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https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
menu: add const and use NULL as 0 for pointers
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parent
f6e8aeab38
commit
dab57b12ed
1 changed files with 34 additions and 32 deletions
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@ -126,7 +126,7 @@ M_PopMenu(void)
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if (m_menudepth < 1)
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{
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Com_Error(ERR_FATAL, "M_PopMenu: depth < 1");
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Com_Error(ERR_FATAL, "%s: depth < 1", __func__);
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}
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m_menudepth--;
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@ -730,7 +730,7 @@ InitMainMenu(void)
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static void
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M_Main_Draw(void)
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{
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menucommon_s * item = NULL;
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const menucommon_s * item = NULL;
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int x = 0;
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int y = 0;
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@ -756,13 +756,13 @@ M_Main_Key(int key)
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void
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M_Menu_Main_f(void)
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{
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menucommon_s * item = NULL;
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InitMainMenu();
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// force first available item to have focus
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while (s_main.cursor >= 0 && s_main.cursor < s_main.nitems)
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{
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const menucommon_s * item = NULL;
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item = ( menucommon_s * )s_main.items[s_main.cursor];
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if ((item->flags & (QMF_INACTIVE)))
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@ -946,7 +946,7 @@ M_UnbindCommand(char *command, int scope)
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for (j = begin; j < end; j++)
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{
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char *b;
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const char *b;
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b = keybindings[j];
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if (!b)
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@ -985,7 +985,7 @@ M_FindKeysForCommand(char *command, int *twokeys, int scope)
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for (j = begin; j < end; j++)
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{
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char *b;
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const char *b;
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b = keybindings[j];
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if (!b)
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@ -3504,7 +3504,7 @@ static qboolean menukeyitem_delete = false;
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static void
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PromptDeleteSaveFunc(menuframework_s *m)
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{
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menucommon_s *item = Menu_ItemAtCursor(m);
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const menucommon_s *item = Menu_ItemAtCursor(m);
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if (item == NULL || item->type != MTYPE_ACTION)
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{
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return;
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@ -3561,8 +3561,6 @@ Create_Savestrings(void)
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{
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int i;
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fileHandle_t f;
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char name[MAX_OSPATH];
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char tmp[32]; // Same length as m_quicksavestring-
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// The quicksave slot...
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FS_FOpenFile("save/quick/server.ssv", &f, true);
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@ -3574,6 +3572,8 @@ Create_Savestrings(void)
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}
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else
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{
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char tmp[32]; // Same length as m_quicksavestring-
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FS_Read(tmp, sizeof(tmp), f);
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FS_FCloseFile(f);
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@ -3596,6 +3596,8 @@ Create_Savestrings(void)
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// ... and everything else.
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for (i = 0; i < MAX_SAVESLOTS; i++)
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{
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char name[MAX_OSPATH];
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Com_sprintf(name, sizeof(name), "save/save%i/server.ssv", m_loadsave_page * MAX_SAVESLOTS + i);
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FS_FOpenFile(name, &f, true);
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@ -3979,7 +3981,7 @@ static char local_server_netadr_strings[MAX_LOCAL_SERVERS][80];
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void
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M_AddToServerList(netadr_t adr, char *info)
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{
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char *s;
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const char *s;
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int i;
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if (m_num_servers == MAX_LOCAL_SERVERS)
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@ -4209,7 +4211,6 @@ StartServerActionFunc(void *self)
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char startmap[1024];
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float timelimit;
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float fraglimit;
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float capturelimit;
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float maxclients;
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char *spot;
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@ -4221,6 +4222,8 @@ StartServerActionFunc(void *self)
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if (M_IsGame("ctf"))
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{
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float capturelimit;
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capturelimit = (float)strtod(s_capturelimit_field.buffer, (char **)NULL);
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Cvar_SetValue("capturelimit", ClampCvar(0, capturelimit, capturelimit));
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}
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@ -4591,7 +4594,7 @@ static menulist_s s_no_spheres_box;
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static void
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DMFlagCallback(void *self)
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{
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menulist_s *f = (menulist_s *)self;
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const menulist_s *f = (menulist_s *)self;
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int flags;
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int bit = 0;
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@ -5065,7 +5068,7 @@ static menulist_s s_allow_download_sounds_box;
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static void
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DownloadCallback(void *self)
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{
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menulist_s *f = (menulist_s *)self;
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const menulist_s *f = (menulist_s *)self;
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if (f == &s_allow_download_box)
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{
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@ -5233,7 +5236,7 @@ AddressBook_MenuInit(void)
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for (i = 0; i < NUM_ADDRESSBOOK_ENTRIES; i++)
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{
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cvar_t *adr;
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const cvar_t *adr;
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char buffer[20];
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Com_sprintf(buffer, sizeof(buffer), "adr%d", i);
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@ -5405,13 +5408,14 @@ StripExtension(char* path)
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static qboolean
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ContainsFile(char* path, char* file)
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{
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char pathname[MAX_QPATH];
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int handle = 0;
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int length = 0;
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qboolean result = false;
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if (path != 0 && file != 0)
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{
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char pathname[MAX_QPATH];
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int length = 0;
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Com_sprintf(pathname, MAX_QPATH, "%s/%s", path, file);
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length = FS_FOpenFile(pathname, &handle, false);
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@ -5493,19 +5497,19 @@ PlayerModelFree()
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while (s_skinnames[s_modelname.num].num-- > 0)
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{
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s = s_skinnames[s_modelname.num].data[s_skinnames[s_modelname.num].num];
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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s = NULL;
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}
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}
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s = (char*)s_skinnames[s_modelname.num].data;
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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s = NULL;
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}
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s_skinnames[s_modelname.num].data = 0;
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@ -5513,19 +5517,19 @@ PlayerModelFree()
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// models
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s = s_modelname.data[s_modelname.num];
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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s = NULL;
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}
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}
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}
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s = (char*)s_modelname.data;
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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s = NULL;
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}
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s_modelname.data = 0;
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@ -5535,18 +5539,17 @@ PlayerModelFree()
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while (s_directory.num-- > 0)
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{
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s = s_directory.data[s_directory.num];
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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s = NULL;
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}
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}
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s = (char*)s_directory.data;
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if (s != 0)
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if (s != NULL)
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{
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free(s);
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s = 0;
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}
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s_directory.data = 0;
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@ -5916,7 +5919,7 @@ static qboolean
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PlayerConfig_MenuInit(void)
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{
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extern cvar_t *name;
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extern cvar_t *skin;
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const extern cvar_t *skin;
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cvar_t *hand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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static const char *handedness[] = { "right", "left", "center", 0 };
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char mdlname[MAX_QPATH];
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@ -5956,7 +5959,7 @@ PlayerConfig_MenuInit(void)
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for (i = 0; i < s_skinnames[mdlindex].num; i++)
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{
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char* names = s_skinnames[mdlindex].data[i];
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const char* names = s_skinnames[mdlindex].data[i];
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if (Q_stricmp(names, imgname) == 0)
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{
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imgindex = i;
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@ -6218,8 +6221,8 @@ PlayerConfig_MenuKey(int key)
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key = Key_GetMenuKey(key);
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if (key == K_ESCAPE)
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{
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const char* name = NULL;
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char skin[MAX_QPATH];
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char* name = NULL;
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char* mdl = NULL;
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char* img = NULL;
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@ -6410,4 +6413,3 @@ M_Keydown(int key)
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}
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}
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}
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