.. |
asm_ia32
|
|
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asm_x86_64
|
- Changed the four-byte fillers in asm_x86_64/tmap3.s from 0x88888888 to 0x44444444 because
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2010-08-01 04:31:18 +00:00 |
fragglescript
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
g_doom
|
- fixed: A_BFGSpray checked the spray actor's class for MTHRUSPECIES, not the actual shooter.
|
2015-06-21 13:04:47 +02:00 |
g_heretic
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
g_hexen
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
g_raven
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g_shared
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g_strife
|
|
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intermission
|
- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)
|
2014-05-13 12:44:17 +02:00 |
menu
|
|
|
oplsynth
|
|
|
posix
|
Updated list of video resolutions for Cocoa backend
|
2015-10-14 13:17:21 +03:00 |
r_data
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
resourcefiles
|
|
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sfmt
|
|
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sound
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2015-12-31 23:05:13 +01:00 |
textures
|
|
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thingdef
|
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timidity
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
wildmidi
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|
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win32
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|
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xlat
|
- Remove all restrictions on what you can do with tags as line special arguments in xlat.
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2012-01-23 04:18:37 +00:00 |
__autostart.cpp
|
|
|
actionspecials.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
actor.h
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- Added ICESHATTER flag.
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2015-10-11 09:10:33 -05:00 |
actorptrselect.cpp
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|
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actorptrselect.h
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|
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am_map.cpp
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|
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am_map.h
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- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
|
2010-12-12 17:54:10 +00:00 |
announcer.h
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|
|
autosegs.h
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- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
b_bot.cpp
|
- Moved bot specific functions into DBot.
|
2014-11-29 17:03:58 +00:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
|
2014-12-21 19:21:51 +00:00 |
b_func.cpp
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|
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b_game.cpp
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b_move.cpp
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- Moved bot specific functions into DBot.
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2014-11-29 17:03:58 +00:00 |
b_think.cpp
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|
|
basicinlines.h
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- Fixes to compile with GCC 4.5.0.
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2010-09-01 03:30:18 +00:00 |
basictypes.h
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|
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bbannouncer.cpp
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|
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c_bind.cpp
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|
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c_bind.h
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|
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c_cmds.cpp
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|
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c_console.cpp
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|
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c_console.h
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|
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c_consolebuffer.cpp
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|
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c_consolebuffer.h
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|
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c_cvars.cpp
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|
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c_cvars.h
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|
|
c_dispatch.cpp
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|
|
c_dispatch.h
|
Try to sanitize the exec+pullin mess
|
2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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|
|
CMakeLists.txt
|
Use critical sections for WildMidi locking
|
2015-12-29 17:55:19 -06:00 |
cmdlib.cpp
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|
|
cmdlib.h
|
|
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colormatcher.cpp
|
- Turned on warning level 4 just to see what it would produce: a lot of
|
2006-12-21 04:34:43 +00:00 |
colormatcher.h
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|
|
compatibility.cpp
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|
|
compatibility.h
|
|
|
configfile.cpp
|
|
|
configfile.h
|
- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
|
2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
|
|
|
d_dehacked.cpp
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
d_dehacked.h
|
|
|
d_event.h
|
|
|
d_gui.h
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|
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d_iwad.cpp
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|
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d_main.cpp
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Added compatibility flag for point-on-line algorithm
|
2015-09-15 16:45:20 +03:00 |
d_main.h
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|
|
d_net.cpp
|
Fix lost focus loosing network data
|
2015-12-03 16:40:47 +13:00 |
d_net.h
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|
|
d_netinf.h
|
- Added support for the original games' player translations, including Hexen's table-based ones.
|
2010-03-06 02:51:23 +00:00 |
d_netinfo.cpp
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|
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d_player.h
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|
|
d_protocol.cpp
|
|
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d_protocol.h
|
- Added Remove <classname> console command.
|
2015-08-10 20:45:18 -05:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
- added missing sc.MustGetString() to 'optional' case of decal parser.
|
2015-11-30 09:21:45 +01:00 |
decallib.h
|
- rename src/resources to src/r_data.
|
2011-07-06 07:35:36 +00:00 |
dobject.cpp
|
|
|
dobject.h
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|
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dobjgc.cpp
|
|
|
dobjtype.cpp
|
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
|
2015-04-05 00:31:15 +02:00 |
dobjtype.h
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|
|
doomdata.h
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
doomdef.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomdef.h
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|
|
doomerrors.h
|
- Added the -norun parameter to quit the game just before video
|
2009-03-18 05:02:32 +00:00 |
doomstat.cpp
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|
|
doomstat.h
|
- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomtype.h
|
|
|
dscript.h
|
|
|
dsectoreffect.cpp
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|
|
dsectoreffect.h
|
More header cleanup.
|
2008-09-15 00:47:31 +00:00 |
dthinker.cpp
|
Merge branch 'maint'
|
2013-10-08 21:51:51 -05:00 |
dthinker.h
|
|
|
empty.cpp
|
- Changed MakeKey's hash algorithm from a CRC32 to Paul Hsieh's SuperFastHash.
|
2007-03-24 14:59:28 +00:00 |
errors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_wipe.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
f_wipe.h
|
|
|
farchive.cpp
|
|
|
farchive.h
|
|
|
files.cpp
|
Merge branch 'master' into openal
|
2015-03-24 17:59:08 +01:00 |
files.h
|
|
|
g_doomedmap.cpp
|
|
|
g_game.cpp
|
|
|
g_game.h
|
Remove disconnecting players safely
|
2014-10-05 18:04:11 +13:00 |
g_hub.cpp
|
|
|
g_hub.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
g_level.cpp
|
|
|
g_level.h
|
|
|
g_mapinfo.cpp
|
|
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g_skill.cpp
|
Fix incomplete assignment operator of FSkillInfo
|
2015-12-01 14:30:57 +02:00 |
gameconfigfile.cpp
|
|
|
gameconfigfile.h
|
|
|
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
Fixed GNU inline assembly for Clang
|
2014-08-03 12:19:07 +03:00 |
gi.cpp
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|
|
gi.h
|
|
|
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
- removed obsolete quit message #defines.
|
2013-08-11 13:36:48 +02:00 |
hu_scores.cpp
|
|
|
hu_stuff.h
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|
|
i_cd.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_movie.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_net.cpp
|
|
|
i_net.h
|
- Set packet server as the default for four or more player games, and also the
|
2009-01-24 04:47:07 +00:00 |
i_video.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
info.cpp
|
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
|
2015-04-05 00:31:15 +02:00 |
info.h
|
- fixed handling of args for non-actor mapthings again. As it turns out there was insufficient information in the data to properly decide this case so a new flag was added to make it all more reliable.
|
2015-04-07 16:27:57 +02:00 |
keysections.cpp
|
- Fixed a KEYCONF parser issue with empty lines.
|
2015-07-16 19:43:30 +02:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
- Merged the GC branch back into the trunk, so now it can receive more
|
2008-03-12 02:56:11 +00:00 |
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
|
|
m_cheat.cpp
|
|
|
m_cheat.h
|
|
|
m_crc32.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
m_fixed.h
|
- Fixed: clang 32-bit compile (I hear it still doesn't run though).
|
2013-08-27 20:28:38 -04:00 |
m_joy.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
m_joy.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
m_misc.cpp
|
|
|
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
|
|
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
|
|
m_specialpaths.cpp
|
|
|
m_swap.h
|
|
|
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
|
memarena.cpp
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
memarena.h
|
|
|
mscinlines.h
|
|
|
mus2midi.cpp
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
mus2midi.h
|
|
|
name.cpp
|
- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
name.h
|
|
|
namedef.h
|
|
|
nodebuild.cpp
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
|
|
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
|
|
p_3dmidtex.h
|
|
|
p_acs.cpp
|
Added GetMaxInventory ACS function
|
2015-12-22 19:01:09 +03:00 |
p_acs.h
|
|
|
p_buildmap.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_ceiling.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_conversation.cpp
|
- fixed: Strife dialogues could crash on invalid links.
|
2015-12-26 15:31:59 +01:00 |
p_conversation.h
|
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
|
2011-07-05 10:02:38 +00:00 |
p_doors.cpp
|
|
|
p_effect.cpp
|
|
|
p_effect.h
|
|
|
p_enemy.cpp
|
|
|
p_enemy.h
|
|
|
p_floor.cpp
|
- Fixed an uninitialized variable in stairs code.
|
2015-07-16 19:46:54 +02:00 |
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
|
|
p_lights.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_linkedsectors.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
|
|
|
p_lnspec.h
|
|
|
p_local.h
|
Merge commit 'e2d874e343da34df6edfad0bb47370cbe10f4bae'
|
2015-10-25 15:00:43 -04:00 |
p_map.cpp
|
- allow specifying infighting through skills.
|
2015-11-29 12:10:12 +01:00 |
p_maputl.cpp
|
|
|
p_mobj.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_pillar.cpp
|
|
|
p_plats.cpp
|
- replaced P_FindSectorFromTag with an FSectorTagIterator class.
|
2015-04-14 22:39:57 +02:00 |
p_pspr.cpp
|
|
|
p_pspr.h
|
|
|
p_saveg.cpp
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.h
|
- merged automap branch into trunk.
|
2010-08-27 15:20:05 +00:00 |
p_sectors.cpp
|
- today's 'GCC sucks' fix.
|
2015-11-25 13:30:12 +01:00 |
p_setup.cpp
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
p_setup.h
|
|
|
p_sight.cpp
|
- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?
|
2015-06-07 09:41:44 +02:00 |
p_slopes.cpp
|
|
|
p_spec.cpp
|
|
|
p_spec.h
|
- moved tag iterators to their own file.
|
2015-04-19 09:07:05 +02:00 |
p_states.cpp
|
|
|
p_switch.cpp
|
|
|
p_tags.cpp
|
|
|
p_tags.h
|
- Fixed: FTagManager::Clear did not clear the line ID hashing index.
|
2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
|
- fixed: In Heretic an active Tome of Power should not freeze a teleporting player.
|
2015-08-16 08:50:22 +02:00 |
p_terrain.cpp
|
- Remove a duplicate of a custom offsetof macro.
|
2014-07-19 00:53:18 +02:00 |
p_terrain.h
|
|
|
p_things.cpp
|
Applied _mental_'s suggestion
|
2015-10-04 12:37:49 -05:00 |
p_tick.cpp
|
|
|
p_tick.h
|
- Fixed default.cbd and Makefile.mingw for current code state.
|
2006-05-21 02:10:16 +00:00 |
p_trace.cpp
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
p_trace.h
|
|
|
p_udmf.cpp
|
|
|
p_udmf.h
|
|
|
p_usdf.cpp
|
|
|
p_user.cpp
|
|
|
p_writemap.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
|
- Work around GCC 4.8 bug 54570
|
2014-01-02 19:12:03 -05:00 |
parsecontext.h
|
|
|
pathexpander.cpp
|
- don't look up a lump name in PathExpander if we are only looking for real files.
|
2015-12-30 10:21:17 +01:00 |
pathexpander.h
|
|
|
po_man.cpp
|
- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
|
2015-04-04 10:25:01 +02:00 |
po_man.h
|
|
|
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
- Fix brokenness of preceding commit.
|
2011-04-14 04:24:07 +00:00 |
r_bsp.cpp
|
- fixed: Due to the default skybox being moved to the global level data, there was insufficient information to distinguish between using the default skybox or the regular sky. Fixed by adding two new sector flags which get set by a 0-tid SkyPicker.
|
2015-11-25 11:49:34 +01:00 |
r_bsp.h
|
|
|
r_defs.h
|
|
|
r_draw.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_draw.h
|
|
|
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_local.h
|
|
|
r_main.cpp
|
- fixed: r_visibility values >= 205 appear to cause fixed point overflows at least on 5:4 aspect ratio so they should be blocked.
|
2015-11-27 10:44:37 +01:00 |
r_main.h
|
|
|
r_plane.cpp
|
Don't use finesine table when offseting for plane rotation
|
2015-02-20 22:52:30 -06:00 |
r_plane.h
|
|
|
r_renderer.h
|
|
|
r_segs.cpp
|
|
|
r_segs.h
|
Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
r_sky.cpp
|
|
|
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
r_swrenderer.cpp
|
- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
|
2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_things.cpp
|
|
|
r_things.h
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Q&D port of decal code to draw generic wall sprites
|
2014-08-02 22:35:57 -05:00 |
r_utility.cpp
|
|
|
r_utility.h
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Added silent line teleport prediction
|
2014-09-26 15:48:45 +12:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
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2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
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- Fix c++11 literal suffix warnings / patch by Edward-san.
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2013-07-22 22:25:44 +02:00 |
s_playlist.h
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- Fixed: FString::StripRight() stripped the final character of the string if
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2008-04-30 05:36:24 +00:00 |
s_sndseq.cpp
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s_sndseq.h
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- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
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2012-08-23 00:15:41 +00:00 |
s_sound.cpp
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s_sound.h
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sc_man.cpp
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Add OpenString to FScanner class
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2015-04-22 17:34:36 -05:00 |
sc_man.h
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sc_man_scanner.re
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Add FRandomPick
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2015-02-20 17:52:52 -06:00 |
sc_man_tokens.h
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skins.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
skins.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
st_start.h
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- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
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2010-12-15 11:45:39 +00:00 |
st_stuff.cpp
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- removed the last static character arrays from FLevelLocals.
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2014-05-13 23:16:13 +02:00 |
st_stuff.h
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
statistics.cpp
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fixed time printing.
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2014-08-11 09:39:38 +02:00 |
statnums.h
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stats.cpp
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
stats.h
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stringtable.cpp
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stringtable.h
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strnatcmp.c
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strnatcmp.h
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- resurrected some old statistics code I had and made some minor enhancements to be of more use.
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2010-09-18 16:08:10 +00:00 |
tables.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tables.h
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Remove warnings warned by Clang
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2015-03-08 17:21:15 -05:00 |
tagitem.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tarray.h
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Use TArray and TMap instead of std::vector and std::map
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2014-06-28 00:33:15 -07:00 |
teaminfo.cpp
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teaminfo.h
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- made all references to the GameNames array an inline function call to allow easier modification later
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2010-10-12 07:14:31 +00:00 |
tempfiles.cpp
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- added some default definitions for constants that may miss in some headers.
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2009-04-07 07:06:07 +00:00 |
tempfiles.h
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Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
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- added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers.
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2010-07-23 21:19:59 +00:00 |
tflags.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
v_blend.cpp
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- Fixed: Pain flashes were not inheritable.
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2012-07-21 02:58:52 +00:00 |
v_collection.cpp
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v_collection.h
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- Changed FImageCollection to return translated texture indices so
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2008-06-15 18:36:26 +00:00 |
v_draw.cpp
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
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- allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name.
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2014-05-13 20:51:16 +02:00 |
v_font.h
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- Backported SPACEWIDTH for fontdefs from ECWolf.
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2012-08-07 08:11:56 +00:00 |
v_palette.cpp
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- Fixed: Memory error when loading BMF palettes.
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2012-08-06 09:49:15 +00:00 |
v_palette.h
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v_pfx.cpp
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v_pfx.h
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v_text.cpp
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- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
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2014-12-25 21:08:31 +01:00 |
v_text.h
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v_video.cpp
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v_video.h
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valgrind.inc
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- Added self-modifying code notifications for Valgrind.
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2008-06-08 02:31:30 +00:00 |
vectors.h
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- ...now where did that 'F' come from...?
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2013-02-16 10:48:03 +00:00 |
version.h
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w_wad.cpp
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w_wad.h
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w_zip.h
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weightedlist.h
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wi_stuff.cpp
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wi_stuff.h
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- Fixed: SNDINFO must be loaded before the textures. However, this required
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2008-09-21 18:02:38 +00:00 |
x86.cpp
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- fixed: _M_X64 macro was misnamed _M_IX64.
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2014-05-14 13:04:47 +02:00 |
x86.h
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- Fixed: R_CreatePlayerTranslation() only initialized the first truecolor
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2009-09-05 03:55:29 +00:00 |
xs_Float.h
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- Fixed a dangerous typo in xs_Float code.
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2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
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- added some default definitions for constants that may miss in some headers.
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2009-04-07 07:06:07 +00:00 |
zstring.cpp
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zstring.h
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- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
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2015-01-16 19:13:51 -05:00 |
zzautozend.cpp
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- Fixed: All clang 5.0 warnings.
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2014-01-05 19:50:09 -05:00 |