ZZYZX
3a7e44960c
Updated specials and definitions for destructiblegeometry branch
2018-10-31 15:06:50 -04:00
Raccoon
c9f5a8f03a
Adding the new automap specials
...
281:Line_SetAutomapFlags(lid, setflags, clearflags),
282:Line_SetAutomapStyle(lid, style),
2018-05-24 21:45:49 +02:00
Ioan Chera
7a519d7105
Fixed tab formatting.
2018-03-03 11:35:28 +01:00
Ioan Chera
fb9b4b36c4
Added SetAirFriction for Eternity.
2018-03-03 11:35:28 +01:00
Christoph Oelckers
e0aa06bd0e
- added missing commas.
2017-04-05 15:35:38 +02:00
Christoph Oelckers
8f05dae832
- new specials.
2017-03-29 01:17:19 +02:00
Christoph Oelckers
6a02ffae9b
- new specials.
2017-03-14 12:52:17 +01:00
Christoph Oelckers
37fa11379b
- SetSlideshow function.
2017-03-14 10:36:57 +01:00
Christoph Oelckers
b53b6e1f77
- ScriptCall.
2017-03-03 19:23:12 +01:00
Christoph Oelckers
8dcf2c4293
Floor+Ceiling_Stop.
2017-02-27 21:04:21 +01:00
Christoph Oelckers
58eb841155
- floor, round, ceil math functions.
2017-02-27 20:41:07 +01:00
Christoph Oelckers
f8f50cae1e
- strarg.
2017-02-27 18:43:57 +01:00
Christoph Oelckers
e66f3e38d1
- Glassbreak type parameter.
2017-02-26 23:01:28 +01:00
Christoph Oelckers
a1925e037d
- Thing_Raise parameter.
2017-02-26 17:51:22 +01:00
Christoph Oelckers
fc93b9b59b
- Door_AnimatedClose and DAME_NO_ARMOR.
2017-02-25 19:07:27 +01:00
Christoph Oelckers
93259662f7
- two new functions.
2017-01-12 00:48:23 +01:00
Ioan Chera
9c4feb1614
Added Stairs_BuildUpDoomCrush to zspecials.acs
...
Used by Eternity to emulate the Boom-standardized 16-unit crushing stairs (I know in vanilla the crushing was governed by uninitialized variables).
2017-01-08 01:11:19 +01:00
Ioan Chera
e900dd577d
Updated some specials to support some arguments added by Eternity
2017-01-07 21:40:14 +01:00
Christoph Oelckers
59d5e7ee46
Merge branch 'master' of https://github.com/rheit/acc
2016-12-31 10:38:43 +01:00
Christoph Oelckers
6b370b7ff3
- fixed incorrect arg count.
2016-12-31 10:38:30 +01:00
Ioan Chera
d98808318b
Added comments for two Eternity passive specials
2016-12-29 20:57:18 +01:00
Christoph Oelckers
794a590cc1
- new GZDoom-exclusice functions.
2016-12-29 11:44:36 +01:00
Christoph Oelckers
9845b87e5f
Merge pull request #64 from nashmuhandes/LocalPlaySound3
...
Added "local" parameter to PlaySound
2016-11-01 16:06:45 +01:00
Ioan Chera
f9b8309982
Updated the two specials to the latest EE.
...
Usage: GetLineX/Y(int lineid, fixed lineratio, fixed linedist)
lineid: linedef to get coords of
lineratio: ratio between v1 and v2 to get position from. 0.5 means middle, 0 means v1, 1 means v2. Can be negative or over 1.
linedist: perpendicular distance in front of linedef.
2016-10-25 21:24:56 +03:00
Ioan Chera
93e0d12ef8
Merge branch 'master' into eternity-acs
2016-10-25 21:22:13 +03:00
nashmuhandes
ba6828b336
Added "local" parameter to PlaySound
2016-10-16 03:11:59 +08:00
Christoph Oelckers
174e7349b3
- SetTranslation function.
2016-10-02 13:48:53 +02:00
Ioan Chera
5caf8604f1
Added a couple of new functions which return the linedef centre X and Y coordinates.
2016-09-26 22:38:50 +03:00
Christoph Oelckers
dc8436fc5e
Merge branch 'setactorflag' of https://github.com/yqco/acc
...
# Conflicts:
# zspecial.acs
2016-09-07 20:41:27 +02:00
arookas
70575393e4
Renamed Thing_Damage3 to DamageActor
2016-09-02 23:03:45 -04:00
arookas
5d10e85605
Added Thing_Damage3 function
2016-08-31 21:58:34 -04:00
yqco
ccdeaa2b49
Add SetActorFlag
...
int SetActorFlag(int tid, str flagname, bool value);
- Mimics DECORATE's A_ChangeFlag
- Returns number of actors affected (number of things with the flag)
- Affects activator if TID is 0
2016-08-28 16:05:29 -06:00
Christoph Oelckers
2c3a499c67
- added CheckClass definition.
2016-08-28 16:13:13 +02:00
yqco
4c6e8d2f99
Add CheckActorState
...
bool CheckActorState(int tid, str statename, bool exact = false);
- Same parameter order as SetActorState
- Returns true if actor has the state; else returns false
2016-08-22 01:23:54 -06:00
Christoph Oelckers
d458065899
- new parameters from Eternity for 2 specials.
2016-08-09 16:08:58 +02:00
Christoph Oelckers
020573c9a0
- consider Eternity's 'gap' parameter to several specials.
2016-08-03 12:55:48 +02:00
coelckers
95888b3cb9
Merge pull request #48 from MajorCooke/QuakeRoll
...
[ACC] QuakeEx Roll Inclusion
2016-07-26 08:26:23 +02:00
MajorCooke
5a55620a1a
Adds support for particle parameter expansion.
2016-06-10 22:11:50 -05:00
Benjamin Moir
bef4622839
CheckProximity ACC changes
2016-05-10 15:16:00 +10:00
MajorCooke
8579c97b59
QuakeEx Roll Inclusion
2016-04-25 10:09:04 -05:00
Christoph Oelckers
c698192c2d
SetMusicVolume function.
2016-04-17 10:55:24 +02:00
Christoph Oelckers
9c3896d579
Merge branch 'QuakeEx' of https://github.com/MajorCooke/acc
...
# Conflicts:
# zspecial.acs
2016-03-23 14:09:45 +01:00
Christoph Oelckers
61db6c3fd2
- added Line_SetPortalTarget.
2016-02-07 00:35:03 +01:00
Christoph Oelckers
28aeaf0c11
Merge branch 'newspecials'
2016-02-06 01:46:52 +01:00
Christoph Oelckers
9649b1fa55
- new specials.
2016-01-29 09:21:57 +01:00
Christoph Oelckers
ab65e882d0
- added new PCodes to handle action specials > 255.
...
- added some new specials and parameters from EE.
2016-01-25 13:06:36 +01:00
MajorCooke
23ee00f093
Complimenting the reorganization of SpawnParticle.
2016-01-21 20:02:17 -06:00
Christoph Oelckers
3fa41c5dd6
- SpawnParticle added.
2016-01-21 17:09:16 +01:00
Christoph Oelckers
9fb4d74b82
- ACC sector terrain setter function.
2016-01-09 12:16:16 +01:00
Christoph Oelckers
7b90d74bc5
- ACC update for Sector_Changeflags's damage properties.
2016-01-09 12:11:45 +01:00