maps: fix in load n64jam_doomshakalaka

https://www.moddb.com/games/quake-2/addons/quake-2-re-release-n64-sp-map-jam
This commit is contained in:
Denis Pauk 2024-08-25 19:20:11 +03:00
parent b685aa4683
commit 131164748e
7 changed files with 23 additions and 11 deletions

View file

@ -54,7 +54,8 @@ CL_AddMuzzleFlash(void)
if ((i < 1) || (i >= MAX_EDICTS))
{
Com_Error(ERR_DROP, "CL_AddMuzzleFlash: bad entity");
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, i, MAX_EDICTS);
}
weapon = MSG_ReadByte(&net_message);
@ -334,14 +335,15 @@ CL_AddMuzzleFlash2(void)
if ((ent < 1) || (ent >= MAX_EDICTS))
{
Com_Error(ERR_DROP, "CL_AddMuzzleFlash2: bad entity");
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, ent, MAX_EDICTS);
}
flash_number = MSG_ReadByte(&net_message);
if (flash_number > 210)
{
Com_DPrintf("CL_AddMuzzleFlash2: bad offset");
Com_DPrintf("%s: bad offset\n", __func__);
return;
}

View file

@ -864,7 +864,8 @@ CL_GetEntitySoundOrigin(int ent, vec3_t org)
if ((ent < 0) || (ent >= MAX_EDICTS))
{
Com_Error(ERR_DROP, "CL_GetEntitySoundOrigin: bad ent");
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, ent, MAX_EDICTS);
}
old = &cl_entities[ent];
@ -881,7 +882,8 @@ CL_GetEntitySoundVelocity(int ent, vec3_t vel)
if ((ent < 0) || (ent >= MAX_EDICTS))
{
Com_Error(ERR_DROP, "CL_GetEntitySoundVelocity: bad ent");
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, ent, MAX_EDICTS);
}
old = &cl_entities[ent];

View file

@ -402,12 +402,13 @@ CL_ParsePacketEntities(frame_t *oldframe, frame_t *newframe)
if (newnum >= MAX_EDICTS)
{
Com_Error(ERR_DROP, "CL_ParsePacketEntities: bad number:%i", newnum);
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, newnum, MAX_EDICTS);
}
if (net_message.readcount > net_message.cursize)
{
Com_Error(ERR_DROP, "CL_ParsePacketEntities: end of message");
Com_Error(ERR_DROP, "%s: end of message", __func__);
}
if (!newnum)
@ -1288,7 +1289,8 @@ CL_ParseStartSoundPacket(void)
if (ent > MAX_EDICTS)
{
Com_Error(ERR_DROP, "CL_ParseStartSoundPacket: ent = %i", ent);
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, ent, MAX_EDICTS);
}
channel &= 7;

View file

@ -69,7 +69,7 @@ Mod_LoadVisibility(const char *name, dvis_t **vis, int *numvisibility,
if (!l->filelen)
{
Com_Printf("%s: Map %s has too small visibility lump",
Com_Printf("%s: Map %s has too small visibility lump\n",
__func__, name);
*vis = NULL;
return;

View file

@ -171,7 +171,7 @@ typedef unsigned char byte;
/* per-level limits */
#define MAX_CLIENTS 256 /* absolute limit */
#define MAX_EDICTS 1024 /* must change protocol to increase more */
#define MAX_EDICTS 2048 /* must change protocol to increase more */
#define MAX_LIGHTSTYLES 256
#define MAX_MODELS 512 /* these are sent over the net as bytes */
#define MAX_SOUNDS 512 /* so they cannot be blindly increased */

View file

@ -445,7 +445,8 @@ MSG_WriteDeltaEntity(entity_state_t *from,
if (to->number >= MAX_EDICTS)
{
Com_Error(ERR_FATAL, "Entity number >= MAX_EDICTS");
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, to->number, MAX_EDICTS);
}
/* send an update */

View file

@ -124,6 +124,11 @@ SV_CreateBaseline(void)
/* take current state as baseline */
VectorCopy(svent->s.origin, svent->s.old_origin);
if (entnum >= MAX_EDICTS)
{
Com_Error(ERR_DROP, "%s: bad entity %d >= %d\n",
__func__, entnum, MAX_EDICTS);
}
sv.baselines[entnum] = svent->s;
}
}