Christoph Oelckers
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115d1cb182
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- made the Timidity++ backend a library, now that it has no dependencies on GZDoom anymore.
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2019-09-23 14:27:43 +02:00 |
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Christoph Oelckers
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cf6d0c3127
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- implemented an abstract sound font reader interface for Timidity++.
The only dependency left on the main GZDoom code are the CVars, which will be dealt with next.
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2019-09-23 13:53:28 +02:00 |
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Christoph Oelckers
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2cf8cc47df
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- moved the instrument set maintenance out of the Timidity++ library into the player class.
This removes the dependency on the sound font manager from the low level library, reducing the direct dependencies to FileReader and SoundFontReader.
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2019-09-23 11:27:57 +02:00 |
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Christoph Oelckers
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df7a4bb0d9
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- removed a few dependencies of the Timidity++ code from the main GZDoom code base.
The big issues, i.e. FileReader and SoundFontReader still need to be handled to make this a standalone library.
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2019-09-23 10:18:19 +02:00 |
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alexey.lysiuk
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2ae8d39441
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Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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2018-04-24 14:30:35 +03:00 |
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Marisa Kirisame
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fb5eae8aaa
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Added some missing zlib.h and stdint.h includes
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2018-03-12 21:06:03 -04:00 |
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Christoph Oelckers
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56991a9ace
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- Removed FileReader from SoundFont manager.
- renamed close_file to tf_close for consistency.
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2018-03-10 20:10:17 +01:00 |
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Christoph Oelckers
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6618656e7c
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Adjusted Timidity++ to soundfint manager
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2018-02-23 08:54:01 +01:00 |
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Christoph Oelckers
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a8283ffdd6
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- something can be heard.
This doesn't pipe the audio through OpenAL yet but the fundamentals for further progress are done.
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2018-02-20 20:50:01 +01:00 |
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Christoph Oelckers
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803369fb8d
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- make CMake happy
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2018-02-19 23:33:42 +01:00 |
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