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- floor, round, ceil math functions.
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@ -409,6 +409,9 @@ special
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-204:GetActorFloorTexture(1),
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-205:GetActorFloorTerrain(1),
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-206:StrArg(1),
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-207:Floor(1),
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-208:Round(1),
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-209:Ceil(1),
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// Eternity's
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