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https://github.com/ZDoom/gzdoom-last-svn.git
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- Updated USDF spec to version 2.1 - Fixed: BobStyle was assigned as if they were flags. - Fixed: If AInventory::SpecialDropAction returns true the item should be destroyed. - Fixed: Building with SSE disabled triggered an error. - Fixed: 0 duration A_Lower loops could cause an infinite loop since A_Lower checked if the player was dead in two different ways and returned before the second one. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1506 b0f79afe-0144-0410-b225-9a4edf0717df |
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fmod_version.txt | ||
udmf.txt | ||
udmf_zdoom.txt | ||
usdf.txt | ||
usdf_zdoom.txt |