mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 14:01:45 +00:00
- implemented an abstract sound font reader interface for Timidity++.
The only dependency left on the main GZDoom code are the CVars, which will be dealt with next.
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16ab52c5f3
commit
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11 changed files with 72 additions and 54 deletions
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@ -37,6 +37,7 @@
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#include "i_musicinterns.h"
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#include "v_text.h"
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#include "doomerrors.h"
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#include "i_soundfont.h"
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#include "timiditypp/timidity.h"
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#include "timiditypp/instrum.h"
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@ -35,6 +35,7 @@
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#include <ctype.h>
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#include <assert.h>
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#include "i_soundfont.h"
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#include "i_soundinternal.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "gameconfigfile.h"
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@ -43,6 +44,33 @@
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FSoundFontManager sfmanager;
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struct timidity_file_FileReader : public TimidityPlus::timidity_file
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{
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FileReader fr;
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char* gets(char* buff, int n) override
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{
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if (!fr.isOpen()) return nullptr;
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return fr.Gets(buff, n);
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}
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long read(void* buff, int32_t size, int32_t nitems) override
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{
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if (!fr.isOpen()) return 0;
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return (long)fr.Read(buff, size * nitems) / size;
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}
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long seek(long offset, int whence) override
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{
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if (!fr.isOpen()) return 0;
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return (long)fr.Seek(offset, (FileReader::ESeek)whence);
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}
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long tell() override
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{
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if (!fr.isOpen()) return 0;
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return (long)fr.Tell();
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}
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};
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//==========================================================================
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//
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// returns both a file reader and the full name of the looked up file
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@ -122,15 +150,15 @@ FileReader FSoundFontReader::Open(const char *name, std::string& filename)
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//
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//==========================================================================
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struct TimidityPlus::timidity_file* FSoundFontReader::open_timidity_file(const char* name)
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struct TimidityPlus::timidity_file* FSoundFontReader::open_timidityplus_file(const char* name)
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{
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std::string filename;
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FileReader fr = Open(name, filename);
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if (!fr.isOpen()) return nullptr;
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auto tf = new TimidityPlus::timidity_file;
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tf->url = std::move(fr);
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auto tf = new timidity_file_FileReader;
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tf->fr = std::move(fr);
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tf->filename = std::move(filename);
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return tf;
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}
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@ -3,6 +3,7 @@
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#include "doomtype.h"
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#include "w_wad.h"
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#include "files.h"
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#include "timiditypp/timidity_file.h"
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enum
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{
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@ -20,17 +21,13 @@ struct FSoundFontInfo
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int type;
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};
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namespace TimidityPlus
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{
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struct timidity_file;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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class FSoundFontReader
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class FSoundFontReader : public TimidityPlus::SoundFontReaderInterface
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{
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protected:
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// This is only doable for loose config files that get set as sound fonts. All other cases read from a contained environment where this does not apply.
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@ -62,7 +59,11 @@ public:
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}
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virtual FileReader Open(const char* name, std::string &filename);
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virtual struct TimidityPlus::timidity_file* open_timidity_file(const char* name);
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virtual struct TimidityPlus::timidity_file* open_timidityplus_file(const char* name);
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virtual void timidityplus_add_path(const char* name)
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{
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return AddPath(name);
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}
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};
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//==========================================================================
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@ -36,6 +36,7 @@
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#include "i_musicinterns.h"
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#include "v_text.h"
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#include "timidity.h"
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#include "i_soundfont.h"
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CUSTOM_CVAR(String, midi_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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@ -129,48 +129,27 @@ double flt_rand()
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struct timidity_file *open_file(const char *name, SoundFontReaderInterface *sfreader)
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{
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return sfreader->open_timidity_file(name);
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return sfreader->open_timidityplus_file(name);
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}
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/* This closes files opened with open_file */
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void tf_close(struct timidity_file *tf)
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{
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tf->url.Close();
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delete tf;
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}
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/* This is meant for skipping a few bytes. */
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void skip(struct timidity_file *tf, size_t len)
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{
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tf->url.Seek((long)len, FileReader::SeekCur);
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}
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char *tf_gets(char *buff, int n, struct timidity_file *tf)
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{
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return tf->url.Gets(buff, n);
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tf_seek(tf, (long)len, SEEK_CUR);
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}
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int tf_getc(struct timidity_file *tf)
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{
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unsigned char c;
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auto read = tf->url.Read(&c, 1);
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auto read = tf_read(&c, 1, 1, tf);
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return read == 0 ? EOF : c;
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}
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long tf_read(void *buff, int32_t size, int32_t nitems, struct timidity_file *tf)
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{
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return (long)tf->url.Read(buff, size * nitems) / size;
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}
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long tf_seek(struct timidity_file *tf, long offset, int whence)
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{
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return (long)tf->url.Seek(offset, (FileReader::ESeek)whence);
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}
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long tf_tell(struct timidity_file *tf)
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{
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return (long)tf->url.Tell();
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}
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}
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@ -27,28 +27,34 @@
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#include <string>
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#include <vector>
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#include <stdint.h>
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#include "files.h"
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#include "i_soundfont.h"
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#include "timidity_file.h"
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namespace TimidityPlus
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{
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//class SoundFontReaderInterface;
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using SoundFontReaderInterface = FSoundFontReader;
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struct timidity_file
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inline char* tf_gets(char* buff, int n, struct timidity_file* tf)
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{
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FileReader url;
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std::string filename;
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};
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return tf->gets(buff, n);
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}
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inline long tf_read(void* buff, int32_t size, int32_t nitems, struct timidity_file* tf)
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{
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return (long)tf->read(buff, size, nitems);
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}
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inline long tf_seek(struct timidity_file* tf, long offset, int whence)
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{
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return (long)tf->seek(offset, whence);
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}
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inline long tf_tell(struct timidity_file* tf)
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{
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return (long)tf->tell();
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}
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extern struct timidity_file *open_file(const char *name, SoundFontReaderInterface *);
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extern void tf_close(struct timidity_file *tf);
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extern void skip(struct timidity_file *tf, size_t len);
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extern char *tf_gets(char *buff, int n, struct timidity_file *tf);
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int tf_getc(struct timidity_file *tf);
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extern long tf_read(void *buff, int32_t size, int32_t nitems, struct timidity_file *tf);
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extern long tf_seek(struct timidity_file *tf, long offset, int whence);
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extern long tf_tell(struct timidity_file *tf);
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extern int int_rand(int n); /* random [0..n-1] */
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double flt_rand();
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@ -1397,7 +1397,7 @@ int Instruments::read_config_file(const char *name, int self, int allow_missing_
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continue;
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}
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for (i = 1; i < words; i++)
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sfreader->AddPath(w[i]);
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sfreader->timidityplus_add_path(w[i]);
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}
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else if (!strcmp(w[0], "source") || !strcmp(w[0], "trysource"))
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{
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#pragma once
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#include <stdint.h>
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#include "m_random.h"
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#include "timidity.h"
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@ -36,6 +36,7 @@
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#include "common.h"
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#include "filter.h"
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#include "sysdep.h"
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namespace TimidityPlus
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{
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@ -32,15 +32,10 @@
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#include "resample.h"
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#include "mix.h"
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#include "optcode.h"
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#include "c_cvars.h"
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CUSTOM_CVAR(Float, min_sustain_time, 5000, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 0) self = 0;
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}
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namespace TimidityPlus
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{
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extern float min_sustain_time;
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#define FROM_FINAL_VOLUME(a) (a)
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float timidity_drum_power = 1.f;
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int timidity_key_adjust = 0;
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float timidity_tempo_adjust = 1.f;
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float min_sustain_time = 5000;
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// The following options have no generic use and are only meaningful for some SYSEX events not normally found in common MIDIs.
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// For now they are kept as unchanging global variables
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ChangeVarSync(TimidityPlus::timidity_tempo_adjust, *self);
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}
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CUSTOM_CVAR(Float, min_sustain_time, 5000, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 0) self = 0;
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ChangeVarSync(TimidityPlus::min_sustain_time, *self);
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}
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namespace TimidityPlus
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{
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