- made the Timidity++ backend a library, now that it has no dependencies on GZDoom anymore.

This commit is contained in:
Christoph Oelckers 2019-09-23 14:27:43 +02:00
parent 56e4c8f213
commit 115d1cb182
47 changed files with 42 additions and 25 deletions

View file

@ -385,6 +385,7 @@ endif()
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/lzma/C" )
set( ADL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/adlmidi" )
set( OPN_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/opnmidi" )
set( TIMIDITYPP_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/timidityplus" )
if( NOT CMAKE_CROSSCOMPILING )
if( NOT CROSS_EXPORTS )
@ -408,6 +409,7 @@ add_subdirectory( libraries/dumb )
add_subdirectory( libraries/gdtoa )
add_subdirectory( libraries/adlmidi )
add_subdirectory( libraries/opnmidi )
add_subdirectory( libraries/timidityplus )
add_subdirectory( wadsrc )
add_subdirectory( wadsrc_bm )
add_subdirectory( wadsrc_lights )

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@ -0,0 +1,36 @@
cmake_minimum_required( VERSION 2.8.7 )
make_release_only()
if( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wno-unused-parameter -fomit-frame-pointer" )
endif()
set (CMAKE_C_FLAGS ${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG})
include_directories( timiditypp )
add_library( timidityplus STATIC
fft4g.cpp
reverb.cpp
common.cpp
configfile.cpp
effect.cpp
filter.cpp
freq.cpp
instrum.cpp
mblock.cpp
mix.cpp
playmidi.cpp
quantity.cpp
readmidic.cpp
recache.cpp
resample.cpp
sbkconv.cpp
sffile.cpp
sfitem.cpp
smplfile.cpp
sndfont.cpp
tables.cpp
)
target_link_libraries( timidityplus )

View file

@ -23,6 +23,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <ctype.h>

View file

@ -22,6 +22,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <algorithm>
#include <string.h>
#include <math.h>

View file

@ -468,7 +468,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_L
if (HAVE_VULKAN)
set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
endif()
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" )
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" "${TIMIDITYPP_INCLUDE_DIR}" )
if( ${HAVE_VM_JIT} )
add_definitions( -DHAVE_VM_JIT )
@ -694,7 +694,6 @@ file( GLOB HEADER_FILES
sound/oplsynth/dosbox/*.h
sound/thirdparty/*.h
sound/timidity/*.h
sound/timiditypp/*.h
sound/wildmidi/*.h
rendering/*.h
rendering/2d/*.h
@ -846,8 +845,6 @@ set( FASTMATH_SOURCES
sound/music/music_midi_base.cpp
sound/backend/oalsound.cpp
sound/backend/sndfile_decoder.cpp
sound/timiditypp/fft4g.cpp
sound/timiditypp/reverb.cpp
gamedata/textures/hires/hqnx/init.cpp
gamedata/textures/hires/hqnx/hq2x.cpp
gamedata/textures/hires/hqnx/hq3x.cpp
@ -1232,25 +1229,6 @@ set (PCH_SOURCES
sound/timidity/playmidi.cpp
sound/timidity/resample.cpp
sound/timidity/timidity.cpp
sound/timiditypp/common.cpp
sound/timiditypp/configfile.cpp
sound/timiditypp/effect.cpp
sound/timiditypp/filter.cpp
sound/timiditypp/freq.cpp
sound/timiditypp/instrum.cpp
sound/timiditypp/mblock.cpp
sound/timiditypp/mix.cpp
sound/timiditypp/playmidi.cpp
sound/timiditypp/quantity.cpp
sound/timiditypp/readmidic.cpp
sound/timiditypp/recache.cpp
sound/timiditypp/resample.cpp
sound/timiditypp/sbkconv.cpp
sound/timiditypp/sffile.cpp
sound/timiditypp/sfitem.cpp
sound/timiditypp/smplfile.cpp
sound/timiditypp/sndfont.cpp
sound/timiditypp/tables.cpp
sound/wildmidi/file_io.cpp
sound/wildmidi/gus_pat.cpp
sound/wildmidi/reverb.cpp
@ -1352,7 +1330,7 @@ if( UNIX )
endif()
endif()
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma adl opn )
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma adl opn timidityplus )
include_directories( .
g_statusbar
@ -1484,7 +1462,6 @@ source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_
source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/oplsynth/.+")
source_group("Audio Files\\OPL Synth\\DOSBox" FILES sound/oplsynth/dosbox/opl.cpp sound/oplsynth/dosbox/opl.h)
source_group("Audio Files\\Timidity" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timidity/.+")
source_group("Audio Files\\Timiditypp" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timiditypp/.+")
source_group("Audio Files\\WildMidi" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/wildmidi/.+")
source_group("Audio Files\\MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/mididevices/.+")
source_group("Audio Files\\MIDI Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/midisources/.+")