.. |
fragglescript
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
g_inventory
|
- remove all type table entries from garbage collection.
|
2017-02-08 22:43:20 +01:00 |
g_shared
|
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
|
2017-02-08 20:37:22 +01:00 |
g_statusbar
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-08 18:42:24 -05:00 |
gl
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
intermission
|
- removed all uses of DTA_Translation except for the single one that passes a custom built table.
|
2017-02-04 23:26:28 +01:00 |
math
|
- implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it.
|
2016-10-17 15:17:48 +02:00 |
menu
|
- moved the backdrop for the player box into the texture manager so that the menu doesn't have to bother with managing the texture itself.
|
2017-02-10 14:07:21 +01:00 |
oplsynth
|
- removed a few unused definitions.
|
2017-02-07 10:55:59 +01:00 |
polyrenderer
|
- fix compile errors
|
2017-02-05 00:53:36 -05:00 |
posix
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-09 11:21:01 -05:00 |
r_data
|
Add true color support to voxel renderer
|
2017-02-12 01:27:26 +01:00 |
rapidjson
|
Serializer now writes floating point zero if special value is encountered
|
2016-12-20 12:19:12 +01:00 |
resourcefiles
|
- fixed: FResourceFile::OpenResourceFile did not close the opened file in case it contained invalid data.
|
2017-01-21 20:15:06 +01:00 |
scripting
|
Fixed crash on attempt to get string value of null
|
2017-02-10 16:19:33 +02:00 |
sfmt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sound
|
- Run libsndfile before libmpg123 when reading an audio lump.
|
2017-01-17 16:47:37 +01:00 |
swrenderer
|
rw_offset is not a member variable
|
2017-02-12 06:23:57 +01:00 |
textures
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
timidity
|
- Add missing GCCPRINTF to timidity cmsg function.
|
2016-12-10 14:02:12 +01:00 |
wildmidi
|
|
|
win32
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-04 02:56:18 -05:00 |
xlat
|
Merge branch 'master' into floatcvt
|
2016-03-21 01:28:50 +01:00 |
__autostart.cpp
|
- Fixed the order of the MS sections.
|
2016-11-22 21:20:42 +01:00 |
actionspecials.h
|
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
|
2017-01-08 01:15:45 +01:00 |
actor.h
|
Fixed clashing of actor render flags' values
|
2017-02-09 15:45:35 +02:00 |
actorptrselect.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
actorptrselect.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
am_map.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
am_map.h
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
announcer.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
autosegs.h
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |
b_bot.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
b_bot.h
|
- scriptified FastProjectile.
|
2017-01-13 00:35:56 +01:00 |
b_func.cpp
|
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
|
2016-12-10 16:36:19 +01:00 |
b_game.cpp
|
- removed the global 'sector_list' variable.
|
2016-12-25 22:40:26 +01:00 |
b_move.cpp
|
- removed the fatal errors for invalid actor->movedir.
|
2017-02-04 16:29:01 +01:00 |
b_think.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
basictypes.h
|
Removed the need for the pixel_canvas_t typedef
|
2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
c_bind.cpp
|
- changed the default key name string because '#' is used as a comment in the config files.
|
2016-05-22 12:20:46 +02:00 |
c_bind.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_cmds.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
c_console.cpp
|
Merge remote-tracking branch 'gzdoom/master'
|
2017-02-05 16:07:48 -05:00 |
c_console.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
- exported the drawer function of the colorpicker menu.
|
2017-02-10 13:21:35 +01:00 |
c_cvars.h
|
Added cheat flag for console variables
|
2017-01-31 14:08:09 +01:00 |
c_dispatch.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
c_dispatch.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_expr.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_functions.cpp
|
- Removed headers from c_functions.cpp, added forward struct declaration for FTranslatedLineTarget in c_functions.h.
|
2016-12-29 01:30:54 +01:00 |
c_functions.h
|
- Removed headers from c_functions.cpp, added forward struct declaration for FTranslatedLineTarget in c_functions.h.
|
2016-12-29 01:30:54 +01:00 |
CMakeLists.txt
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
cmdlib.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
cmdlib.h
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
colormatcher.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
colormatcher.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
compatibility.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
compatibility.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
configfile.cpp
|
Added support for long lines in config file
|
2016-12-28 11:38:38 +01:00 |
configfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
ct_chat.cpp
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
d_dehacked.cpp
|
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
|
2017-02-08 20:37:22 +01:00 |
d_dehacked.h
|
more inventory scriptification
|
2017-01-19 23:42:12 +01:00 |
d_event.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_gui.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_iwad.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
d_main.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-08 18:42:24 -05:00 |
d_main.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_net.cpp
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
d_net.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_netinf.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_netinfo.cpp
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
d_player.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
decallib.h
|
- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
- exported the drawer function of the colorpicker menu.
|
2017-02-10 13:21:35 +01:00 |
dobject.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
dobjgc.cpp
|
- made the menu descriptors garbage collectable and started exporting some fields as preparation for script work on the menu.
|
2017-02-09 20:18:53 +01:00 |
dobjtype.cpp
|
- to avoid problems with the final garbage collection, the players' PendingWeapon needs to be cleared manually.
|
2017-02-09 01:34:07 +01:00 |
dobjtype.h
|
- remove all type table entries from garbage collection.
|
2017-02-08 22:43:20 +01:00 |
doomdata.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
doomdef.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
doomdef.h
|
- made disabling the push window check a real compatibility option.
|
2016-08-09 20:15:13 +02:00 |
doomerrors.h
|
- record all line numbers during function generation. This is useful for error reporting and eventually debugging.
|
2016-12-02 17:36:29 +01:00 |
doomstat.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
doomstat.h
|
- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
doomtype.h
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
dscript.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
dsectoreffect.cpp
|
- Fixed GCC/Clang compile errors.
|
2017-01-14 18:30:01 +01:00 |
dsectoreffect.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
dthinker.cpp
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
dthinker.h
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
edata.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
edata.h
|
|
|
empty.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
errors.h
|
|
|
f_wipe.cpp
|
Merge branch 'zdoom-rgb666-take3' of https://github.com/raa-eruanna/qzdoom into qzdoom-rgb666
|
2016-12-24 19:00:28 -05:00 |
f_wipe.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
files.cpp
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
files.h
|
- Added missing GCCPRINTF to FileWriter::Printf.
|
2016-12-10 14:02:12 +01:00 |
g_doomedmap.cpp
|
Fixed format strings warnings reported by GCC/Clang
|
2016-12-24 23:51:08 +01:00 |
g_game.cpp
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-01 21:57:37 -05:00 |
g_level.h
|
Revert "- made r_fullbrightignoresectorcolor a MAPINFO option, so far only working on the software renderer. GL still needs a few changes to handle it correctly."
|
2017-01-28 18:26:52 +01:00 |
g_levellocals.h
|
Revert "- made r_fullbrightignoresectorcolor a MAPINFO option, so far only working on the software renderer. GL still needs a few changes to handle it correctly."
|
2017-01-28 18:26:52 +01:00 |
g_mapinfo.cpp
|
Revert "- made r_fullbrightignoresectorcolor a MAPINFO option, so far only working on the software renderer. GL still needs a few changes to handle it correctly."
|
2017-01-28 18:26:52 +01:00 |
g_pch.h
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gametype.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gi.cpp
|
- scriptified a large part of the weapon code.
|
2017-01-19 17:40:34 +01:00 |
gi.h
|
- scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here.
|
2017-01-17 17:34:39 +01:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
hu_stuff.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
i_cd.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_module.cpp
|
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
|
2016-11-22 22:41:32 -05:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_video.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
info.cpp
|
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
|
2017-02-08 20:37:22 +01:00 |
info.h
|
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
|
2017-02-08 20:37:22 +01:00 |
keysections.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lists.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_argv.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
m_argv.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_bbox.cpp
|
- floatified FBoundingBox.
|
2016-03-31 10:38:54 +02:00 |
m_bbox.h
|
- removed most of the deleted function declarations.
|
2016-03-31 21:20:45 +02:00 |
m_cheat.cpp
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
m_cheat.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
m_crc32.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_fixed.h
|
- removed most inline assembly. Integer multiplication gets handled fine by all current compilers and fixed point division is too infrequently used to justify this mess.
|
2016-12-10 13:58:18 +01:00 |
m_joy.cpp
|
- some rework of vectors.h, mostly to remove all those silenced double->float conversions.
|
2016-03-10 22:36:28 +01:00 |
m_joy.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- fixed issues with uninitialized RNGs and bad assumptions about corpse pointers always being fully initialized when being destroyed.
|
2017-01-27 12:02:47 +01:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
md5.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
memarena.cpp
|
- took VMFunction out of the DObject hierarchy.
|
2017-02-08 11:13:41 +01:00 |
memarena.h
|
- took VMFunction out of the DObject hierarchy.
|
2017-02-08 11:13:41 +01:00 |
mus2midi.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mus2midi.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
namedef.h
|
- major work on dynamic array support. Mostly working, some issues still exist with Move and Copy methods and with assignments in stack variables.
|
2017-02-06 21:39:21 +01:00 |
nodebuild.cpp
|
Fixed compilation warnings reported by GCC/Clang
|
2017-01-14 15:03:14 +02:00 |
nodebuild.h
|
- fixed: The sight checker's portalgroup variable was not initialized.
|
2017-01-09 01:28:07 +01:00 |
nodebuild_classify_nosse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_classify_sse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_events.cpp
|
- added custom math routines for reliability.
|
2016-03-11 15:45:47 +01:00 |
nodebuild_extract.cpp
|
Fixed issue with extraction of built GL nodes
|
2017-01-12 16:24:55 +02:00 |
nodebuild_gl.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_utility.cpp
|
- exported all meaningful parts of side_t to the VM.
|
2017-01-08 21:42:26 +01:00 |
p_3dfloors.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-07 02:23:48 -05:00 |
p_3dfloors.h
|
Remove software renderer internals from F3DFloor
|
2017-02-04 19:13:56 +01:00 |
p_3dmidtex.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_3dmidtex.h
|
- fixed: Instant floor movers should disable z-interpolation for all affected actors.
|
2016-12-27 21:16:42 +01:00 |
p_acs.cpp
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_acs.h
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_actionfunctions.cpp
|
- fixed: A_Teleport and A_Warp had incorrect declarations for their state parameter.
|
2017-02-09 11:22:36 +01:00 |
p_blockmap.h
|
- moved the msecnode code to its own file.
|
2017-01-06 12:54:01 +01:00 |
p_buildmap.cpp
|
- scriptified MorphProjectile and CustomSprite.
|
2017-01-20 01:11:36 +01:00 |
p_ceiling.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
p_conversation.h
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
p_doors.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_effect.cpp
|
- scriptified the particle fountains.
|
2017-01-13 19:29:54 +01:00 |
p_effect.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-01-14 01:56:18 +01:00 |
p_enemy.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
p_enemy.h
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
p_floor.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
p_glnodes.cpp
|
- fixed loop ordering in P_SetRenderSector.
|
2017-01-19 01:39:05 +01:00 |
p_interaction.cpp
|
- don't let P_DamageMobj return negative values.
|
2017-01-21 13:12:34 +01:00 |
p_lights.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_linkedsectors.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_lnspec.cpp
|
more inventory scriptification
|
2017-01-19 23:42:12 +01:00 |
p_lnspec.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_local.h
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_map.cpp
|
- Fixed HITTARGET, HITMASTER, HITTRACER, crash and xdeath states being broken on bouncing actors that die/explode.
|
2017-01-27 18:03:09 +01:00 |
p_maputl.cpp
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
p_maputl.h
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
p_mobj.cpp
|
- removed class pointers from AActor's pointer list.
|
2017-02-09 15:13:43 +01:00 |
p_pillar.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
p_plats.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-08 18:42:24 -05:00 |
p_pspr.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-01-13 13:21:10 +01:00 |
p_pusher.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_saveg.cpp
|
- added the needed properties for Doom64 colors and a little FraggleScript hack to test it with existing maps.
|
2017-01-28 19:05:39 +01:00 |
p_saveg.h
|
- refactored the level backup data needed by the serializer into p_saveg.h.
|
2017-01-08 12:11:31 +01:00 |
p_scroll.cpp
|
Fixed compilation warnings reported by GCC/Clang
|
2017-01-14 15:03:14 +02:00 |
p_secnodes.cpp
|
- Fixed GCC/Clang compile errors.
|
2017-01-14 18:30:01 +01:00 |
p_sectors.cpp
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_setup.cpp
|
- added a check to P_VerifyBlockmap to discard all blockmap with blocks whose first entry is not 0.
|
2017-02-01 21:40:47 +01:00 |
p_setup.h
|
- fixed: The sight checker's portalgroup variable was not initialized.
|
2017-01-09 01:28:07 +01:00 |
p_sight.cpp
|
- fixed: The sight checker's portalgroup variable was not initialized.
|
2017-01-09 01:28:07 +01:00 |
p_slopes.cpp
|
- removed the needless copying around of the vertexdatas array. The slope code can just use this from the TArray created by the UDMF parser.
|
2017-01-09 01:40:14 +01:00 |
p_spec.cpp
|
- scriptified PowerIronFeet and PowerMask.
|
2017-01-16 19:04:03 +01:00 |
p_spec.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
p_states.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
p_switch.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_tags.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tags.h
|
- moved all 'sectorptr - &level.sectors[0]' constructs into a subfunction.
|
2017-01-07 20:02:25 +01:00 |
p_teleport.cpp
|
- scriptified the teleport fog.
|
2017-01-13 23:17:04 +01:00 |
p_terrain.cpp
|
- scriptified Hexen's Bloodscourge and Serpent.
|
2016-11-28 00:49:10 +01:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tick.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tick.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_trace.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_trace.h
|
- added portal-awareness to the railgun trail.
|
2016-04-16 19:41:33 +02:00 |
p_udmf.cpp
|
- fixed: The 'transparent' line flag did not work due to a leftover OPAQUE constant where floats were expected.
|
2017-02-07 00:24:04 +01:00 |
p_udmf.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
p_usdf.cpp
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
p_user.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-08 18:42:24 -05:00 |
p_xlat.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
parsecontext.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
parsecontext.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
po_man.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
portal.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
portal.h
|
- removed all skybox class types from code in preparation for exporting these classes.
|
2017-01-14 16:05:40 +01:00 |
r_defs.h
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-01 21:57:37 -05:00 |
r_renderer.h
|
Rename FRenderer::ClearBuffer to SetClearColor
|
2017-01-15 03:21:35 +01:00 |
r_sky.cpp
|
- let 'forcenoskystretch' also apply to sky mode 2 and OpenGL, to reflect its true meaning the internal flag has been renamed to FORCETILEDSKY which it always was about.
|
2017-01-13 11:12:43 +01:00 |
r_sky.h
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-04-23 09:43:21 +02:00 |
r_state.h
|
Split r_main into r_viewport, r_scene and r_light
|
2017-01-12 16:21:46 +01:00 |
r_utility.cpp
|
Merge remote-tracking branch 'gzdoom/master'
|
2017-02-05 16:07:48 -05:00 |
r_utility.h
|
Change RenderTarget global to be an internal swrenderer variable
|
2017-01-15 03:19:03 +01:00 |
Rect.h
|
|
|
s_advsound.cpp
|
- scriptified PowerStrength.
|
2017-01-16 22:27:49 +01:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sndseq.cpp
|
- scriptified ASoundSequence.
|
2017-01-14 14:37:29 +01:00 |
s_sndseq.h
|
- exported the sound sequence interface to scripting.
|
2017-01-14 13:02:08 +01:00 |
s_sound.cpp
|
- fixed: for unpositioned sounds the play position was never initialized and depended on random memory contents.
|
2017-02-08 23:29:52 +01:00 |
s_sound.h
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
sc_man.cpp
|
- fixed warning.
|
2017-02-01 19:07:41 +01:00 |
sc_man.h
|
- no more Simplify for global constants as well.
|
2017-01-23 01:10:40 +01:00 |
sc_man_scanner.re
|
Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
|
2017-01-21 10:32:26 +01:00 |
sc_man_tokens.h
|
Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
|
2017-01-21 10:32:26 +01:00 |
serializer.cpp
|
Fixed compilation with GCC/Clang
|
2017-02-05 14:52:17 +02:00 |
serializer.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
skins.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
st_stuff.h
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
statistics.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
RDTSC-based cycle_t for macOS
|
2017-01-31 15:57:47 +02:00 |
stats.h
|
Proper RDTSC implementation for x86_64 targets
|
2017-01-31 17:51:12 +02:00 |
stringtable.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stringtable.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- added the ability to attach a constructor or destructor to an internally defined struct.
|
2017-01-11 23:46:03 +01:00 |
teaminfo.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
teaminfo.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
v_collection.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_collection.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_draw.cpp
|
Fix colormap null pointer crash
|
2017-02-12 03:25:27 +01:00 |
v_font.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
v_font.h
|
- ColorpickerMenu.MouseEvent exported.
|
2017-02-10 11:44:46 +01:00 |
v_palette.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
v_palette.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_text.cpp
|
- exported the drawer function of the colorpicker menu.
|
2017-02-10 13:21:35 +01:00 |
v_text.h
|
- exported BrokenLines to scripting as a new class.
|
2017-02-05 16:18:41 +01:00 |
v_video.cpp
|
Merge remote-tracking branch 'gzdoom/master'
|
2017-02-05 16:07:48 -05:00 |
v_video.h
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
- We're on version 1.3pre now.
|
2017-01-01 11:33:54 -05:00 |
virtual.h
|
- scriptified the sector actions.
|
2017-01-13 13:51:47 +01:00 |
w_wad.cpp
|
- scriptified the Minotaur.
|
2016-11-26 01:14:47 +01:00 |
w_wad.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_zip.h
|
- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
|
2016-03-13 01:14:08 -05:00 |
weightedlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
wi_stuff.cpp
|
- use DrawChar to draw font characters instead of calling DrawTexture directly.
|
2017-02-04 22:50:23 +01:00 |
wi_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
x86.cpp
|
- discontinue using the MMX assembly version of DoBlending.
|
2016-12-07 14:40:18 +01:00 |
x86.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xs_Float.h
|
Renderer floatification: Use floating point for texturemids and Y scales
|
2016-04-22 23:12:53 -05:00 |
zstrformat.cpp
|
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
|
2016-03-24 11:30:11 +01:00 |
zstring.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
zstring.h
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
zzautozend.cpp
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |