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- removed some unused static variables
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7 changed files with 1 additions and 9 deletions
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@ -1809,7 +1809,6 @@ static const char bar2[] = TEXTCOLOR_RED "\n\35\36\36\36\36\36\36\36\36\36\36\36
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_GREEN "\n";
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static const char bar3[] = TEXTCOLOR_RED "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
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static const char logbar[] = "\n<------------------------------->\n";
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void C_MidPrint (FFont *font, const char *msg)
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{
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@ -239,7 +239,6 @@ static const char bar2[] = TEXTCOLOR_RED "\35\36\36\36\36\36\36\36\36\36\36\36\3
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_GREEN "\n";
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static const char bar3[] = TEXTCOLOR_RED "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
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static const char logbar[] = "\n<------------------------------->\n";
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void FConsoleBuffer::AddMidText(const char *string, bool bold, FILE *Logfile)
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{
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@ -130,8 +130,6 @@ void gl_PatchMenu()
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void gl_SetTextureMode(int type)
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{
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static float white[] = {1.f,1.f,1.f,1.f};
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if (type == TM_MASK)
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{
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
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@ -66,7 +66,7 @@ CVAR(Int, gl_breaksec, -1, 0)
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// information
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//
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//==========================================================================
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static float tics;
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void gl_SetPlaneTextureRotation(const GLSectorPlane * secplane, FMaterial * gltexture)
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{
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// only manipulate the texture matrix if needed.
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@ -310,8 +310,6 @@ inline void GLPortal::ClearClipper()
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drawer->clipper.Clear();
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static int call=0;
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// Set the clipper to the minimal visible area
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drawer->clipper.SafeAddClipRange(0,0xffffffff);
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for (unsigned int i = 0; i < lines.Size(); i++)
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@ -8869,7 +8869,6 @@ scriptwait:
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{
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static const char bar[] = TEXTCOLOR_ORANGE "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
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static const char logbar[] = "\n<------------------------------->\n";
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char consolecolor[3];
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consolecolor[0] = '\x1c';
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@ -113,7 +113,6 @@ static const char hexits[16] = {'0','1','2','3','4','5','6','7','8','9','a','b',
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static const char HEXits[16] = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
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static const char spaces[16] = {' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' '};
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static const char zeroes[17] = {'0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','.'};
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static const char dotchar = '.';
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namespace StringFormat
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{
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