Commit Graph

14006 Commits

Author SHA1 Message Date
Christoph Oelckers 3ae5f8c09f - initial work on a reverb editor based on the menu system.
This is to get rid of some ugly Windows code and make this platform independent.
2017-11-25 22:03:18 +01:00
alexey.lysiuk eeba7a7cdf Fixed tics to seconds conversion
Correct time values are now displayed in HUD
2017-11-25 16:32:53 +02:00
Henk Roos 700aeaf192 Added 'static' to CreateCeiling (base.txt)
Keyword 'static'was missing in CreateCeiling.
2017-11-25 15:06:26 +01:00
Christoph Oelckers e43a9aa5b5 - don't let models.cpp include gl_system.h. 2017-11-25 13:56:17 +01:00
Christoph Oelckers 836970f012 - moved the matrix code out of 'gl' because the model code also needs it. 2017-11-25 13:51:09 +01:00
Magnus Norddahl 637a9dff9b - Rename voxels.cpp to models_voxel.cpp to avoid having two source files with the same name (confuses debuggers and some build tools) 2017-11-25 13:22:59 +01:00
Magnus Norddahl 7bb92812b8 - Move models into r_data 2017-11-25 13:19:00 +01:00
Magnus Norddahl 679f42db78 - Remove model GL dependencies except for the matrix classes 2017-11-25 13:00:44 +01:00
Magnus Norddahl 56477c8f89 - Fix 'Requested invalid render buffer sizes' when executing the reverbedit command from fullscreen 2017-11-25 12:20:00 +01:00
Magnus Norddahl b25f191e85 - Move shared model code out of the GL renderer 2017-11-25 12:11:57 +01:00
Christoph Oelckers 430ed532ef Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-25 11:37:46 +01:00
Christoph Oelckers 87816f811f - removed windows.h include from a few files which do not need it anymore. 2017-11-25 10:58:33 +01:00
alexey.lysiuk 074a8e4895 Fixed issue with endless waiting for next tic
https://forum.zdoom.org/viewtopic.php?t=58426&p=1028622#p1028547
2017-11-25 11:48:38 +02:00
alexey.lysiuk 0f5ff5a5de Removed obsolete files after timer code refactoring 2017-11-25 11:48:22 +02:00
Magnus Norddahl a120a4657e - Apply viewpoint roll 2017-11-24 22:03:46 +01:00
Rachael Alexanderson 6d43c5cdc6 Merge remote-tracking branch 'origin/friendly_window_title' 2017-11-24 14:41:25 -05:00
Rachael Alexanderson 5e29b1c89c Merge branch 'newtimercode4' 2017-11-24 14:39:58 -05:00
Rachael Alexanderson c80c2ba635 - added 100% CPU fix provided by Leonard2: https://forum.zdoom.org/viewtopic.php?p=1028500#p1028500 2017-11-24 14:38:55 -05:00
Christoph Oelckers ed871c3bf8 Merge remote-tracking branch 'remotes/origin/texman_models' 2017-11-24 19:14:08 +01:00
Rachael Alexanderson 297f00aa4b - fix model rotation some more
- a couple compiler warning fixes
2017-11-23 22:37:07 -05:00
Rachael Alexanderson 5181e3ebb2 - rewound time from 2917 to 2017. At least, at this point, we know ZDoom's future is secure. 2017-11-23 22:04:42 -05:00
Rachael Alexanderson 3842071b23 - implemented i_timescale to control the flow of time. 2017-11-23 21:54:04 -05:00
Rachael Alexanderson 1f00810f40 - re-doubled the model rotation code 2017-11-23 21:27:16 -05:00
Rachael Alexanderson 16e6fbf5bf - commit fix - todo: need to re-double/floatify the model timers again 2017-11-23 21:12:50 -05:00
Rachael Alexanderson fd5b8cdbf7 Merge remote-tracking branch 'origin/master' into newtimercode4
# Conflicts:
#	src/gl/models/gl_models.cpp
2017-11-23 21:08:09 -05:00
Magnus Norddahl 00d7dd0c64 - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
Magnus Norddahl f1e7df542f - Create model renderer abstraction to share more model drawing between renderers 2017-11-24 00:38:52 +01:00
Christoph Oelckers 734f5104dd Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-22 21:43:01 +01:00
Christoph Oelckers 978fdfb273 - tested and fixed UMAPINFO parser.
Although this looks like it's working with the test file I used it still needs some stress testing!
2017-11-22 21:42:48 +01:00
Magnus Norddahl e7e9d1a942 - Fixed bug introduced by removing a little bit too much from the rect drawers 2017-11-22 19:02:25 +01:00
Magnus Norddahl 9052ee6bc8 - Added scaled fuzz to softpoly pal drawer 2017-11-22 18:54:49 +01:00
Magnus Norddahl f04fca75f7 - Add scaled fuzz to softpoly sse2 drawer 2017-11-22 18:46:45 +01:00
Magnus Norddahl 4e4f94db2f - Implement newer scaled fuzz in softpoly's truecolor non-sse drawer 2017-11-22 06:32:55 +01:00
Magnus Norddahl 0ef8105e6b - Add missing r_draw.cpp in CMakeLists.txt 2017-11-21 18:57:44 +01:00
Rachael Alexanderson 495fc79fe9 - added dpJudas's drawer fix for the upscaled fuzz drawing 2017-11-21 05:26:46 -05:00
Rachael Alexanderson 505da5bf4f Merge branch 'master' of https://github.com/coelckers/gzdoom into newtimercode4 2017-11-21 05:23:00 -05:00
Rachael Alexanderson 47e9975e90 - fixed a couple of fixes from the previous commit 2017-11-21 05:20:02 -05:00
Rachael Alexanderson 2bc86b52c8 - fixed a few of the more obvious logic errors 2017-11-21 04:06:24 -05:00
Magnus Norddahl 5532266b14 - Fix softpoly sprite positioning bug 2017-11-20 22:43:44 +01:00
Christoph Oelckers 6389b6b914 - UMAPINFO parser, including some convenience additions to FScanner.
Not tested yet!
2017-11-19 23:04:15 +01:00
alexey.lysiuk cf9a364f71 textures for models 2017-11-19 18:02:14 +02:00
Christoph Oelckers f0dc619b5b - fixed bad use of FScanner::GetNumber and GetFloat in code inherited from ZDoomGL.
This could lead to bad error messages if some malformed definitions were used.
2017-11-19 15:30:45 +01:00
Rachael Alexanderson de19efa79d - trying again: fix shader targets being case sensitive 2017-11-19 04:48:30 -05:00
Rachael Alexanderson 351de94311 - fixed: Accidentally committed in-progress work... again
Partial Revert "- fixed: Made shader targets not case sensitive"

This reverts commit 2c24d2e047.
2017-11-19 04:46:52 -05:00
Rachael Alexanderson 2c24d2e047 - fixed: Made shader targets not case sensitive 2017-11-19 04:41:07 -05:00
Rachael Alexanderson f1405f68a7 Merge remote-tracking branch 'origin/master' into friendly_window_title 2017-11-18 14:08:33 -05:00
alexey.lysiuk c2b4efbea0 Fixed applying of brightmaps to overridden textures
https://forum.zdoom.org/viewtopic.php?t=58444
2017-11-18 17:07:42 +02:00
raa-eruanna 28d47d463f - fix linux compile
# Conflicts:
#	src/posix/sdl/sdlvideo.cpp
2017-11-18 08:20:58 -05:00
alexey.lysiuk 35bb9ba9d3 Implemented setting of window title in Cocoa backend
# Conflicts:
#	src/posix/cocoa/i_video.mm
2017-11-18 08:19:15 -05:00
Rachael Alexanderson c3c637a0cc - set i_friendlywindowtitle to true by default 2017-11-18 08:17:18 -05:00