05 01:33:08 +00:00
2007-01-22 03:10:09 +00:00
if ( ! Bstrcasecmp ( c + 1 , " game_dir " ) )
{
if ( argc > i + 1 )
{
addgamepath ( argv [ i + 1 ] ) ;
i + + ;
}
i + + ;
continue ;
}
2007-01-21 23:49:07 +00:00
if ( ! Bstrcasecmp ( c + 1 , " cfg " ) )
{
if ( argc > i + 1 )
{
Bstrcpy ( setupfilename , argv [ i + 1 ] ) ;
i + + ;
}
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " nam " ) )
{
strcpy ( duke3dgrp , " nam.grp " ) ;
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " ww2gi " ) )
{
strcpy ( duke3dgrp , " ww2gi.grp " ) ;
i + + ;
continue ;
}
2007-01-30 02:04:14 +00:00
if ( ! Bstrcasecmp ( c + 1 , " nocheck " ) )
{
initprintf ( " Map pointer checking disabled \n " ) ;
fixmapbeforesaving = 0 ;
i + + ;
continue ;
}
2007-01-21 23:49:07 +00:00
# if !defined(_WIN32)
if ( ! Bstrcasecmp ( c + 1 , " usecwd " ) )
{
usecwd = 1 ;
i + + ;
continue ;
}
# endif
}
if ( ( * c = = ' / ' ) | | ( * c = = ' - ' ) )
{
c + + ;
switch ( * c )
{
case ' h ' :
case ' H ' :
c + + ;
if ( * c )
{
defsfilename = c ;
initprintf ( " Using DEF file: %s. \n " , defsfilename ) ;
}
break ;
case ' j ' :
case ' J ' :
c + + ;
if ( ! * c ) break ;
2007-01-22 03:10:09 +00:00
addgamepath ( c ) ;
2007-01-21 23:49:07 +00:00
break ;
2007-01-22 05:00:57 +00:00
case ' g ' :
case ' G ' :
c + + ;
if ( ! * c ) break ;
buildaddgroup ( c ) ;
break ;
2007-01-21 23:49:07 +00:00
}
}
i + + ;
}
}
}
int ExtPreInit ( int argc , char * * argv )
2006-04-13 20:47:06 +00:00
{
wm_setapptitle ( " Mapster32 " VERSION ) ;
OSD_SetLogFile ( " mapster32.log " ) ;
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OSD_SetVersionString ( " Mapster32 " VERSION ) ;
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initprintf ( " Mapster32 " VERSION " ( " __DATE__ " " __TIME__ " ) \n " ) ;
2007-03-04 19:52:57 +00:00
initprintf ( " Copyright (c) 2007 EDuke32 team \n \n " ) ;
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checkcommandline ( argc , argv ) ;
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return 0 ;
}
2007-02-28 09:12:41 +00:00
static int osdcmd_quit ( const osdfuncparm_t * parm )
2006-04-13 20:47:06 +00:00
{
clearfilenames ( ) ;
ExtUnInit ( ) ;
uninitengine ( ) ;
exit ( 0 ) ;
return OSDCMD_OK ;
}
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static int osdcmd_editorgridextent ( const osdfuncparm_t * parm )
{
int i ;
extern int editorgridextent ;
if ( parm - > numparms = = 0 )
{
OSD_Printf ( " \" editorgridextent \" is \" %ld \" \n " , editorgridextent ) ;
return OSDCMD_SHOWHELP ;
}
else if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
i = Batol ( parm - > parms [ 0 ] ) ;
if ( i > = 65536 & & i < = 524288 )
{
editorgridextent = i ;
OSD_Printf ( " editorgridextent %ld \n " , editorgridextent ) ;
}
else OSD_Printf ( " editorgridextent: value out of range \n " ) ;
return OSDCMD_OK ;
}
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enum {
T_EOF = - 2 ,
T_ERROR = - 1 ,
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T_INCLUDE = 0 ,
T_LOADGRP = 1 ,
2006-07-26 01:10:33 +00:00
} ;
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typedef struct
{
char * text ;
int tokenid ;
}
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tokenlist ;
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static int getatoken ( scriptfile * sf , tokenlist * tl , int ntokens )
{
char * tok ;
int i ;
if ( ! sf ) return T_ERROR ;
tok = scriptfile_gettoken ( sf ) ;
if ( ! tok ) return T_EOF ;
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for ( i = 0 ; i < ntokens ; i + + )
{
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if ( ! Bstrcasecmp ( tok , tl [ i ] . text ) )
return tl [ i ] . tokenid ;
}
return T_ERROR ;
}
static tokenlist grptokens [ ] =
{
2007-02-26 01:46:38 +00:00
{ " include " , T_INCLUDE } ,
2007-02-18 22:16:01 +00:00
{ " loadgrp " , T_LOADGRP } ,
2006-07-26 01:10:33 +00:00
} ;
int loadgroupfiles ( char * fn )
{
int tokn ;
char * cmdtokptr ;
scriptfile * script ;
script = scriptfile_fromfile ( fn ) ;
if ( ! script ) return - 1 ;
2006-11-15 01:16:55 +00:00
while ( 1 )
{
2006-07-26 01:10:33 +00:00
tokn = getatoken ( script , grptokens , sizeof ( grptokens ) / sizeof ( tokenlist ) ) ;
cmdtokptr = script - > ltextptr ;
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switch ( tokn )
2006-11-13 23:12:47 +00:00
{
2006-11-16 03:02:42 +00:00
case T_LOADGRP :
{
char * fn ;
if ( ! scriptfile_getstring ( script , & fn ) )
2006-07-26 01:10:33 +00:00
{
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int j = initgroupfile ( fn ) ;
2006-07-26 01:10:33 +00:00
2006-11-16 03:02:42 +00:00
if ( j = = - 1 )
initprintf ( " Could not find GRP file %s. \n " , fn ) ;
else
initprintf ( " Using GRP file %s. \n " , fn ) ;
2006-07-26 01:10:33 +00:00
}
2006-11-16 03:02:42 +00:00
}
2007-02-18 22:16:01 +00:00
case T_INCLUDE :
{
char * fn ;
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if ( ! scriptfile_getstring ( script , & fn ) )
{
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scriptfile * included ;
included = scriptfile_fromfile ( fn ) ;
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if ( ! included )
{
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initprintf ( " Warning: Failed including %s on line %s:%d \n " ,
fn , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
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}
else
{
2007-02-23 22:27:22 +00:00
loadgroupfiles ( ( char * ) included ) ;
2007-02-18 22:16:01 +00:00
scriptfile_close ( included ) ;
}
}
break ;
}
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break ;
case T_EOF :
return ( 0 ) ;
default :
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break ;
}
}
scriptfile_close ( script ) ;
scriptfile_clearsymbols ( ) ;
return 0 ;
}
2006-04-13 20:47:06 +00:00
int ExtInit ( void )
{
2006-04-22 22:33:52 +00:00
long rv = 0 ;
2007-01-21 23:49:07 +00:00
char cwd [ BMAX_PATH ] ;
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# if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
addsearchpath ( " /usr/share/games/jfduke3d " ) ;
addsearchpath ( " /usr/local/share/games/jfduke3d " ) ;
addsearchpath ( " /usr/share/games/eduke32 " ) ;
addsearchpath ( " /usr/local/share/games/eduke32 " ) ;
# elif defined(__APPLE__)
addsearchpath ( " /Library/Application Support/JFDuke3D " ) ;
addsearchpath ( " /Library/Application Support/EDuke32 " ) ;
# endif
2007-01-21 23:49:07 +00:00
if ( getcwd ( cwd , BMAX_PATH ) ) addsearchpath ( cwd ) ;
if ( CommandPaths )
{
struct strllist * s ;
while ( CommandPaths )
{
s = CommandPaths - > next ;
addsearchpath ( CommandPaths - > str ) ;
free ( CommandPaths - > str ) ;
free ( CommandPaths ) ;
CommandPaths = s ;
}
}
2006-04-13 20:47:06 +00:00
2006-07-01 01:40:18 +00:00
# if defined(_WIN32)
2006-04-13 20:47:06 +00:00
if ( ! access ( " user_profiles_enabled " , F_OK ) )
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# else
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if ( usecwd = = 0 & & access ( " user_profiles_disabled " , F_OK ) )
2006-04-13 20:47:06 +00:00
# endif
{
char cwd [ BMAX_PATH ] ;
char * homedir ;
int asperr ;
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if ( ( homedir = Bgethomedir ( ) ) )
{
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Bsnprintf ( cwd , sizeof ( cwd ) , " %s/ "
# if defined(_WIN32)
" EDuke32 Settings "
# elif defined(__APPLE__)
" Library/Application Support/EDuke32 "
# else
" .eduke32 "
# endif
, homedir ) ;
asperr = addsearchpath ( cwd ) ;
2006-11-15 01:16:55 +00:00
if ( asperr = = - 2 )
{
2006-04-13 20:47:06 +00:00
if ( Bmkdir ( cwd , S_IRWXU ) = = 0 ) asperr = addsearchpath ( cwd ) ;
else asperr = - 1 ;
}
if ( asperr = = 0 )
chdir ( cwd ) ;
Bfree ( homedir ) ;
}
}
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
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if ( getenv ( " DUKE3DGRP " ) )
{
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duke3dgrp = getenv ( " DUKE3DGRP " ) ;
initprintf ( " Using %s as main GRP file \n " , duke3dgrp ) ;
}
initgroupfile ( duke3dgrp ) ;
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Bsprintf ( tempbuf , " autoload/%s " , duke3dgrp ) ;
getfilenames ( tempbuf , " *.grp " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s/%s " , duke3dgrp , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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Bsprintf ( tempbuf , " autoload/%s " , duke3dgrp ) ;
getfilenames ( tempbuf , " *.zip " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s/%s " , duke3dgrp , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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Bsprintf ( tempbuf , " autoload/%s " , duke3dgrp ) ;
getfilenames ( tempbuf , " *.pk3 " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s/%s " , duke3dgrp , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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getfilenames ( " autoload " , " *.grp " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s " , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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getfilenames ( " autoload " , " *.zip " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s " , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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getfilenames ( " autoload " , " *.pk3 " ) ;
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while ( findfiles ) { Bsprintf ( tempbuf , " autoload/%s " , findfiles - > name ) ; initprintf ( " Using group file '%s'. \n " , tempbuf ) ; initgroupfile ( tempbuf ) ; findfiles = findfiles - > next ; }
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if ( getenv ( " DUKE3DDEF " ) )
{
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defsfilename = getenv ( " DUKE3DDEF " ) ;
initprintf ( " Using %s as definitions file \n " , defsfilename ) ;
}
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loadgroupfiles ( defsfilename ) ;
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bpp = 32 ;
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# if defined(POLYMOST) && defined(USE_OPENGL)
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glusetexcache = glusetexcachecompression = - 1 ;
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initprintf ( " Using config file '%s'. \n " , setupfilename ) ;
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if ( loadsetup ( setupfilename ) < 0 ) initprintf ( " Configuration file not found, using defaults. \n " ) , rv = 1 ;
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if ( glusetexcache = = - 1 | | glusetexcachecompression = = - 1 )
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{
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int i ;
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# if 1
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i = wm_ynbox ( " Texture Caching " ,
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" Would you like to enable the on-disk texture cache? This feature will use an undetermined amount of space "
" on your hard disk to store textures in your video card's native format, enabling them to load dramatically "
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" faster after the first time they are loaded. \n \n "
" You will generally want to say 'yes' here, especially if using the HRP. " ) ;
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# else
i = 1 ;
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# endif
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if ( i )
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glusetexcompr = glusetexcache = glusetexcachecompression = 1 ;
else glusetexcache = glusetexcachecompression = 0 ;
}
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# endif
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Bmemcpy ( ( void * ) buildkeys , ( void * ) keys , NUMBUILDKEYS ) ; //Trick to make build use setup.dat keys
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if ( initengine ( ) )
{
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initprintf ( " There was a problem initialising the engine. \n " ) ;
return - 1 ;
}
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kensplayerheight = 40 ; //32
zmode = 2 ;
zlock = kensplayerheight < < 8 ;
defaultspritecstat = 0 ;
ReadGamePalette ( ) ;
// InitWater();
InitCustomColors ( ) ;
getmessageleng = 0 ;
getmessagetimeoff = 0 ;
Bstrcpy ( apptitle , " Mapster32 " VERSION " " ) ;
autosavetimer = totalclock + 120 * 180 ;
OSD_RegisterFunction ( " quit " , " you tried to get help on quit? " , osdcmd_quit ) ;
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OSD_RegisterFunction ( " editorgridextent " , " editorgridextent: sets the size of the 2D mode editing grid " , osdcmd_editorgridextent ) ;
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return rv ;
}
void ExtUnInit ( void )
{
// setvmode(0x03);
uninitgroupfile ( ) ;
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writesetup ( setupfilename ) ;
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}
void ExtPreCheckKeys ( void ) // just before drawrooms
{
if ( qsetmode = = 200 ) //In 3D mode
{
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if ( floor_over_floor ) SE40Code ( posx , posy , posz , ang , horiz ) ;
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if ( purpleon ) clearview ( 255 ) ;
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if ( sidemode ! = 0 )
{
lockbyte4094 = 1 ;
if ( waloff [ 4094 ] = = 0 )
allocache ( & waloff [ 4094 ] , 320L * 200L , & lockbyte4094 ) ;
setviewtotile ( 4094 , 320L , 200L ) ;
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searchx ^ = searchy ;
searchy ^ = searchx ;
searchx ^ = searchy ;
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searchx = ydim - 1 - searchx ;
}
}
}
void ExtAnalyzeSprites ( void )
{
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long i , k ;
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spritetype * tspr ;
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int frames = 0 , l ;
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for ( i = 0 , tspr = & tsprite [ 0 ] ; i < spritesortcnt ; i + + , tspr + + )
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{
frames = 0 ;
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if ( ( nosprites = = 1 | | nosprites = = 3 ) & & tspr - > picnum < 11 ) tspr - > xrepeat = 0 ;
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if ( nosprites = = 1 | | nosprites = = 3 )
switch ( tspr - > picnum )
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{
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case SEENINE :
tspr - > xrepeat = 0 ;
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}
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if ( shadepreview & & ! ( tspr - > cstat & 16 ) )
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{
if ( sector [ tspr - > sectnum ] . ceilingstat & 1 )
l = sector [ tspr - > sectnum ] . ceilingshade ;
else
{
l = sector [ tspr - > sectnum ] . floorshade ;
if ( sector [ tspr - > sectnum ] . floorpal ! = 0 & & sector [ tspr - > sectnum ] . floorpal < num_tables )
tspr - > pal = sector [ tspr - > sectnum ] . floorpal ;
}
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if ( l < - 127 ) l = - 127 ;
if ( l > 126 ) l = 127 ;
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tspr - > shade = l ;
}
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switch ( tspr - > picnum )
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{
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// 5-frame walk
case 1550 : // Shark
frames = 5 ;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if ( frames = = 0 ) frames = 2 ;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST :
if ( frames = = 0 ) frames = 4 ;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if ( frames = = 0 ) frames = 10 ;
case CAMERA1 :
case APLAYER :
if ( frames = = 0 ) frames = 1 ;
case GREENSLIME :
case EGG :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT :
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
if ( skill ! = 4 )
{
if ( tspr - > lotag > skill + 1 )
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{
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tspr - > xrepeat = 0 ;
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tspr - > cstat = 32768 ;
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break ;
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}
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}
if ( nosprites = = 2 | | nosprites = = 3 )
{
tspr - > xrepeat = 0 ;
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tspr - > cstat = 32768 ;
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}
// else tspr->cstat&=32767;
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# if defined(USE_OPENGL) && defined(POLYMOST)
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if ( ! usemodels | | md_tilehasmodel ( tspr - > picnum ) < 0 )
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# endif
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{
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if ( frames ! = 0 )
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{
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if ( frames = = 10 ) frames = 0 ;
k = getangle ( tspr - > x - posx , tspr - > y - posy ) ;
k = ( ( ( tspr - > ang + 3072 + 128 - k ) & 2047 ) > > 8 ) & 7 ;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if ( k < = 4 )
{
tspr - > picnum + = k ;
tspr - > cstat & = ~ 4 ; //clear x-flipping bit
}
else
{
tspr - > picnum + = 8 - k ;
tspr - > cstat | = 4 ; //set x-flipping bit
}
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}
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if ( frames = = 2 ) tspr - > picnum + = ( ( ( ( 4 - ( totalclock > > 5 ) ) ) & 1 ) * 5 ) ;
if ( frames = = 4 ) tspr - > picnum + = ( ( ( ( 4 - ( totalclock > > 5 ) ) ) & 3 ) * 5 ) ;
if ( frames = = 5 ) tspr - > picnum + = ( ( ( totalclock > > 5 ) % 5 ) ) * 5 ;
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if ( tilesizx [ tspr - > picnum ] = = 0 )
tspr - > picnum - = 5 ; //Hack, for actors
}
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break ;
default :
break ;
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}
}
}
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static void Keys2d3d ( void )
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{
int i , j ;
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x1e ] = = 1 ) // ' a
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{
keystatus [ 0x1e ] = 0 ;
autosave = ! autosave ;
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if ( autosave ) message ( " Autosave ON " ) ;
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else message ( " Autosave OFF " ) ;
}
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ KEYSC_N ] = = 1 ) // ' n
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{
keystatus [ KEYSC_N ] = 0 ;
noclip = ! noclip ;
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if ( noclip ) message ( " Clipping disabled " ) ;
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else message ( " Clipping enabled " ) ;
}
if ( ( totalclock > autosavetimer ) & & ( autosave ) )
{
if ( asksave )
{
fixspritesectors ( ) ; //Do this before saving!
// updatesector(startposx,startposy,&startsectnum);
ExtPreSaveMap ( ) ;
saveboard ( " autosave.map " , & startposx , & startposy , & startposz , & startang , & startsectnum ) ;
ExtSaveMap ( " autosave.map " ) ;
message ( " Board autosaved to AUTOSAVE.MAP " ) ;
}
autosavetimer = totalclock + 120 * 180 ;
}
if ( ( keystatus [ 0x1d ] | keystatus [ 0x9d ] ) > 0 ) //CTRL
if ( keystatus [ 0x1f ] > 0 ) // S
{
if ( levelname )
{
fixspritesectors ( ) ; //Do this before saving!
updatesector ( startposx , startposy , & startsectnum ) ;
ExtPreSaveMap ( ) ;
saveboard ( levelname , & startposx , & startposy , & startposz , & startang , & startsectnum ) ;
ExtSaveMap ( levelname ) ;
message ( " Board saved " ) ;
asksave = 0 ;
keystatus [ 0x1f ] = 0 ;
}
}
if ( keystatus [ buildkeys [ 14 ] ] > 0 ) // Enter
{
getmessageleng = 0 ;
getmessagetimeoff = 0 ;
}
if ( getmessageleng > 0 )
{
charsperline = 64 ;
//if (dimensionmode[snum] == 2) charsperline = 80;
if ( qsetmode = = 200 )
{
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for ( i = 0 ; i < = getmessageleng ; i + = charsperline )
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{
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for ( j = 0 ; j < charsperline ; j + + )
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tempbuf [ j ] = getmessage [ i + j ] ;
if ( getmessageleng < i + charsperline )
tempbuf [ ( getmessageleng - i ) ] = 0 ;
else
tempbuf [ charsperline ] = 0 ;
begindrawing ( ) ;
if ( tempbuf [ charsperline ] ! = 0 )
{
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printext256 ( ( xdimgame > > 6 ) + 2 , ( ( i / charsperline ) < < 3 ) + ( ydimgame - ( ydimgame > > 3 ) ) - ( ( ( getmessageleng - 1 ) / charsperline ) < < 3 ) + 2 , 0 , - 1 , tempbuf , xdimgame > 640 ? 0 : 1 ) ;
printext256 ( ( xdimgame > > 6 ) , ( ( i / charsperline ) < < 3 ) + ( ydimgame - ( ydimgame > > 3 ) ) - ( ( ( getmessageleng - 1 ) / charsperline ) < < 3 ) , whitecol , - 1 , tempbuf , xdimgame > 640 ? 0 : 1 ) ;
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}
enddrawing ( ) ;
}
}
else printmessage16 ( getmessage ) ;
if ( totalclock > getmessagetimeoff )
getmessageleng = 0 ;
}
}
void ExtCheckKeys ( void )
{
readmousebstatus ( & bstatus ) ;
Keys2d3d ( ) ;
if ( qsetmode = = 200 ) //In 3D mode
{
Keys3d ( ) ;
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if ( sidemode ! = 1 )
{
editinput ( ) ;
m32_showmouse ( ) ;
}
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return ;
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}
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Keys2d ( ) ;
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}
void faketimerhandler ( void )
{
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long i , dist ;
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long hiz , hihit , loz , lohit , oposx , oposy ;
short hitwall , daang ;
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counter + + ;
if ( counter > = 5 ) counter = 0 ;
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sampletimer ( ) ;
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if ( totalclock < ototalclock + TICSPERFRAME | | qsetmode ! = 200 | | sidemode ! = 1 )
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return ;
ototalclock = totalclock ;
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oposx = posx ;
oposy = posy ;
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hitwall = clipmove ( & posx , & posy , & posz , & cursectnum , xvel , yvel , 128L , 4L < < 8 , 4L < < 8 , 0 ) ;
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xvel = ( ( posx - oposx ) < < 14 ) ;
yvel = ( ( posy - oposy ) < < 14 ) ;
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yvel + = 80000 ;
if ( ( hitwall & 0xc000 ) = = 32768 )
{
hitwall & = ( MAXWALLS - 1 ) ;
i = wall [ hitwall ] . point2 ;
daang = getangle ( wall [ i ] . x - wall [ hitwall ] . x , wall [ i ] . y - wall [ hitwall ] . y ) ;
xvel - = ( xvel > > 4 ) ;
if ( xvel < 0 ) xvel + + ;
if ( xvel > 0 ) xvel - - ;
yvel - = ( yvel > > 4 ) ;
if ( yvel < 0 ) yvel + + ;
if ( yvel > 0 ) yvel - - ;
i = 4 - keystatus [ buildkeys [ 4 ] ] ;
xvel + = mulscale ( vel , ( long ) sintable [ ( ang + 512 ) & 2047 ] , i ) ;
yvel + = mulscale ( vel , ( long ) sintable [ ang & 2047 ] , i ) ;
if ( ( ( daang - ang ) & 2047 ) < 1024 )
ang = ( ( ang + ( ( ( ( daang - ang ) & 2047 ) + 24 ) > > 4 ) ) & 2047 ) ;
else
ang = ( ( ang - ( ( ( ( ang - daang ) & 2047 ) + 24 ) > > 4 ) ) & 2047 ) ;
timoff = ototalclock ;
}
else
{
if ( ototalclock > timoff + 32 )
ang = ( ( ang + ( ( timoff + 32 - ototalclock ) > > 4 ) ) & 2047 ) ;
}
getzrange ( posx , posy , posz , cursectnum , & hiz , & hihit , & loz , & lohit , 128L , 0 ) ;
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oposx - = posx ;
oposy - = posy ;
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dist = ksqrt ( oposx * oposx + oposy * oposy ) ;
if ( ototalclock > timoff + 32 ) dist = 0 ;
daang = mulscale ( dist , angvel , 9 ) ;
posz + = ( daang < < 6 ) ;
if ( posz > loz - ( 4 < < 8 ) ) posz = loz - ( 4 < < 8 ) , hvel = 0 ;
if ( posz < hiz + ( 4 < < 8 ) ) posz = hiz + ( 4 < < 8 ) , hvel = 0 ;
horiz = ( ( horiz * 7 + ( 100 - ( daang > > 1 ) ) ) > > 3 ) ;
if ( horiz < 100 ) horiz + + ;
if ( horiz > 100 ) horiz - - ;
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if ( keystatus [ KEYSC_QUOTE ] = = 1 & & keystatus [ 0x06 ] = = 1 ) // ' 5
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{
keystatus [ 0x06 ] = 0 ;
editstatus = 1 ;
sidemode = 2 ;
}
}
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static void SetBOSS1Palette ( )
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{
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if ( acurpalette = = 3 ) return ;
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acurpalette = 3 ;
kensetpalette ( BOSS1palette ) ;
}
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static void SetSLIMEPalette ( )
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{
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if ( acurpalette = = 2 ) return ;
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acurpalette = 2 ;
kensetpalette ( SLIMEpalette ) ;
}
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static void SetWATERPalette ( )
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{
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if ( acurpalette = = 1 ) return ;
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acurpalette = 1 ;
kensetpalette ( WATERpalette ) ;
}
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static void SetGAMEPalette ( )
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{
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if ( acurpalette = = 0 ) return ;
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acurpalette = 0 ;
kensetpalette ( GAMEpalette ) ;
}
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static void kensetpalette ( char * vgapal )
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{
long i ;
char vesapal [ 1024 ] ;
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for ( i = 0 ; i < 256 ; i + + )
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{
vesapal [ i * 4 + 0 ] = vgapal [ i * 3 + 2 ] ;
vesapal [ i * 4 + 1 ] = vgapal [ i * 3 + 1 ] ;
vesapal [ i * 4 + 2 ] = vgapal [ i * 3 + 0 ] ;
vesapal [ i * 4 + 3 ] = 0 ;
}
setpalette ( 0L , 256L , vesapal ) ;
}
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static void SearchSectorsForward ( )
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{
long ii = 0 ;
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if ( cursector_lotag ! = 0 )
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{
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if ( cursectornum < MAXSECTORS ) cursectornum + + ;
for ( ii = cursectornum ; ii < = MAXSECTORS ; ii + + )
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{
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if ( sector [ ii ] . lotag = = cursector_lotag )
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{
posx = wall [ sector [ ii ] . wallptr ] . x ;
posy = wall [ sector [ ii ] . wallptr ] . y ;
printmessage16 ( " > Sector search: found " ) ;
// cursectornum++;
keystatus [ 0x1b ] = 0 ; // ]
return ;
}
cursectornum + + ;
}
}
printmessage16 ( " > Sector search: none found " ) ;
}
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static void SearchSectorsBackward ( )
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{
long ii = 0 ;
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if ( cursector_lotag ! = 0 )
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{
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if ( cursectornum > 0 ) cursectornum - - ;
for ( ii = cursectornum ; ii > = 0 ; ii - - )
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{
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if ( sector [ ii ] . lotag = = cursector_lotag )
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{
posx = wall [ sector [ ii ] . wallptr ] . x ;
posy = wall [ sector [ ii ] . wallptr ] . y ;
printmessage16 ( " < Sector search: found " ) ;
// cursectornum--;
keystatus [ 0x1a ] = 0 ; // [
return ;
}
cursectornum - - ;
}
}
printmessage16 ( " < Sector search: none found " ) ;
}
// Build edit originally by Ed Coolidge <semicharm@earthlink.net>
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static void EditSectorData ( short sectnum )
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{
char disptext [ 80 ] ;
char edittext [ 80 ] ;
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int col = 1 , row = 0 , rowmax = 6 , dispwidth = 24 , editval = 0 , i = - 1 ;
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long xpos = 200 , ypos = ydim - STATUS2DSIZ + 48 ;
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disptext [ dispwidth ] = 0 ;
clearmidstatbar16 ( ) ;
showsectordata ( sectnum ) ;
begindrawing ( ) ;
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while ( keystatus [ 1 ] = = 0 )
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{
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if ( handleevents ( ) )
{
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if ( quitevent ) quitevent = 0 ;
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}
idle ( ) ;
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printmessage16 ( " Edit mode, press <Esc> to exit " ) ;
if ( keystatus [ 0xd0 ] > 0 )
{
if ( row < rowmax )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row + + ;
}
keystatus [ 0xd0 ] = 0 ;
}
if ( keystatus [ 0xc8 ] > 0 )
{
if ( row > 0 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row - - ;
}
keystatus [ 0xc8 ] = 0 ;
}
if ( keystatus [ 0xcb ] > 0 )
{
if ( col = = 2 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 6 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
keystatus [ 0xcb ] = 0 ;
}
if ( keystatus [ 0xcd ] > 0 )
{
if ( col = = 1 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 2 ;
xpos = 400 ;
rowmax = 6 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
keystatus [ 0xcd ] = 0 ;
}
if ( keystatus [ 0x1c ] > 0 )
{
keystatus [ 0x1c ] = 0 ;
editval = 1 ;
}
if ( col = = 1 )
{
switch ( row )
{
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case 0 :
for ( i = Bsprintf ( disptext , " Flags (hex): %x " , sector [ sectnum ] . ceilingstat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Flags: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sector [ sectnum ] . ceilingstat = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingstat , 65536L , 0 ) ;
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}
break ;
case 1 :
for ( i = Bsprintf ( disptext , " (X,Y)pan: %d, %d " , sector [ sectnum ] . ceilingxpanning , sector [ sectnum ] . ceilingypanning ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Sector (%d) Ceiling X Pan: " , sectnum ) ;
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingxpanning = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingxpanning , 256L , 0 ) ;
Bsprintf ( edittext , " Sector (%d) Ceiling Y Pan: " , sectnum ) ;
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingypanning = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingypanning , 256L , 0 ) ;
}
break ;
case 2 :
for ( i = Bsprintf ( disptext , " Shade byte: %d " , sector [ sectnum ] . ceilingshade ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Shade: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingshade = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingshade , 128L , 1 ) ;
}
break ;
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case 3 :
for ( i = Bsprintf ( disptext , " Z-coordinate: %ld " , sector [ sectnum ] . ceilingz ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Z-coordinate: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingz = getnumber16 ( edittext , sector [ sectnum ] . ceilingz , 8388608 , 1 ) ; //2147483647L,-2147483648L
}
break ;
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case 4 :
for ( i = Bsprintf ( disptext , " Tile number: %d " , sector [ sectnum ] . ceilingpicnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Tile Number: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingpicnum = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingpicnum , MAXTILES , 0 ) ;
}
break ;
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case 5 :
for ( i = Bsprintf ( disptext , " Ceiling heinum: %d " , sector [ sectnum ] . ceilingheinum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Heinum: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sector [ sectnum ] . ceilingheinum = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingheinum , 65536L , 1 ) ;
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}
break ;
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case 6 :
for ( i = Bsprintf ( disptext , " Palookup number: %d " , sector [ sectnum ] . ceilingpal ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Ceiling Palookup Number: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . ceilingpal = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . ceilingpal , MAXPALOOKUPS , 0 ) ;
}
break ;
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}
}
if ( col = = 2 )
{
switch ( row )
{
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case 0 :
for ( i = Bsprintf ( disptext , " Flags (hex): %x " , sector [ sectnum ] . floorstat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Floor Flags: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sector [ sectnum ] . floorstat = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorstat , 65536L , 0 ) ;
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}
break ;
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case 1 :
for ( i = Bsprintf ( disptext , " (X,Y)pan: %d, %d " , sector [ sectnum ] . floorxpanning , sector [ sectnum ] . floorypanning ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Sector (%d) Floor X Pan: " , sectnum ) ;
printmessage16 ( edittext ) ;
sector [ sectnum ] . floorxpanning = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorxpanning , 256L , 0 ) ;
Bsprintf ( edittext , " Sector (%d) Floor Y Pan: " , sectnum ) ;
printmessage16 ( edittext ) ;
sector [ sectnum ] . floorypanning = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorypanning , 256L , 0 ) ;
}
break ;
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case 2 :
for ( i = Bsprintf ( disptext , " Shade byte: %d " , sector [ sectnum ] . floorshade ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Floor Shade: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sector [ sectnum ] . floorshade = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorshade , 128L , 1L ) ;
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}
break ;
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case 3 :
for ( i = Bsprintf ( disptext , " Z-coordinate: %ld " , sector [ sectnum ] . floorz ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Floor Z-coordinate: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . floorz = getnumber16 ( edittext , sector [ sectnum ] . floorz , 8388608L , 1 ) ; //2147483647L,-2147483648L
}
break ;
case 4 :
for ( i = Bsprintf ( disptext , " Tile number: %d " , sector [ sectnum ] . floorpicnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Floor Tile Number: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . floorpicnum = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorpicnum , MAXTILES , 0 ) ;
}
break ;
case 5 :
for ( i = Bsprintf ( disptext , " Floor heinum: %d " , sector [ sectnum ] . floorheinum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Flooring Heinum: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sector [ sectnum ] . floorheinum = ( short ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorheinum , 65536L , 1 ) ;
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}
break ;
case 6 :
for ( i = Bsprintf ( disptext , " Palookup number: %d " , sector [ sectnum ] . floorpal ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sector (%d) Floor Palookup Number: " , sectnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sector [ sectnum ] . floorpal = ( char ) getnumber16 ( edittext , ( long ) sector [ sectnum ] . floorpal , MAXPALOOKUPS , 0 ) ;
}
break ;
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}
}
printext16 ( xpos , ypos + row * 8 , 11 , 1 , disptext , 0 ) ;
if ( editval )
{
editval = 0 ;
}
showframe ( 1 ) ;
}
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
printmessage16 ( " " ) ;
enddrawing ( ) ;
showframe ( 1 ) ;
keystatus [ 1 ] = 0 ;
}
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static void EditWallData ( short wallnum )
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{
char disptext [ 80 ] ;
char edittext [ 80 ] ;
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int row = 0 , dispwidth = 24 , editval = 0 , i = - 1 ;
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long xpos = 200 , ypos = ydim - STATUS2DSIZ + 48 ;
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disptext [ dispwidth ] = 0 ;
clearmidstatbar16 ( ) ;
showwalldata ( wallnum ) ;
begindrawing ( ) ;
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while ( keystatus [ 1 ] = = 0 )
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{
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if ( handleevents ( ) )
{
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if ( quitevent ) quitevent = 0 ;
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}
idle ( ) ;
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printmessage16 ( " Edit mode, press <Esc> to exit " ) ;
if ( keystatus [ 0xd0 ] > 0 )
{
if ( row < 6 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row + + ;
}
keystatus [ 0xd0 ] = 0 ;
}
if ( keystatus [ 0xc8 ] > 0 )
{
if ( row > 0 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row - - ;
}
keystatus [ 0xc8 ] = 0 ;
}
if ( keystatus [ 0x1c ] > 0 )
{
keystatus [ 0x1c ] = 0 ;
editval = 1 ;
}
switch ( row )
{
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case 0 :
for ( i = Bsprintf ( disptext , " Flags (hex): %x " , wall [ wallnum ] . cstat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Wall (%d) Flags: " , wallnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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wall [ wallnum ] . cstat = ( short ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . cstat , 65536L , 0 ) ;
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}
break ;
case 1 :
for ( i = Bsprintf ( disptext , " Shade: %d " , wall [ wallnum ] . shade ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Wall (%d) Shade: " , wallnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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wall [ wallnum ] . shade = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . shade , 128 , 1 ) ;
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}
break ;
case 2 :
for ( i = Bsprintf ( disptext , " Pal: %d " , wall [ wallnum ] . pal ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Wall (%d) Pal: " , wallnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
wall [ wallnum ] . pal = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . pal , MAXPALOOKUPS , 0 ) ;
}
break ;
case 3 :
for ( i = Bsprintf ( disptext , " (X,Y)repeat: %d, %d " , wall [ wallnum ] . xrepeat , wall [ wallnum ] . yrepeat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Wall (%d) X Repeat: " , wallnum ) ;
printmessage16 ( edittext ) ;
wall [ wallnum ] . xrepeat = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . xrepeat , 256L , 0 ) ;
Bsprintf ( edittext , " Wall (%d) Y Repeat: " , wallnum ) ;
printmessage16 ( edittext ) ;
wall [ wallnum ] . yrepeat = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . yrepeat , 256L , 0 ) ;
}
break ;
case 4 :
for ( i = Bsprintf ( disptext , " (X,Y)pan: %d, %d " , wall [ wallnum ] . xpanning , wall [ wallnum ] . ypanning ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Wall (%d) X Pan: " , wallnum ) ;
printmessage16 ( edittext ) ;
wall [ wallnum ] . xpanning = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . xpanning , 256L , 0 ) ;
Bsprintf ( edittext , " Wall (%d) Y Pan: " , wallnum ) ;
printmessage16 ( edittext ) ;
wall [ wallnum ] . ypanning = ( char ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . ypanning , 256L , 0 ) ;
}
break ;
case 5 :
for ( i = Bsprintf ( disptext , " Tile number: %d " , wall [ wallnum ] . picnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Wall (%d) Tile number: " , wallnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
wall [ wallnum ] . picnum = ( short ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . picnum , MAXTILES , 0 ) ;
}
break ;
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case 6 :
for ( i = Bsprintf ( disptext , " OverTile number: %d " , wall [ wallnum ] . overpicnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Wall (%d) OverTile number: " , wallnum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
wall [ wallnum ] . overpicnum = ( short ) getnumber16 ( edittext , ( long ) wall [ wallnum ] . overpicnum , MAXTILES , 0 ) ;
}
break ;
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}
printext16 ( xpos , ypos + row * 8 , 11 , 1 , disptext , 0 ) ;
if ( editval )
{
editval = 0 ;
//showwalldata(wallnum);
//printmessage16("");
}
//enddrawing();
showframe ( 1 ) ;
}
//begindrawing();
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
printmessage16 ( " " ) ;
enddrawing ( ) ;
showframe ( 1 ) ;
keystatus [ 1 ] = 0 ;
}
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static void EditSpriteData ( short spritenum )
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{
char disptext [ 80 ] ;
char edittext [ 80 ] ;
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int col = 0 , row = 0 , rowmax = 4 , dispwidth = 24 , editval = 0 , i = - 1 ;
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long xpos = 8 , ypos = ydim - STATUS2DSIZ + 48 ;
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disptext [ dispwidth ] = 0 ;
clearmidstatbar16 ( ) ;
showspritedata ( spritenum ) ;
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while ( keystatus [ 1 ] = = 0 )
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{
begindrawing ( ) ;
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if ( handleevents ( ) )
{
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if ( quitevent ) quitevent = 0 ;
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}
idle ( ) ;
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printmessage16 ( " Edit mode, press <Esc> to exit " ) ;
if ( keystatus [ 0xd0 ] > 0 )
{
if ( row < rowmax )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row + + ;
}
keystatus [ 0xd0 ] = 0 ;
}
if ( keystatus [ 0xc8 ] > 0 )
{
if ( row > 0 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row - - ;
}
keystatus [ 0xc8 ] = 0 ;
}
if ( keystatus [ 0xcb ] > 0 )
{
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switch ( col )
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{
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case 1 :
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 0 ;
xpos = 8 ;
rowmax = 4 ;
dispwidth = 23 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
break ;
case 2 :
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 5 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
break ;
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}
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keystatus [ 0xcb ] = 0 ;
}
if ( keystatus [ 0xcd ] > 0 )
{
switch ( col )
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{
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case 0 :
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 5 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
break ;
case 1 :
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 2 ;
xpos = 400 ;
rowmax = 6 ;
dispwidth = 26 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
break ;
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}
keystatus [ 0xcd ] = 0 ;
}
if ( keystatus [ 0x1c ] > 0 )
{
keystatus [ 0x1c ] = 0 ;
editval = 1 ;
}
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switch ( col )
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{
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case 0 :
{
switch ( row )
{
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case 0 :
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{
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for ( i = Bsprintf ( disptext , " X-coordinate: %ld " , sprite [ spritenum ] . x ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) X-coordinate: " , spritenum ) ;
if ( editval )
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{
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printmessage16 ( edittext ) ;
sprite [ spritenum ] . x = getnumber16 ( edittext , sprite [ spritenum ] . x , 131072 , 1 ) ;
}
}
break ;
case 1 :
{
for ( i = Bsprintf ( disptext , " Y-coordinate: %ld " , sprite [ spritenum ] . y ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Y-coordinate: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . y = getnumber16 ( edittext , sprite [ spritenum ] . y , 131072 , 1 ) ;
}
}
break ;
case 2 :
{
for ( i = Bsprintf ( disptext , " Z-coordinate: %ld " , sprite [ spritenum ] . z ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Z-coordinate: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . z = getnumber16 ( edittext , sprite [ spritenum ] . z , 8388608 , 1 ) ; //2147483647L,-2147483648L
}
}
break ;
case 3 :
{
for ( i = Bsprintf ( disptext , " Sectnum: %d " , sprite [ spritenum ] . sectnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Sectnum: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
i = getnumber16 ( edittext , sprite [ spritenum ] . sectnum , MAXSECTORS - 1 , 0 ) ;
if ( i ! = sprite [ spritenum ] . sectnum )
changespritesect ( spritenum , i ) ;
}
}
break ;
case 4 :
{
for ( i = Bsprintf ( disptext , " Statnum: %d " , sprite [ spritenum ] . statnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Statnum: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
i = getnumber16 ( edittext , sprite [ spritenum ] . statnum , MAXSTATUS - 1 , 0 ) ;
if ( i ! = sprite [ spritenum ] . statnum )
changespritestat ( spritenum , i ) ;
}
}
break ;
}
}
break ;
case 1 :
{
switch ( row )
{
case 0 :
{
for ( i = Bsprintf ( disptext , " Flags (hex): %x " , sprite [ spritenum ] . cstat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Flags: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
2006-11-19 08:43:27 +00:00
sprite [ spritenum ] . cstat = ( short ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . cstat , 65536L , 0 ) ;
2006-11-16 03:02:42 +00:00
}
}
break ;
case 1 :
{
for ( i = Bsprintf ( disptext , " Shade: %d " , sprite [ spritenum ] . shade ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Shade: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
2006-11-19 08:43:27 +00:00
sprite [ spritenum ] . shade = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . shade , 128 , 1 ) ;
2006-11-16 03:02:42 +00:00
}
}
break ;
case 2 :
{
for ( i = Bsprintf ( disptext , " Pal: %d " , sprite [ spritenum ] . pal ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Pal: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . pal = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . pal , MAXPALOOKUPS , 0 ) ;
}
}
break ;
case 3 :
{
for ( i = Bsprintf ( disptext , " (X,Y)repeat: %d, %d " , sprite [ spritenum ] . xrepeat , sprite [ spritenum ] . yrepeat ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Sprite (%d) X Repeat: " , spritenum ) ;
printmessage16 ( edittext ) ;
sprite [ spritenum ] . xrepeat = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . xrepeat , 256L , 0 ) ;
Bsprintf ( edittext , " Sprite (%d) Y Repeat: " , spritenum ) ;
printmessage16 ( edittext ) ;
sprite [ spritenum ] . yrepeat = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . yrepeat , 256L , 0 ) ;
}
}
break ;
case 4 :
{
for ( i = Bsprintf ( disptext , " (X,Y)offset: %d, %d " , sprite [ spritenum ] . xoffset , sprite [ spritenum ] . yoffset ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( edittext , " Sprite (%d) X Offset: " , spritenum ) ;
printmessage16 ( edittext ) ;
sprite [ spritenum ] . xoffset = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . xoffset , 128L , 1 ) ;
Bsprintf ( edittext , " Sprite (%d) Y Offset: " , spritenum ) ;
printmessage16 ( edittext ) ;
sprite [ spritenum ] . yoffset = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . yoffset , 128L , 1 ) ;
}
}
break ;
case 5 :
{
for ( i = Bsprintf ( disptext , " Tile number: %d " , sprite [ spritenum ] . picnum ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Tile number: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . picnum = ( short ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . picnum , MAXTILES , 0 ) ;
}
}
break ;
}
}
break ;
case 2 :
{
switch ( row )
{
case 0 :
{
for ( i = Bsprintf ( disptext , " Angle (2048 degrees): %d " , sprite [ spritenum ] . ang ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Angle: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . ang = ( short ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . ang , 2048L , 0 ) ;
}
}
break ;
case 1 :
{
for ( i = Bsprintf ( disptext , " X-Velocity: %d " , sprite [ spritenum ] . xvel ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) X-Velocity: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
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sprite [ spritenum ] . xvel = getnumber16 ( edittext , ( long ) sprite [ spritenum ] . xvel , 65536 , 1 ) ;
2006-11-13 23:12:47 +00:00
}
}
break ;
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case 2 :
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{
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for ( i = Bsprintf ( disptext , " Y-Velocity: %d " , sprite [ spritenum ] . yvel ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Y-Velocity: " , spritenum ) ;
if ( editval )
2006-11-13 23:12:47 +00:00
{
2006-11-16 03:02:42 +00:00
printmessage16 ( edittext ) ;
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sprite [ spritenum ] . yvel = getnumber16 ( edittext , ( long ) sprite [ spritenum ] . yvel , 65536 , 1 ) ;
2006-11-13 23:12:47 +00:00
}
}
break ;
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case 3 :
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{
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for ( i = Bsprintf ( disptext , " Z-Velocity: %d " , sprite [ spritenum ] . zvel ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Z-Velocity: " , spritenum ) ;
if ( editval )
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{
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printmessage16 ( edittext ) ;
2006-11-19 08:43:27 +00:00
sprite [ spritenum ] . zvel = getnumber16 ( edittext , ( long ) sprite [ spritenum ] . zvel , 65536 , 1 ) ;
2006-11-16 03:02:42 +00:00
}
}
break ;
case 4 :
{
for ( i = Bsprintf ( disptext , " Owner: %d " , sprite [ spritenum ] . owner ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Owner: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
sprite [ spritenum ] . owner = getnumber16 ( edittext , ( long ) sprite [ spritenum ] . owner , MAXSPRITES , 0 ) ;
}
}
break ;
case 5 :
{
for ( i = Bsprintf ( disptext , " Clipdist: %d " , sprite [ spritenum ] . clipdist ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Clipdist: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
2006-11-19 08:43:27 +00:00
sprite [ spritenum ] . clipdist = ( char ) getnumber16 ( edittext , ( long ) sprite [ spritenum ] . clipdist , 256 , 0 ) ;
2006-11-16 03:02:42 +00:00
}
}
break ;
case 6 :
{
for ( i = Bsprintf ( disptext , " Extra: %d " , sprite [ spritenum ] . extra ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
Bsprintf ( edittext , " Sprite (%d) Extra: " , spritenum ) ;
if ( editval )
{
printmessage16 ( edittext ) ;
2006-11-19 08:43:27 +00:00
sprite [ spritenum ] . extra = getnumber16 ( edittext , ( long ) sprite [ spritenum ] . extra , 65536 , 1 ) ;
2006-11-13 23:12:47 +00:00
}
}
break ;
2006-11-16 03:02:42 +00:00
}
}
break ;
2006-04-13 20:47:06 +00:00
}
2006-07-21 22:25:05 +00:00
2006-04-13 20:47:06 +00:00
printext16 ( xpos , ypos + row * 8 , 11 , 1 , disptext , 0 ) ;
if ( editval )
{
editval = 0 ;
}
enddrawing ( ) ;
showframe ( 1 ) ;
}
begindrawing ( ) ;
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
printmessage16 ( " " ) ;
enddrawing ( ) ;
showframe ( 1 ) ;
keystatus [ 1 ] = 0 ;
}
// Build edit
2006-12-10 06:49:01 +00:00
static void FuncMenuOpts ( void )
2006-07-20 05:02:55 +00:00
{
char snotbuf [ 80 ] ;
Bsprintf ( snotbuf , " Special functions " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 32 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Replace invalid tiles " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 48 , 11 , - 1 , snotbuf , 0 ) ;
2007-01-22 03:10:09 +00:00
Bsprintf ( snotbuf , " Delete all spr of tile # " ) ;
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printext16 ( 8 , ydim - STATUS2DSIZ + 56 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Global sky shade " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 64 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Global sky height " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 72 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Global Z coord shift " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 80 , 11 , - 1 , snotbuf , 0 ) ;
2007-01-22 03:10:09 +00:00
Bsprintf ( snotbuf , " Up-size selected sectors " ) ;
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printext16 ( 8 , ydim - STATUS2DSIZ + 88 , 11 , - 1 , snotbuf , 0 ) ;
2007-01-22 03:10:09 +00:00
Bsprintf ( snotbuf , " Down-size selected sects " ) ;
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printext16 ( 8 , ydim - STATUS2DSIZ + 96 , 11 , - 1 , snotbuf , 0 ) ;
2006-07-20 17:33:56 +00:00
Bsprintf ( snotbuf , " Global shade divide " ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 104 , 11 , - 1 , snotbuf , 0 ) ;
2006-07-20 05:02:55 +00:00
2006-07-21 22:25:05 +00:00
Bsprintf ( snotbuf , " Global visibility divide " ) ;
2006-07-20 17:33:56 +00:00
printext16 ( 200 , ydim - STATUS2DSIZ + 48 , 11 , - 1 , snotbuf , 0 ) ;
2006-07-20 05:02:55 +00:00
/*
Bsprintf ( snotbuf , " (0x%x), (0x%x) " , sprite [ spritenum ] . hitag , sprite [ spritenum ] . lotag ) ;
printext16 ( 8 , ydim - STATUS2DSIZ + 104 , 11 , - 1 , snotbuf , 0 ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 32 , 11 , - 1 , names [ sprite [ spritenum ] . picnum ] , 0 ) ;
Bsprintf ( snotbuf , " Flags (hex): %x " , sprite [ spritenum ] . cstat ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 48 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Shade: %d " , sprite [ spritenum ] . shade ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 56 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Pal: %d " , sprite [ spritenum ] . pal ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 64 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " (X,Y)repeat: %d, %d " , sprite [ spritenum ] . xrepeat , sprite [ spritenum ] . yrepeat ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 72 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " (X,Y)offset: %d, %d " , sprite [ spritenum ] . xoffset , sprite [ spritenum ] . yoffset ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 80 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Tile number: %d " , sprite [ spritenum ] . picnum ) ;
printext16 ( 200 , ydim - STATUS2DSIZ + 88 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Angle (2048 degrees): %d " , sprite [ spritenum ] . ang ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 48 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " X-Velocity: %d " , sprite [ spritenum ] . xvel ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 56 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Y-Velocity: %d " , sprite [ spritenum ] . yvel ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 64 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Z-Velocity: %d " , sprite [ spritenum ] . zvel ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 72 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Owner: %d " , sprite [ spritenum ] . owner ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 80 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Clipdist: %d " , sprite [ spritenum ] . clipdist ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 88 , 11 , - 1 , snotbuf , 0 ) ;
Bsprintf ( snotbuf , " Extra: %d " , sprite [ spritenum ] . extra ) ;
printext16 ( 400 , ydim - STATUS2DSIZ + 96 , 11 , - 1 , snotbuf , 0 ) ; */
}
2006-12-10 06:49:01 +00:00
static void FuncMenu ( void )
2006-07-20 05:02:55 +00:00
{
char disptext [ 80 ] ;
2007-03-01 00:50:59 +00:00
int col = 0 , row = 0 , rowmax = 7 , dispwidth = 24 , editval = 0 , i = - 1 , j ;
2006-07-20 05:02:55 +00:00
long xpos = 8 , ypos = ydim - STATUS2DSIZ + 48 ;
2006-11-19 08:24:46 +00:00
2006-07-20 05:02:55 +00:00
disptext [ dispwidth ] = 0 ;
clearmidstatbar16 ( ) ;
FuncMenuOpts ( ) ;
2006-11-13 23:12:47 +00:00
while ( ! editval & & keystatus [ 1 ] = = 0 )
2006-07-20 05:02:55 +00:00
{
begindrawing ( ) ;
2006-11-15 01:16:55 +00:00
if ( handleevents ( ) )
{
2006-07-20 05:02:55 +00:00
if ( quitevent ) quitevent = 0 ;
2007-01-12 05:49:09 +00:00
}
idle ( ) ;
2006-07-20 05:02:55 +00:00
printmessage16 ( " Select an option, press <Esc> to exit " ) ;
if ( keystatus [ 0xd0 ] > 0 )
{
if ( row < rowmax )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row + + ;
}
keystatus [ 0xd0 ] = 0 ;
}
if ( keystatus [ 0xc8 ] > 0 )
{
if ( row > 0 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
row - - ;
}
keystatus [ 0xc8 ] = 0 ;
}
2006-07-20 17:33:56 +00:00
if ( keystatus [ 0xcb ] > 0 )
{
2006-07-21 22:25:05 +00:00
/* if (col == 2)
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 6 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
else */ if ( col = = 1 )
2006-07-20 17:33:56 +00:00
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 0 ;
xpos = 8 ;
rowmax = 7 ;
dispwidth = 23 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
keystatus [ 0xcb ] = 0 ;
}
if ( keystatus [ 0xcd ] > 0 )
{
if ( col = = 0 )
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 0 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
2006-07-21 22:25:05 +00:00
/* else if (col == 1)
{
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
col = 2 ;
xpos = 400 ;
rowmax = 6 ;
dispwidth = 26 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
} */
2006-07-20 17:33:56 +00:00
keystatus [ 0xcd ] = 0 ;
}
2006-07-20 05:02:55 +00:00
if ( keystatus [ 0x1c ] > 0 )
{
keystatus [ 0x1c ] = 0 ;
editval = 1 ;
}
switch ( col )
{
2006-11-16 03:02:42 +00:00
case 0 :
switch ( row )
{
2006-07-21 22:25:05 +00:00
case 0 :
2006-11-16 03:02:42 +00:00
{
for ( i = Bsprintf ( disptext , " Replace invalid tiles " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
2006-07-20 05:02:55 +00:00
{
2006-11-16 03:02:42 +00:00
j = 0 ;
for ( i = 0 ; i < MAXSECTORS ; i + + )
2006-11-13 23:12:47 +00:00
{
2006-11-16 03:02:42 +00:00
if ( tilesizx [ sector [ i ] . ceilingpicnum ] < = 0 )
sector [ i ] . ceilingpicnum = 0 , j + + ;
if ( tilesizx [ sector [ i ] . floorpicnum ] < = 0 )
sector [ i ] . floorpicnum = 0 , j + + ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < MAXWALLS ; i + + )
2006-11-13 23:12:47 +00:00
{
2006-11-16 03:02:42 +00:00
if ( tilesizx [ wall [ i ] . picnum ] < = 0 )
wall [ i ] . picnum = 0 , j + + ;
if ( tilesizx [ wall [ i ] . overpicnum ] < = 0 )
wall [ i ] . overpicnum = 0 , j + + ;
2006-07-20 05:02:55 +00:00
}
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < MAXSPRITES ; i + + )
2006-07-20 05:02:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( tilesizx [ sprite [ i ] . picnum ] < = 0 )
sprite [ i ] . picnum = 0 , j + + ;
}
Bsprintf ( tempbuf , " Replaced %d invalid tiles " , j ) ;
printmessage16 ( tempbuf ) ;
}
}
break ;
case 1 :
{
2007-01-22 03:10:09 +00:00
for ( i = Bsprintf ( disptext , " Delete all spr of tile # " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
2006-11-16 03:02:42 +00:00
if ( editval )
{
2007-01-22 03:10:09 +00:00
Bsprintf ( tempbuf , " Delete all sprites of tile #: " ) ;
2006-11-16 03:02:42 +00:00
i = getnumber16 ( tempbuf , - 1 , MAXSPRITES - 1 , 1 ) ;
if ( i > = 0 )
{
2007-01-22 03:10:09 +00:00
int k = 0 ;
2006-11-16 03:02:42 +00:00
for ( j = 0 ; j < MAXSPRITES - 1 ; j + + )
if ( sprite [ j ] . picnum = = i )
2007-01-22 03:10:09 +00:00
deletesprite ( j ) , k + + ;
2007-01-22 05:00:57 +00:00
Bsprintf ( tempbuf , " %d sprite(s) deleted " , k ) ;
2007-01-22 03:10:09 +00:00
printmessage16 ( tempbuf ) ;
2006-11-16 03:02:42 +00:00
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 2 :
{
for ( i = Bsprintf ( disptext , " Global sky shade " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
2006-11-19 08:43:27 +00:00
j = getnumber16 ( " Global sky shade: " , 0 , 128 , 1 ) ;
2006-07-21 22:25:05 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < numsectors ; i + + )
{
if ( sector [ i ] . ceilingstat & 1 )
sector [ i ] . ceilingshade = j ;
2006-07-21 22:25:05 +00:00
}
2006-11-16 03:02:42 +00:00
printmessage16 ( " Parallaxed skies adjusted " ) ;
}
}
break ;
case 3 :
{
for ( i = Bsprintf ( disptext , " Global sky height " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Global sky height: " , 0 , 16777216 , 1 ) ;
if ( j ! = 0 )
2006-07-20 05:02:55 +00:00
{
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < numsectors ; i + + )
2006-07-20 20:52:18 +00:00
{
2006-11-16 03:02:42 +00:00
if ( sector [ i ] . ceilingstat & 1 )
sector [ i ] . ceilingz = j ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
printmessage16 ( " Parallaxed skies adjusted " ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 4 :
{
for ( i = Bsprintf ( disptext , " Global Z coord shift " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Z offset: " , 0 , 16777216 , 1 ) ;
if ( j ! = 0 )
2006-07-20 05:02:55 +00:00
{
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < numsectors ; i + + )
2006-07-20 20:52:18 +00:00
{
2006-11-16 03:02:42 +00:00
sector [ i ] . ceilingz + = j ;
sector [ i ] . floorz + = j ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < MAXSPRITES ; i + + )
sprite [ i ] . z + = j ;
printmessage16 ( " Map adjusted " ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 5 :
{
2007-01-22 03:10:09 +00:00
for ( i = Bsprintf ( disptext , " Up-size selected sectors " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
2006-11-16 03:02:42 +00:00
if ( editval )
{
2007-01-22 03:10:09 +00:00
j = getnumber16 ( " Size multiplier: " , 1 , 8 , 0 ) ;
2006-11-16 03:02:42 +00:00
if ( j ! = 1 )
2006-07-20 05:02:55 +00:00
{
2007-01-15 00:59:49 +00:00
int k , l , w , currsector , start_wall , end_wall ;
for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
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currsector = highlightsector [ i ] ;
sector [ currsector ] . ceilingz * = j ;
sector [ currsector ] . floorz * = j ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
wall [ w ] . x * = j ;
wall [ w ] . y * = j ;
wall [ w ] . yrepeat = min ( wall [ w ] . yrepeat / j , 255 ) ;
}
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w = headspritesect [ highlightsector [ i ] ] ;
while ( w > = 0 )
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{
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sprite [ w ] . x * = j ;
sprite [ w ] . y * = j ;
sprite [ w ] . z * = j ;
sprite [ w ] . xrepeat = min ( max ( sprite [ w ] . xrepeat * j , 1 ) , 255 ) ;
sprite [ w ] . yrepeat = min ( max ( sprite [ w ] . yrepeat * j , 1 ) , 255 ) ;
w = nextspritesect [ w ] ;
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}
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}
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printmessage16 ( " Map scaled " ) ;
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}
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else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 6 :
{
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for ( i = Bsprintf ( disptext , " Down-size selected sects " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
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if ( editval )
{
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j = getnumber16 ( " Size divisor: " , 1 , 8 , 0 ) ;
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if ( j ! = 1 )
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{
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int k , l , w , currsector , start_wall , end_wall ;
for ( i = 0 ; i < highlightsectorcnt ; i + + )
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{
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currsector = highlightsector [ i ] ;
sector [ currsector ] . ceilingz / = j ;
sector [ currsector ] . floorz / = j ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
wall [ w ] . x / = j ;
wall [ w ] . y / = j ;
wall [ w ] . yrepeat = min ( wall [ w ] . yrepeat * j , 255 ) ;
}
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w = headspritesect [ highlightsector [ i ] ] ;
while ( w > = 0 )
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{
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sprite [ w ] . x / = j ;
sprite [ w ] . y / = j ;
sprite [ w ] . z / = j ;
sprite [ w ] . xrepeat = min ( max ( sprite [ w ] . xrepeat / j , 1 ) , 255 ) ;
sprite [ w ] . yrepeat = min ( max ( sprite [ w ] . yrepeat / j , 1 ) , 255 ) ;
w = nextspritesect [ w ] ;
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}
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}
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printmessage16 ( " Map scaled " ) ;
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}
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else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 7 :
{
for ( i = Bsprintf ( disptext , " Global shade divide " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
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j = getnumber16 ( " Shade divisor: " , 1 , 128 , 1 ) ;
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if ( j ! = 1 )
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{
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for ( i = 0 ; i < numsectors ; i + + )
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{
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sector [ i ] . ceilingshade / = j ;
sector [ i ] . floorshade / = j ;
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}
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for ( i = 0 ; i < numwalls ; i + + )
wall [ i ] . shade / = j ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
sprite [ i ] . shade / = j ;
printmessage16 ( " Shades adjusted " ) ;
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}
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else printmessage16 ( " Aborted " ) ;
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}
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}
break ;
}
break ;
case 1 :
switch ( row )
{
case 0 :
{
for ( i = Bsprintf ( disptext , " Global visibility divide " ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
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{
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j = getnumber16 ( " Visibility divisor: " , 1 , 128 , 0 ) ;
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if ( j ! = 1 )
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{
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for ( i = 0 ; i < numsectors ; i + + )
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{
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if ( sector [ i ] . visibility < 240 )
sector [ i ] . visibility / = j ;
else sector [ i ] . visibility = 240 + ( sector [ i ] . visibility > > 4 ) / j ;
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}
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printmessage16 ( " Visibility adjusted " ) ;
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}
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else printmessage16 ( " Aborted " ) ;
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}
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}
break ;
}
break ;
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}
printext16 ( xpos , ypos + row * 8 , 11 , 1 , disptext , 0 ) ;
enddrawing ( ) ;
showframe ( 1 ) ;
}
begindrawing ( ) ;
printext16 ( xpos , ypos + row * 8 , 11 , 0 , disptext , 0 ) ;
enddrawing ( ) ;
clearmidstatbar16 ( ) ;
showframe ( 1 ) ;
keystatus [ 1 ] = 0 ;
}