This is the last snapshot of the old GZDoom SVN repository, converted to git.
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Christoph Oelckers a837b8205e Create README.md
2016-11-10 20:02:18 +01:00
bzip2 - Update to ZDoom r3242: 2011-06-19 17:17:46 +00:00
docs - fixed: Even with precise rendering polyobject lines must be excluded from being split. 2010-01-02 13:21:07 +00:00
dumb * Updated to ZDoom 4120: 2013-02-08 12:44:14 +00:00
editors - Added Doombuilder configurations. 2008-06-12 08:00:59 +00:00
game-music-emu - Update to ZDoom r3751: 2012-07-08 08:24:45 +00:00
gdtoa * Updated to ZDoom r3322: 2011-12-10 21:32:54 +00:00
jpeg-6b - Update to ZDoom r3242: 2011-06-19 17:17:46 +00:00
lzma - Update to ZDoom r3242: 2011-06-19 17:17:46 +00:00
output_sdl -Add missing stuff. 2009-03-13 00:02:10 +00:00
specs * Updated to ZDoom 4029: 2013-01-21 10:28:07 +00:00
src - fixed: vertex:t::angletime was not initialized. 2013-06-20 18:50:20 +00:00
tools * Updated to ZDoom 4166: 2013-02-25 19:22:53 +00:00
wadsrc * Updated to ZDoom r4325: 2013-06-03 16:52:47 +00:00
wadsrc_bm - Aroenai's patch of missing ZDoom updates. 2010-07-25 06:37:45 +00:00
wadsrc_lights -Fixed dynamic light for Green Chaos Serpent projectile in Hexen. 2010-08-20 13:28:38 +00:00
zlib * Updated to ZDoom 3947: 2012-11-09 01:35:28 +00:00
CMakeLists.txt * Updated to ZDoom 4166: 2013-02-25 19:22:53 +00:00
FindFluidSynth.cmake - Updated to ZDoom r2548 with addition of FluidSynth support code and the following fixes. 2010-08-17 08:44:22 +00:00
gzdoom.sln * Band-aid fixes: 2010-09-03 08:11:47 +00:00
gzdoom.vcproj * Updated to ZDoom 4060: 2013-02-04 10:56:27 +00:00
Makefile.linux Update to ZDoom r1052: 2008-06-28 13:29:59 +00:00
README.md Create README.md 2016-11-10 20:02:18 +01:00
strifehelp.acs * Updated to ZDoom r3383: 2012-02-23 00:48:50 +00:00

gzdoom-last-svn

This is the last snapshot of the old GZDoom SVN repository, converted to git.

Please note that this is not an active project, it is just posted here to preserve the commit history which could not be transferred to the current main repository for GZDoom. If you want to create a fork of GZDoom please use coelckers/gzdoom instead!