- added string table replacement for A_Print, A_PrintBold and A_Log.

This commit is contained in:
Christoph Oelckers 2013-07-14 14:33:45 +02:00
parent 0c86650db0
commit a90b49dc72
1 changed files with 6 additions and 1 deletions

View File

@ -70,6 +70,7 @@
#include "m_bbox.h"
#include "r_data/r_translate.h"
#include "p_trace.h"
#include "gstrings.h"
static FRandom pr_camissile ("CustomActorfire");
@ -2133,6 +2134,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Print)
ACTION_PARAM_FLOAT(time, 1);
ACTION_PARAM_NAME(fontname, 2);
if (text[0] == '$') text = GStrings(text+1);
if (self->CheckLocalView (consoleplayer) ||
(self->target!=NULL && self->target->CheckLocalView (consoleplayer)))
{
@ -2171,6 +2173,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_PrintBold)
float saved = con_midtime;
FFont *font = NULL;
if (text[0] == '$') text = GStrings(text+1);
if (fontname != NAME_None)
{
font = V_GetFont(fontname);
@ -2196,11 +2199,13 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Log)
{
ACTION_PARAM_START(1);
ACTION_PARAM_STRING(text, 0);
if (text[0] == '$') text = GStrings(text+1);
Printf("%s\n", text);
ACTION_SET_RESULT(false); // Prints should never set the result for inventory state chains!
}
//===========================================================================
//=========================================================================
//
// A_LogInt
//