Magnus Norddahl
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0f77187d25
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Fix clearing frame buffer when flushing
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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e579095840
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Clear raytrace framebuffer when drawing into it
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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64358712f0
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Muted some warnings
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2023-09-25 21:20:05 +02:00 |
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RaveYard
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bef1c27600
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Fix InitLevelMesh called before line portals are set
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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04941cab43
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Add missing file and only include static lights in the lightmaps
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2023-09-25 21:20:05 +02:00 |
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RaveYard
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8fa46c722d
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Line portal support
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2023-09-25 21:20:05 +02:00 |
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RaveYard
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efeab91a75
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Sector portals sunlight only
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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cd6dd34f72
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Add the 3x3 blur
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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efea99b87c
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Only recreate lightmap texture if its size changes
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2023-09-25 21:20:05 +02:00 |
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Magnus Norddahl
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bfc5684e0c
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Reuse lightmap baking textures between calls to Raytrace
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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fd4496f360
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Round sampledist to power of 2
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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18a873923f
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Read ZDRay info thing
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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efbbdc2925
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Read lm_sampledist properties from map geometry
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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9bd20ce5a8
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Fix the lightmapper ceiling/floor plane calculations
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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194d5fcf87
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Fix use of uninitialized variables boundsMin and boundsMax
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2023-09-25 21:20:04 +02:00 |
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RaveYard
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3bbfb673cb
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Enhance dumplevelmesh
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2023-09-25 21:20:04 +02:00 |
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Magnus Norddahl
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8515661b1a
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Delay finding the light lists until after map has loaded
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2023-09-25 21:20:04 +02:00 |
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Magnus Norddahl
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ab539d85d2
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Add lights to surfaces
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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a11152320f
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Remove some unused code
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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4c9cd2bd34
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Release the resources so the lightmapper can run again
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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ab370c7a91
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Perform the copy from the atlas resolve image to the lightmap texture on the GPU
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2023-09-25 21:20:03 +02:00 |
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RaveYard
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3b0f19a57f
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Port BuildSmoothingGroups from ZDray
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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3c0b8ccc14
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Use the command buffers from VkCommandBufferManager
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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634e6b2603
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Finish upload before using buffers
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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ac962c80e3
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Merge LightmapSurface into DoomLevelMeshSurface
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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dd07316072
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Create DoomLevelMeshSurface
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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fd7e0d986f
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Namespace fixes
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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ab609d7708
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Move SurfaceInfo and PortalInfo to vk_raytrace
Add VSMatrix * FVector4 operator
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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87c21f99fe
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Rename MeshSurfaces to MeshSurfaceIndexes for clarity
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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87f52367ad
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Fix unmap asserts
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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684bfb3e9e
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Fix misc typos
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2023-09-25 21:20:02 +02:00 |
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RaveYard
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b5678d5f86
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Use lightmapper output
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2023-09-25 21:20:02 +02:00 |
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RaveYard
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8d2b03b7ef
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Fix copying of pixels from surface.texPixels to LMTextureData
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2023-09-25 21:20:02 +02:00 |
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RaveYard
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72ccf127ba
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Fix AllocUvs
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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b73f42f58b
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WIP Attempt to fix the temporary ZDRay tracecoder lightmap write
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2023-09-25 21:20:01 +02:00 |
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Magnus Norddahl
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c842f32941
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Fix null pointer crash
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2023-09-25 21:20:01 +02:00 |
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Magnus Norddahl
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45206f2184
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Move surface linking into DoomLevelMesh
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2023-09-25 21:20:01 +02:00 |
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Magnus Norddahl
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db5c659fab
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Initialize lightmap texture in SetLevelMesh
Create VkLightmap class on VulkanRenderDevice
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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6de6ae28e9
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Merge Surface into hwrenderer::Surface
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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fc2704b902
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Use FVector4 for plane in struct Surface
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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9635a9f4fb
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TMP need uvs back
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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8111b05888
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Micro clean-up
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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15e5f7e77a
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Re-enable cpu trace test
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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96e45daa08
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Shuffle around member variables in struct Surface
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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9137a5c2e7
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GenerateLightmap in DFrameBuffer
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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27063276e5
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LIghtmapUVs to FVector2
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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cb730eabe0
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WIP Cleanup of maploader
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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3495a5ca13
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First step towards refactoring
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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c63fc707a4
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WIP fake raytracer output
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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88e6d459ef
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Buffer data now in Levelmesh
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2023-09-25 21:20:00 +02:00 |
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