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- Added scoreboard toggling.
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c66c497811
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c6e1ea864f
4 changed files with 13 additions and 1 deletions
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@ -273,7 +273,8 @@ void CT_Drawer (void)
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if (players[consoleplayer].camera != NULL &&
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(Button_ShowScores.bDown ||
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players[consoleplayer].camera->health <= 0) &&
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players[consoleplayer].camera->health <= 0 ||
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SB_ForceActive) &&
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// Don't draw during intermission, since it has its own scoreboard in wi_stuff.cpp.
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gamestate != GS_INTERMISSION)
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{
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@ -49,6 +49,7 @@
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#include "hu_stuff.h"
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#include "gstrings.h"
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#include "d_net.h"
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#include "c_dispatch.h"
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// MACROS ------------------------------------------------------------------
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@ -117,6 +118,8 @@ int STACK_ARGS compareteams (const void *arg1, const void *arg2)
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return diff;
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}
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bool SB_ForceActive = false;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// CODE --------------------------------------------------------------------
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@ -492,3 +495,8 @@ int HU_GetRowColor(player_t *player, bool highlight)
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}
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}
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}
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CCMD (togglescoreboard)
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{
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SB_ForceActive = !SB_ForceActive;
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}
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@ -52,6 +52,8 @@ void HU_GetPlayerWidths(int &maxnamewidth, int &maxscorewidth, int &maxiconheigh
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void HU_DrawColorBar(int x, int y, int height, int playernum);
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int HU_GetRowColor(player_t *player, bool hightlight);
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extern bool SB_ForceActive;
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// Sorting routines
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int STACK_ARGS comparepoints(const void *arg1, const void *arg2);
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@ -458,6 +458,7 @@ OptionMenu "CustomizeControls"
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Control "Run", "+speed"
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Control "Strafe", "+strafe"
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Control "Show Scoreboard", "+showscores"
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Control "Toggle Scoreboard", "togglescoreboard"
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StaticText ""
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StaticText "Chat", 1
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Control "Say", "messagemode"
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