Yamagi Burmeister
a896e17efa
Fix a compiler warning, do not assign a variable to itself.
2018-09-05 17:07:42 +02:00
Yamagi Burmeister
edabb03051
Update CHANGELOG for 7.30.
2018-09-05 14:54:56 +02:00
Yamagi Burmeister
ca1f9a17d9
Don't name the component licenses, let the licenses speak for themself.
2018-09-05 14:53:10 +02:00
Yamagi
7b0bcec11e
Merge pull request #317 from 0lvin/render_speedup_review
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Cleanup code in soft render
2018-09-05 14:39:24 +02:00
Denis Pauk
c45e1e7f8c
correct check for zstep
2018-09-04 22:51:20 +03:00
Yamagi Burmeister
0caefdecf2
Always print the full help for the 'ogg' command.
2018-09-04 14:17:49 +02:00
Denis Pauk
6adc4cc81c
Revert "rename gl_anisotropic to r_anisotropic"
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This reverts commit 49af62477a
.
2018-09-03 21:22:01 +03:00
Denis Pauk
ff6a40ee8c
Revert "restore whitespaces"
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This reverts commit dc3da331f5
.
2018-09-03 21:21:12 +03:00
Denis Pauk
e265252170
Remove unused function parameter
2018-09-03 21:16:36 +03:00
Denis Pauk
a52db8bc85
support for lower version of SDL
2018-09-03 21:16:05 +03:00
Denis Pauk
1a0c6fe05c
add check for overwrite triangle_spans
2018-09-03 21:15:58 +03:00
Denis Pauk
3b4c6c41c1
get rid separate surface usage
2018-09-03 21:15:51 +03:00
Denis Pauk
136d6890ff
small cleanups
2018-09-03 21:15:40 +03:00
Denis Pauk
aa3a688495
remove all aliases for vid.width
2018-09-03 21:15:33 +03:00
Daniel Gibson
67bb061741
Add missing newline in message printed by --help cmdline arg
2018-09-03 04:31:14 +02:00
Yamagi Burmeister
f15d4181eb
Do not throw last 12 seconds of a Vorbis file away when looping.
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Until now we just called OGG_Stop() as soon as we read the last samples
from a Vorbis files. OGG_Stop() flushed all unplayed samples (about 12
seconds of playback) from the OpenAL playback queue... Instead just set
our internal state of STOPPED, open the next file and be done.
2018-09-02 09:39:57 +02:00
Denis Pauk
01ca7db6f4
remove unused functions
2018-08-28 23:22:40 +03:00
Denis Pauk
2812ef30dd
Reuse GLimp_InitGraphics for create window
2018-08-28 23:22:40 +03:00
Denis Pauk
8fc5bafb64
move render prepere staff to separate function
2018-08-28 23:22:40 +03:00
Denis Pauk
f1bf4d2b44
Directly use of currentpalette
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* remove conversion currentpalette to SDL pixel format
* create textures with RGBA format with same struct as currentpalette
2018-08-28 23:22:40 +03:00
Yamagi
7b86bddab5
Merge pull request #316 from makson96/master
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Use CMake 'GREATER' instead of 'GREATER_EQUAL'.
2018-08-28 17:21:24 +02:00
makson96
88e0d21cf0
Use CMake 'GREATER' insted on 'GREATER_EQUAL'
2018-08-26 20:46:55 +02:00
Yamagi Burmeister
25a1f08656
Merge branch 'buildcleanup'
2018-08-15 17:48:30 +02:00
Yamagi
135b243b74
Merge pull request #314 from 0lvin/render_speedup_review
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Render speedup
2018-08-15 17:41:23 +02:00
Denis Pauk
dc3da331f5
restore whitespaces
2018-08-14 20:37:21 +03:00
Yamagi Burmeister
1aef881f27
Update the README to match reality.
2018-08-14 15:37:20 +02:00
Yamagi Burmeister
692c544f30
Some modernizations to cmake.
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* Pass the same compiler flags like make.
* Update FindSDL2.
* Remove unneeded FindOggVorbis.
There still some options missing, like the RPATHes or he ability to
define the system wide installation directory.
2018-08-14 15:29:41 +02:00
Yamagi Burmeister
f7e80c1428
General cleanup to the Makefile.
2018-08-14 15:01:45 +02:00
Yamagi Burmeister
93aa8270ad
No need to print that the renderer as retexturing support.
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Retexturing support has been non-optional for years.
2018-08-14 11:53:35 +02:00
Yamagi Burmeister
cf09fb2a99
Remove support for static linked OpenAL.
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We haven't used that for years and it just complicates things.
2018-08-14 11:51:55 +02:00
Yamagi Burmeister
daf3dc6f41
Remove ZIP compile time option.
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Having ZIP optional only complicates things and is unnecessary now that
the dependency to zlib is gone.
2018-08-14 11:12:38 +02:00
Yamagi Burmeister
0264c6d946
Remove DOGG compile time option.
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Having OGG optional only complicates things and is unnecessary now that
the dependencies to libvorbis and libogg are gone.
2018-08-14 10:40:50 +02:00
Denis Pauk
49af62477a
rename gl_anisotropic to r_anisotropic
2018-08-10 23:33:46 +03:00
Denis Pauk
ba38bf4f88
Small cleanups
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* Use window width as maximum value for spancount
* Reuse GLimp_Shutdown
2018-08-10 23:04:19 +03:00
Denis Pauk
6e8170e187
Check possible span scan step by zindex
2018-08-10 22:59:29 +03:00
Denis Pauk
59133c77aa
use zvalue_t for z values
2018-08-10 22:59:29 +03:00
Denis Pauk
48f67501fc
Fix pitch compare vid.width
2018-08-10 22:59:29 +03:00
Denis Pauk
6affc10ceb
use only one increment in loop
2018-08-10 22:59:29 +03:00
Denis Pauk
0d69454b54
revert nack a little
2018-08-10 22:59:29 +03:00
Denis Pauk
a3406b38a3
use memset for copy pixel to pixel range
2018-08-10 22:59:29 +03:00
Denis Pauk
51e09331e2
get rid extern aliastriangleparms
2018-08-10 22:59:28 +03:00
Denis Pauk
61d7b187c0
make more varibles local
2018-08-10 22:59:28 +03:00
Denis Pauk
3c89fec026
fix comments
2018-08-10 22:59:28 +03:00
Denis Pauk
861e47c26e
use short names for D_DrawTurbulentSpan
2018-08-10 22:59:28 +03:00
Denis Pauk
3ed798ae70
use func params instead static variables
2018-08-10 22:59:28 +03:00
Denis Pauk
f1b8571369
Use common step for span scanning
2018-08-10 22:59:28 +03:00
Denis Pauk
8905763c01
show * mark for used models/images in modellist/imagelist
2018-08-10 22:59:28 +03:00
Denis Pauk
1e3e853bc7
Optimize D_DrawSpans16 for horisontal/vertical spans
2018-08-10 22:59:28 +03:00
Denis Pauk
b46a615eb8
use more simple loop for vertical/horisontal spans
2018-08-10 22:59:28 +03:00
Denis Pauk
4093a49f0f
use const for ro parameters
2018-08-10 22:59:28 +03:00