Christoph Oelckers
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cf3d1aa2e3
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Merge branch 'maint'
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2013-07-24 23:10:32 +02:00 |
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Christoph Oelckers
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cbc0b70e7c
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- TransferStencilColor A_SpawnItemEx patch / by Ryan Cordell.
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2013-07-24 20:15:17 +02:00 |
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Christoph Oelckers
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627dec1b77
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Merge branch 'master' of https://github.com/rheit/zdoom
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2013-07-23 12:36:55 +02:00 |
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Christoph Oelckers
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f8d69b1974
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Merge branch 'maint'
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2013-07-23 12:33:49 +02:00 |
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Christoph Oelckers
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af470b3d56
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- fixed: The global variables holding the view's fixed colormap must be preserved when rendering to a camera texture.
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2013-07-23 12:32:33 +02:00 |
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Christoph Oelckers
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181181a865
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- removed player_t destructor call in CopyPlayer.
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2013-07-23 12:31:44 +02:00 |
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Christoph Oelckers
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ba2faee125
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Merge branch 'master' of https://github.com/rheit/zdoom
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2013-07-22 23:01:58 +02:00 |
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Christoph Oelckers
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5d30be0bbd
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Merge branch 'maint'
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2013-07-22 22:57:04 +02:00 |
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Christoph Oelckers
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f3d8790995
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Merge branch 'maint' of https://github.com/rheit/zdoom into maint
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2013-07-22 22:54:45 +02:00 |
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Christoph Oelckers
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cb3275cb40
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- added NORANDOMPUFFZ flag for LineAttack - by Blue Shadow.
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2013-07-22 22:47:13 +02:00 |
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Christoph Oelckers
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83bd8ba1b8
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- added NeuralStunner's player.userange submission, but changed it to use the value directly from the PlayerPawn data.
- bumped savegame version for addition of APlayerPawn::userange.
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2013-07-22 22:37:50 +02:00 |
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Christoph Oelckers
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db562142f0
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- Fix c++11 literal suffix warnings / patch by Edward-san.
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2013-07-22 22:25:44 +02:00 |
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Christoph Oelckers
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3f3cbbe7f5
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Merge branch 'maint_1.8'
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2013-07-22 17:30:51 +02:00 |
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Christoph Oelckers
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4e4eb7189a
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- fixed: negative extra light levels should not be treated like inverse flashes, that's only the case for INT_MIN.
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2013-07-22 17:30:08 +02:00 |
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Braden Obrzut
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00f567e128
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Merge branch 'maint'
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2013-07-22 02:10:20 -04:00 |
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Braden Obrzut
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7723613293
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- Fixed: ACS function pointer instructions were not updated when library tag size changed.
- Fixed: undefined sequence compiler warning.
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2013-07-22 02:09:46 -04:00 |
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Christoph Oelckers
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aad509c800
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Merge branch 'master' of https://github.com/rheit/zdoom
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2013-07-14 14:47:12 +02:00 |
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Christoph Oelckers
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531da15ac2
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Merge branch 'maint'
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2013-07-14 14:44:11 +02:00 |
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Christoph Oelckers
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a90b49dc72
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- added string table replacement for A_Print, A_PrintBold and A_Log.
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2013-07-14 14:33:45 +02:00 |
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Christoph Oelckers
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0c86650db0
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- fixed: The savegame code for player restoration did some undefined things with the userinfo that only worked due to previous memory leaks. It must ensure that the userinfos get properly transferred and not implicitly rely on the copy assignment being used to copy the actual player data.
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2013-07-14 14:22:49 +02:00 |
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Christoph Oelckers
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a59a886f94
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- fixed: The SectorDamage 3D-floor code didn't account for Vavoom-style 3D floors where floor and ceiling plane of the control sector are inverted.
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2013-07-14 13:24:00 +02:00 |
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Christoph Oelckers
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3e8e587ac7
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- fixed another leak with userinfos: Since they are no longer POD they may not be memset to 0 in the player_t constructor.
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2013-07-14 12:37:25 +02:00 |
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Christoph Oelckers
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2d2498d1e2
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- fixed: userinfo_t needs a destructor to delete its CVARs when it is destroyed.
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2013-07-14 10:58:53 +02:00 |
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Christoph Oelckers
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e9be49f37d
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- fixed: R_DeinitPlanes did not free all visplanes because it called R_ClearPlanes with 'fullclear' set to false.
- removed some redundancy from R_ClearPlanes.
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2013-07-14 09:47:39 +02:00 |
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Christoph Oelckers
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10dd75f902
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- externalized "New save game" line for save screen.
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2013-07-14 09:31:49 +02:00 |
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Christoph Oelckers
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453f4ace5c
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- added compatibility setting for stuff in Cheogsh2 MAP04's megasphere cage which is positioned too low.
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2013-07-14 09:01:00 +02:00 |
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Christoph Oelckers
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7ff532cbae
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Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
src/sdl/iwadpicker_cocoa.mm
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2013-07-14 08:40:46 +02:00 |
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Braden Obrzut
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9dd3c4b2d5
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- When erroring due to the lack of iwads, print instructions more relevent to the user's platform.
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2013-07-05 00:45:45 -04:00 |
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Braden Obrzut
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8afece1b8a
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Merge branch 'maint'
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2013-07-03 01:58:51 -04:00 |
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Braden Obrzut
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80a3e4f902
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- Fixed: Cocoa IWAD picker needed to be updated to handle git version strings.
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2013-07-03 01:58:13 -04:00 |
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Christoph Oelckers
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2f325a1b81
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Merge branch 'maint' into maint_1.8
Conflicts:
src/version.h
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2013-07-03 07:34:25 +02:00 |
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Randy Heit
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ff49de164a
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Merge branch 'maint'
Conflicts:
src/version.h
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2013-07-02 15:49:10 -05:00 |
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Randy Heit
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5b17c0779b
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Version 2.7.1
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2013-07-02 15:46:31 -05:00 |
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Christoph Oelckers
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edd2142a0f
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Merge branch 'master' of https://github.com/rheit/zdoom
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2013-07-02 22:11:55 +02:00 |
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Christoph Oelckers
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44dd79953b
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Merge branch 'master' of https://github.com/rheit/zdoom
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2013-07-02 22:02:20 +02:00 |
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Christoph Oelckers
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f1dff6c9d3
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- fixed: The new XDeath code forgot to move the assignment of the flags4 variable. Also renamed the variable to avoid conflicts.
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2013-07-02 22:01:54 +02:00 |
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Randy Heit
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3d61365879
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Merge branch 'maint'
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2013-07-02 14:51:49 -05:00 |
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Randy Heit
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e845b292c2
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- Always clear bEvilGrin after checking it in FMugShot::UpdateState(). If
it's not an appropriate time to show the grin when the flag is set, it
shouldn't be saved until later.
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2013-07-02 14:48:03 -05:00 |
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Randy Heit
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5af1e6f734
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- Added a compatibility option to fix Super Sonic Doom's first bonus
stage leaving you frozen when you finished it.
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2013-07-02 14:15:08 -05:00 |
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Christoph Oelckers
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b6cd38cded
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Merge branch 'maint_1.8'
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2013-07-02 11:44:41 +02:00 |
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Christoph Oelckers
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05a95f0ed0
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Merge branch 'maint' into maint_1.8
Conflicts:
wadsrc/CMakeLists.txt
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2013-07-02 10:04:35 +02:00 |
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Christoph Oelckers
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97bccb5239
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- adjusted CMakeLists.txt for brightmaps.pk3 and lights.pk3 to same style as for gzdoom.pk3
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2013-07-02 10:02:38 +02:00 |
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Christoph Oelckers
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503dc1d9a1
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Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
wadsrc/CMakeLists.txt
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2013-07-02 09:59:59 +02:00 |
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Randy Heit
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d9848a8e26
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Merge branch 'maint'
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2013-07-01 22:21:37 -05:00 |
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Randy Heit
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23e21cc85e
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- Fixed: S_IsChannelUsed() is declared as static, so it should be defined
as such, too.
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2013-07-01 22:02:46 -05:00 |
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Randy Heit
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001ed91fd4
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- Fixed: ACS's PlaySound should mask off the flag bits from the channel
before passing it to S_IsActorPlayingSomething().
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2013-07-01 22:01:26 -05:00 |
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Randy Heit
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2717ed703d
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Shuffle FActionMap for better 64-bit alignment.
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2013-07-01 21:51:12 -05:00 |
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Randy Heit
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e9425b356b
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- Fixed: Verbose user info strings were written with an extra backslash
character between the key and value.
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2013-07-01 21:40:09 -05:00 |
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Braden Obrzut
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cc616a417d
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Merge branch 'maint'
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2013-07-01 16:58:14 -04:00 |
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Braden Obrzut
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02ff428d54
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- Allow generator expressions to be turned off during pk3 building with CMake.
- On Mac OS X, ensure assembly code is disabled by default (since it won't work).
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2013-07-01 16:57:46 -04:00 |
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