Commit graph

18629 commits

Author SHA1 Message Date
Major Cooke
c2610fcb60 Merged https://github.com/coelckers/gzdoom/pull/1084 2020-05-09 20:05:21 -05:00
Major Cooke
220845066a Merge remote-tracking branch 'gzdoom/master' into newmaster202004
# Conflicts:
#	src/playsim/p_map.cpp
#	wadsrc/static/zscript/actors/actor.zs
2020-05-09 15:18:03 -05:00
Mekboss
4807f4240b Fix MSVS compile bug and add offset parameter for SprayDecal 2020-05-07 09:35:48 +02:00
Mekboss
0e9ca3c850 Replace function variables to DVector3 2020-05-07 09:35:48 +02:00
Mekboss
ba43244764 Add optional direction parameters for SprayDecal and its A_SprayDecal zscript counterpart 2020-05-07 09:35:48 +02:00
Nemrtvi
50e0353668 Revised Serbian characters Ћ/Ђ 2020-05-06 14:50:35 +02:00
PaulyB
a528290b5c Fix single top level filter folder not being read
I have no idea why the missing comma broke it in this particular way...
2020-05-03 11:26:57 +03:00
alexey.lysiuk
331f3d85d6 - fixed secondary ammo display in strife status bar
https://forum.zdoom.org/viewtopic.php?t=68315
2020-04-30 16:26:12 +03:00
Cacodemon345
4b4ff8dd0e
Fix bouncing missiles not dealing damage when hitting top/bottom (#1068)
* Fix bouncing missiles not dealing damage when hitting top/bottom
2020-04-30 08:55:09 +02:00
arookas
6b70cad6e1 Add option to invert mouse x 2020-04-30 08:54:10 +02:00
nashmuhandes
d563b0339c Apply alpha to the background texture in DrawBar 2020-04-29 21:01:13 -03:00
nashmuhandes
f65a97322e Add an alpha parameter to StatusBar.DrawBar 2020-04-29 21:01:13 -03:00
Christoph Oelckers
2adf1c6a6b - fixed ZScript compiler crash with dereferencing null pointers 2020-04-29 07:59:06 +02:00
PaulyB
66bac45615 Properly namespaced UDMF flag 2020-04-27 20:30:37 +02:00
PaulyB
8d1451689b Exposed MTF_NOCOUNT to UDMF 2020-04-27 20:30:37 +02:00
Skepticist
3377486b8e Added a number of maps that can make use of the MTF_NOCOUNT flag
All but the Hell Revealed case are thanks to Skepticist from Doomworld
2020-04-27 20:30:37 +02:00
PaulyB
573b2958c6 Added MTF_NOCOUNT to spawn flags 2020-04-27 20:30:37 +02:00
SanyaWaffles
994550fb00 Add the check to the other loop per Graf's request. 2020-04-24 10:01:36 +02:00
SanyaWaffles
6a604f35cb A much smarter DEFBINDS fix. Check if the lump is in the range of an IWAD, if so, override the settings... if not, don't override the settings.
https://forum.zdoom.org/viewtopic.php?f=2&t=68292
2020-04-24 10:01:36 +02:00
SanyaWaffles
1cf8c2f63e Fix keybinds part 1 of whatever 2020-04-24 08:10:09 +02:00
Rachael Alexanderson
8c1db978b8 - fixed: hwrenderer materials were nullptr checked but the pointers were not always properly initialized 2020-04-21 09:41:33 -04:00
alexey.lysiuk
62d4bbbe65 - restored Wads.GetNumLumps() scripted function
https://forum.zdoom.org/viewtopic.php?t=68300
2020-04-21 10:07:24 +03:00
alexey.lysiuk
426f40dd52 - fixed crash when loading saved game that has no music 2020-04-20 15:08:33 +03:00
alexey.lysiuk
c37dcc6eb4 - added validation of game skill when changing a level 2020-04-20 13:32:02 +03:00
alexey.lysiuk
a9c0765fe1 - fixed potential crash on intermission cast screen 2020-04-20 12:49:18 +03:00
Major Cooke
6291892ce6 Merge remote-tracking branch 'gzdoom/master' into newmaster202004 2020-04-19 15:19:36 -05:00
Christoph Oelckers
4fb6b7c7d4 - block off the Substitute function by making it private to the 3 classes that really need it. 2020-04-19 21:08:24 +02:00
Christoph Oelckers
bd3f4e7347 - relax pointer substitution restriction for morphed monsters. 2020-04-19 21:08:23 +02:00
Christoph Oelckers
052172b9ee - let TeleportSpecial universally map to Teleport when checking action special names. 2020-04-19 18:00:27 +02:00
Christoph Oelckers
db6a284253 - apply aspect ratio compensation for all fullscreen images with a height of 200 and 400, and not just to 320x200 and 640x400. 2020-04-19 13:49:10 +02:00
Christoph Oelckers
a21d3ae106 - fixed incorrect value range for particle's depth value, used for sorting. 2020-04-19 13:46:00 +02:00
Christoph Oelckers
e63871d6f5 - made 3D floor damage transfers optional by adding a new flag bit (2048) and made that mode automatic for the old ZDoom-based light only transfer special. 2020-04-19 13:40:21 +02:00
Christoph Oelckers
5228a67ff5 - fixed keybinding reader - before trying to load DEFBINDS the lump index wasn't reset. 2020-04-19 13:23:02 +02:00
Christoph Oelckers
90f3b49bc3 - removed the "no IWAD definitions found" error message because the condition it checks for is not an error. 2020-04-19 13:17:20 +02:00
Christoph Oelckers
6dfc416b51 - fixed setup of IPK3's where all content is in a subdirectory.
These never received the file name list that was needed to eliminate this directory from internal paths.
2020-04-19 13:04:29 +02:00
Christoph Oelckers
14ce0f4605 - deleted unused variable. 2020-04-19 12:37:50 +02:00
Christoph Oelckers
1c99e0917e - do not treat the ':' as a path separator.
The cases where it really is needed have special handling for it, in all others it causes more problems than it solves.
2020-04-19 12:24:12 +02:00
alexey.lysiuk
b5c88957f0 - fixed detection of standalone IWADs
https://forum.zdoom.org/viewtopic.php?t=68218
2020-04-17 12:29:46 +03:00
Rachael Alexanderson
c1421b70cf Revert "- fixed: player spawn code should now always use defaults for the currently selected player class, not current flags"
This reverts commit 8dda7c02c9.
2020-04-15 07:02:58 -04:00
Rachael Alexanderson
8dda7c02c9 - fixed: player spawn code should now always use defaults for the currently selected player class, not current flags 2020-04-15 06:58:27 -04:00
Major Cooke
2ace3d06bc Merged https://github.com/coelckers/gzdoom/pull/1068 2020-04-13 11:07:37 -05:00
Major Cooke
208842c9fa Merged https://github.com/coelckers/gzdoom/pull/1053 2020-04-13 10:59:50 -05:00
Major Cooke
e065ff4819 Merged https://github.com/coelckers/gzdoom/pull/1020 2020-04-13 10:58:41 -05:00
Major Cooke
b7ae5d060b Merged https://github.com/coelckers/gzdoom/pull/1059 2020-04-13 10:56:39 -05:00
Major Cooke
05b8e29e2d Merged https://github.com/coelckers/gzdoom/pull/874 2020-04-13 10:53:05 -05:00
Major Cooke
a5776822ea Merged https://github.com/coelckers/gzdoom/pull/980 2020-04-13 10:51:44 -05:00
Major Cooke
e0573c8a17 Merged https://github.com/coelckers/gzdoom/pull/1002 2020-04-13 10:50:15 -05:00
Major Cooke
e5c4a1dbaf Merged https://github.com/coelckers/gzdoom/pull/895 2020-04-13 10:49:04 -05:00
Major Cooke
a57598229a Merge remote-tracking branch 'gzdoom/master' into newmaster202004 2020-04-13 10:11:53 -05:00
Christoph Oelckers
3e02121822 - fixed setup of content ID in CreateTexBuffer. 2020-04-13 14:55:16 +02:00