mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
This is mostly just build fixes for USE_OPENGL=0, POLYMOST=0 and POLYMER=0. Also updated the precompiled libogg/libvorbis/libvorbisfile that are supplied for MinGW.
git-svn-id: https://svn.eduke32.com/eduke32@1660 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
a32888140a
commit
068d3c0e52
22 changed files with 105 additions and 67 deletions
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@ -701,6 +701,10 @@ void hash_add(hashtable_t *t, const char *s, int32_t key);
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#ifdef POLYMER
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# include "polymer.h"
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#else
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#ifdef POLYMOST
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# include "polymost.h"
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#endif
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#endif
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#ifdef __cplusplus
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@ -65,6 +65,7 @@
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# endif
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#else
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# include <stdarg.h>
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# include <stddef.h>
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#endif
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#ifdef __compat_h_macrodef__
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@ -157,44 +157,7 @@ typedef struct s_prprogrambit {
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char* frag_prog;
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} _prprogrambit;
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// LIGHTS
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#define PR_MAXLIGHTS 1024
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#define SHADOW_DEPTH_OFFSET 30
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#define PR_MAXLIGHTPRIORITY 6
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typedef struct s_prplanelist {
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struct s_prplane* plane;
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struct s_prplanelist* n;
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} _prplanelist;
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#pragma pack(push,1)
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typedef struct s_prlight {
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int32_t x, y, z, horiz, range;
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int16_t angle, faderadius, radius, sector;
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uint8_t color[3], priority;
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int8_t minshade, maxshade;
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int16_t tilenum;
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// internal members
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GLfloat proj[16];
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GLfloat transform[16];
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float frustum[5 * 4];
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int32_t rtindex;
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struct {
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int32_t active : 1;
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int32_t invalidate : 1;
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int32_t isinview : 1;
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} flags;
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GLuint lightmap;
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_prplanelist* planelist;
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int32_t planecount;
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} _prlight;
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extern _prlight prlights[PR_MAXLIGHTS];
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extern int32_t lightcount;
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extern _prlight gamelights[PR_MAXLIGHTS];
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extern int32_t gamelightcount;
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#pragma pack(pop)
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#include "prlights.h"
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// RENDER TARGETS
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typedef struct s_prrt {
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40
polymer/eduke32/build/include/prlights.h
Normal file
40
polymer/eduke32/build/include/prlights.h
Normal file
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@ -0,0 +1,40 @@
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// LIGHTS
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#ifndef _prlight_h_
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# define _prlight_h_
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#define PR_MAXLIGHTS 1024
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#define SHADOW_DEPTH_OFFSET 30
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#define PR_MAXLIGHTPRIORITY 6
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typedef struct s_prplanelist {
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struct s_prplane* plane;
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struct s_prplanelist* n;
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} _prplanelist;
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#pragma pack(push,1)
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typedef struct s_prlight {
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int32_t x, y, z, horiz, range;
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int16_t angle, faderadius, radius, sector;
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uint8_t color[3], priority;
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int8_t minshade, maxshade;
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int16_t tilenum;
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// internal members
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float proj[16];
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float transform[16];
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float frustum[5 * 4];
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int32_t rtindex;
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struct {
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int32_t active : 1;
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int32_t invalidate : 1;
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int32_t isinview : 1;
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} flags;
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uint32_t lightmap;
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_prplanelist* planelist;
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int32_t planecount;
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} _prlight;
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extern _prlight prlights[PR_MAXLIGHTS];
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extern int32_t lightcount;
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#pragma pack(pop)
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#endif
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@ -140,9 +140,6 @@ GLfloat artskydata[16];
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_prlight prlights[PR_MAXLIGHTS];
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int32_t lightcount;
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int32_t curlight;
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_prlight gamelights[PR_MAXLIGHTS];
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int32_t gamelightcount;
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#pragma pack(pop)
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static GLfloat shadowBias[] =
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@ -7,6 +7,7 @@
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#include "build.h"
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#include "editor.h"
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#include "baselayer.h"
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enum {
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TAB_CONFIG,
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@ -3732,6 +3732,7 @@ ACTOR_STATIC void G_MoveActors(void)
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s->z = sector[sect].ceilingz+(32<<8);
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#ifdef POLYMER
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/*
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gamelights[gamelightcount&(PR_MAXLIGHTS-1)].sector = s->sectnum;
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gamelights[gamelightcount&(PR_MAXLIGHTS-1)].x = s->x;
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gamelights[gamelightcount&(PR_MAXLIGHTS-1)].y = s->y;
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@ -3751,6 +3752,7 @@ ACTOR_STATIC void G_MoveActors(void)
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if (gamelightcount < PR_MAXLIGHTS)
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gamelightcount++;
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*/
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#endif // POLYMER
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if (!g_netServer && ud.multimode < 2)
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@ -109,7 +109,7 @@ static struct strllist
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static const char *Typestr[] = { "Wall", "Ceiling", "Floor", "Sprite", "Wall" };
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static const char *typestr[] = { "wall", "ceiling", "floor", "sprite", "wall" };
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static const char *Typestr_wss[] = { "Wall", "Sector", "Sector", "Sprite", "Wall" };
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static const char *typestr_wss[] = { "wall", "sector", "sector", "sprite", "wall" };
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/*static const char *typestr_wss[] = { "wall", "sector", "sector", "sprite", "wall" };*/
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//#define AIMED_obj (typestr[searchstat])
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@ -712,9 +712,11 @@ int32_t CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP);
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if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32;
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#ifdef POLYMER
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy);
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if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = 4;
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else glrendmode = 3;
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#endif
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/*
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@ -857,7 +859,9 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE);
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#ifdef POLYMER
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4 && bpp > 8,FALSE,FALSE);
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#endif
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if (!NAM)
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{
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@ -33,6 +33,10 @@ extern "C" {
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#include "build.h"
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#ifdef POLYMER
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# include "polymer.h"
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#else
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#ifdef POLYMOST
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# include "polymost.h"
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#endif
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#endif
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#include "cache1d.h"
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#include "pragmas.h"
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@ -12699,11 +12699,6 @@ GAME_STATIC int32_t G_DoMoveThings(void)
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everyothertime++;
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if (g_earthquakeTime > 0) g_earthquakeTime--;
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#ifdef POLYMER
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if (ud.pause_on == 0)
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gamelightcount = 0;
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#endif
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if (ud.pause_on == 0)
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{
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g_globalRandom = krand();
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@ -1531,6 +1531,8 @@ static void Gv_AddSystemVars(void)
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Gv_NewVar("lastsavepos",(intptr_t)&g_lastSaveSlot, GAMEVAR_SYSTEM | GAMEVAR_INTPTR | GAMEVAR_SYNCCHECK);
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#ifdef POLYMOST
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Gv_NewVar("rendmode",(intptr_t)&rendmode, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_SYNCCHECK);
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#else
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Gv_NewVar("rendmode", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_SYNCCHECK);
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#endif
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}
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@ -1,11 +1,11 @@
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#ifndef __CONFIG_TYPES_H__
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#define __CONFIG_TYPES_H__
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/* these are filled in by configure */
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typedef short ogg_int16_t;
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typedef unsigned short ogg_uint16_t;
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typedef int ogg_int32_t;
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typedef unsigned int ogg_uint32_t;
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typedef long long ogg_int64_t;
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#endif
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#ifndef __CONFIG_TYPES_H__
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#define __CONFIG_TYPES_H__
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/* these are filled in by configure */
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typedef short ogg_int16_t;
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typedef unsigned short ogg_uint16_t;
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typedef int ogg_int32_t;
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typedef unsigned int ogg_uint32_t;
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typedef long long ogg_int64_t;
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#endif
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@ -11,7 +11,7 @@
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********************************************************************
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function: #ifdef jail to whip a few platforms into the UNIX ideal.
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last mod: $Id: os_types.h 14997 2008-06-04 03:27:18Z ivo $
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last mod: $Id: os_types.h 16649 2009-10-25 00:49:58Z ds $
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********************************************************************/
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#ifndef _OS_TYPES_H
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typedef unsigned int ogg_uint32_t;
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typedef long long int ogg_int64_t;
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#elif defined(__TMS320C6X__)
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/* TI C64x compiler */
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typedef signed short ogg_int16_t;
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typedef unsigned short ogg_uint16_t;
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typedef signed int ogg_int32_t;
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typedef unsigned int ogg_uint32_t;
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typedef long long int ogg_int64_t;
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#else
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# include <sys/types.h>
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********************************************************************
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function: libvorbis codec headers
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last mod: $Id: codec.h 16037 2009-05-26 21:10:58Z xiphmont $
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last mod: $Id: codec.h 17021 2010-03-24 09:29:41Z xiphmont $
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********************************************************************/
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/* vorbis_block is a single block of data to be processed as part of
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the analysis/synthesis stream; it belongs to a specific logical
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bitstream, but is independant from other vorbis_blocks belonging to
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bitstream, but is independent from other vorbis_blocks belonging to
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that logical bitstream. *************************************************/
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struct alloc_chain{
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@ -11,7 +11,7 @@
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********************************************************************
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function: stdio-based convenience library for opening/seeking/decoding
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last mod: $Id: vorbisfile.h 16243 2009-07-10 02:49:31Z xiphmont $
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last mod: $Id: vorbisfile.h 17021 2010-03-24 09:29:41Z xiphmont $
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********************************************************************/
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/* a few sets of convenient callbacks, especially for use under
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* Windows where ov_open_callbacks() should always be used instead of
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* ov_open() to avoid problems with incompatable crt.o version linking
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* ov_open() to avoid problems with incompatible crt.o version linking
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* issues. */
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static int _ov_header_fseek_wrap(FILE *f,ogg_int64_t off,int whence){
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ogg_int64_t *dataoffsets;
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long *serialnos;
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ogg_int64_t *pcmlengths; /* overloaded to maintain binary
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compatability; x2 size, stores both
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compatibility; x2 size, stores both
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beginning and end values */
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vorbis_info *vi;
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vorbis_comment *vc;
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Binary file not shown.
Binary file not shown.
Binary file not shown.
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@ -498,7 +498,7 @@ void G_CacheMapData(void)
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polymost_precache(i,DETAILPAL,type);
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if (r_glowmapping && !KB_KeyPressed(sc_Space))
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polymost_precache(i,GLOWPAL,type);
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#ifdef POLYMER
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if (rendmode==4)
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{
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if (pr_specularmapping && !KB_KeyPressed(sc_Space))
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if (pr_normalmapping && !KB_KeyPressed(sc_Space))
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polymost_precache(i,NORMALPAL,type);
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}
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#endif
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}
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}
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#endif
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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#include "prlights.h"
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extern char *bitptr;
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@ -70,7 +70,9 @@ static struct
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GtkWidget *vmode3dlabel;
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GtkWidget *vmode3dcombo;
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GtkWidget *fullscreencheck;
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#ifdef POLYMER
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GtkWidget *polymercheck;
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#endif
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GtkWidget *inputdevlabel;
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GtkWidget *inputdevcombo;
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GtkWidget *custommodlabel;
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@ -103,7 +105,9 @@ static struct
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static struct
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{
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int32_t fullscreen;
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#ifdef POLYMER
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int32_t polymer;
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#endif
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int32_t xdim3d, ydim3d, bpp3d;
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int32_t forcesetup;
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int32_t autoload;
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@ -142,6 +146,7 @@ static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer u
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PopulateForm(POPULATE_VIDEO);
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}
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#ifdef POLYMER
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static void on_polymercheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
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{
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UNREFERENCED_PARAMETER(user_data);
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settings.polymer = FALSE;
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}
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}
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#endif
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static void on_inputdevcombo_changed(GtkComboBox *combobox, gpointer user_data)
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{
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@ -420,7 +426,9 @@ static void PopulateForm(unsigned char pgs)
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// populate check buttons
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.fullscreen);
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#ifdef POLYMER
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.polymercheck), settings.polymer);
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#endif
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.autoloadcheck), settings.autoload);
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.alwaysshowcheck), settings.forcesetup);
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}
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@ -532,9 +540,11 @@ static GtkWidget *create_window(void)
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stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen");
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gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0);
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#ifdef POLYMER
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// Polymer checkbox
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stwidgets.polymercheck = gtk_check_button_new_with_mnemonic("_Polymer");
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gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.polymercheck, FALSE, FALSE, 0);
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#endif
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// Input devices LabelText
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stwidgets.inputdevlabel = gtk_label_new_with_mnemonic("_Input devices:");
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@ -556,7 +566,7 @@ static GtkWidget *create_window(void)
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gtk_table_attach(GTK_TABLE(stwidgets.configtlayout), stwidgets.inputdevcombo, 1,2, 1,2, GTK_EXPAND | GTK_FILL, 0, 4, 0);
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// Custom mod LabelText
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stwidgets.custommodlabel = gtk_label_new_with_mnemonic("Custom _Mod:");
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stwidgets.custommodlabel = gtk_label_new_with_mnemonic("Custom _game:");
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gtk_misc_set_alignment(GTK_MISC(stwidgets.custommodlabel), 0.3, 0);
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gtk_table_attach(GTK_TABLE(stwidgets.configtlayout), stwidgets.custommodlabel, 0,1, 2,3, GTK_FILL, 0, 4, 7);
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@ -596,7 +606,7 @@ static GtkWidget *create_window(void)
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gtk_container_set_border_width(GTK_CONTAINER(stwidgets.gamevlayout), 4);
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// Game data field LabelText
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stwidgets.gamelabel = gtk_label_new_with_mnemonic("_Game or addon:");
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stwidgets.gamelabel = gtk_label_new_with_mnemonic("_Game:");
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gtk_box_pack_start(GTK_BOX(stwidgets.gamevlayout), stwidgets.gamelabel, FALSE, FALSE, 0);
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gtk_misc_set_alignment(GTK_MISC(stwidgets.gamelabel), 0, 0.5);
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@ -703,9 +713,11 @@ static GtkWidget *create_window(void)
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g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled",
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G_CALLBACK(on_fullscreencheck_toggled),
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NULL);
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#ifdef POLYMER
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g_signal_connect((gpointer) stwidgets.polymercheck, "toggled",
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G_CALLBACK(on_polymercheck_toggled),
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NULL);
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#endif
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g_signal_connect((gpointer) stwidgets.inputdevcombo, "changed",
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G_CALLBACK(on_inputdevcombo_changed),
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NULL);
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@ -858,11 +870,13 @@ int32_t startwin_run(void)
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Bstrncpy(settings.selectedgrp, g_grpNamePtr, BMAX_PATH);
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if (ud.config.NoAutoLoad) settings.autoload = FALSE;
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else settings.autoload = TRUE;
|
||||
#ifdef POLYMER
|
||||
if (glrendmode == RDR_POLYMER)
|
||||
{
|
||||
if (settings.bpp3d == 8) settings.bpp3d = 32;
|
||||
settings.polymer = TRUE;
|
||||
}
|
||||
#endif
|
||||
PopulateForm(ALL);
|
||||
|
||||
gtk_main();
|
||||
|
|
Loading…
Reference in a new issue