.. |
credits
|
- use a higher resolution console font with better Unicode support.
|
2019-03-10 17:54:03 +01:00 |
filter
|
- deleted obsolete and broken font characters.
|
2019-03-17 18:32:49 +01:00 |
fonts/consolefont
|
. added the missing Cyrillic letters to the console font.
|
2019-03-03 20:09:25 +01:00 |
glstuff
|
|
|
graphics
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2018-07-15 07:59:36 -04:00 |
maparrows
|
|
|
mapinfo
|
- made the gross railing hack for Strife a compatibility option and restricted it to MAP04
|
2019-03-26 00:38:54 +01:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders/glsl
|
- workaround buggy preprocessor in old AMD OpenGL drivers
|
2019-04-07 19:42:32 +02:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
tnt1a0 is not a png
|
2018-11-24 14:01:52 +01:00 |
textures
|
|
|
xlat
|
|
|
zscript
|
Revert "- initial layout for new player setup menu."
|
2019-04-05 12:25:16 +02:00 |
althudcf.txt
|
|
|
animdefs.txt
|
- replaced the procedural backdrop texture with some warped noise texture.
|
2018-07-15 00:00:00 +02:00 |
botsupp.txt
|
- removed the bot related properties from AWeapon.
|
2018-11-24 23:48:23 +01:00 |
compatibility.txt
|
- Added Unholy Realms MAP27 to the node rebuild compatibility list
|
2019-03-23 15:28:27 +01:00 |
decaldef.txt
|
|
|
defbinds.txt
|
|
|
dehsupp.txt
|
|
|
etc.h.txt
|
|
|
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
|
|
in_epi2.txt
|
|
|
in_epi3.txt
|
|
|
in_htc1.txt
|
|
|
in_htc2.txt
|
|
|
in_htc3.txt
|
|
|
indexfont
|
|
|
iwadinfo.txt
|
- don't autoload nerve.wad with regular Doom 2.
|
2019-04-06 08:21:42 -04:00 |
language.csv
|
- added layout adjustment to the skill menu as well and shortened the Italian text for "I'm too young to die" because it did not fit the minimum available space.
|
2019-04-07 09:11:16 +02:00 |
language.def
|
- added some placeholder strings to language.def.
|
2019-03-16 18:56:20 +01:00 |
lmacros.csv
|
- language update.
|
2019-04-06 09:28:22 +02:00 |
lockdefs.txt
|
|
|
menudef.txt
|
Merge remote-tracking branch 'origin/master' into vulkan2
|
2019-04-09 02:01:29 -04:00 |
netnotch.dat
|
|
|
newconsolefont.hex
|
- use a higher resolution console font with better Unicode support.
|
2019-03-10 17:54:03 +01:00 |
notch.dat
|
|
|
reverbs.txt
|
|
|
sbarinfo.txt
|
|
|
sndinfo.txt
|
|
|
sndseq.txt
|
|
|
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- moved the displayed text in strfhelp.o to the string table.
|
2019-02-11 00:43:57 +01:00 |
teaminfo.txt
|
|
|
terrain.txt
|
|
|
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
|
|
things.h.txt
|
|
|
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
|
|
xg.wopn
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 08:58:47 -04:00 |
xhairs.txt
|
|
|
zscript.txt
|
option search improvements
|
2019-03-17 20:28:38 +01:00 |