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- deleted unused variable.
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2 changed files with 0 additions and 3 deletions
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@ -504,7 +504,6 @@ unsigned FSavegameManager::ExtractSaveData(int index)
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{
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delete SavePic;
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SavePic = nullptr;
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SavePicData.Clear();
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}
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}
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}
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@ -536,7 +535,6 @@ void FSavegameManager::UnloadSaveData()
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SaveCommentString = "";
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SavePic = nullptr;
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SavePicData.Clear();
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}
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DEFINE_ACTION_FUNCTION(FSavegameManager, UnloadSaveData)
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@ -72,7 +72,6 @@ private:
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FSaveGameNode NewSaveNode;
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int LastSaved = -1;
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int LastAccessed = -1;
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TArray<char> SavePicData;
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FTexture *SavePic = nullptr;
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public:
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