gzdoom/src
2024-02-19 06:45:30 -05:00
..
common Fix precache unload bug in FHardwareTextureContainer::UnmarkAll 2024-02-19 06:45:30 -05:00
console Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_statusbar Add a cvar to swap health and armor position on alternative HUD 2024-02-04 20:13:18 -03:00
gamedata Cleaning up implementation of isometric camera with optional orthographic projection. 2024-02-01 08:43:34 -05:00
intermission
launcher GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
maploader Made the damage of polyobjects customizable.. 2024-01-26 06:59:52 +01:00
menu
playsim Squashed commit of the following: 2024-02-09 12:15:17 -05:00
posix
r_data allow modeldef flags to be overriden 2024-01-16 10:27:08 -05:00
rendering Squashed commit of the following: 2024-02-09 12:15:17 -05:00
scripting Squashed commit of the following: 2024-02-09 12:15:17 -05:00
sound
utility/nodebuilder
win32
am_map.cpp Added new AutomapOffsets property. 2024-01-28 09:48:41 -05:00
am_map.h
announcer.h
bbannouncer.cpp
CMakeLists.txt - add in-built zmusic folder to default rpath 2024-01-31 19:19:36 -05:00
ct_chat.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
d_anonstats.cpp
d_buttons.h
d_defcvars.cpp
d_defcvars.h
d_event.h
d_iwad.cpp adapted string table so that it can be initialized without full game data being available. 2024-01-09 17:22:59 +01:00
d_main.cpp Added client-side item pick ups 2024-02-01 08:43:49 -05:00
d_main.h
d_net.cpp Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_net.h Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_netinf.h
d_netinfo.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
d_protocol.cpp Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_protocol.h Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
doomdata.h
doomdef.h Added client-side item pick ups 2024-02-01 08:43:49 -05:00
doomstat.cpp
doomstat.h
doomtype.h
empty.cpp
events.cpp Added 64-bit networking support 2024-01-05 23:33:15 +01:00
events.h Added 64-bit networking support 2024-01-05 23:33:15 +01:00
g_cvars.cpp
g_cvars.h
g_dumpinfo.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_game.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_game.h
g_hub.cpp
g_hub.h
g_level.cpp Cleaning up implementation of isometric camera with optional orthographic projection. 2024-02-01 08:43:34 -05:00
g_level.h
g_levellocals.h Cleaning up implementation of isometric camera with optional orthographic projection. 2024-02-01 08:43:34 -05:00
g_pch.h
g_pch2.h
gameconfigfile.cpp
gameconfigfile.h
hu_scores.cpp
hu_stuff.h
m_cheat.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
m_cheat.h
m_misc.cpp
m_misc.h
namedef_custom.h moved a few things out of the common code that should be defined privately. 2024-02-04 13:54:25 +01:00
p_conversation.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
p_conversation.h
p_openmap.cpp
p_saveg.cpp
p_saveg.h
p_setup.cpp
p_setup.h
p_states.cpp Exposed FindStateByString() to ZScript. 2024-01-25 14:17:16 -05:00
p_tick.cpp
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp
serializer_doom.h
st_stuff.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
st_stuff.h
version.h
wi_stuff.cpp
wi_stuff.h