Commit graph

4568 commits

Author SHA1 Message Date
Denis Pauk
758961a848 maps: fix in load n64jam_doomshakalaka
Checks entid is bigger than maximum number of entities.

https://www.moddb.com/games/quake-2/addons/quake-2-re-release-n64-sp-map-jam
2024-08-27 23:22:51 +03:00
Jaime Moreira
f839596168 SDL3 nomenclature: "game controller" to "gamepad"
Changes are mostly visual; many elements are still referred as "controller"
in backend, to maintain parity with SDL2.
2024-08-27 13:13:24 -04:00
Jaime Moreira
15f9d35d39 Default button for 'Esc' in gamepad is now Start 2024-08-27 13:10:25 -04:00
Jaime Moreira
68973b6ae7 Flick Stick fixed duration to 0.1 seconds
Formerly, there were "6 frames" with a precalculated change factor on each frame.
This allowed to use Flick Stick exclusively on vsync 60 Hz screens only (6 *
16.6 ms = 100 ms). By using any other refresh rate, or just disabling vsync,
these 6 frames could take any time, normally much less than the intended 100 ms.
Now delta time is used to calculate the angle change on each frame displayed,
so the entire flick duration remains at 100 ms, independent of refresh rate.
2024-08-27 13:05:44 -04:00
Jaime Moreira
4756c44155 PCX_Decode warning demoted to "developer only"
"(Texture.pcx) file has possible size issues" will only appear when `developer 1`.
It might get annoying on properly working mods.
2024-08-27 13:04:00 -04:00
Denis Pauk
33ebf6c193 vk: replace index buffer after new frame only 2024-08-27 01:22:31 +03:00
Denis Pauk
10ee6eace3 vk: Create more image semaphores that command buffers used.
Mostly workaround for vkAcquireNextImageKHR errors,
Create more cmdbuffers with slow vulkan implementation could produce
issues when old cmdbuffer is not finished but need to resize dynamic buffer.

Based on
```
Added additional image ready semaphore - this addresses validation errors
when calling vkAcquireNextImageKHR() which started appearing in SDK 1.3.275
```
88009a6149
2024-08-26 15:47:56 +03:00
Denis Pauk
ed3d760840 vk: force render all calls before change viewport 2024-08-25 23:40:04 +03:00
Denis Pauk
131164748e maps: fix in load n64jam_doomshakalaka
https://www.moddb.com/games/quake-2/addons/quake-2-re-release-n64-sp-map-jam
2024-08-25 19:20:18 +03:00
Denis Pauk
b685aa4683 vk: force clean up vertex push constants 2024-08-25 17:43:44 +03:00
Denis Pauk
833932ce44 vk: use static index buffer for merged tex calls 2024-08-25 17:12:49 +03:00
Denis Pauk
1a760004d8 vk: merge QVk_DrawTexRect calls 2024-08-25 15:49:14 +03:00
Denis Pauk
a06ef9aa4a vk: merge QVk_DrawColorRect calls 2024-08-25 15:00:12 +03:00
Denis Pauk
d9da999bcd vk: get rid vk_colorRectVbo usage 2024-08-25 14:09:53 +03:00
Denis Pauk
9c230d09e9 vk: get rid texVerts usage 2024-08-25 14:08:27 +03:00
Denis Pauk
070b2345c0 vk: get rid of static vk_rectIbo 2024-08-25 14:07:56 +03:00
Denis Pauk
0773d3c3fe Merge remote-tracking branch 'yquake2/master' 2024-08-21 22:51:15 +03:00
Yamagi
45fce1deb0
Merge pull request #1143 from apartfromtime/master
sound: True randomness
2024-08-21 21:17:46 +02:00
Yamagi
f3b0341b21
Merge pull request #1144 from apartfromtime/console-Fix-cursor-timestep
console: Fix cursor timestep
2024-08-21 21:15:45 +02:00
apartfromtime
7fa653cae1 console: Fix cursor timestep 2024-08-19 21:03:30 +10:00
apartfromtime
912b65ff74 sound: True randomness
True randomness allows producing a number twice.
2024-08-19 20:01:44 +10:00
Denis Pauk
8d5da27bc3 Merge remote-tracking branch 'yquake2/master' 2024-08-18 22:35:38 +03:00
Yamagi
6066b3c979 Another round of changes to the Github workflows.
* Build ref_gles1 only on Linux, it's of limited use under MacOS and Win.
* Fetch openal-soft from Github, the other mirror had several connection
  problems in the past.
* Always include the latest curl.dll in Windows builds. Since this isn't
  a stripped down build of curl, it's better to have it up to date.
* Make sure that we are on Ubuntu 22.04. Otherwise the binaries wouldn't
  work on newer distros when `ubuntu-latest` becomes Ubuntu 24.04.
* Fix some typos.
2024-08-18 16:55:02 +02:00
Yamagi
e2d8572839
Merge pull request #1140 from BjossiAlfreds/spawntemp-leak-fix
Fixed spawntemp data leaking into mid-level spawned entities
2024-08-18 16:01:19 +02:00
Yamagi
288b5c2c79
Merge pull request #1141 from atsb/gl4_sliders_video_menu
GL4: Enable sliders for overbrights, colours and intensity
2024-08-18 15:53:45 +02:00
Yamagi
730d5281fd
Merge pull request #1142 from devnexen/fix_warning_hunt_target
AI, HuntTarget fix runtime warning.
2024-08-18 15:37:14 +02:00
Denis Pauk
6d1a911a86 vk: use 32 command buffers in queue
Workaround for:
 Validation Error: [ VUID-vkAcquireNextImageKHR-semaphore-01779 ] Object 0: handle = 0x90000000009, name = Semaphore: image available #0, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x5717e75b | vkAcquireNextImageKHR():  Semaphore must not have any pending operations. The Vulkan spec states: If semaphore is not VK_NULL_HANDLE it must not have any uncompleted signal or wait operations pending (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkAcquireNextImageKHR-semaphore-01779) (validation)
2024-08-18 15:44:55 +03:00
Denis Pauk
3cd735cd23 Merge remote-tracking branch 'yquake2/master' 2024-08-17 23:53:57 +03:00
atsb
9ad9cb8682 GL4: Gamma correction using sRGB
cb2c346521
2024-08-17 23:51:47 +03:00
atsb
8b9a4ab8e4 SDL3: Changes for latest master
82e397ae92
2024-08-17 23:41:24 +03:00
atsb
d56dc492c9 A little optimisation
Using a more modern opengl code to make this part a little more efficient on modern cards to bind the buffers.  We are simply binding and unbinding the buffer when it is full, on modern cards this is fine and perfectly efficient enough, same goes for CPU's.

29595b02f8
2024-08-17 23:35:32 +03:00
David Carlier
d7dd4e40a4
AI, HuntTarget fix runtime warning.
`Conditional jump or move depends on unitialised value(s)...HuntTarget
(g_ai.c:423)...`
2024-08-17 15:55:58 +01:00
atsb
21d5d010b5 GL4: Enable sliders for overbrights, colours and intensity
This will match the vk and gl3 menu sliders for their respective video modes.
2024-08-17 09:31:51 +02:00
Yamagi
ccba5946fd Enable ref_gles1 in CI builds. 2024-08-13 00:17:50 +03:00
BjossiAlfreds
e33d675757 Fixed spawntemp data leaking into mid-level spawned entities 2024-08-12 16:32:45 +00:00
Yamagi
a26c496038 Enable ref_gles1 in CI builds. 2024-08-12 18:21:22 +02:00
Denis Pauk
247acb32fd Merge remote-tracking branch 'yquake2/master' 2024-08-12 18:46:04 +03:00
Yamagi
679c2d5509 Also trigger the CI workflows for PRs when new commits are added. 2024-08-12 15:43:40 +02:00
Yamagi
8cb26f6f8e Update the LICENSE file.
* Add GLAD, used by the GL1 and GL3 renderers.
* Add zlib, because our unzip module is taken from zlib.
2024-08-12 09:20:21 +02:00
Yamagi
53b738f77b
Merge pull request #1128 from protocultor/ref_gles1
OpenGL ES 1.0 renderer
2024-08-12 09:02:40 +02:00
Yamagi
82b6ce322b Update the README to reality.
* Mention some more new features added in the last years.
* Make clear that only FreeBSD, Linux and Windows have official support.
  Everything else is community supported.
* Link to the official addons and yquake2remaster.
* Give some hints to bug reporters and contributors.
* Link to CI builds.
* Avoid relative links so that personal forks link back to the main
  projects. If forks want to link to their own ressources, they can
  edit the file.
2024-08-12 08:54:03 +02:00
Denis Pauk
c0fe05fc03 Merge remote-tracking branch 'yquake2/master' 2024-08-12 00:05:34 +03:00
Denis Pauk
1b86a84270 sync SCR_LoadImageWithPalette usage 2024-08-11 23:39:52 +03:00
Yamagi
18f7541138
Merge pull request #1134 from BjossiAlfreds/con-ext
Console clipboard support and input nav
2024-08-11 18:51:11 +02:00
Yamagi
f23fb932df
Merge pull request #1130 from 0lvin/backport
Backport changes from remaster repository
2024-08-11 18:47:41 +02:00
Denis Pauk
a38c2b5cee Merge remote-tracking branch 'yquake2/master' 2024-08-11 18:21:40 +03:00
Denis Pauk
52a6de3b1e vk: combine DrawVkFlowingPoly and DrawVkPoly 2024-08-11 18:15:35 +03:00
Denis Pauk
5d082ab2d9 Add test githaub action builds
Testbuild is applied to macos, linux, win32, win64.

Win32/64 additionally create release for tags.

Linux build is checked with disabled ffmpeg flag as LTS linux image
has unsupported ffmpeg version.

Based on:
*  180050b9a3
2024-08-11 18:08:44 +03:00
BjossiAlfreds
98d33fad06 Moved input line indicator ] out of line buffer 2024-08-11 12:55:35 +00:00
Denis Pauk
dab57b12ed menu: add const and use NULL as 0 for pointers 2024-08-11 15:40:33 +03:00