.. |
fragglescript
|
|
|
g_inventory
|
|
|
g_shared
|
- scriptified the rest of the morph code.
|
2018-11-24 10:47:42 +01:00 |
g_statusbar
|
|
|
gl
|
|
|
gl_load
|
|
|
hwrenderer
|
Merge branch 'master' into asmjit
|
2018-11-23 11:12:52 +01:00 |
intermission
|
|
|
math
|
|
|
menu
|
|
|
polyrenderer
|
|
|
posix
|
|
|
r_data
|
- fixed some issues with the bodyque and moved this variable into FLevelLocals
|
2018-11-19 18:13:23 +01:00 |
rapidjson
|
Serializer now writes floating point zero if special value is encountered
|
2016-12-20 12:19:12 +01:00 |
resourcefiles
|
- fixed compilation on POSIX-like platforms
|
2018-11-10 22:32:09 +02:00 |
scripting
|
|
|
sfmt
|
|
|
sound
|
|
|
swrenderer
|
|
|
textures
|
|
|
win32
|
|
|
xlat
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
__autostart.cpp
|
- Fixed the order of the MS sections.
|
2016-11-22 21:20:42 +01:00 |
actionspecials.h
|
|
|
actor.h
|
|
|
actorinlines.h
|
|
|
actorptrselect.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
actorptrselect.h
|
|
|
am_map.cpp
|
|
|
am_map.h
|
|
|
announcer.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
autosegs.h
|
- for some reason the change to c_expr.cpp got lost.
|
2017-03-08 21:14:21 +01:00 |
b_bot.cpp
|
|
|
b_bot.h
|
|
|
b_func.cpp
|
|
|
b_game.cpp
|
|
|
b_move.cpp
|
|
|
b_think.cpp
|
|
|
basictypes.h
|
|
|
bbannouncer.cpp
|
Squashed commit of the following:
|
2018-10-30 21:42:09 +01:00 |
c_bind.cpp
|
|
|
c_bind.h
|
|
|
c_cmds.cpp
|
|
|
c_console.cpp
|
- moved the type infomation entirely out of VMValue.
|
2018-11-18 19:31:13 +01:00 |
c_console.h
|
|
|
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
- use a saner data structure to store the BrokenLines.
|
2018-10-31 19:13:54 +01:00 |
c_cvars.cpp
|
|
|
c_cvars.h
|
|
|
c_dispatch.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
c_dispatch.h
|
|
|
c_expr.cpp
|
|
|
c_functions.cpp
|
|
|
c_functions.h
|
|
|
CMakeLists.txt
|
- started with a ScriptUtil class which will allow moving function implementations for ACS and FraggleScript to zscript.txt
|
2018-11-24 13:06:01 +01:00 |
cmdlib.cpp
|
|
|
cmdlib.h
|
Framework for context independent sounffont management
|
2018-02-22 12:51:45 +01:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
|
|
compatibility.h
|
|
|
configfile.cpp
|
Moved FConfigFile over to FileReader/FileWriter
|
2018-08-31 14:29:37 +02:00 |
configfile.h
|
|
|
critsec.h
|
|
|
ct_chat.cpp
|
|
|
ctpl.h
|
- added missing file.
|
2018-10-31 09:22:38 +01:00 |
cycler.cpp
|
- moved dynamic lights out of the GL code into the common game code.
|
2017-03-12 19:57:06 +01:00 |
cycler.h
|
- moved dynamic lights out of the GL code into the common game code.
|
2017-03-12 19:57:06 +01:00 |
d_anonstats.cpp
|
|
|
d_dehacked.cpp
|
|
|
d_dehacked.h
|
|
|
d_event.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
|
|
d_main.cpp
|
|
|
d_main.h
|
|
|
d_net.cpp
|
|
|
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
|
|
d_player.h
|
|
|
d_protocol.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
d_protocol.h
|
|
|
decallib.cpp
|
- got rid of FNameNoInit and made the default constructor of FName non-initializing.
|
2018-08-19 08:19:19 +02:00 |
decallib.h
|
- did a bit of header cleanup to reduce the dependency on dobject.h.
|
2017-03-09 23:30:42 +01:00 |
dobject.cpp
|
|
|
dobject.h
|
|
|
dobjgc.cpp
|
|
|
dobjgc.h
|
|
|
dobjtype.cpp
|
- allow skipping optional arguments of the parent function in a virtual override definition.
|
2018-07-29 17:00:05 +02:00 |
dobjtype.h
|
|
|
doomdata.h
|
|
|
doomdef.h
|
|
|
doomerrors.h
|
- made CDoomError inherit from std::exception so that the main catch block can also deal with exceptions thrown by the STL.
|
2018-11-23 10:18:52 +01:00 |
doomstat.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
doomstat.h
|
|
|
doomtype.h
|
|
|
dsectoreffect.cpp
|
|
|
dsectoreffect.h
|
- separated class descriptors from VM types.
|
2017-04-12 22:46:49 +02:00 |
dthinker.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
dthinker.h
|
|
|
earcut.hpp
|
|
|
edata.cpp
|
|
|
edata.h
|
|
|
empty.cpp
|
|
|
errors.h
|
|
|
events.cpp
|
|
|
events.h
|
|
|
f_wipe.cpp
|
- a few more buffers converted.
|
2018-11-10 14:18:34 +01:00 |
f_wipe.h
|
|
|
files.cpp
|
- fixed seeking end of file in memory reader
|
2018-05-17 10:19:29 +03:00 |
files.h
|
- replaced a few temporary allocations with TArray and added a few convenience loader functions for this.
|
2018-11-10 11:56:18 +01:00 |
files_decompress.cpp
|
|
|
g_doomedmap.cpp
|
- fixed wrong line number in error message
|
2018-05-14 14:42:31 +03:00 |
g_game.cpp
|
|
|
g_game.h
|
|
|
g_hub.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
g_hub.h
|
|
|
g_input.h
|
|
|
g_level.cpp
|
|
|
g_level.h
|
|
|
g_levellocals.h
|
|
|
g_mapinfo.cpp
|
|
|
g_pch.h
|
- added missing return to translation code.
|
2018-03-12 21:18:11 +01:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
|
|
gameconfigfile.cpp
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 08:58:47 -04:00 |
gameconfigfile.h
|
|
|
gametype.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gi.cpp
|
|
|
gi.h
|
|
|
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
hu_scores.cpp
|
|
|
hu_stuff.h
|
|
|
i_cd.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_module.cpp
|
- finally managed to get rid of the DWORD type.
|
2017-03-10 19:46:22 +01:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_net.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
i_net.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_time.cpp
|
|
|
i_time.h
|
- fixed: screen->FrameTime should use an adjusted frame start time
|
2017-12-07 03:01:57 -05:00 |
i_video.h
|
|
|
info.cpp
|
|
|
info.h
|
- extended state caller check to work on CustomInventory items as well
|
2018-11-15 09:24:17 +01:00 |
keysections.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
lists.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
|
|
m_argv.h
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
m_bbox.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_bbox.h
|
|
|
m_cheat.cpp
|
|
|
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
|
|
m_joy.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_joy.h
|
|
|
m_misc.cpp
|
- moved the palette stuff and some remaining scaling code from OpenGLFrameBuffer to DFrameBuffer and fixed GetFlashedPalette
|
2018-05-16 22:10:24 +02:00 |
m_misc.h
|
- replaced deprecated macOS functions in paths handling
|
2018-07-15 13:20:36 +03:00 |
m_png.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
m_png.h
|
|
|
m_random.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
m_random.h
|
|
|
m_swap.h
|
- fixed some issues with m_swap's design.
|
2018-03-11 14:35:36 +01:00 |
md5.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
md5.h
|
|
|
memarena.cpp
|
- fixed FMemArena to always return 16 byte aligned pointers.
|
2018-06-04 21:51:16 +02:00 |
memarena.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
- started with a ScriptUtil class which will allow moving function implementations for ACS and FraggleScript to zscript.txt
|
2018-11-24 13:06:01 +01:00 |
nodebuild.cpp
|
|
|
nodebuild.h
|
Use 64-bit fixed point for node builder's vertex map
|
2018-02-28 16:36:14 +01:00 |
nodebuild_classify_nosse2.cpp
|
- removed the separate SSE2 version of the node builder's ClassifyLine function and all code associated with it.
|
2017-02-26 12:47:16 +01:00 |
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
- the fourth.
|
2017-03-08 18:55:54 +01:00 |
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
Destructible geometry - minor fixes and 3D floor support
|
2018-11-07 00:12:37 +01:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
|
|
p_3dmidtex.h
|
|
|
p_acs.cpp
|
|
|
p_acs.h
|
|
|
p_actionfunctions.cpp
|
|
|
p_blockmap.h
|
|
|
p_ceiling.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
p_checkposition.h
|
|
|
p_conversation.cpp
|
- use a saner data structure to store the BrokenLines.
|
2018-10-31 19:13:54 +01:00 |
p_conversation.h
|
|
|
p_destructible.cpp
|
- added copyright header to p_destructible.cpp
|
2018-11-07 19:27:35 +01:00 |
p_destructible.h
|
Exported destructible geometry to ZScript
|
2018-11-07 00:12:37 +01:00 |
p_doors.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
p_effect.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
p_effect.h
|
- changed ttl in particle_t from short to int32_t for longer lifespan.
|
2017-12-07 01:54:30 -05:00 |
p_enemy.cpp
|
- scriptified A_CustomPunch
|
2018-11-24 14:48:30 +01:00 |
p_enemy.h
|
|
|
p_floor.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
|
|
p_lights.cpp
|
|
|
p_linetracedata.h
|
|
|
p_linkedsectors.cpp
|
|
|
p_lnspec.cpp
|
|
|
p_lnspec.h
|
|
|
p_local.h
|
- exported a few more weapon handling functions so that the native GetDownState stub could be removed.
|
2018-11-24 18:21:40 +01:00 |
p_map.cpp
|
- scriptified A_RailAttack.
|
2018-11-24 15:12:30 +01:00 |
p_maputl.cpp
|
|
|
p_maputl.h
|
|
|
p_mobj.cpp
|
- fixed some issues with the bodyque and moved this variable into FLevelLocals
|
2018-11-19 18:13:23 +01:00 |
p_pillar.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_plats.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
p_pspr.cpp
|
- exported a few more weapon handling functions so that the native GetDownState stub could be removed.
|
2018-11-24 18:21:40 +01:00 |
p_pspr.h
|
|
|
p_pusher.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
p_saveg.cpp
|
- P_UndoPlayerMorph scriptified.
|
2018-11-24 08:17:30 +01:00 |
p_saveg.h
|
|
|
p_scroll.cpp
|
|
|
p_secnodes.cpp
|
|
|
p_sectors.cpp
|
|
|
p_setup.cpp
|
|
|
p_setup.h
|
- replaced a few temporary allocations with TArray and added a few convenience loader functions for this.
|
2018-11-10 11:56:18 +01:00 |
p_sight.cpp
|
|
|
p_slopes.cpp
|
- defaulted constructors and assignment operators of several trivial types.
|
2018-08-25 23:51:36 +02:00 |
p_spec.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
p_spec.h
|
|
|
p_states.cpp
|
|
|
p_switch.cpp
|
|
|
p_tags.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
p_tags.h
|
|
|
p_teleport.cpp
|
- fixed: smooth teleporters could fudge the player over an adjacent line, causing the player to appear on top of a cliff that is much higher than the original teleport.
|
2018-10-09 06:55:56 -04:00 |
p_terrain.cpp
|
|
|
p_terrain.h
|
|
|
p_things.cpp
|
Merge branch 'master' into asmjit
|
2018-11-18 21:08:16 +01:00 |
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
|
|
p_udmf.h
|
|
|
p_usdf.cpp
|
|
|
p_user.cpp
|
|
|
p_xlat.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
parallel_for.h
|
Moved parallel_for() function template to own header file
|
2017-07-15 12:16:06 +03:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
po_man.cpp
|
|
|
po_man.h
|
- untangled r_defs.h from actor.h
|
2017-03-10 02:22:42 +01:00 |
portal.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
portal.h
|
|
|
r_defs.h
|
- more options for Doom 64 style gradients on walls:
|
2018-11-11 16:04:36 +01:00 |
r_renderer.h
|
|
|
r_sky.cpp
|
|
|
r_sky.h
|
|
|
r_state.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
r_utility.cpp
|
- changed dynamic light traversal to use sections instead of the subsectors.
|
2018-11-06 00:13:23 +01:00 |
r_utility.h
|
- changed dynamic light traversal to use sections instead of the subsectors.
|
2018-11-06 00:13:23 +01:00 |
r_videoscale.cpp
|
|
|
r_videoscale.h
|
- added vid_cropaspect. This cvar turns vid_aspect into a letterboxing function that will crop the unused sides of the screen away, instead of stretching it. Requires one of the non-legacy OpenGL framebuffers to work.
|
2017-10-07 20:18:37 -04:00 |
s_advsound.cpp
|
|
|
s_environment.cpp
|
|
|
s_playlist.cpp
|
|
|
s_playlist.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
s_sndseq.cpp
|
- removed the default parameter handling from all native script functions because it is no longer needed.
|
2018-11-17 10:03:40 +01:00 |
s_sndseq.h
|
|
|
s_sound.cpp
|
|
|
s_sound.h
|
|
|
sc_man.cpp
|
- got rid of FNameNoInit and made the default constructor of FName non-initializing.
|
2018-08-19 08:19:19 +02:00 |
sc_man.h
|
- fixed compilation on POSIX-like platforms
|
2018-11-10 22:32:09 +02:00 |
sc_man_scanner.re
|
|
|
sc_man_tokens.h
|
-protected critical portal data from getting written to by user code.
|
2018-04-15 12:13:02 +02:00 |
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer.cpp
|
|
|
serializer.h
|
- converted FInterBackground into a class so that the scripts can use it.
|
2017-03-18 13:25:22 +01:00 |
skins.cpp
|
Squashed commit of the following:
|
2018-10-30 21:42:09 +01:00 |
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_start.h
|
|
|
st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
statistics.cpp
|
|
|
statnums.h
|
|
|
stats.cpp
|
|
|
stats.h
|
- defaulted constructors and assignment operators of several trivial types.
|
2018-08-25 23:51:36 +02:00 |
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
tagitem.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tarray.h
|
|
|
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
|
|
umapinfo.cpp
|
|
|
v_2ddrawer.cpp
|
|
|
v_2ddrawer.h
|
- hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex.
|
2018-11-10 08:04:03 +01:00 |
v_blend.cpp
|
|
|
v_collection.cpp
|
|
|
v_collection.h
|
- renamed FTexture's UseType flags and gave them a dedicated type.
|
2018-03-25 20:26:16 +02:00 |
v_colortables.h
|
- it compiles again.
|
2018-03-28 16:40:09 +02:00 |
v_draw.cpp
|
|
|
v_font.cpp
|
- use a saner data structure to store the BrokenLines.
|
2018-10-31 19:13:54 +01:00 |
v_font.h
|
- got rid of FNameNoInit and made the default constructor of FName non-initializing.
|
2018-08-19 08:19:19 +02:00 |
v_framebuffer.cpp
|
|
|
v_palette.cpp
|
|
|
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
|
|
v_text.h
|
- made DBrokenLines serializable.
|
2018-11-01 09:02:20 +01:00 |
v_video.cpp
|
- added fake vid_renderer CVAR so that mods that checked for it to determine the renderer will get 1 returned instead of 0.
|
2018-11-01 09:43:11 +01:00 |
v_video.h
|
|
|
vectors.h
|
|
|
version.h
|
|
|
w_wad.cpp
|
|
|
w_wad.h
|
|
|
w_zip.h
|
- transition to new FileReader interface complete, but untested.
|
2018-03-11 12:33:46 +01:00 |
weightedlist.h
|
|
|
wi_stuff.cpp
|
|
|
wi_stuff.h
|
|
|
x86.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
x86.h
|
- most stat stuff done.
|
2018-03-12 19:33:48 +01:00 |
xs_Float.h
|
|
|
zstrformat.cpp
|
Removed all superfluous #include's
|
2018-04-24 14:30:35 +03:00 |
zstring.cpp
|
|
|
zstring.h
|
- removed most of the old LastIndexOf methods in FString, only leaving one for ZScript and clearly giving it a name that says it all. RIndexOf has been made the proper version of LastIndexOf internally now.
|
2018-08-25 20:54:16 +02:00 |
zzautozend.cpp
|
|
|