2007-09-05 21:56:58 +00:00
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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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// Ken Silverman's official web site: "http://www.advsys.net/ken"
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// See the included license file "BUILDLIC.TXT" for license info.
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//
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// This file has been modified from Ken Silverman's original release
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// by Jonathon Fowler (jonof@edgenetwk.com)
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#ifndef __build_h__
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#define __build_h__
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2008-02-16 22:27:08 +00:00
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#include "compat.h"
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2009-02-28 07:44:54 +00:00
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#include "pragmas.h"
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2008-02-16 22:27:08 +00:00
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2007-09-05 21:56:58 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAXSECTORSV8 4096
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#define MAXWALLSV8 16384
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#define MAXSPRITESV8 16384
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#define MAXSECTORSV7 1024
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#define MAXWALLSV7 8192
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#define MAXSPRITESV7 4096
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#define MAXSECTORS MAXSECTORSV8
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#define MAXWALLS MAXWALLSV8
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2008-04-03 06:58:36 +00:00
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#define MAXWALLSB ((MAXWALLS>>2)+(MAXWALLS>>3))
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2007-09-05 21:56:58 +00:00
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#define MAXSPRITES MAXSPRITESV8
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#define MAXTILES 15360
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#define MAXVOXELS 4096
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#define MAXSTATUS 1024
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#define MAXPLAYERS 16
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2008-04-01 03:04:12 +00:00
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#define MAXXDIM 3072
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#define MAXYDIM 2304
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2007-09-05 21:56:58 +00:00
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#define MAXPALOOKUPS 256
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#define MAXPSKYTILES 256
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#define MAXSPRITESONSCREEN 4096
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#define MAXUNIQHUDID 256 //Extra slots so HUD models can store animation state without messing game sprites
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2009-12-05 09:22:43 +00:00
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#define RESERVEDPALS 4 // don't forget to increment this when adding reserved pals
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2007-09-05 21:56:58 +00:00
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#define DETAILPAL (MAXPALOOKUPS - 1)
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#define GLOWPAL (MAXPALOOKUPS - 2)
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2009-04-28 22:56:43 +00:00
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#define SPECULARPAL (MAXPALOOKUPS - 3)
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#define NORMALPAL (MAXPALOOKUPS - 4)
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2007-09-05 21:56:58 +00:00
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2008-07-22 12:17:05 +00:00
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#define TSPR_TEMP 99
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#define TSPR_MIRROR 100
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2008-07-22 09:05:34 +00:00
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2009-04-29 19:43:51 +00:00
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#define PR_LIGHT_PRIO_MAX 0
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#define PR_LIGHT_PRIO_MAX_GAME 1
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#define PR_LIGHT_PRIO_HIGH 2
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#define PR_LIGHT_PRIO_HIGH_GAME 3
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#define PR_LIGHT_PRIO_LOW 4
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#define PR_LIGHT_PRIO_LOW_GAME 5
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2007-09-05 21:56:58 +00:00
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#define CLIPMASK0 (((1L)<<16)+1L)
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#define CLIPMASK1 (((256L)<<16)+64L)
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//Make all variables in BUILD.H defined in the ENGINE,
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//and externed in GAME
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#ifdef ENGINE
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# define EXTERN
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#else
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# define EXTERN extern
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#endif
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2009-07-09 02:29:48 +00:00
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#pragma pack(push,1)
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2007-09-05 21:56:58 +00:00
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//ceilingstat/floorstat:
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// bit 0: 1 = parallaxing, 0 = not "P"
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// bit 1: 1 = groudraw, 0 = not
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// bit 2: 1 = swap x&y, 0 = not "F"
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// bit 3: 1 = double smooshiness "E"
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// bit 4: 1 = x-flip "F"
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// bit 5: 1 = y-flip "F"
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// bit 6: 1 = Align texture to first wall of sector "R"
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// bits 7-8: "T"
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// 00 = normal floors
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// 01 = masked floors
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// 10 = transluscent masked floors
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// 11 = reverse transluscent masked floors
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// bits 9-15: reserved
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//40 bytes
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2009-07-09 02:29:48 +00:00
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typedef struct
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2007-09-05 21:56:58 +00:00
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{
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2009-01-09 09:29:17 +00:00
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int16_t wallptr, wallnum;
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int32_t ceilingz, floorz;
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int16_t ceilingstat, floorstat;
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int16_t ceilingpicnum, ceilingheinum;
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int8_t ceilingshade;
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2009-01-10 07:38:50 +00:00
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uint8_t ceilingpal, ceilingxpanning, ceilingypanning;
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2009-01-09 09:29:17 +00:00
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int16_t floorpicnum, floorheinum;
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int8_t floorshade;
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2009-01-10 07:38:50 +00:00
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uint8_t floorpal, floorxpanning, floorypanning;
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uint8_t visibility, filler;
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2009-01-09 09:29:17 +00:00
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int16_t lotag, hitag, extra;
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2007-09-05 21:56:58 +00:00
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} sectortype;
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//cstat:
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// bit 0: 1 = Blocking wall (use with clipmove, getzrange) "B"
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// bit 1: 1 = bottoms of invisible walls swapped, 0 = not "2"
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// bit 2: 1 = align picture on bottom (for doors), 0 = top "O"
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// bit 3: 1 = x-flipped, 0 = normal "F"
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// bit 4: 1 = masking wall, 0 = not "M"
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// bit 5: 1 = 1-way wall, 0 = not "1"
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// bit 6: 1 = Blocking wall (use with hitscan / cliptype 1) "H"
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// bit 7: 1 = Transluscence, 0 = not "T"
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// bit 8: 1 = y-flipped, 0 = normal "F"
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// bit 9: 1 = Transluscence reversing, 0 = normal "T"
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// bits 10-15: reserved
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//32 bytes
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2009-07-09 02:29:48 +00:00
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typedef struct
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2007-09-05 21:56:58 +00:00
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{
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2009-01-09 09:29:17 +00:00
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int32_t x, y;
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int16_t point2, nextwall, nextsector, cstat;
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int16_t picnum, overpicnum;
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int8_t shade;
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2009-01-10 07:38:50 +00:00
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uint8_t pal, xrepeat, yrepeat, xpanning, ypanning;
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2009-01-09 09:29:17 +00:00
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int16_t lotag, hitag, extra;
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2007-09-05 21:56:58 +00:00
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} walltype;
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//cstat:
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// bit 0: 1 = Blocking sprite (use with clipmove, getzrange) "B"
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// bit 1: 1 = transluscence, 0 = normal "T"
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// bit 2: 1 = x-flipped, 0 = normal "F"
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// bit 3: 1 = y-flipped, 0 = normal "F"
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// bits 5-4: 00 = FACE sprite (default) "R"
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// 01 = WALL sprite (like masked walls)
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// 10 = FLOOR sprite (parallel to ceilings&floors)
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// bit 6: 1 = 1-sided sprite, 0 = normal "1"
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// bit 7: 1 = Real centered centering, 0 = foot center "C"
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// bit 8: 1 = Blocking sprite (use with hitscan / cliptype 1) "H"
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// bit 9: 1 = Transluscence reversing, 0 = normal "T"
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2009-06-14 13:35:19 +00:00
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// bits 10-12: reserved
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// bit 13: 1 = does not cast shadow
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2009-06-14 13:02:10 +00:00
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// bit 14: 1 = invisible but casts shadow
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2007-09-05 21:56:58 +00:00
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// bit 15: 1 = Invisible sprite, 0 = not invisible
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//44 bytes
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2009-07-09 02:29:48 +00:00
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typedef struct
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2007-09-05 21:56:58 +00:00
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{
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2009-01-09 09:29:17 +00:00
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int32_t x, y, z;
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int16_t cstat, picnum;
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int8_t shade;
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2009-01-10 07:38:50 +00:00
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uint8_t pal, clipdist, filler;
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uint8_t xrepeat, yrepeat;
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2009-01-09 09:29:17 +00:00
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int8_t xoffset, yoffset;
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int16_t sectnum, statnum;
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int16_t ang, owner, xvel, yvel, zvel;
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int16_t lotag, hitag, extra;
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2007-09-05 21:56:58 +00:00
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} spritetype;
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2009-07-09 02:29:48 +00:00
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typedef struct {
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2009-01-09 09:29:17 +00:00
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uint32_t mdanimtims;
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int16_t mdanimcur;
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2010-05-02 23:27:30 +00:00
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int16_t angoff, pitch, roll;
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2009-01-09 09:29:17 +00:00
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int32_t xoff, yoff, zoff;
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2009-01-10 07:38:50 +00:00
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uint8_t flags;
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uint8_t xpanning, ypanning;
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2009-04-24 02:53:50 +00:00
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uint8_t filler;
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float alpha;
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2008-07-12 10:57:52 +00:00
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spritetype *tspr;
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2009-01-10 07:38:50 +00:00
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} spriteext_t;
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2007-09-05 21:56:58 +00:00
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2009-07-09 02:29:48 +00:00
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typedef struct {
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2008-05-31 01:57:14 +00:00
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float smoothduration;
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2009-01-09 09:29:17 +00:00
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int16_t mdcurframe, mdoldframe;
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int16_t mdsmooth;
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2009-01-10 07:38:50 +00:00
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uint8_t filler[2];
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} spritesmooth_t;
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2007-09-05 21:56:58 +00:00
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#define SPREXT_NOTMD 1
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#define SPREXT_NOMDANIM 2
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2007-12-20 19:14:38 +00:00
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#define SPREXT_AWAY1 4
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#define SPREXT_AWAY2 8
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2008-08-23 23:37:01 +00:00
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#define SPREXT_TSPRACCESS 16
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2008-07-12 10:57:52 +00:00
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2009-01-10 07:38:50 +00:00
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EXTERN spriteext_t *spriteext;
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EXTERN spritesmooth_t *spritesmooth;
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t guniqhudid;
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2007-09-05 21:56:58 +00:00
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2007-09-06 10:43:42 +00:00
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EXTERN sectortype *sector;
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EXTERN walltype *wall;
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t maskwall[MAXWALLSB], maskwallcnt;
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EXTERN int16_t thewall[MAXWALLSB];
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2007-09-06 10:43:42 +00:00
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EXTERN spritetype *sprite;
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2008-03-30 16:08:18 +00:00
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EXTERN spritetype *tspriteptr[MAXSPRITESONSCREEN];
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t spritesortcnt;
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2007-09-06 10:43:42 +00:00
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EXTERN spritetype *tsprite;
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t xdim, ydim, numpages;
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EXTERN int32_t yxaspect, viewingrange;
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2008-02-16 22:27:08 +00:00
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EXTERN intptr_t ylookup[MAXYDIM+1];
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2007-09-05 21:56:58 +00:00
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#define MAXVALIDMODES 256
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t validmodecnt;
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2007-09-05 21:56:58 +00:00
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struct validmode_t {
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2009-01-09 09:29:17 +00:00
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int32_t xdim,ydim;
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2007-09-05 21:56:58 +00:00
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char bpp;
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char fs; // bit 0 = fullscreen flag
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char filler[2];
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2009-01-09 09:29:17 +00:00
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int32_t extra; // internal use
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2007-09-05 21:56:58 +00:00
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};
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EXTERN struct validmode_t validmode[MAXVALIDMODES];
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t numsectors, numwalls;
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2008-04-10 08:24:06 +00:00
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EXTERN char display_mirror;
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2009-01-09 09:29:17 +00:00
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EXTERN /*volatile*/ int32_t totalclock;
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EXTERN int32_t numframes, randomseed;
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EXTERN int16_t sintable[2048];
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2009-01-10 07:38:50 +00:00
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EXTERN uint8_t palette[768];
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t numpalookups;
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2007-09-05 21:56:58 +00:00
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EXTERN char *palookup[MAXPALOOKUPS];
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EXTERN char parallaxtype, showinvisibility;
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t parallaxyoffs, parallaxyscale;
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EXTERN int32_t visibility, parallaxvisibility;
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t windowx1, windowy1, windowx2, windowy2;
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EXTERN int16_t startumost[MAXXDIM], startdmost[MAXXDIM];
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t pskyoff[MAXPSKYTILES], pskybits;
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t headspritesect[MAXSECTORS+1], headspritestat[MAXSTATUS+1];
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EXTERN int16_t prevspritesect[MAXSPRITES], prevspritestat[MAXSPRITES];
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EXTERN int16_t nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
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2007-09-05 21:56:58 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int16_t tilesizx[MAXTILES], tilesizy[MAXTILES];
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2007-09-05 21:56:58 +00:00
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EXTERN char picsiz[MAXTILES];
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EXTERN char walock[MAXTILES];
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t pow2long[32];
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EXTERN int32_t numtiles, picanm[MAXTILES];
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2008-02-16 22:27:08 +00:00
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EXTERN intptr_t waloff[MAXTILES]; // stores pointers to cache -- SA
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2007-04-22 03:44:54 +00:00
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2009-01-09 09:29:17 +00:00
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EXTERN int32_t windowpos, windowx, windowy;
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2007-09-05 21:56:58 +00:00
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//These variables are for auto-mapping with the draw2dscreen function.
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//When you load a new board, these bits are all set to 0 - since
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//you haven't mapped out anything yet. Note that these arrays are
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//bit-mapped.
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//If you want draw2dscreen() to show sprite #54 then you say:
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// spritenum = 54;
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// show2dsprite[spritenum>>3] |= (1<<(spritenum&7));
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//And if you want draw2dscreen() to not show sprite #54 then you say:
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// spritenum = 54;
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// show2dsprite[spritenum>>3] &= ~(1<<(spritenum&7));
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//Automapping defaults to 0 (do nothing). If you set automapping to 1,
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// then in 3D mode, the walls and sprites that you see will show up the
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// next time you flip to 2D mode.
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EXTERN char show2dsector[(MAXSECTORS+7)>>3];
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EXTERN char show2dwall[(MAXWALLS+7)>>3];
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EXTERN char show2dsprite[(MAXSPRITES+7)>>3];
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EXTERN char automapping;
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EXTERN char gotpic[(MAXTILES+7)>>3];
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EXTERN char gotsector[(MAXSECTORS+7)>>3];
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EXTERN char captureformat;
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2008-12-23 23:27:53 +00:00
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EXTERN char editorcolors[256];
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2009-11-18 01:17:56 +00:00
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EXTERN int32_t faketilesiz[MAXTILES];
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EXTERN char *faketiledata[MAXTILES];
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EXTERN char spritecol2d[MAXTILES][2];
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extern char vgapal16[4*256];
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2007-09-05 21:56:58 +00:00
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extern char vgapalette[5*256];
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2009-01-09 09:29:17 +00:00
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extern uint32_t drawlinepat;
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2007-09-05 21:56:58 +00:00
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|
|
|
|
|
extern void faketimerhandler(void);
|
|
|
|
|
|
|
|
extern char apptitle[256];
|
|
|
|
typedef struct {
|
2009-01-09 09:29:17 +00:00
|
|
|
char r,g,b,f;
|
2007-09-05 21:56:58 +00:00
|
|
|
} palette_t;
|
|
|
|
extern palette_t curpalette[256], curpalettefaded[256], palfadergb;
|
|
|
|
extern char palfadedelta;
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t dommxoverlay, novoxmips;
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
#ifdef SUPERBUILD
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t tiletovox[MAXTILES];
|
|
|
|
extern int32_t usevoxels, voxscale[MAXVOXELS];
|
2007-09-05 21:56:58 +00:00
|
|
|
#endif
|
|
|
|
#ifdef POLYMOST
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t usemodels, usehightile;
|
|
|
|
extern int32_t rendmode;
|
2007-09-05 21:56:58 +00:00
|
|
|
#endif
|
2009-01-09 09:29:17 +00:00
|
|
|
EXTERN int32_t h_xsize[MAXTILES], h_ysize[MAXTILES];
|
|
|
|
EXTERN int8_t h_xoffs[MAXTILES], h_yoffs[MAXTILES];
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
extern char *engineerrstr;
|
|
|
|
extern char noclip;
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
EXTERN int32_t editorzrange[2];
|
2008-11-05 11:49:13 +00:00
|
|
|
|
2010-01-21 10:02:04 +00:00
|
|
|
EXTERN int32_t myconnectindex, numplayers;
|
|
|
|
EXTERN int32_t connecthead, connectpoint2[MAXPLAYERS];
|
|
|
|
|
2009-02-19 09:39:19 +00:00
|
|
|
static inline int32_t getrendermode(void)
|
|
|
|
{
|
|
|
|
#ifndef POLYMOST
|
|
|
|
return 0;
|
|
|
|
#else
|
|
|
|
return rendmode;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2007-09-05 21:56:58 +00:00
|
|
|
/*************************************************************************
|
|
|
|
POSITION VARIABLES:
|
|
|
|
|
|
|
|
POSX is your x - position ranging from 0 to 65535
|
|
|
|
POSY is your y - position ranging from 0 to 65535
|
|
|
|
(the length of a side of the grid in EDITBORD would be 1024)
|
|
|
|
POSZ is your z - position (height) ranging from 0 to 65535, 0 highest.
|
|
|
|
ANG is your angle ranging from 0 to 2047. Instead of 360 degrees, or
|
|
|
|
2 * PI radians, I use 2048 different angles, so 90 degrees would
|
|
|
|
be 512 in my system.
|
|
|
|
|
|
|
|
SPRITE VARIABLES:
|
|
|
|
|
|
|
|
EXTERN short headspritesect[MAXSECTORS+1], headspritestat[MAXSTATUS+1];
|
|
|
|
EXTERN short prevspritesect[MAXSPRITES], prevspritestat[MAXSPRITES];
|
|
|
|
EXTERN short nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
|
|
|
|
|
|
|
|
Example: if the linked lists look like the following:
|
2009-11-14 02:30:47 +00:00
|
|
|
????????????????
|
2007-09-05 21:56:58 +00:00
|
|
|
Sector lists: Status lists:
|
2009-11-14 02:30:47 +00:00
|
|
|
????????????????J
|
2007-09-05 21:56:58 +00:00
|
|
|
Sector0: 4, 5, 8 Status0: 2, 0, 8
|
|
|
|
Sector1: 16, 2, 0, 7 Status1: 4, 5, 16, 7, 3, 9
|
|
|
|
Sector2: 3, 9
|
2009-11-14 02:30:47 +00:00
|
|
|
????????????????
|
2007-09-05 21:56:58 +00:00
|
|
|
Notice that each number listed above is shown exactly once on both the
|
|
|
|
left and right side. This is because any sprite that exists must
|
|
|
|
be in some sector, and must have some kind of status that you define.
|
|
|
|
|
|
|
|
|
|
|
|
Coding example #1:
|
|
|
|
To go through all the sprites in sector 1, the code can look like this:
|
|
|
|
|
|
|
|
sectnum = 1;
|
|
|
|
i = headspritesect[sectnum];
|
|
|
|
while (i != -1)
|
|
|
|
{
|
|
|
|
nexti = nextspritesect[i];
|
|
|
|
|
|
|
|
//your code goes here
|
|
|
|
//ex: printf("Sprite %d is in sector %d\n",i,sectnum);
|
|
|
|
|
|
|
|
i = nexti;
|
|
|
|
}
|
|
|
|
|
|
|
|
Coding example #2:
|
|
|
|
To go through all sprites with status = 1, the code can look like this:
|
|
|
|
|
|
|
|
statnum = 1; //status 1
|
|
|
|
i = headspritestat[statnum];
|
|
|
|
while (i != -1)
|
|
|
|
{
|
|
|
|
nexti = nextspritestat[i];
|
|
|
|
|
|
|
|
//your code goes here
|
|
|
|
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
|
|
|
|
|
|
|
|
i = nexti;
|
|
|
|
}
|
|
|
|
|
|
|
|
insertsprite(short sectnum, short statnum);
|
|
|
|
deletesprite(short spritenum);
|
|
|
|
changespritesect(short spritenum, short newsectnum);
|
|
|
|
changespritestat(short spritenum, short newstatnum);
|
|
|
|
|
|
|
|
TILE VARIABLES:
|
|
|
|
NUMTILES - the number of tiles found TILES.DAT.
|
|
|
|
TILESIZX[MAXTILES] - simply the x-dimension of the tile number.
|
|
|
|
TILESIZY[MAXTILES] - simply the y-dimension of the tile number.
|
|
|
|
WALOFF[MAXTILES] - the actual 32-bit offset pointing to the top-left
|
|
|
|
corner of the tile.
|
|
|
|
PICANM[MAXTILES] - flags for animating the tile.
|
|
|
|
|
|
|
|
TIMING VARIABLES:
|
|
|
|
TOTALCLOCK - When the engine is initialized, TOTALCLOCK is set to zero.
|
|
|
|
From then on, it is incremented 120 times a second by 1. That
|
|
|
|
means that the number of seconds elapsed is totalclock / 120.
|
|
|
|
NUMFRAMES - The number of times the draw3dscreen function was called
|
|
|
|
since the engine was initialized. This helps to determine frame
|
|
|
|
rate. (Frame rate = numframes * 120 / totalclock.)
|
|
|
|
|
|
|
|
OTHER VARIABLES:
|
|
|
|
|
|
|
|
STARTUMOST[320] is an array of the highest y-coordinates on each column
|
|
|
|
that my engine is allowed to write to. You need to set it only
|
|
|
|
once.
|
|
|
|
STARTDMOST[320] is an array of the lowest y-coordinates on each column
|
|
|
|
that my engine is allowed to write to. You need to set it only
|
|
|
|
once.
|
|
|
|
SINTABLE[2048] is a sin table with 2048 angles rather than the
|
|
|
|
normal 360 angles for higher precision. Also since SINTABLE is in
|
|
|
|
all integers, the range is multiplied by 16383, so instead of the
|
|
|
|
normal -1<sin(x)<1, the range of sintable is -16383<sintable[]<16383
|
|
|
|
If you use this sintable, you can possibly speed up your code as
|
|
|
|
well as save space in memory. If you plan to use sintable, 2
|
|
|
|
identities you may want to keep in mind are:
|
|
|
|
sintable[ang&2047] = sin(ang * (3.141592/1024)) * 16383
|
|
|
|
sintable[(ang+512)&2047] = cos(ang * (3.141592/1024)) * 16383
|
|
|
|
NUMSECTORS - the total number of existing sectors. Modified every time
|
|
|
|
you call the loadboard function.
|
|
|
|
***************************************************************************/
|
|
|
|
|
2010-05-18 05:14:17 +00:00
|
|
|
typedef struct {
|
|
|
|
int32_t x, y;
|
|
|
|
} vec2_t;
|
|
|
|
|
2009-07-09 02:29:48 +00:00
|
|
|
typedef struct {
|
2009-01-13 12:23:18 +00:00
|
|
|
int32_t x, y, z;
|
|
|
|
} vec3_t;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
vec3_t pos;
|
2009-01-14 10:40:30 +00:00
|
|
|
int16_t hitsprite, hitwall, hitsect;
|
2009-01-13 12:23:18 +00:00
|
|
|
} hitdata_t;
|
|
|
|
|
2009-07-24 02:31:34 +00:00
|
|
|
#pragma pack(pop)
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t preinitengine(void); // a partial setup of the engine used for launch windows
|
|
|
|
int32_t initengine(void);
|
2007-09-05 21:56:58 +00:00
|
|
|
void uninitengine(void);
|
|
|
|
void initspritelists(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t loadboard(char *filename, char fromwhere, int32_t *daposx, int32_t *daposy, int32_t *daposz, int16_t *daang, int16_t *dacursectnum);
|
|
|
|
int32_t loadmaphack(char *filename);
|
|
|
|
int32_t saveboard(char *filename, int32_t *daposx, int32_t *daposy, int32_t *daposz, int16_t *daang, int16_t *dacursectnum);
|
|
|
|
int32_t loadpics(char *filename, int32_t askedsize);
|
|
|
|
void loadtile(int16_t tilenume);
|
|
|
|
int32_t qloadkvx(int32_t voxindex, char *filename);
|
|
|
|
int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz);
|
|
|
|
void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
|
|
|
|
void makepalookup(int32_t palnum, char *remapbuf, int8_t r, int8_t g, int8_t b, char dastat);
|
2007-09-05 21:56:58 +00:00
|
|
|
void setvgapalette(void);
|
2009-01-10 07:38:50 +00:00
|
|
|
void setbrightness(char dabrightness, uint8_t *dapal, char noapply);
|
2007-09-05 21:56:58 +00:00
|
|
|
void setpalettefade(char r, char g, char b, char offset);
|
2009-01-09 09:29:17 +00:00
|
|
|
void squarerotatetile(int16_t tilenume);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t setgamemode(char davidoption, int32_t daxdim, int32_t daydim, int32_t dabpp);
|
2007-09-05 21:56:58 +00:00
|
|
|
void nextpage(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void setview(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
|
|
|
|
void setaspect(int32_t daxrange, int32_t daaspect);
|
2007-09-05 21:56:58 +00:00
|
|
|
void flushperms(void);
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
void plotpixel(int32_t x, int32_t y, char col);
|
|
|
|
char getpixel(int32_t x, int32_t y);
|
|
|
|
void setviewtotile(int16_t tilenume, int32_t xsiz, int32_t ysiz);
|
2007-09-05 21:56:58 +00:00
|
|
|
void setviewback(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void preparemirror(int32_t dax, int32_t day, int32_t daz, int16_t daang, int32_t dahoriz, int16_t dawall, int16_t dasector, int32_t *tposx, int32_t *tposy, int16_t *tang);
|
2007-09-05 21:56:58 +00:00
|
|
|
void completemirror(void);
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
void drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int32_t dahoriz, int16_t dacursectnum);
|
2007-09-05 21:56:58 +00:00
|
|
|
void drawmasks(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void clearview(int32_t dacol);
|
|
|
|
void clearallviews(int32_t dacol);
|
|
|
|
void drawmapview(int32_t dax, int32_t day, int32_t zoome, int16_t ang);
|
2010-06-22 21:50:01 +00:00
|
|
|
void rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2);
|
2009-01-09 09:29:17 +00:00
|
|
|
void drawline256(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
|
2010-05-18 05:14:17 +00:00
|
|
|
int32_t printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize);
|
|
|
|
void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize);
|
2009-01-09 09:29:17 +00:00
|
|
|
|
2009-01-13 12:23:18 +00:00
|
|
|
int32_t clipmove(vec3_t *vect, int16_t *sectnum, int32_t xvect, int32_t yvect, int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype);
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t clipinsidebox(int32_t x, int32_t y, int16_t wallnum, int32_t walldist);
|
|
|
|
int32_t clipinsideboxline(int32_t x, int32_t y, int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t walldist);
|
2009-01-13 12:23:18 +00:00
|
|
|
int32_t pushmove(vec3_t *vect, int16_t *sectnum, int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype);
|
|
|
|
void getzrange(const vec3_t *vect, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz, int32_t *florhit, int32_t walldist, uint32_t cliptype);
|
|
|
|
int32_t hitscan(const vec3_t *sv, int16_t sectnum, int32_t vx, int32_t vy, int32_t vz, hitdata_t *hitinfo, uint32_t cliptype);
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t neartag(int32_t xs, int32_t ys, int32_t zs, int16_t sectnum, int16_t ange, int16_t *neartagsector, int16_t *neartagwall, int16_t *neartagsprite, int32_t *neartaghitdist, int32_t neartagrange, char tagsearch);
|
|
|
|
int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1, int32_t x2, int32_t y2, int32_t z2, int16_t sect2);
|
|
|
|
void updatesector(int32_t x, int32_t y, int16_t *sectnum);
|
|
|
|
void updatesectorz(int32_t x, int32_t y, int32_t z, int16_t *sectnum);
|
|
|
|
int32_t inside(int32_t x, int32_t y, int16_t sectnum);
|
|
|
|
void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day);
|
|
|
|
void setfirstwall(int16_t sectnum, int16_t newfirstwall);
|
|
|
|
|
|
|
|
void getmousevalues(int32_t *mousx, int32_t *mousy, int32_t *bstatus);
|
|
|
|
int32_t krand(void);
|
|
|
|
int32_t ksqrt(int32_t num);
|
2009-02-28 07:44:54 +00:00
|
|
|
// int32_t getangle(int32_t xvect, int32_t yvect);
|
|
|
|
|
|
|
|
//
|
|
|
|
// getangle
|
|
|
|
//
|
|
|
|
|
|
|
|
EXTERN int16_t radarang[1280];
|
|
|
|
|
|
|
|
static inline int32_t getangle(int32_t xvect, int32_t yvect)
|
|
|
|
{
|
|
|
|
if ((xvect|yvect) == 0) return(0);
|
2010-05-18 05:14:17 +00:00
|
|
|
if (xvect == 0) return 512+((yvect<0)<<10);
|
|
|
|
if (yvect == 0) return ((xvect<0)<<10);
|
|
|
|
if (xvect == yvect) return 256+((xvect<0)<<10);
|
|
|
|
if (xvect == -yvect) return 768+((xvect>0)<<10);
|
2009-02-28 07:44:54 +00:00
|
|
|
if (klabs(xvect) > klabs(yvect))
|
2010-05-18 05:14:17 +00:00
|
|
|
return ((radarang[640+scale(160,yvect,xvect)]>>6)+((xvect<0)<<10))&2047;
|
|
|
|
return ((radarang[640-scale(160,xvect,yvect)]>>6)+512+((yvect<0)<<10))&2047;
|
2009-02-28 07:44:54 +00:00
|
|
|
}
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
void rotatepoint(int32_t xpivot, int32_t ypivot, int32_t x, int32_t y, int16_t daang, int32_t *x2, int32_t *y2);
|
|
|
|
int32_t lastwall(int16_t point);
|
|
|
|
int32_t nextsectorneighborz(int16_t sectnum, int32_t thez, int16_t topbottom, int16_t direction);
|
|
|
|
int32_t getceilzofslope(int16_t sectnum, int32_t dax, int32_t day);
|
|
|
|
int32_t getflorzofslope(int16_t sectnum, int32_t dax, int32_t day);
|
|
|
|
void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz);
|
|
|
|
void alignceilslope(int16_t dasect, int32_t x, int32_t y, int32_t z);
|
|
|
|
void alignflorslope(int16_t dasect, int32_t x, int32_t y, int32_t z);
|
|
|
|
int32_t sectorofwall(int16_t theline);
|
|
|
|
int32_t loopnumofsector(int16_t sectnum, int16_t wallnum);
|
|
|
|
|
2009-02-28 07:44:54 +00:00
|
|
|
// int32_t insertsprite(int16_t sectnum, int16_t statnum);
|
|
|
|
// int32_t deletesprite(int16_t spritenum);
|
|
|
|
|
|
|
|
//
|
|
|
|
// insertsprite
|
|
|
|
//
|
|
|
|
|
|
|
|
int32_t insertspritesect(int16_t sectnum);
|
|
|
|
int32_t insertspritestat(int16_t statnum);
|
|
|
|
int32_t deletespritesect(int16_t deleteme);
|
|
|
|
int32_t deletespritestat(int16_t deleteme);
|
|
|
|
|
|
|
|
static inline int32_t insertsprite(int16_t sectnum, int16_t statnum)
|
|
|
|
{
|
|
|
|
insertspritestat(statnum);
|
|
|
|
return(insertspritesect(sectnum));
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// deletesprite
|
|
|
|
//
|
|
|
|
static inline int32_t deletesprite(int16_t spritenum)
|
|
|
|
{
|
|
|
|
deletespritestat(spritenum);
|
|
|
|
return(deletespritesect(spritenum));
|
|
|
|
}
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t changespritesect(int16_t spritenum, int16_t newsectnum);
|
|
|
|
int32_t changespritestat(int16_t spritenum, int16_t newstatnum);
|
2009-01-19 00:58:39 +00:00
|
|
|
int32_t setsprite(int16_t spritenum, const vec3_t *new);
|
2009-01-09 09:29:17 +00:00
|
|
|
|
|
|
|
int32_t screencapture(char *filename, char inverseit);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-13 04:40:56 +00:00
|
|
|
int32_t getclosestcol(int32_t r, int32_t g, int32_t b);
|
|
|
|
|
2007-09-05 21:56:58 +00:00
|
|
|
// PLAG: line utility functions
|
|
|
|
typedef struct s_equation {
|
|
|
|
float a, b, c;
|
|
|
|
} _equation;
|
|
|
|
typedef struct s_point2d {
|
|
|
|
float x, y;
|
|
|
|
} _point2d;
|
2009-05-31 18:10:09 +00:00
|
|
|
int32_t wallvisible(int32_t x, int32_t y, int16_t wallnum);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
#define STATUS2DSIZ 144
|
2009-05-01 06:35:27 +00:00
|
|
|
#define STATUS2DSIZ2 26
|
|
|
|
|
2007-09-05 21:56:58 +00:00
|
|
|
void qsetmode640350(void);
|
|
|
|
void qsetmode640480(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void qsetmodeany(int32_t,int32_t);
|
2007-09-05 21:56:58 +00:00
|
|
|
void clear2dscreen(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void draw2dgrid(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16_t gride);
|
|
|
|
void draw2dscreen(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16_t gride);
|
|
|
|
void drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
|
|
|
|
void drawcircle16(int32_t x1, int32_t y1, int32_t r, char col);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t setrendermode(int32_t renderer);
|
|
|
|
int32_t getrendermode(void);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2008-07-24 11:16:20 +00:00
|
|
|
#ifdef POLYMOST
|
2009-01-09 09:29:17 +00:00
|
|
|
void setrollangle(int32_t rolla);
|
2008-07-24 11:16:20 +00:00
|
|
|
#endif
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
// pal: pass -1 to invalidate all palettes for the tile, or >=0 for a particular palette
|
|
|
|
// how: pass -1 to invalidate all instances of the tile in texture memory, or a bitfield
|
|
|
|
// bit 0: opaque or masked (non-translucent) texture, using repeating
|
|
|
|
// bit 1: ignored
|
|
|
|
// bit 2: 33% translucence, using repeating
|
|
|
|
// bit 3: 67% translucence, using repeating
|
|
|
|
// bit 4: opaque or masked (non-translucent) texture, using clamping
|
|
|
|
// bit 5: ignored
|
|
|
|
// bit 6: 33% translucence, using clamping
|
|
|
|
// bit 7: 67% translucence, using clamping
|
|
|
|
// clamping is for sprites, repeating is for walls
|
2009-01-09 09:29:17 +00:00
|
|
|
void invalidatetile(int16_t tilenume, int32_t pal, int32_t how);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t animateoffs(int16_t tilenum, int16_t fakevar);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
void setpolymost2dview(void); // sets up GL for 2D drawing
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t polymost_drawtilescreen(int32_t tilex, int32_t tiley, int32_t wallnum, int32_t dimen, int32_t tilezoom);
|
2007-09-05 21:56:58 +00:00
|
|
|
void polymost_glreset(void);
|
2009-01-09 09:29:17 +00:00
|
|
|
void polymost_precache(int32_t dapicnum, int32_t dapalnum, int32_t datype);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
|
|
|
#if defined(POLYMOST) && defined(USE_OPENGL)
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t glanisotropy;
|
|
|
|
extern int32_t glusetexcompr;
|
|
|
|
extern int32_t gltexfiltermode;
|
|
|
|
extern int32_t glredbluemode;
|
2009-10-17 09:33:32 +00:00
|
|
|
extern int32_t glusetexcache;
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t glmultisample, glnvmultisamplehint;
|
|
|
|
extern int32_t glwidescreen, glprojectionhacks;
|
|
|
|
extern int32_t gltexmaxsize;
|
2007-09-05 21:56:58 +00:00
|
|
|
void gltexapplyprops (void);
|
2008-11-25 13:06:36 +00:00
|
|
|
void invalidatecache(void);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t r_detailmapping;
|
|
|
|
extern int32_t r_glowmapping;
|
|
|
|
extern int32_t r_vertexarrays;
|
|
|
|
extern int32_t r_vbos;
|
|
|
|
extern int32_t r_vbocount;
|
|
|
|
extern int32_t r_animsmoothing;
|
|
|
|
extern int32_t r_parallaxskyclamping;
|
|
|
|
extern int32_t r_parallaxskypanning;
|
|
|
|
extern int32_t r_modelocclusionchecking;
|
|
|
|
extern int32_t r_fullbrights;
|
|
|
|
extern int32_t r_downsize;
|
2009-04-30 01:07:08 +00:00
|
|
|
extern int32_t r_downsizevar;
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t mdtims, omdtims;
|
2009-03-27 21:54:55 +00:00
|
|
|
extern int32_t glrendmode;
|
2007-09-05 21:56:58 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
void hicinit(void);
|
|
|
|
// effect bitset: 1 = greyscale, 2 = invert
|
2009-01-09 09:29:17 +00:00
|
|
|
void hicsetpalettetint(int32_t palnum, char r, char g, char b, char effect);
|
2007-09-05 21:56:58 +00:00
|
|
|
// flags bitset: 1 = don't compress
|
2009-03-28 12:14:37 +00:00
|
|
|
int32_t hicsetsubsttex(int32_t picnum, int32_t palnum, char *filen, float alphacut, float xscale, float yscale, float specpower, float specfactor, char flags);
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t hicsetskybox(int32_t picnum, int32_t palnum, char *faces[6]);
|
|
|
|
int32_t hicclearsubst(int32_t picnum, int32_t palnum);
|
|
|
|
|
|
|
|
int32_t Ptile2tile(int32_t tile, int32_t pallet);
|
|
|
|
int32_t md_loadmodel(const char *fn);
|
|
|
|
int32_t md_setmisc(int32_t modelid, float scale, int32_t shadeoff, float zadd, int32_t flags);
|
2009-02-28 07:44:54 +00:00
|
|
|
// int32_t md_tilehasmodel(int32_t tilenume, int32_t pal);
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
// maps build tiles to particular animation frames of a model
|
|
|
|
int32_t modelid;
|
|
|
|
int32_t skinnum;
|
|
|
|
int32_t framenum; // calculate the number from the name when declaring
|
|
|
|
float smoothduration;
|
|
|
|
int32_t next;
|
|
|
|
char pal;
|
|
|
|
} tile2model_t;
|
|
|
|
|
|
|
|
#define EXTRATILES MAXTILES
|
|
|
|
|
|
|
|
EXTERN int32_t mdinited;
|
|
|
|
EXTERN tile2model_t tile2model[MAXTILES+EXTRATILES];
|
|
|
|
|
|
|
|
static inline int32_t md_tilehasmodel(int32_t tilenume,int32_t pal)
|
|
|
|
{
|
|
|
|
if (!mdinited) return -1;
|
|
|
|
return tile2model[Ptile2tile(tilenume,pal)].modelid;
|
|
|
|
}
|
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t md_defineframe(int32_t modelid, const char *framename, int32_t tilenume, int32_t skinnum, float smoothduration, int32_t pal);
|
|
|
|
int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t fps, int32_t flags);
|
2009-03-28 15:19:44 +00:00
|
|
|
int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor);
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t md_definehud (int32_t modelid, int32_t tilex, double xadd, double yadd, double zadd, double angadd, int32_t flags);
|
|
|
|
int32_t md_undefinetile(int32_t tile);
|
|
|
|
int32_t md_undefinemodel(int32_t modelid);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t loaddefinitionsfile(char *fn);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2009-01-09 09:29:17 +00:00
|
|
|
extern int32_t mapversion; // if loadboard() fails with -2 return, try loadoldboard(). if it fails with -2, board is dodgy
|
|
|
|
int32_t loadoldboard(char *filename, char fromwhere, int32_t *daposx, int32_t *daposy, int32_t *daposz, int16_t *daang, int16_t *dacursectnum);
|
2007-09-05 21:56:58 +00:00
|
|
|
|
2008-08-25 02:12:02 +00:00
|
|
|
// Hash functions
|
2009-01-05 14:43:12 +00:00
|
|
|
|
|
|
|
typedef struct _hashitem // size is 12/24 bits.
|
2008-08-25 02:12:02 +00:00
|
|
|
{
|
2008-12-10 11:36:53 +00:00
|
|
|
char *string;
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t key;
|
2009-01-05 14:43:12 +00:00
|
|
|
struct _hashitem *next;
|
2009-01-10 07:38:50 +00:00
|
|
|
} hashitem_t;
|
2008-08-25 02:12:02 +00:00
|
|
|
|
2009-01-05 14:43:12 +00:00
|
|
|
typedef struct
|
2008-08-25 02:12:02 +00:00
|
|
|
{
|
2009-01-09 09:29:17 +00:00
|
|
|
int32_t size;
|
2009-01-10 07:38:50 +00:00
|
|
|
hashitem_t **items;
|
|
|
|
} hashtable_t;
|
|
|
|
|
|
|
|
void hash_init(hashtable_t *t);
|
|
|
|
void hash_free(hashtable_t *t);
|
|
|
|
int32_t hash_findcase(hashtable_t *t, const char *s);
|
|
|
|
int32_t hash_find(hashtable_t *t, const char *s);
|
|
|
|
void hash_replace(hashtable_t *t, const char *s, int32_t key);
|
|
|
|
void hash_add(hashtable_t *t, const char *s, int32_t key);
|
2008-08-25 02:12:02 +00:00
|
|
|
|
2009-02-14 14:31:58 +00:00
|
|
|
#ifdef POLYMER
|
|
|
|
# include "polymer.h"
|
2010-06-23 04:20:46 +00:00
|
|
|
#else
|
|
|
|
#ifdef POLYMOST
|
|
|
|
# include "polymost.h"
|
|
|
|
#endif
|
2009-02-14 14:31:58 +00:00
|
|
|
#endif
|
|
|
|
|
2007-09-05 21:56:58 +00:00
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif // __build_h__
|