qzdoom/src/hwrenderer
Christoph Oelckers ceeb479261 - moved the CVAR definitions from gl/ to hwrenderer/.
- disabled gl_texture_format because in its existing form it is mostly a useless feature.
2018-04-25 20:33:55 +02:00
..
data Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dynlights Cleaned up #include's in dynamic lights code 2018-04-19 11:12:29 +03:00
scene - gl_clock moved to hwrenderer. 2018-04-25 18:39:54 +02:00
textures - texture precaching also moved to hwrenderer/. 2018-04-25 00:07:46 +02:00
utility - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00