gzdoom/wadsrc/static/zscript/actors
2022-09-28 07:56:19 +02:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doom - fixed radius of BossBrain actor 2022-05-09 00:00:28 +02:00
heretic - added vertical bullet spread relative to ssg 2022-04-09 22:46:20 +02:00
hexen - fix arti teleport and arti teleother not respecting useplayerstartz mapflag 2022-08-26 04:11:29 -04:00
inventory Add sv_noextraammo. When set to true, disables that weird hardcoded behavior from original Doom that gives extra ammo when picking up weapons in deathmatch 2022-09-15 20:41:16 -04:00
player - fixed and consolidated artifact check in cheat code. 2022-07-15 07:56:22 +02:00
raven - fix arti teleport and arti teleother not respecting useplayerstartz mapflag 2022-08-26 04:11:29 -04:00
shared Add corona actor 2022-08-11 20:38:24 +08:00
strife - added missing obituary for Strife's turret. 2022-09-28 07:56:19 +02:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs - add freezetics actor property 2022-09-03 17:58:16 -04:00
attacks.zs - avoid multiple Dehacked mappings to the same function. 2021-10-03 18:16:37 +02:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs
inventory_util.zs - added Get/SetAmmoCapacity ZScript functions 2022-04-29 00:12:51 +02:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-08 15:29:09 +01:00