Add a note about texture packs

This commit is contained in:
Yamagi Burmeister 2011-10-04 15:36:57 +00:00
parent b1b2815b66
commit 73d1b251d5
2 changed files with 4 additions and 3 deletions

4
README
View file

@ -424,4 +424,8 @@ to be! What's wrong?
go wrong and you can jump much higher. To solve this set "cl_maxfps"
to about 95 FPS.
Can I use texture sets with Yamagi Quake 2?
- No, you can't. Yamagi Quake 2 is dedicated to a game experience like
in 1997 and thus texture packs are not supported. Use another client.
===============================================================================

3
TODO
View file

@ -1,10 +1,8 @@
game.so:
- Port revision r2486 to r2527 to the addons and ctf
- Lazarus (e.g. kmq2) has some nice additions and bugfixes
to g_phys.c, mainly for bounding box of rotating brushes
- Lazarus (kmq2) has a fix for the rare "too many gibs" crash
- Paril has a bugfix to the 125hz bug
- Integrate knightmares savegame system
- Merge CTF with baseq2 (most other sourceports have done this)
- No bodyqueue in single player
- Move q_shared.* into src/common?
@ -19,7 +17,6 @@ client:
sourceports
doc:
- Add some notes about retexturing packs to the FAQ
- Write a new, much more polished homepage
- Rework the startup script:
- Add unclutter