gzdoom-last-svn/wadsrc
gez 425ead73ea * Updated to ZDoom r4325:
- Fixed: Don't transform map variable string initializers into global string table entries if they don't really exist in the source string table.
- Fixed: When garbage collecting ACS strings, the active values on the ACS stack also need to be included in the mark phase.
- Added ACS function PlayActorSound. It's functionally equivalent to PlaySound, except instead of taking an actual sound name as its second parameter, it selects the sound to play based on the actor playing the sound and the selector passed as the second parameter.
- fixed: UDMF's Doom namespace needs to retain Boom's sector special flags.
- fixed: UDMF's ZDoomTranslated namespace needs to set the DUMMYSWITCHES flag so that it remains compatible with Doom-format ZDoom maps.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1589 b0f79afe-0144-0410-b225-9a4edf0717df
2013-06-03 16:52:47 +00:00
..
static * Updated to ZDoom r4325: 2013-06-03 16:52:47 +00:00
CMakeLists.txt - GZDoom-side of the fix from ZDoom r4193, included in r1543: putting a lightlist in a sector caused that sector's floorlight and ceilinglight to be ignored. 2013-03-24 09:58:19 +00:00
wadsrc.vcproj - Aroenai's patch of missing ZDoom updates. 2010-07-25 06:37:45 +00:00