Yamagi Burmeister
9300c3c7e4
Use a better bounding box for rotating brush models.
2011-10-04 16:31:28 +00:00
Yamagi Burmeister
58f1ec91cd
Fix the rare "SZ_GetSpace: overflow" bug, triggered by too much gibs or
...
debris
2011-10-04 16:02:31 +00:00
Yamagi Burmeister
9047d873ab
Do not use the bodyqueue in single player
2011-10-04 15:49:22 +00:00
Yamagi Burmeister
73d1b251d5
Add a note about texture packs
2011-10-04 15:36:57 +00:00
Yamagi Burmeister
b1b2815b66
Add file headers
2011-10-04 15:30:03 +00:00
Yamagi Burmeister
169145bf80
Reject savegames from another game.so
2011-10-04 15:16:43 +00:00
Yamagi Burmeister
bd5d37c06d
Fix radius damage, broken in r660
2011-10-04 13:18:41 +00:00
Yamagi Burmeister
89f808185d
Remove an unused variable
2011-10-04 13:12:50 +00:00
Yamagi Burmeister
8ba8373440
Commit the cool, amazing and outresolving savegame
...
system. Savegames don't break anymore when the
game.so is recompiled or changed. :)
2011-10-04 13:02:52 +00:00
Yamagi Burmeister
7258574e7f
Add some comments to empty functions
2011-10-04 07:42:28 +00:00
Yamagi Burmeister
212aed50e5
Remove the last "static" function in the game code
2011-10-04 07:38:38 +00:00
Yamagi Burmeister
e1f2b10d5e
Rework q_shared.* and add sanity checks
2011-10-03 17:04:35 +00:00
Yamagi Burmeister
aa9f0cce93
Cleanup of g_local.h
2011-10-03 16:28:11 +00:00
Yamagi Burmeister
f3ca824048
Rework p_weapon.c and add sanity checks
2011-10-03 16:02:22 +00:00
Yamagi Burmeister
1f95708b3d
Add sanity checks to p_view.c
2011-10-03 15:38:43 +00:00
Yamagi Burmeister
6d96faf298
Cleanup of p_view.c, first step
2011-10-03 15:26:23 +00:00
Yamagi Burmeister
daaaebe859
Rework p_trail.c and add sanity checks
2011-10-03 09:06:32 +00:00
Yamagi Burmeister
8c084636f8
Rework p_hud.c
2011-10-03 08:35:27 +00:00
Yamagi Burmeister
0f1de339c2
Add file header and remove static keywords
2011-10-03 08:22:14 +00:00
Yamagi Burmeister
68d82aa2b5
Rework p_client.h again and add sanity checks.
2011-10-03 08:19:44 +00:00
Yamagi Burmeister
b768cea818
Rework g_wepon.c and add sanity checks
2011-10-02 09:02:03 +00:00
Yamagi Burmeister
e9220c468a
Rework g_utils.c and fix the removal of some entity classes
2011-10-02 08:33:36 +00:00
Yamagi Burmeister
ce3602c663
Update TODO
2011-10-02 07:51:04 +00:00
Yamagi Burmeister
6a105cf71d
Rework g_trigger.c, add sanity checks and a bugfix for cases in which a
...
monster spawns in a trigger_hurt.
2011-10-01 11:10:57 +00:00
Yamagi Burmeister
6d5c445ca5
Rework targets and add sanity checks. Add a new mapquirk for fact2 by
...
KMQuake2 and trigger activators via cross level triggers. While this
is unused by baseq2 some editors supported this and thus some custom
maps may use it.
2011-10-01 09:34:28 +00:00
Yamagi Burmeister
04dbcffa03
Rework g_svcmds.c and add sanity checks
2011-10-01 08:47:41 +00:00
Yamagi Burmeister
74ff11850b
Rework g_spawn.c, add sanity checks and plug a memory
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leak. Honor the COOP-Flag of item, this should be
unused by the main game data but maybe some mappers
used it.
2011-10-01 08:36:02 +00:00
Yamagi Burmeister
e426e7ab82
Rework g_phys.c again. Port some minor bugfixes from Lazarus
2011-09-30 10:08:10 +00:00
Yamagi Burmeister
f17cd52aa1
Make static functions normal
2011-09-30 09:06:48 +00:00
Yamagi Burmeister
2b4f223566
Rework g_monster.c again and add sanity checks. Some minor
...
bugs were fixed too:
- Comment two lines back in which were removed by id. They
SEEM to bee correct
- Slime shouldn't destroy dead monsters (this was lost some
versions ago)
2011-09-30 09:04:35 +00:00
Yamagi Burmeister
f1d3040cde
Rework g_misc.c again and add sanity checks. Fix the rare crash at
...
biggun exit (code ripped from "sculler"). Fix suddenly disapearing black
hole generator model.
2011-09-29 14:04:36 +00:00
Yamagi Burmeister
7f5431c51a
Make functions non static (for new savegame code)
2011-09-28 20:13:41 +00:00
Yamagi Burmeister
45194cad7e
Rework g_main.c
2011-09-28 16:38:01 +00:00
Yamagi Burmeister
717bdcd658
Rework g_items.c again and add sanity checks
2011-09-28 16:26:41 +00:00
Yamagi Burmeister
9c25987531
Rework g_func.c again, add sanity checks and comments.
2011-09-28 08:59:35 +00:00
Yamagi Burmeister
e8b7868eef
Small bugfixes
2011-09-28 06:35:37 +00:00
Yamagi Burmeister
5e924e2f96
Add the license header back
2011-09-28 06:20:21 +00:00
Yamagi Burmeister
bf692e5bc2
Clean g_combat.c up again and at a myriad of sanity checks
2011-09-27 20:03:00 +00:00
Yamagi Burmeister
cda35b691f
Add even more santiy checks to g_cmds.c
2011-09-27 18:01:29 +00:00
Yamagi Burmeister
7dff3c1423
Add many, many sanity checks
2011-09-27 17:40:46 +00:00
Yamagi Burmeister
da9ba25067
Add a sanity check to prevent a potential crash
2011-09-27 16:08:55 +00:00
Yamagi Burmeister
313008eb19
Rework g_cmds.c again
2011-09-27 15:59:09 +00:00
Yamagi Burmeister
0dd8410cb0
Rework g_chase.c again
2011-09-27 15:25:38 +00:00
Yamagi Burmeister
c40fd329cd
Basic rework and cleanup of g_ai.c
2011-09-27 15:16:40 +00:00
Yamagi Burmeister
3214807ebf
Revert r605
2011-09-27 14:34:26 +00:00
Yamagi Burmeister
26776d7b4f
Move project up to /
2011-08-19 07:36:57 +00:00
Yamagi Burmeister
bc98788d2e
Add a TODO file
2011-08-16 10:26:58 +00:00
Yamagi Burmeister
f77683e60a
Sort grenates into a linked list
2011-08-16 10:19:20 +00:00
Yamagi Burmeister
c196b662b6
Small fixups to grenates and rockets
2011-08-16 09:54:22 +00:00
Yamagi Burmeister
76e4017dea
Small fix of skin replacement
2011-08-16 09:38:13 +00:00