mirror of
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- UMAPINFO parser, including some convenience additions to FScanner.
Not tested yet!
This commit is contained in:
parent
f0dc619b5b
commit
6389b6b914
8 changed files with 556 additions and 13 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -52,3 +52,5 @@
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/src/r_drawersasm.obj
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/src/r_drawersasm.o
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.vs
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/src/gl/unused
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/mapfiles_release/*.map
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@ -958,6 +958,7 @@ set (PCH_SOURCES
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stats.cpp
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stringtable.cpp
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teaminfo.cpp
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umapinfo.cpp
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v_blend.cpp
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v_collection.cpp
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v_draw.cpp
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@ -253,7 +253,7 @@ struct FSpecialAction
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{
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FName Type; // this is initialized before the actors...
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uint8_t Action;
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int Args[5]; // must allow 16 bit tags for 666 & 667!
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int Args[5];
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};
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class DScroller;
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@ -307,6 +307,11 @@ struct FExitText
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FString mText;
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FString mMusic;
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FString mBackdrop;
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FExitText(int def = 0, int order = -1, const FString &text = "", const FString &backdrop = "", const FString &music = "")
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: mDefined(int16_t(def)), mOrder(int16_t(order)), mText(text), mMusic(music), mBackdrop(backdrop)
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{
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}
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};
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struct level_info_t
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@ -619,5 +624,8 @@ struct FEpisode
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extern TArray<FEpisode> AllEpisodes;
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int ParseUMapInfo(int lumpnum);
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void CommitUMapinfo(level_info_t *defaultinfo);
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#endif //__G_LEVEL_H__
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@ -2206,7 +2206,7 @@ void G_ParseMapInfo (FString basemapinfo)
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parse.ParseMapInfo(baselump, gamedefaults, defaultinfo);
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}
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static const char *mapinfonames[] = { "MAPINFO", "ZMAPINFO", NULL };
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static const char *mapinfonames[] = { "MAPINFO", "ZMAPINFO", "UMAPINFO", NULL };
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int nindex;
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// Parse any extra MAPINFOs.
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@ -2222,9 +2222,26 @@ void G_ParseMapInfo (FString basemapinfo)
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if (altlump >= 0) continue;
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}
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FMapInfoParser parse(nindex == 1? FMapInfoParser::FMT_New : FMapInfoParser::FMT_Unknown);
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level_info_t defaultinfo;
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parse.ParseMapInfo(lump, gamedefaults, defaultinfo);
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else if (nindex == 2)
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{
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// MAPINFO and ZMAPINFO will override UMAPINFO if in the same WAD.
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int wad = Wads.GetLumpFile(lump);
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int altlump = Wads.CheckNumForName("ZMAPINFO", ns_global, wad, true);
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if (altlump >= 0) continue;
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altlump = Wads.CheckNumForName("MAPINFO", ns_global, wad, true);
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if (altlump >= 0) continue;
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}
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if (nindex != 2)
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{
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CommitUMapinfo(&gamedefaults); // UMPAINFOs are collected until a regular MAPINFO is found so that they properly use the base settings.
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FMapInfoParser parse(nindex == 1 ? FMapInfoParser::FMT_New : FMapInfoParser::FMT_Unknown);
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level_info_t defaultinfo;
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parse.ParseMapInfo(lump, gamedefaults, defaultinfo);
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}
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else
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{
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ParseUMapInfo(lump);
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}
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}
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if (AllEpisodes.Size() == 0)
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@ -724,6 +724,18 @@ FName FMapInfoParser::ParseEndGame()
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//
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//==========================================================================
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FName MakeEndPic(const char *string)
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{
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FString seqname;
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seqname << "@EndPic_" << string;
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FIntermissionDescriptor *desc = new FIntermissionDescriptor;
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FIntermissionAction *action = new FIntermissionAction;
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action->mBackground = string;
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desc->mActions.Push(action);
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ReplaceIntermission(seqname, desc);
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return FName(seqname);
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}
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FName FMapInfoParser::CheckEndSequence()
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{
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const char *seqname = NULL;
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@ -756,14 +768,7 @@ FName FMapInfoParser::CheckEndSequence()
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{
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ParseComma();
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sc.MustGetString ();
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FString seqname;
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seqname << "@EndPic_" << sc.String;
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FIntermissionDescriptor *desc = new FIntermissionDescriptor;
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FIntermissionAction *action = new FIntermissionAction;
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action->mBackground = sc.String;
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desc->mActions.Push(action);
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ReplaceIntermission(seqname, desc);
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return FName(seqname);
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return MakeEndPic(sc.String);
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}
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else if (sc.Compare("endbunny"))
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{
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@ -949,6 +949,76 @@ bool FScanner::Compare (const char *text)
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return (stricmp (text, String) == 0);
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}
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//==========================================================================
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//
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// Convenience helpers that parse an entire number including a leading minus or plus sign
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//
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//==========================================================================
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bool FScanner::ScanValue(bool allowfloat)
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{
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bool neg = false;
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if (!GetToken())
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{
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return false;
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}
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if (TokenType == '-' || TokenType == '+')
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{
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neg = TokenType == '-';
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if (!GetToken())
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{
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return false;
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}
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}
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if (TokenType != TK_IntConst && (TokenType != TK_FloatConst || !allowfloat))
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{
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return false;
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}
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if (neg)
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{
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Number = -Number;
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Float = -Float;
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}
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return true;
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}
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bool FScanner::CheckValue(bool allowfloat)
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{
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auto savedstate = SavePos();
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bool res = ScanValue(allowfloat);
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if (!res) RestorePos(savedstate);
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return res;
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}
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void FScanner::MustGetValue(bool allowfloat)
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{
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if (!ScanValue(allowfloat)) ScriptError(allowfloat ? "Numeric constant expected" : "Integer constant expected");
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}
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bool FScanner::CheckBoolToken()
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{
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if (CheckToken(TK_True))
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{
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Number = 1;
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Float = 1;
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return true;
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}
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if (CheckToken(TK_False))
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{
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Number = 0;
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Float = 0;
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return true;
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}
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return false;
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}
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void FScanner::MustGetBoolToken()
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{
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if (!CheckBoolToken())
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ScriptError("Expected true or false");
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}
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//==========================================================================
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//
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// FScanner :: TokenName
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@ -57,6 +57,12 @@ public:
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bool GetFloat();
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void MustGetFloat();
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bool CheckFloat();
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// Token based variant
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bool CheckValue(bool allowfloat);
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void MustGetValue(bool allowfloat);
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bool CheckBoolToken();
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void MustGetBoolToken();
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void UnGet();
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@ -107,6 +113,9 @@ protected:
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bool StateOptions;
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bool Escape;
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VersionInfo ParseVersion = { 0, 0, 0 }; // no ZScript extensions by default
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bool ScanValue(bool allowfloat);
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};
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enum
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431
src/umapinfo.cpp
Normal file
431
src/umapinfo.cpp
Normal file
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@ -0,0 +1,431 @@
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//-----------------------------------------------------------------------------
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//
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// Copyright 2017 Christoph Oelckers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <assert.h>
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#include "w_wad.h"
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#include "g_level.h"
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#include "sc_man.h"
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#include "r_defs.h"
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#include "p_setup.h"
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#include "gi.h"
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FName MakeEndPic(const char *string);
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struct BossAction
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{
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int type;
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int special;
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int tag;
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};
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struct UMapEntry
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{
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FString MapName;
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FString LevelName;
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FString InterText;
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FString InterTextSecret;
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TArray<FSpecialAction> BossActions;
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char levelpic[9];
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char nextmap[9];
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char nextsecret[9];
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char music[9];
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char skytexture[9];
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char endpic[9];
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char exitpic[9];
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char enterpic[9];
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char interbackdrop[9] = "FLOOR4_8";
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char intermusic[9];
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int partime;
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int nointermission;
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};
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static TArray<UMapEntry> Maps;
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// -----------------------------------------------
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//
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// Parses a set of string and concatenates them
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//
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// -----------------------------------------------
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static FString ParseMultiString(FScanner &scanner, int error)
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{
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FString build;
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if (scanner.CheckToken(TK_Identifier))
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{
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if (!stricmp(scanner.String, "clear"))
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{
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return "-";
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}
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else
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{
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scanner.ScriptError("Either 'clear' or string constant expected");
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}
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}
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do
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{
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scanner.MustGetToken(TK_StringConst);
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if (build.Len() > 0) build += "\n";
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build += scanner.String;
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}
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while (scanner.CheckToken(','));
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return build;
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}
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// -----------------------------------------------
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//
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// Parses a lump name. The buffer must be at least 9 characters.
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//
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// -----------------------------------------------
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static int ParseLumpName(FScanner &scanner, char *buffer)
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{
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scanner.MustGetToken(TK_StringConst);
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if (strlen(scanner.String) > 8)
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{
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scanner.ScriptError("String too long. Maximum size is 8 characters.");
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return 0;
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}
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uppercopy(buffer, scanner.String);
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return 1;
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}
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// -----------------------------------------------
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//
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// Parses a standard property that is already known
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// These do not get stored in the property list
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// but in dedicated struct member variables.
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//
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// -----------------------------------------------
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static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape)
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{
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// find the next line with content.
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// this line is no property.
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scanner.MustGetToken(TK_Identifier);
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FString pname = scanner.String;
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scanner.MustGetToken('=');
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if (!pname.CompareNoCase("levelname"))
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{
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scanner.MustGetToken(TK_StringConst);
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mape->LevelName, scanner.String;
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}
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else if (!pname.CompareNoCase("next"))
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{
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ParseLumpName(scanner, mape->nextmap);
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}
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else if (!pname.CompareNoCase("nextsecret"))
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{
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ParseLumpName(scanner, mape->nextsecret);
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}
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else if (!pname.CompareNoCase("levelpic"))
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{
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ParseLumpName(scanner, mape->levelpic);
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}
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else if (!pname.CompareNoCase("skytexture"))
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{
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ParseLumpName(scanner, mape->skytexture);
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}
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else if (!pname.CompareNoCase("music"))
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{
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ParseLumpName(scanner, mape->music);
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}
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else if (!pname.CompareNoCase("endpic"))
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{
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ParseLumpName(scanner, mape->endpic);
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}
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else if (!pname.CompareNoCase("endcast"))
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{
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scanner.MustGetBoolToken();
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if (scanner.Number) strcpy(mape->endpic, "$CAST");
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else strcpy(mape->endpic, "-");
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}
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else if (!pname.CompareNoCase("endbunny"))
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{
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scanner.MustGetBoolToken();
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if (scanner.Number) strcpy(mape->endpic, "$BUNNY");
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else strcpy(mape->endpic, "-");
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}
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else if (!pname.CompareNoCase("endgame"))
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{
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scanner.MustGetBoolToken();
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if (scanner.Number) strcpy(mape->endpic, "!");
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else strcpy(mape->endpic, "-");
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}
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else if (!pname.CompareNoCase("exitpic"))
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{
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ParseLumpName(scanner, mape->exitpic);
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}
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else if (!pname.CompareNoCase("enterpic"))
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{
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ParseLumpName(scanner, mape->enterpic);
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}
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else if (!pname.CompareNoCase("nointermission"))
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{
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scanner.MustGetBoolToken();
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mape->nointermission = scanner.Number;
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}
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else if (!pname.CompareNoCase("partime"))
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{
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scanner.MustGetValue(false);
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mape->partime = TICRATE * scanner.Number;
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}
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else if (!pname.CompareNoCase("intertext"))
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{
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mape->InterText = ParseMultiString(scanner, 1);
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if (mape->InterText.IsEmpty()) return 0;
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}
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else if (!pname.CompareNoCase("intertextsecret"))
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{
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mape->InterTextSecret = ParseMultiString(scanner, 1);
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if (mape->InterTextSecret.IsEmpty()) return 0;
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}
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else if (!pname.CompareNoCase("interbackdrop"))
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{
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ParseLumpName(scanner, mape->interbackdrop);
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}
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else if (!pname.CompareNoCase("intermusic"))
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{
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ParseLumpName(scanner, mape->intermusic);
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}
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else if (!pname.CompareNoCase("episode"))
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{
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FString Episode = ParseMultiString(scanner, 1);
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if (Episode.IsEmpty()) return 0;
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//M_AddEpisode(mape->mapname, lname);
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}
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else if (!pname.CompareNoCase("bossaction"))
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{
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scanner.MustGetToken(TK_Identifier);
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int classnum, special, tag;
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if (!stricmp(scanner.String, "clear"))
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{
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// mark level free of boss actions
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classnum = special = tag = -1;
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mape->BossActions.Clear();
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}
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else
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{
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FName type = scanner.String;
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scanner.MustGetToken(',');
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scanner.MustGetValue(false);
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int special = scanner.Number;
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scanner.MustGetToken(',');
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scanner.MustGetValue(false);
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int tag = scanner.Number;
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// allow no 0-tag specials here, unless a level exit.
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if (tag != 0 || special == 11 || special == 51 || special == 52 || special == 124)
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{
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FSpecialAction & bossact = mape->BossActions[mape->BossActions.Reserve(1)];
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line_t line;
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maplinedef_t mld;
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mld.special = special;
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mld.tag = tag;
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P_TranslateLineDef(&line, &mld);
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bossact = { type, (uint8_t)line.special, {line.args[0], line.args[1],line.args[2],line.args[3],line.args[4]} };
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}
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}
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}
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else
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{
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// Skip over all unknown properties.
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do
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{
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if (!scanner.CheckFloat())
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{
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scanner.MustGetAnyToken();
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if (scanner.TokenType != TK_Identifier && scanner.TokenType != TK_StringConst && scanner.TokenType != TK_True && scanner.TokenType != TK_False)
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{
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scanner.ScriptError("Identifier or value expecte3d");
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}
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}
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} while (scanner.CheckToken(','));
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}
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return 1;
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}
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// -----------------------------------------------
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//
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// Parses a complete map entry
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//
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// -----------------------------------------------
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static int ParseMapEntry(FScanner &scanner, UMapEntry *val)
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{
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scanner.MustGetToken(TK_Identifier);
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val->MapName, scanner.String;
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scanner.MustGetToken('{');
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while(!scanner.CheckToken('}'))
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{
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ParseStandardProperty(scanner, val);
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}
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return 1;
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}
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// -----------------------------------------------
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//
|
||||
// Parses a complete UMAPINFO lump
|
||||
//
|
||||
// -----------------------------------------------
|
||||
|
||||
int ParseUMapInfo(int lumpnum)
|
||||
{
|
||||
FScanner scanner(lumpnum);
|
||||
unsigned int i;
|
||||
|
||||
while (scanner.CheckToken(TK_Identifier))
|
||||
{
|
||||
if (!scanner.Compare("map"))
|
||||
{
|
||||
scanner.ScriptError("'MAP' expected");
|
||||
}
|
||||
UMapEntry parsed;
|
||||
ParseMapEntry(scanner, &parsed);
|
||||
|
||||
// Endpic overrides level exits.
|
||||
if (parsed.endpic[0])
|
||||
{
|
||||
parsed.nextmap[0] = parsed.nextsecret[0] = 0;
|
||||
if (parsed.endpic[0] == '!') parsed.endpic[0] = 0;
|
||||
}
|
||||
/*
|
||||
else if (!parsed.nextmap[0] && !parsed.endpic[0])
|
||||
{
|
||||
if (!parsed.MapName.CompareNoCase("MAP30")) uppercopy(parsed.endpic, "$CAST");
|
||||
else if (!parsed.MapName.CompareNoCase("E1M8")) uppercopy(parsed.endpic, gameinfo.creditPages.Last());
|
||||
else if (!parsed.MapName.CompareNoCase("E2M8")) uppercopy(parsed.endpic, "VICTORY");
|
||||
else if (!parsed.MapName.CompareNoCase("E3M8")) uppercopy(parsed.endpic, "$BUNNY");
|
||||
else if (!parsed.MapName.CompareNoCase("E4M8")) uppercopy(parsed.endpic, "ENDPIC");
|
||||
else if (gameinfo.gametype == GAME_Chex && !parsed.MapName.CompareNoCase("E1M5")) uppercopy(parsed.endpic, "CREDIT");
|
||||
else
|
||||
{
|
||||
parsed.nextmap[0] = 0; // keep previous setting
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Does this property already exist? If yes, replace it.
|
||||
for(i = 0; i < Maps.Size(); i++)
|
||||
{
|
||||
if (!parsed.MapName.Compare(Maps[i].MapName))
|
||||
{
|
||||
Maps[i] = parsed;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
// Not found so create a new one.
|
||||
Maps.Push(parsed);
|
||||
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// This will get called if after an UMAPINFO lump a regular (Z)MAPINFO is found or when MAPINFO parsing is complete.
|
||||
void CommitUMapinfo(level_info_t *defaultinfo)
|
||||
{
|
||||
for (auto &map : Maps)
|
||||
{
|
||||
auto levelinfo = FindLevelInfo(map.MapName);
|
||||
if (levelinfo == nullptr)
|
||||
{
|
||||
*levelinfo = *defaultinfo;
|
||||
if (map.MapName.IsNotEmpty()) levelinfo->MapName = map.MapName;
|
||||
if (map.MapName.IsNotEmpty()) levelinfo->LevelName = map.LevelName;
|
||||
if (map.levelpic[0]) levelinfo->PName = map.levelpic;
|
||||
if (map.nextmap[0]) levelinfo->NextMap = map.nextmap;
|
||||
else if (map.endpic[0])
|
||||
{
|
||||
FName name;
|
||||
|
||||
if (!stricmp(map.endpic, "$CAST"))
|
||||
{
|
||||
name = "INTER_CAST";
|
||||
}
|
||||
else if (!stricmp(map.endpic, "$BUNNY"))
|
||||
{
|
||||
name = "INTER_BUNNY";
|
||||
}
|
||||
else
|
||||
{
|
||||
name = MakeEndPic(map.endpic);
|
||||
}
|
||||
if (name != NAME_None)
|
||||
{
|
||||
levelinfo->NextMap.Format("enDSeQ%04x", int(name));
|
||||
}
|
||||
}
|
||||
|
||||
if (map.nextsecret[0]) levelinfo->NextSecretMap = map.nextsecret;
|
||||
if (map.music[0])
|
||||
{
|
||||
levelinfo->Music = map.music;
|
||||
levelinfo->musicorder = 0;
|
||||
}
|
||||
if (map.skytexture[0])
|
||||
{
|
||||
levelinfo->SkyPic1 = map.skytexture;
|
||||
levelinfo->skyspeed1 = 0;
|
||||
levelinfo->SkyPic2 = "";
|
||||
levelinfo->skyspeed2 = 0;
|
||||
}
|
||||
if (map.partime > 0) levelinfo->partime = map.partime;
|
||||
if (map.enterpic[0]) levelinfo->EnterPic = map.enterpic;
|
||||
if (map.exitpic[0]) levelinfo->ExitPic = map.exitpic;
|
||||
if (map.intermusic[0])
|
||||
{
|
||||
levelinfo->InterMusic = map.intermusic;
|
||||
levelinfo->intermusicorder = 0;
|
||||
}
|
||||
if (map.BossActions.Size() > 0) levelinfo->specialactions = std::move(map.BossActions);
|
||||
|
||||
const int exflags = FExitText::DEF_TEXT | FExitText::DEF_BACKDROP | FExitText::DEF_MUSIC;
|
||||
if (map.InterText.IsNotEmpty())
|
||||
{
|
||||
if (map.InterText.Compare("-") != 0)
|
||||
levelinfo->ExitMapTexts[NAME_Normal] = { exflags, 0, map.InterText, map.interbackdrop, map.intermusic[0]? map.intermusic : gameinfo.intermissionMusic };
|
||||
else
|
||||
levelinfo->ExitMapTexts[NAME_Normal] = { 0, 0 };
|
||||
}
|
||||
if (map.InterTextSecret.IsNotEmpty())
|
||||
{
|
||||
if (map.InterTextSecret.Compare("-") != 0)
|
||||
levelinfo->ExitMapTexts[NAME_Secret] = { exflags, 0, map.InterTextSecret, map.interbackdrop, map.intermusic[0] ? map.intermusic : gameinfo.intermissionMusic };
|
||||
else
|
||||
levelinfo->ExitMapTexts[NAME_Secret] = { 0, 0 };
|
||||
}
|
||||
if (map.nointermission) levelinfo->flags |= LEVEL_NOINTERMISSION;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// All done. If we get here again, start fresh.
|
||||
Maps.Clear();
|
||||
Maps.ShrinkToFit();
|
||||
}
|
Loading…
Reference in a new issue