raa-eruanna
a1ee1c87e9
- removed accidental CC= line in last commit
2017-10-24 10:30:41 -04:00
raa-eruanna
3b03284c7d
- Version 1.56
2017-10-24 10:24:08 -04:00
Blue Shadow
72f38d64e6
Added new text color constants
2017-10-01 07:36:04 +02:00
Jordon Moss
290a8a0b23
Increased max function count like ACSUtils_ACC.
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Change to match this: 42506c43ec
2017-04-26 20:05:28 +02:00
Christoph Oelckers
e0aa06bd0e
- added missing commas.
2017-04-05 15:35:38 +02:00
Christoph Oelckers
8f05dae832
- new specials.
2017-03-29 01:17:19 +02:00
Christoph Oelckers
bc4e0d6d1c
Merge branch 'master' of https://github.com/rheit/acc
2017-03-14 12:52:39 +01:00
Christoph Oelckers
6a02ffae9b
- new specials.
2017-03-14 12:52:17 +01:00
Christoph Oelckers
37fa11379b
- SetSlideshow function.
2017-03-14 10:36:57 +01:00
Gaerzi
3256a3ec46
Add support for colourise/tint translation like SLADE 3's.
2017-03-05 22:50:47 +01:00
Christoph Oelckers
b53b6e1f77
- ScriptCall.
2017-03-03 19:23:12 +01:00
Christoph Oelckers
8dcf2c4293
Floor+Ceiling_Stop.
2017-02-27 21:04:21 +01:00
Christoph Oelckers
58eb841155
- floor, round, ceil math functions.
2017-02-27 20:41:07 +01:00
Christoph Oelckers
f8f50cae1e
- strarg.
2017-02-27 18:43:57 +01:00
Christoph Oelckers
e66f3e38d1
- Glassbreak type parameter.
2017-02-26 23:01:28 +01:00
Christoph Oelckers
a1925e037d
- Thing_Raise parameter.
2017-02-26 17:51:22 +01:00
Christoph Oelckers
fc93b9b59b
- Door_AnimatedClose and DAME_NO_ARMOR.
2017-02-25 19:07:27 +01:00
Christoph Oelckers
917583e108
- new PRINTNAME constants.
2017-01-12 01:09:28 +01:00
Christoph Oelckers
0741a122b6
Merge branch 'master' of https://github.com/rheit/acc
2017-01-12 00:48:38 +01:00
Christoph Oelckers
93259662f7
- two new functions.
2017-01-12 00:48:23 +01:00
Christoph Oelckers
7db47b7528
Merge pull request #68 from ioan-chera/eternity-acs
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Add APROP constants for Eternity's eight thing counters
2017-01-08 22:08:45 +01:00
Ioan Chera
77b5a1193e
Added APROP constants for Eternity's eight thing counters
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Small used to support accessing thing counters (user defined states) from scripts, so I'm adding this feature back to ACS for Eternity.
There are eight int counters per Mobj and no more will be added, so I suppose it's alright to use eight APROP enums for them instead of, say, new ACS functions. Small's functions to access variables were very similar to SetActorProperty/CheckActorProperty.
2017-01-08 21:10:58 +02:00
Ioan Chera
e580d73537
Merge branch 'master' into eternity-acs
2017-01-08 21:06:19 +02:00
Ioan Chera
9c4feb1614
Added Stairs_BuildUpDoomCrush to zspecials.acs
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Used by Eternity to emulate the Boom-standardized 16-unit crushing stairs (I know in vanilla the crushing was governed by uninitialized variables).
2017-01-08 01:11:19 +01:00
Ioan Chera
092b70d863
Added Stairs_BuildUpDoomCrush to zspecials.acs
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Used by Eternity to emulate the Boom-standardized 16-unit crushing stairs (I know in vanilla the crushing was governed by uninitialized variables).
2017-01-08 00:58:58 +02:00
Ioan Chera
4def3ffb7f
Merge branch 'master' into eternity-acs
2017-01-08 00:53:26 +02:00
Ioan Chera
e900dd577d
Updated some specials to support some arguments added by Eternity
2017-01-07 21:40:14 +01:00
Ioan Chera
2f18cac6bf
Updated some specials to support some arguments added by Eternity
2017-01-07 22:31:12 +02:00
Ioan Chera
05260f09a7
Merge branch 'master' into eternity-acs
2017-01-07 22:13:33 +02:00
Christoph Oelckers
59d5e7ee46
Merge branch 'master' of https://github.com/rheit/acc
2016-12-31 10:38:43 +01:00
Christoph Oelckers
6b370b7ff3
- fixed incorrect arg count.
2016-12-31 10:38:30 +01:00
Ioan Chera
d98808318b
Added comments for two Eternity passive specials
2016-12-29 20:57:18 +01:00
Ioan Chera
420b892a0c
Added comments for two Eternity passive specials
2016-12-29 21:06:27 +02:00
Christoph Oelckers
794a590cc1
- new GZDoom-exclusice functions.
2016-12-29 11:44:36 +01:00
Christoph Oelckers
9845b87e5f
Merge pull request #64 from nashmuhandes/LocalPlaySound3
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Added "local" parameter to PlaySound
2016-11-01 16:06:45 +01:00
Christoph Oelckers
6d076bd38b
Merge pull request #62 from ioan-chera/eternity-acs
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New Eternity functions: GetLineCenterX and GetLineCenterY
2016-10-28 10:10:28 +02:00
Ioan Chera
f9b8309982
Updated the two specials to the latest EE.
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Usage: GetLineX/Y(int lineid, fixed lineratio, fixed linedist)
lineid: linedef to get coords of
lineratio: ratio between v1 and v2 to get position from. 0.5 means middle, 0 means v1, 1 means v2. Can be negative or over 1.
linedist: perpendicular distance in front of linedef.
2016-10-25 21:24:56 +03:00
Ioan Chera
93e0d12ef8
Merge branch 'master' into eternity-acs
2016-10-25 21:22:13 +03:00
nashmuhandes
ba6828b336
Added "local" parameter to PlaySound
2016-10-16 03:11:59 +08:00
Christoph Oelckers
174e7349b3
- SetTranslation function.
2016-10-02 13:48:53 +02:00
Marisa Heit
32d34fa2a9
Merge branch 'master' of github.com:rheit/acc
2016-09-26 16:59:43 -05:00
Ioan Chera
5caf8604f1
Added a couple of new functions which return the linedef centre X and Y coordinates.
2016-09-26 22:38:50 +03:00
Christoph Oelckers
335ecf24be
Merge branch 'REOPEN2' of https://github.com/nashmuhandes/acc
2016-09-22 08:58:11 +02:00
Christoph Oelckers
dc8436fc5e
Merge branch 'setactorflag' of https://github.com/yqco/acc
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# Conflicts:
# zspecial.acs
2016-09-07 20:41:27 +02:00
arookas
70575393e4
Renamed Thing_Damage3 to DamageActor
2016-09-02 23:03:45 -04:00
arookas
5d10e85605
Added Thing_Damage3 function
2016-08-31 21:58:34 -04:00
nashmuhandes
7d78c58a0a
Added REOPEN script
2016-08-29 23:07:26 +08:00
yqco
ccdeaa2b49
Add SetActorFlag
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int SetActorFlag(int tid, str flagname, bool value);
- Mimics DECORATE's A_ChangeFlag
- Returns number of actors affected (number of things with the flag)
- Affects activator if TID is 0
2016-08-28 16:05:29 -06:00
Christoph Oelckers
2c3a499c67
- added CheckClass definition.
2016-08-28 16:13:13 +02:00
yqco
4c6e8d2f99
Add CheckActorState
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bool CheckActorState(int tid, str statename, bool exact = false);
- Same parameter order as SetActorState
- Returns true if actor has the state; else returns false
2016-08-22 01:23:54 -06:00