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common
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Fix precache unload bug in FHardwareTextureContainer::UnmarkAll
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2024-02-19 06:45:30 -05:00 |
console
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
g_statusbar
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Add a cvar to swap health and armor position on alternative HUD
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2024-02-04 20:13:18 -03:00 |
gamedata
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Cleaning up implementation of isometric camera with optional orthographic projection.
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2024-02-01 08:43:34 -05:00 |
intermission
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launcher
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GCC-13 support, when precompiled headers are off
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2024-02-05 17:40:37 +01:00 |
maploader
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Made the damage of polyobjects customizable..
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2024-01-26 06:59:52 +01:00 |
menu
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playsim
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Squashed commit of the following:
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2024-02-09 12:15:17 -05:00 |
posix
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r_data
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allow modeldef flags to be overriden
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2024-01-16 10:27:08 -05:00 |
rendering
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Squashed commit of the following:
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2024-02-09 12:15:17 -05:00 |
scripting
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Squashed commit of the following:
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2024-02-09 12:15:17 -05:00 |
sound
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utility/nodebuilder
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win32
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am_map.cpp
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Added new AutomapOffsets property.
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2024-01-28 09:48:41 -05:00 |
am_map.h
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announcer.h
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bbannouncer.cpp
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CMakeLists.txt
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- add in-built zmusic folder to default rpath
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2024-01-31 19:19:36 -05:00 |
ct_chat.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
d_anonstats.cpp
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d_buttons.h
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d_defcvars.cpp
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d_defcvars.h
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d_event.h
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d_iwad.cpp
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adapted string table so that it can be initialized without full game data being available.
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2024-01-09 17:22:59 +01:00 |
d_main.cpp
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Added client-side item pick ups
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2024-02-01 08:43:49 -05:00 |
d_main.h
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d_net.cpp
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
d_net.h
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
d_netinf.h
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d_netinfo.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
d_protocol.cpp
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
d_protocol.h
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
doomdata.h
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doomdef.h
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Added client-side item pick ups
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2024-02-01 08:43:49 -05:00 |
doomstat.cpp
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doomstat.h
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doomtype.h
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empty.cpp
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events.cpp
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Added 64-bit networking support
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2024-01-05 23:33:15 +01:00 |
events.h
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Added 64-bit networking support
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2024-01-05 23:33:15 +01:00 |
g_cvars.cpp
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g_cvars.h
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g_dumpinfo.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
g_game.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
g_game.h
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g_hub.cpp
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g_hub.h
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g_level.cpp
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Cleaning up implementation of isometric camera with optional orthographic projection.
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2024-02-01 08:43:34 -05:00 |
g_level.h
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g_levellocals.h
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Cleaning up implementation of isometric camera with optional orthographic projection.
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2024-02-01 08:43:34 -05:00 |
g_pch.h
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g_pch2.h
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gameconfigfile.cpp
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gameconfigfile.h
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hu_scores.cpp
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hu_stuff.h
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m_cheat.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
m_cheat.h
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m_misc.cpp
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m_misc.h
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namedef_custom.h
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moved a few things out of the common code that should be defined privately.
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2024-02-04 13:54:25 +01:00 |
p_conversation.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
p_conversation.h
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p_openmap.cpp
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p_saveg.cpp
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p_saveg.h
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p_setup.cpp
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p_setup.h
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p_states.cpp
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Exposed FindStateByString() to ZScript.
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2024-01-25 14:17:16 -05:00 |
p_tick.cpp
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p_tick.h
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r_state.h
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scriptutil.cpp
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scriptutil.h
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serializer_doom.cpp
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serializer_doom.h
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st_stuff.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
st_stuff.h
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version.h
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wi_stuff.cpp
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wi_stuff.h
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