Commit Graph

20 Commits

Author SHA1 Message Date
Yamagi Burmeister 767ec454fa Whitespace 2015-08-19 22:08:46 +02:00
Yamagi Burmeister 94ef1999b4 Introduce a CMake variable to define the libdir on Windows
As suggested by Daniel, use the same hack as dhewm3: The user defines a
path prefix and CMake does the rest. So this is enough to build on
Windows: cmake -G Unix\ Makefiles -DYQUAKE2LIBS=C:/MinGW/32/LIBS ..
2015-08-19 21:52:47 +02:00
Yamagi Burmeister b89781d748 Support CMake on Microsoft Windows
This is a working CMake based build system for Windows:

- While this should work with system wide installed libraries, it's
  still highly recommended to use the latest version of our official
  Windows build environment.
- It was tested with out official build environment on Windows 7 with
  32 bit and 64 bit builds
- You'll need something in the lines of this nice and short command:
    cmake -G Unix\ Makefiles \
     -DSDL2_LIBRARY=C:/MinGW/32/LIBS/lib/libSDL2.dll.a \
     -DSDL2_INCLUDE_DIR=C:/MinGW/32/LIBS/include \
     -DZLIB_INCLUDE_DIR=C:/MinGW/32/LIBS/include \
     -DZLIB_LIBRARY=C:/MinGW/32/LIBS/lib/libz.a \
     -DOGG_LIBRARY=C:/MinGW/32/LIBS/lib/libogg.dll.a \
     -DOGG_INCLUDE_DIR=C:/MinGW/32/LIBS/include \
     -DVORBIS_LIBRARY=C:/MinGW/32/LIBS/lib/libvorbis.dll.a \
     -DVORBIS_INCLUDE_DIR=C:/MinGW/32/LIBS/include \
     -DVORBISFILE_LIBRARY=C:/MinGW/32/LIBS/lib/libvorbisfile.dll.a \
     -DVORBISENC_LIBRARY=C:/libvorbisenc.dll.a \
     -DOPENAL_LIBRARY=C:/MinGW/32/LIBS/lib/libOpenAL32.dll.a \
     -DOPENAL_INCLUDE_DIR=C:/MinGW/32/LIBS/include ..
 Yes, forward slashes! Backslashes will break!
2015-08-19 18:55:50 +02:00
Yamagi Burmeister 147021a89d Add header files to CMake
While headers are not required for compilation CMake need to have some
knowledge about them when used as a project management tool.
2015-08-12 19:19:37 +02:00
Yamagi Burmeister 870af22e75 Mention Clang for the sake of completeness. 2015-08-12 07:37:53 +02:00
Yamagi Burmeister 4eeac51574 Lower the optimization level to -O2
In the past -O3 was somewhat shaky. Quake II isn't the best and most
standard conformant code you can think of ;)
2015-08-11 21:55:29 +02:00
Yamagi Burmeister 88981bb930 Define some necessary compiler options 2015-08-11 21:55:21 +02:00
Yamagi Burmeister dcf1fb2501 Move the new cmake directory into stuff/ to keep the top level clean 2015-08-11 21:24:17 +02:00
Yamagi Burmeister 6a059f2482 Whitespace cleanup 2015-08-11 21:21:05 +02:00
Yamagi Burmeister ebece69254 Some minor cleanup to CMakeLists.txt
- Remove unneeded variables
- Define feature-defines without value
- Clearify some comments
2015-08-11 21:18:15 +02:00
Bradley Clemetson 567378ad50 If not specified create a debug build 2015-08-10 23:22:09 -07:00
Bradley Clemetson 2d20c5c801 Compiles on Linux with OpenAL support, SDL1/2 support.
Added build options for Zip/Ogg/OpenAL (On if available)
2015-08-10 22:55:01 -07:00
Bradley Clemetson 8211f5d497 Link to the proper DLOpen to remove linux ldl flag (Let Cmake handle it) 2015-08-10 21:53:49 -07:00
Bradley Clemetson 52ef7fe048 Added OGGVorbis support 2015-08-10 21:42:02 -07:00
Bradley Clemetson 7ffe618dc4
Updated versions to 5.3.0 2015-08-08 20:20:40 -07:00
Bradley Clemetson e55f7e7aeb
Now builds fully on OS X 2015-08-08 20:19:03 -07:00
Bradley Clemetson cf8f0d4787 Added OpenGL3 define to begin the transformation to modern GL!! 2015-08-08 18:10:10 -07:00
Bradley Clemetson 40cc2ee359 *Fixed building for MAC OS X 2015-08-08 18:10:10 -07:00
Bradley Clemetson 58bca4158c Added basic CMakeLists.txt configuration 2015-08-08 18:10:10 -07:00
Bradley Clemetson bf2a0a3275 Stubbed blank cmake file 2015-08-08 18:10:10 -07:00