Magnus Norddahl
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01cbb14f14
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Change wall project to use the fixed version from GZDoom as it was most likely more tested
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2017-02-15 13:26:43 +01:00 |
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Magnus Norddahl
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5ef8ecce2a
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Fix wall scroller direction
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2017-02-14 02:52:41 +01:00 |
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raa-eruanna
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a2edca6032
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- fix at least one of the GCC errors
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2017-02-13 07:01:44 -05:00 |
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Magnus Norddahl
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22be201fc7
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Split line drawing into more functions
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2017-02-13 00:00:25 +01:00 |
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Magnus Norddahl
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83332562f1
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Fix skyhack
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2017-02-12 07:37:18 +01:00 |
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Magnus Norddahl
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bb749c032a
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Create SetTopTexture, SetMiddleTexture and SetBottomTexture
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2017-02-12 07:24:35 +01:00 |
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Magnus Norddahl
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b5c5bd9a1c
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Create ClipSegmentTopBottom function
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2017-02-12 06:44:03 +01:00 |
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Magnus Norddahl
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8d25a6d8d4
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rw_offset is not a member variable
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2017-02-12 06:23:57 +01:00 |
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Magnus Norddahl
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0dadf38bbe
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Create WallPartTexture class
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2017-02-12 06:17:38 +01:00 |
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Magnus Norddahl
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3e28d53308
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Move rw_havelow and rw_havehigh to local function variables
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2017-02-11 20:27:11 +01:00 |
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Magnus Norddahl
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9e2702d885
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Move more encrypted code into IsInvisibleLine, IsDoorClosed and IsSolid
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2017-02-11 20:01:23 +01:00 |
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Magnus Norddahl
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1983dd2483
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Move code closer to where it is used
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2017-02-11 19:13:26 +01:00 |
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Magnus Norddahl
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1141e05fdf
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Decipher some line setup code into ShouldMarkFloor, ShouldMarkCeiling and ShouldMarkPortal
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2017-02-11 18:52:49 +01:00 |
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Magnus Norddahl
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c17317de24
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Rename variables and group them a little more how they are used
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2017-02-11 18:00:02 +01:00 |
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Magnus Norddahl
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58495ea714
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Renamed Clip3DFloors to Clip3D to fix gcc compile error
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2017-02-06 16:04:27 +01:00 |
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Magnus Norddahl
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cfe4c55973
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Remove software renderer internals from F3DFloor
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2017-02-04 19:13:56 +01:00 |
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Magnus Norddahl
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d9e545a519
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Hook up thread slices and eliminate some statics hiding in misc functions
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2017-02-04 15:51:54 +01:00 |
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Magnus Norddahl
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6f5e720576
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Split drawer command queue from drawer threads
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2017-02-04 12:38:05 +01:00 |
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Magnus Norddahl
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45f623faf4
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Move frame memory allocator into RenderThread
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2017-02-04 02:50:52 +01:00 |
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Magnus Norddahl
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627a388d57
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Move renderer singletons into a RenderThread class
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2017-02-04 00:25:37 +01:00 |
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Magnus Norddahl
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da346427d3
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Change draw segment list to use TArray
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2017-02-03 21:11:55 +01:00 |
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Magnus Norddahl
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892350ac2e
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Add functions to CameraLight
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2017-02-03 09:00:46 +01:00 |
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Magnus Norddahl
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c219969b68
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Fix blinking wall light regression
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2017-02-02 18:46:21 +01:00 |
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Magnus Norddahl
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7b4d9675c9
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Fix compile errors
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2017-02-02 15:24:21 +01:00 |
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Magnus Norddahl
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e90b73539e
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Move viewport drawing to its own folder
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2017-02-02 15:10:06 +01:00 |
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Magnus Norddahl
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f3d968cf41
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Move wall drawer args into functions
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2017-02-02 11:16:18 +01:00 |
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Magnus Norddahl
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93166fa150
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Remove r_swtruecolor variable as it is redundant
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2017-02-01 21:42:08 +01:00 |
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Magnus Norddahl
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e78e76a593
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Move r_viewport variables into a class
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2017-02-01 16:02:21 +01:00 |
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Magnus Norddahl
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c486892c4a
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Make colfunc, wallfunc, spanfunc private and remove the rest
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2017-01-30 11:43:15 +01:00 |
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Magnus Norddahl
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2f365e7d2b
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Rename ColumnDrawerArgs to SpriteDrawerArgs
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2017-01-30 11:27:58 +01:00 |
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Magnus Norddahl
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e17c8c1678
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Split wall drawer selection from sprite
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2017-01-30 11:25:25 +01:00 |
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Magnus Norddahl
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162f469630
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Remove unused variables from the old 4 column drawers
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2017-01-29 10:25:32 +01:00 |
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Magnus Norddahl
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7c7d6e99e9
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Split DrawerArgs into WallDrawerArgs, ColumnDrawerArgs, SpanDrawerArgs and SkyDrawerArgs
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2017-01-29 10:05:37 +01:00 |
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Magnus Norddahl
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92bd752935
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Move drawerargs globals into a class and make them local
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2017-01-29 07:49:04 +01:00 |
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Rachael Alexanderson
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2fb82aaa9f
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Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."
This reverts commit 2f9453bc86 .
# Conflicts:
# src/swrenderer/line/r_line.cpp
# src/swrenderer/line/r_renderdrawsegment.cpp
# src/swrenderer/things/r_decal.cpp
# src/swrenderer/things/r_wallsprite.cpp
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2017-01-28 17:37:57 -05:00 |
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Magnus Norddahl
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4afac0f2cc
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Force all drawing to go through DrawerStyle
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2017-01-28 16:36:39 +01:00 |
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Rachael Alexanderson
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2f9453bc86
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- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers.
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2017-01-28 09:53:24 -05:00 |
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Magnus Norddahl
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5f38b15635
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Move colfunc family of globals into a DrawerStyle class and localize its usage
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2017-01-28 07:08:59 +01:00 |
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Magnus Norddahl
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ed05a2edd3
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Create CameraLight class
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2017-01-26 10:22:54 +01:00 |
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Magnus Norddahl
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4bbf1ba11c
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Move visibility stuff into LightVisibility
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2017-01-26 09:49:07 +01:00 |
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Magnus Norddahl
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8b0304c1e3
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Remove static from RenderFogBoundary
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2017-01-26 08:24:44 +01:00 |
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Magnus Norddahl
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29dcea49d7
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Move RenderDrawSegment to its own file
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2017-01-26 08:13:39 +01:00 |
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Magnus Norddahl
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6899b351a2
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Create class for draw segment list
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2017-01-26 08:01:44 +01:00 |
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Magnus Norddahl
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2821c15795
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Rename drawseg_t to DrawSegment
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2017-01-26 07:03:27 +01:00 |
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Magnus Norddahl
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9d9395c855
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Updated the copyright
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2017-01-26 06:59:20 +01:00 |
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Magnus Norddahl
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86d9594d6e
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Convert r_walldraw to a class
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2017-01-24 08:41:35 +01:00 |
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Magnus Norddahl
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b256f6ed89
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Make wallsetup globals local to where they are used
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2017-01-24 07:06:47 +01:00 |
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Magnus Norddahl
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ac74a7a1e0
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Refactor wall setup into ProjectedWallLine and ProjectWallTexcoords
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2017-01-24 06:50:17 +01:00 |
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Magnus Norddahl
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12271cbfb5
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Remove the 1000 portal segment limit and make WallPortals private to RenderPortal
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2017-01-24 05:31:39 +01:00 |
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Magnus Norddahl
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e94cb3f114
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Rename visplane_t to VisiblePlane
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2017-01-19 03:11:49 +01:00 |
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