qzdoom/src
Christoph Oelckers ceeb479261 - moved the CVAR definitions from gl/ to hwrenderer/.
- disabled gl_texture_format because in its existing form it is mostly a useless feature.
2018-04-25 20:33:55 +02:00
..
fragglescript Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_inventory Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_shared Fixed initialization issues with dynamic lights. 2018-04-25 09:14:01 +02:00
g_statusbar Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
gl_load - regenerated gl_load with full OpenGL 4.5 declarations, mostly to get the direct state access functions. 2018-04-02 20:37:31 +02:00
hwrenderer - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
intermission Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
math
menu - replaced gl_PatchMenu with an MMX 'ifoption' check. 2018-04-25 19:36:48 +02:00
polyrenderer - fix softpoly line portals 2018-04-23 23:09:11 +02:00
posix Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
r_data Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
rapidjson
resourcefiles Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
scripting Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
sfmt
sound Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
swrenderer - fix missing psprite when camera textures are in view 2018-04-15 17:16:13 +02:00
textures - removed dependencies on GL-API related classes from gl_walls.cpp and gl_sky.cpp 2018-04-25 14:58:13 +02:00
win32 Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
xlat Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
__autostart.cpp
actionspecials.h
actor.h Added Distance(2/3)DSquared functions. 2018-02-28 09:28:11 +01:00
actorinlines.h - moved portal data into FLevelLocals. 2018-04-01 20:17:39 +02:00
actorptrselect.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
actorptrselect.h
am_map.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
am_map.h
announcer.h
autosegs.h
b_bot.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
b_bot.h
b_func.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
b_game.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
b_move.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
b_think.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
basictypes.h
bbannouncer.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_bind.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_bind.h
c_cmds.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_console.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_console.h - Changed frame buffer locking mechanism so that the only place where a lock is needed is when the software renderer wants to access the render buffer, which is precisely for the duration of the RenderView function. 2018-03-27 20:02:44 +02:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_cvars.h Allowed CVARs to be set in unsafe context 2018-03-03 10:26:28 +01:00
c_dispatch.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_dispatch.h
c_expr.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
c_functions.cpp
c_functions.h
CMakeLists.txt - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
cmdlib.cpp Framework for context independent sounffont management 2018-02-22 12:51:45 +01:00
cmdlib.h Framework for context independent sounffont management 2018-02-22 12:51:45 +01:00
colormatcher.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
colormatcher.h
compatibility.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
compatibility.h - some improvements to compatibility scripts: 2018-04-09 22:09:28 +02:00
configfile.cpp
configfile.h
critsec.h
ct_chat.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
cycler.cpp
cycler.h
d_dehacked.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_dehacked.h
d_event.h
d_gui.h
d_iwad.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_main.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_main.h
d_net.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_net.h
d_netinf.h
d_netinfo.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_player.h
d_protocol.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
d_protocol.h
d_stats.cpp Merge remote-tracking branch 'remotes/origin/master' into 2D_Refactor 2018-04-08 20:52:30 +02:00
decallib.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
decallib.h
dobject.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dobject.h
dobjgc.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dobjgc.h
dobjtype.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dobjtype.h
doomdata.h
doomdef.h
doomerrors.h
doomstat.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
doomstat.h - removed the border refresh counter. 2018-04-03 00:50:40 +02:00
doomtype.h - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00
dsectoreffect.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dsectoreffect.h
dthinker.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dthinker.h
edata.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
edata.h
empty.cpp
errors.h
events.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
events.h Added activation type to WorldLine(Pre)Activated events 2018-04-14 11:52:09 +03:00
f_wipe.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
f_wipe.h - stripped out the entire software 2D renderer and moved all 2D drawing functions to DFrameBuffer so that they cannot be used with software DSimpleCanvas anymore. 2018-03-26 23:16:27 +02:00
files.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
files.h - fixed uninitialized variables in files.h. 2018-03-20 18:29:54 +01:00
files_decompress.cpp - added missing return to translation code. 2018-03-12 21:18:11 +01:00
g_doomedmap.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_game.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_game.h
g_hub.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_hub.h
g_input.h
g_level.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_level.h - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
g_levellocals.h - moved part of the fade init for LEVEL_HASFADETABLE to the common colormap initialization to have all of it in one place. 2018-04-03 20:55:36 +02:00
g_mapinfo.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
g_pch.h - added missing return to translation code. 2018-03-12 21:18:11 +01:00
g_pch2.h
g_skill.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gameconfigfile.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gameconfigfile.h
gametype.h
gi.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gi.h
gitinfo.cpp
gstrings.h
hu_scores.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
hu_stuff.h
i_cd.h
i_module.cpp
i_module.h
i_net.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_net.h
i_time.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_time.h
i_video.h
info.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
info.h Fixed potential crash during state validation 2018-03-01 11:08:38 +02:00
keysections.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
lists.h
lumpconfigfile.cpp
lumpconfigfile.h
m_alloc.cpp
m_alloc.h
m_argv.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
m_argv.h
m_bbox.cpp
m_bbox.h
m_cheat.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
m_cheat.h
m_crc32.h
m_fixed.h
m_joy.cpp
m_joy.h
m_misc.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
m_misc.h
m_png.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
m_png.h - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
m_random.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
m_random.h
m_swap.h - fixed some issues with m_swap's design. 2018-03-11 14:35:36 +01:00
md5.cpp - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
md5.h - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
memarena.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
memarena.h
mus2midi.cpp
mus2midi.h
name.cpp
name.h
namedef.h Added 'TeleportSpecial' as an alias for 'Teleport' in ZScript to deconflict from the Actor.Teleport function. 2018-02-27 12:44:00 +01:00
nodebuild.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
nodebuild.h Use 64-bit fixed point for node builder's vertex map 2018-02-28 16:36:14 +01:00
nodebuild_classify_nosse2.cpp
nodebuild_events.cpp
nodebuild_extract.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
nodebuild_gl.cpp
nodebuild_utility.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_3dfloors.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_3dfloors.h
p_3dmidtex.cpp
p_3dmidtex.h
p_acs.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_acs.h Fixed excessive growth of ACS string pool 2018-04-01 16:27:08 +03:00
p_actionfunctions.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_blockmap.h
p_ceiling.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_checkposition.h
p_conversation.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_conversation.h - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
p_doors.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_effect.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_effect.h
p_enemy.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_enemy.h
p_floor.cpp
p_glnodes.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_interaction.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_lights.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_linetracedata.h Fix accidentally removed SectorPlane assignment. Added missing HitVector support. 2018-03-03 09:30:06 +01:00
p_linkedsectors.cpp
p_lnspec.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_lnspec.h
p_local.h
p_map.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_maputl.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_maputl.h
p_mobj.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_pillar.cpp
p_plats.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_pspr.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_pspr.h
p_pusher.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_saveg.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_saveg.h
p_scroll.cpp
p_secnodes.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_sectors.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_setup.cpp - texture precaching also moved to hwrenderer/. 2018-04-25 00:07:46 +02:00
p_setup.h Enable string & float user_ properties in UDMF things 2018-03-24 10:20:39 +01:00
p_sight.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_slopes.cpp
p_spec.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_spec.h
p_states.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_switch.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_tags.cpp
p_tags.h
p_teleport.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_terrain.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_terrain.h
p_things.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_tick.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_tick.h
p_trace.cpp Only call additional LineCheck if there are 3D floors 2018-04-25 19:38:29 +02:00
p_trace.h Implemented workaround for ZScript LineTrace with 3D floors 2018-04-25 19:38:29 +02:00
p_udmf.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_udmf.h
p_usdf.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_user.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
p_xlat.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
parallel_for.h
parsecontext.cpp
parsecontext.h
po_man.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
po_man.h
portal.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
portal.h - resorted portal render data. 2018-04-01 22:26:57 +02:00
r_defs.h - made the glow getter functions members of sector_t. 2018-04-02 13:36:28 +02:00
r_renderer.h - Remove code that seemingly doesn't do anything and really shouldn't be needed 2018-04-13 21:56:34 +02:00
r_sky.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
r_sky.h
r_state.h
r_utility.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
r_utility.h
r_videoscale.cpp
r_videoscale.h
s_advsound.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
s_environment.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
s_playlist.cpp - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
s_playlist.h - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
s_sndseq.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
s_sndseq.h
s_sound.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
s_sound.h
sc_man.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
sc_man.h
sc_man_scanner.re -protected critical portal data from getting written to by user code. 2018-04-15 12:13:02 +02:00
sc_man_tokens.h -protected critical portal data from getting written to by user code. 2018-04-15 12:13:02 +02:00
serializer.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
serializer.h
skins.cpp
skins.h
st_start.h
st_stuff.cpp
st_stuff.h
statistics.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
statnums.h
stats.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
stats.h Fixed POSIX definition of rdtsc() function 2018-04-08 13:55:46 +03:00
stringtable.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
stringtable.h
strnatcmp.c Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
strnatcmp.h
tagitem.h
tarray.h - store the wall render nodes as pointers, not as objects. 2018-04-15 14:25:42 +02:00
teaminfo.cpp
teaminfo.h
templates.h
tflags.h
umapinfo.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_2ddrawer.cpp - brighten the textured automap when in the hardware renderer with light modes 0, 1 and 4. 2018-04-15 08:53:38 +02:00
v_2ddrawer.h - made the screen blend work for the software renderer. 2018-04-07 10:53:20 +02:00
v_blend.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_collection.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_collection.h - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
v_colortables.h - it compiles again. 2018-03-28 16:40:09 +02:00
v_draw.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_font.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_font.h - removed the old software renderer framebuffers for Windows 2018-03-30 23:18:25 +02:00
v_palette.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_palette.h
v_pfx.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_pfx.h
v_text.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_text.h
v_video.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
v_video.h - texture precaching also moved to hwrenderer/. 2018-04-25 00:07:46 +02:00
vectors.h - starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy. 2018-04-02 15:58:28 +02:00
version.h -protected critical portal data from getting written to by user code. 2018-04-15 12:13:02 +02:00
w_wad.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
w_wad.h - moved a large portion of gl_textures.cpp into the main files for the implementing classes. 2018-03-31 19:20:59 +02:00
w_zip.h - transition to new FileReader interface complete, but untested. 2018-03-11 12:33:46 +01:00
weightedlist.h
wi_stuff.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
wi_stuff.h
x86.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
x86.h - most stat stuff done. 2018-03-12 19:33:48 +01:00
xs_Float.h
zstrformat.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
zstring.cpp
zstring.h
zzautozend.cpp