Add CheckActorState

bool CheckActorState(int tid, str statename, bool exact = false);

- Same parameter order as SetActorState
- Returns true if actor has the state; else returns false
This commit is contained in:
yqco 2016-08-22 01:23:54 -06:00
parent d458065899
commit 4c6e8d2f99

View file

@ -366,6 +366,7 @@ special
-96:SpawnParticle(1,16),
-97:SetMusicVolume(1),
-98:CheckProximity(3, 6),
-99:CheckActorState(2,3),
// Zandronum's
-100:ResetMap(0),